Squid Shooters!
This commit is contained in:
parent
42865efcc7
commit
b72bf772e2
@ -1,9 +1,6 @@
|
||||
package mineplex.core.common.util.particles.effects;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
@ -22,31 +19,25 @@ import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
public class LineParticle
|
||||
{
|
||||
|
||||
private Location _start;
|
||||
private final Location _start;
|
||||
private Vector _direction;
|
||||
private Location _lastLocation;
|
||||
|
||||
private double _curRange;
|
||||
private double _incrementedRange;
|
||||
private double _maxRange;
|
||||
private final double _incrementedRange;
|
||||
private final double _maxRange;
|
||||
|
||||
private Set<Material> _ignoredTypes;
|
||||
private boolean _ignoreAllBlocks;
|
||||
|
||||
private ParticleType _particleType;
|
||||
private Player[] _toDisplay;
|
||||
private final ParticleType _particleType;
|
||||
private final Player[] _toDisplay;
|
||||
|
||||
public LineParticle(Location start, Vector direction, double incrementedRange, double maxRange, ParticleType particleType, Player... toDisplay)
|
||||
{
|
||||
this(start, null, direction, incrementedRange, maxRange, null, particleType, toDisplay);
|
||||
this(start, null, direction, incrementedRange, maxRange, particleType, toDisplay);
|
||||
}
|
||||
|
||||
public LineParticle(Location start, Vector direction, double incrementedRange, double maxRange, Set<Material> ignoredTypes, ParticleType particleType, Player... toDisplay)
|
||||
{
|
||||
this(start, null, direction, incrementedRange, maxRange, ignoredTypes, particleType, toDisplay);
|
||||
}
|
||||
|
||||
public LineParticle(Location start, Location end, Vector direction, double incrementedRange, double maxRange, Set<Material> ignoredTypes, ParticleType particleType, Player... toDisplay)
|
||||
public LineParticle(Location start, Location end, Vector direction, double incrementedRange, double maxRange, ParticleType particleType, Player... toDisplay)
|
||||
{
|
||||
_start = start;
|
||||
_direction = direction;
|
||||
@ -55,7 +46,6 @@ public class LineParticle
|
||||
_curRange = 0;
|
||||
_incrementedRange = incrementedRange;
|
||||
_maxRange = maxRange;
|
||||
_ignoredTypes = ignoredTypes;
|
||||
|
||||
_particleType = particleType;
|
||||
_toDisplay = toDisplay;
|
||||
@ -69,8 +59,7 @@ public class LineParticle
|
||||
/**
|
||||
* Advances the line.
|
||||
*
|
||||
* @return true when the line has reached its target or has collided with a
|
||||
* block with a type contained in _ignoredTypes.
|
||||
* @return true when the line has reached its target or has collided with a solid block.
