Nerf Fighter kit
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05de024606
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@ -22,7 +22,7 @@ public class KitFighter extends KitPlayer
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C.cGray + "Diamond Sword",
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C.cGray + "1 Golden Applegate",
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C.cGray + "Diamond Helmet, Iron Chestplate, Iron Leggings, Diamond Boots",
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C.cGreenB + "Passive Ability:",
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C.cGreenB + "Starting Ability:",
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C.cGreen + "Bloodlust: Deal half a heart more damage for 3 seconds after killing an enemy"
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},
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new Perk[][]
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@ -32,7 +32,7 @@ public class KitFighter extends KitPlayer
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new Perk[] {new PerkBloodlust(1, 3)},
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new Perk[] {new PerkBloodlust(1, 3)},
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new Perk[] {new PerkBloodlust(1, 3)},
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new Perk[] {new PerkBloodlust(1, 3)}
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new Perk[] {new PerkBloodlust(1, 5)}
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},
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new String[][]
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{
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@ -50,7 +50,7 @@ public class KitFighter extends KitPlayer
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C.cGray + "Increase starting amount of Golden Applegates to 3"
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},
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{
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C.cGray + "Obtain a Sharpness II Enchantment on your Diamond Sword"
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C.cGray + "Increase duration of Bloodlust to 5 seconds"
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}
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},
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Material.DIAMOND_SWORD);
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@ -92,7 +92,7 @@ public class KitFighter extends KitPlayer
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}
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else if (level == 5)
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{
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player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.DAMAGE_ALL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
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player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.DAMAGE_ALL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
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player.getInventory().setItem(1, new ItemBuilder(Material.FISHING_ROD).addEnchantment(Enchantment.KNOCKBACK, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
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player.getInventory().setItem(2, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(3).setTitle(C.cPurple + "Golden Applegate").build());
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}
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@ -113,13 +113,13 @@ public class KitFighter extends KitPlayer
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}
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else if (streak == 4)
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{
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player.sendMessage(C.cRedB + "You have received a Splash Healing II Potion as a Kill Streak Reward!");
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player.sendMessage(C.cRedB + "You have received a Healing II Splash Potion as a Kill Streak Reward!");
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player.getInventory().addItem(new ItemBuilder(Material.POTION).setData((short)16421).build());
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}
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else if (streak == 6)
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{
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player.sendMessage(C.cRedB + "You have received a Speed II Potion as a Kill Streak Reward!");
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player.getInventory().addItem(new ItemBuilder(Material.POTION).setData((short)8290).build());
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player.getInventory().addItem(new ItemBuilder(Material.POTION).setData((short)8226).build());
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}
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else if (streak == 8)
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{
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@ -27,7 +27,7 @@ public class PerkBloodlust extends Perk
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public PerkBloodlust(double damageBoost, int duration)
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{
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super("Bloodlust",
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new String[]
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new String[]
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{
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C.cGray + "Deal an extra " + (damageBoost / 2) + " hearts of damage for " + duration + " seconds after a kill.",
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}
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@ -92,7 +92,7 @@ public class PerkBloodlust extends Perk
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Bukkit.getScheduler().cancelTask(id.intValue());
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}
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player.sendMessage(C.cRed + "You are now channeling bloodlust for 3 seconds!");
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player.sendMessage(C.cRed + "You are now channeling bloodlust for " + _duration + " seconds!");
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_lusting.put(player, Bukkit.getScheduler().runTaskLater(UtilServer.getPlugin(), () -> _lusting.remove(player), _duration * 20).getTaskId());
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}
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