From b718a723664bc70e6bf3d124c8be366c807e709f Mon Sep 17 00:00:00 2001 From: AlexTheCoder Date: Thu, 28 Jul 2016 02:59:03 -0400 Subject: [PATCH] Fix shop chunk size being too small for map --- .../src/mineplex/game/clans/clans/regions/ClansRegions.java | 2 +- .../clans/scoreboard/elements/ScoreboardElementPlayer.java | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/regions/ClansRegions.java b/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/regions/ClansRegions.java index 640a27c72..55debe953 100644 --- a/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/regions/ClansRegions.java +++ b/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/regions/ClansRegions.java @@ -21,7 +21,7 @@ public class ClansRegions extends MiniPlugin { public final static String DEFAULT_WORLD_NAME = "world"; public final static int SPAWN_RADIUS = 3; // Radius of spawn claim area (measured in chunks) - public final static int SHOP_RADIUS = 5; // Radius of shop claim area (measured in chunks) + public final static int SHOP_RADIUS = 6; // Radius of shop claim area (measured in chunks) public final static int FIELDS_RADIUS = 7; // Radius of fields claim area (measured in chunks) public final static int BORDERLANDS_RADIUS = 85; // Radius of borderlands claim area (measured in chunks) public static final int BORDER_RADIUS = 1250; diff --git a/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/scoreboard/elements/ScoreboardElementPlayer.java b/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/scoreboard/elements/ScoreboardElementPlayer.java index c035b812b..33c24cfff 100644 --- a/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/scoreboard/elements/ScoreboardElementPlayer.java +++ b/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/scoreboard/elements/ScoreboardElementPlayer.java @@ -27,7 +27,7 @@ public class ScoreboardElementPlayer implements ScoreboardElement { List output = Lists.newArrayList(); output.add(C.cYellowB + "Gold"); - output.add(C.cGold + "Gold " + _clansManager.getGoldManager().Get(player).getBalance()); + output.add(C.cGold + _clansManager.getGoldManager().Get(player).getBalance()); output.add(" ");