|
||||
*/
|
||||
public boolean update()
|
||||
{
|
||||
@ -84,17 +73,14 @@ public class LineParticle
|
||||
|
||||
_lastLocation = newTarget;
|
||||
|
||||
if (!_ignoreAllBlocks && !(UtilBlock.airFoliage(newTarget.getBlock()) && UtilBlock.airFoliage(newTarget.getBlock().getRelative(BlockFace.UP))))
|
||||
if (!_ignoreAllBlocks && UtilBlock.solid(newTarget.getBlock()) && UtilBlock.solid(newTarget.getBlock().getRelative(BlockFace.UP)))
|
||||
{
|
||||
if (_ignoredTypes == null || !_ignoredTypes.contains(newTarget.getBlock().getType()))
|
||||
{
|
||||
done = true;
|
||||
}
|
||||
done = true;
|
||||
}
|
||||
|
||||
_curRange += _incrementedRange;
|
||||
|
||||
UtilParticle.PlayParticle(_particleType, newTarget, 0, 0, 0, 0.001F, 1, ViewDist.LONG, _toDisplay);
|
||||
UtilParticle.PlayParticle(_particleType, newTarget, null, 0, 1, ViewDist.LONG, _toDisplay);
|
||||
|
||||
return done;
|
||||
}
|
||||
|
@ -119,7 +119,7 @@ public class MorphAnath extends MorphGadget
|
||||
|
||||
player.getWorld().playSound(player.getLocation(), Sound.BLAZE_BREATH, 2, 0.5F);
|
||||
|
||||
LineParticle particle = new LineParticle(player.getLocation().add(direction), direction, 0.2, 9, null, ParticleType.LAVA, UtilServer.getPlayers());
|
||||
LineParticle particle = new LineParticle(player.getLocation().add(direction), direction, 0.2, 9, ParticleType.LAVA, UtilServer.getPlayers());
|
||||
particle.setIgnoreAllBlocks(true);
|
||||
|
||||
Manager.runSyncTimer(new BukkitRunnable()
|
||||
|
@ -144,7 +144,7 @@ public class MorphHattori extends MorphGadget
|
||||
return;
|
||||
}
|
||||
|
||||
LineParticle lineParticle = new LineParticle(start, start.getDirection(), 0.8, 15, null, ParticleType.FIREWORKS_SPARK, UtilServer.getPlayers());
|
||||
LineParticle lineParticle = new LineParticle(start, start.getDirection(), 0.8, 15, ParticleType.FIREWORKS_SPARK, UtilServer.getPlayers());
|
||||
|
||||
while (!lineParticle.update())
|
||||
{
|
||||
|
@ -3476,6 +3476,24 @@ public enum GameKit
|
||||
)
|
||||
),
|
||||
|
||||
// Squid Shooter
|
||||
SQUID_SHOOTER
|
||||
(
|
||||
0,
|
||||
GameDisplay.SquidShooter,
|
||||
"Retro Squid",
|
||||
null,
|
||||
new String[]
|
||||
{
|
||||
|
||||
},
|
||||
new KitEntityData<>
|
||||
(
|
||||
Squid.class,
|
||||
new ItemStack(Material.INK_SACK)
|
||||
)
|
||||
),
|
||||
|
||||
// Survival Games
|
||||
|
||||
SG_AXEMAN
|
||||
|
@ -92,6 +92,7 @@ import nautilus.game.arcade.game.games.sneakyassassins.SneakyAssassins;
|
||||
import nautilus.game.arcade.game.games.snowfight.SnowFight;
|
||||
import nautilus.game.arcade.game.games.speedbuilders.SpeedBuilders;
|
||||
import nautilus.game.arcade.game.games.spleef.Spleef;
|
||||
import nautilus.game.arcade.game.games.squidshooters.SquidShooters;
|
||||
import nautilus.game.arcade.game.games.survivalgames.SurvivalGamesNewSolo;
|
||||
import nautilus.game.arcade.game.games.survivalgames.SurvivalGamesNewTeams;
|
||||
import nautilus.game.arcade.game.games.turfforts.TurfForts;
|
||||
@ -224,6 +225,8 @@ public enum GameType implements Voteable
|
||||
CakeWars4(CakeWars.class, GameDisplay.CakeWars4),
|
||||
CakeWarsDuos(CakeWarsDuos.class, GameDisplay.CakeWarsDuos),
|
||||
|
||||
SquidShooters(SquidShooters.class, GameDisplay.SquidShooter),
|
||||
|
||||
Event(EventGame.class, GameDisplay.Event, new GameType[]{
|
||||
GameType.BaconBrawl, GameType.Barbarians, GameType.Bridge, GameType.Build, GameType.Build,
|
||||
GameType.CastleSiege, GameType.ChampionsDominate, GameType.ChampionsTDM, GameType.Christmas,
|
||||
|
@ -25,7 +25,7 @@ public class Beam extends LineParticle
|
||||
|
||||
public Beam(ArcadeManager manager, int id, BeamSource source, Location target)
|
||||
{
|
||||
super(source.getSource(), target, null, 1, Integer.MAX_VALUE, null, ParticleType.FIREWORKS_SPARK, UtilServer.getPlayers());
|
||||
super(source.getSource(), target, null, 1, Integer.MAX_VALUE, ParticleType.FIREWORKS_SPARK, UtilServer.getPlayers());
|
||||
|
||||
_manager = manager;
|
||||
_id = id;
|
||||
|
@ -54,7 +54,7 @@ public class SkillBurnBeam extends HeroSkill
|
||||
|
||||
useSkill(player);
|
||||
|
||||
LineParticle particle = new LineParticle(player.getLocation().add(direction), direction, 0.2, 9, null, ParticleType.LAVA, UtilServer.getPlayers());
|
||||
LineParticle particle = new LineParticle(player.getLocation().add(direction), direction, 0.2, 9, ParticleType.LAVA, UtilServer.getPlayers());
|
||||
|
||||
particle.setIgnoreAllBlocks(true);
|
||||
|
||||
|
@ -99,7 +99,7 @@ public class DashSkill extends HeroSkill
|
||||
direction.setY(0);
|
||||
}
|
||||
|
||||
LineParticle particle = new LineParticle(player.getEyeLocation(), direction, 0.8, _range, null, _particleType, UtilServer.getPlayers());
|
||||
LineParticle particle = new LineParticle(player.getEyeLocation(), direction, 0.8, _range, _particleType, UtilServer.getPlayers());
|
||||
|
||||
while (!particle.update())
|
||||
{
|
||||
|
@ -18,8 +18,6 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilFirework;
|
||||
@ -35,6 +33,7 @@ import mineplex.core.itemstack.ItemBuilder;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
|
||||
import nautilus.game.arcade.game.Game;
|
||||
import nautilus.game.arcade.game.games.quiver.Quiver;
|
||||
|
||||
@ -157,7 +156,7 @@ public class UltimateSkyWarrior extends UltimatePerk
|
||||
|
||||
player.getWorld().playSound(player.getLocation(), Sound.FIREWORK_BLAST, 5, 1);
|
||||
|
||||
LineParticle lineParticle = new LineParticle(player.getEyeLocation(), player.getLocation().getDirection(), 0.5, _rangeLauncher, Sets.newHashSet(Material.BARRIER), ParticleType.FIREWORKS_SPARK, UtilServer.getPlayers());
|
||||
LineParticle lineParticle = new LineParticle(player.getEyeLocation(), player.getLocation().getDirection(), 0.5, _rangeLauncher, ParticleType.FIREWORKS_SPARK, UtilServer.getPlayers());
|
||||
|
||||
while (!lineParticle.update())
|
||||
{
|
||||
|
@ -78,7 +78,7 @@ public class PerkMagnetism extends SkywarsPerk
|
||||
|
||||
Manager.GetDamage().NewDamageEvent(target, player, null, DamageCause.CUSTOM, 1, false, true, true, player.getName(), GetName());
|
||||
|
||||
LineParticle lineParticle = new LineParticle(player.getEyeLocation(), player.getLocation().getDirection(), 0.5, UtilMath.offset(player, target), null, ParticleType.FIREWORKS_SPARK, UtilServer
|
||||
LineParticle lineParticle = new LineParticle(player.getEyeLocation(), player.getLocation().getDirection(), 0.5, UtilMath.offset(player, target), ParticleType.FIREWORKS_SPARK, UtilServer
|
||||
.getPlayers());
|
||||
|
||||
while (!lineParticle.update())
|
||||
|
@ -91,7 +91,7 @@ public class PerkBlink extends SmashPerk
|
||||
return;
|
||||
}
|
||||
|
||||
LineParticle lineParticle = new LineParticle(player.getEyeLocation(), player.getLocation().getDirection(), INCREMENTATION, _range, null, ParticleType.SMOKE, UtilServer.getPlayers());
|
||||
LineParticle lineParticle = new LineParticle(player.getEyeLocation(), player.getLocation().getDirection(), INCREMENTATION, _range, ParticleType.SMOKE, UtilServer.getPlayers());
|
||||
|
||||
while (!lineParticle.update())
|
||||
{
|
||||
|
@ -132,7 +132,7 @@ public class SmashAnimationData
|
||||
continue;
|
||||
}
|
||||
|
||||
LineParticle lineParticle = new LineParticle(player.getEyeLocation(), _target.getEyeLocation(), vector, 0.2, offset, null, ParticleType.WITCH_MAGIC, UtilServer.getPlayers());
|
||||
LineParticle lineParticle = new LineParticle(player.getEyeLocation(), _target.getEyeLocation(), vector, 0.2, offset, ParticleType.WITCH_MAGIC, UtilServer.getPlayers());
|
||||
|
||||
while (!lineParticle.update())
|
||||
{
|
||||
|
@ -0,0 +1,350 @@
|
||||
package nautilus.game.arcade.game.games.squidshooters;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import com.mineplex.anticheat.checks.move.Glide;
|
||||
import com.mineplex.anticheat.checks.move.HeadRoll;
|
||||
import com.mineplex.anticheat.checks.move.Speed;
|
||||
|
||||
import mineplex.core.Managers;
|
||||
import mineplex.core.antihack.AntiHack;
|
||||
import mineplex.core.common.Pair;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTextMiddle;
|
||||
import mineplex.core.disguise.disguises.DisguiseSquid;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.core.combat.CombatComponent;
|
||||
import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.events.GameStateChangeEvent;
|
||||
import nautilus.game.arcade.events.PlayerPrepareTeleportEvent;
|
||||
import nautilus.game.arcade.game.SoloGame;
|
||||
import nautilus.game.arcade.game.games.squidshooters.kit.KitRetroSquid;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
public class SquidShooters extends SoloGame
|
||||
{
|
||||
|
||||
private static final int KILLS_TO_WIN = 5;
|
||||
private static final int MAX_DISPLAY = 14;
|
||||
private static final String[] DESCRIPTION =
|
||||
{
|
||||
"Hold " + C.cYellow + "Sneak" + C.Reset + " to swim.",
|
||||
"Stay in the Water.",
|
||||
"You cannot swim when hit.",
|
||||
"First squid to " + C.cYellow + KILLS_TO_WIN + C.Reset + " kills wins."
|
||||
};
|
||||
|
||||
private final Map<UUID, Integer> _kills = new HashMap<>();
|
||||
private final Set<Player> _inAir = new HashSet<>();
|
||||
|
||||
public SquidShooters(ArcadeManager manager)
|
||||
{
|
||||
super(manager, GameType.SquidShooters, new Kit[]
|
||||
{
|
||||
new KitRetroSquid(manager),
|
||||
}, DESCRIPTION);
|
||||
|
||||
PrepareFreeze = false;
|
||||
DamageTeamSelf = true;
|
||||
DeathOut = false;
|
||||
NightVision = true;
|
||||
WorldTimeSet = 6000;
|
||||
|
||||
GlideCheckEnabled = false;
|
||||
AntiHack antiHack = Managers.get(AntiHack.class);
|
||||
antiHack.addIgnoredCheck(Speed.class);
|
||||
antiHack.addIgnoredCheck(Glide.class);
|
||||
antiHack.addIgnoredCheck(HeadRoll.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
@EventHandler
|
||||
public void ScoreboardUpdate(UpdateEvent event)
|
||||
{
|
||||
if (!InProgress())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Scoreboard.writeNewLine();
|
||||
|
||||
List<Player> alive = GetPlayers(true);
|
||||
|
||||
if (alive.size() > MAX_DISPLAY)
|
||||
{
|
||||
alive = new ArrayList<>(alive);
|
||||
|
||||
while (alive.size() > MAX_DISPLAY)
|
||||
{
|
||||
alive.remove(alive.size() - 1);
|
||||
}
|
||||
}
|
||||
|
||||
Scoreboard.writeGroup(alive, player ->
|
||||
{
|
||||
Integer kills = _kills.get(player.getUniqueId());
|
||||
return kills == null ? null : Pair.create(C.cGreen + player.getName(), kills);
|
||||
}, true);
|
||||
|
||||
Scoreboard.draw();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void playerTeleportIn(PlayerPrepareTeleportEvent event)
|
||||
{
|
||||
Player player = event.GetPlayer();
|
||||
|
||||
player.setWalkSpeed(0.05F);
|
||||
|
||||
DisguiseSquid disguise = new DisguiseSquid(player);
|
||||
disguise.setName(getPlayersTeam().GetColor() + player.getName());
|
||||
disguise.setCustomNameVisible(true);
|
||||
Manager.GetDisguise().disguise(disguise);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void prepare(GameStateChangeEvent event)
|
||||
{
|
||||
if (event.GetState() != GameState.Prepare)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Manager.runSyncLater(() -> UtilTextMiddle.display(null, C.cYellow + "Hold Sneak to Swim", 10, 40, 10, UtilServer.getPlayers()), 20);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void updateMovement(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK || !IsLive())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (Player player : GetPlayers(true))
|
||||
{
|
||||
if (!player.isSneaking() || player.hasPotionEffect(PotionEffectType.SLOW))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Vector direction = player.getLocation().getDirection();
|
||||
boolean inAirPast = _inAir.contains(player);
|
||||
boolean inAirNow = !UtilEnt.isInWater(player);
|
||||
|
||||
// Entering water
|
||||
if (inAirPast && !inAirNow)
|
||||
{
|
||||
_inAir.remove(player);
|
||||
}
|
||||
// Leaving water
|
||||
else if (!inAirPast && inAirNow)
|
||||
{
|
||||
_inAir.add(player);
|
||||
}
|
||||
// Already in air
|
||||
else if (inAirNow)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
// Already in water
|
||||
else
|
||||
{
|
||||
direction.multiply(0.5);
|
||||
}
|
||||
|
||||
// If players are sneaking on the edge of a block and looking down (positive pitch).
|
||||
// They won't have downwards velocity applied to them. So for one tick we give them a
|
||||
// slight vertical velocity to fix this.
|
||||
if (direction.getY() < 0)
|
||||
{
|
||||
Pair<Location, Location> box = UtilEnt.getSideStandingBox(player);
|
||||
Location min = box.getLeft(), max = box.getRight();
|
||||
|
||||
outerLoop:
|
||||
for (int x = min.getBlockX(); x <= max.getBlockX(); x++)
|
||||
{
|
||||
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++)
|
||||
{
|
||||
Block block = player.getLocation().add(x, -0.5, z).getBlock();
|
||||
|
||||
if (UtilBlock.solid(block))
|
||||
{
|
||||
direction.setY(0.01);
|
||||
break outerLoop;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
UtilAction.velocity(player, direction);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void updateHunger(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.FAST || !InProgress())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (Player player : GetPlayers(true))
|
||||
{
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.hunger(player, 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
UtilPlayer.hunger(player, -2);
|
||||
|
||||
if (player.getFoodLevel() == 0)
|
||||
{
|
||||
Manager.GetDamage().NewDamageEvent(player, null, null, DamageCause.SUFFOCATION, 2, false, true, true, GetName(), "Suffocation");
|
||||
}
|
||||
}
|
||||
|
||||
if (!player.hasPotionEffect(PotionEffectType.WATER_BREATHING))
|
||||
{
|
||||
player.addPotionEffect(new PotionEffect(PotionEffectType.WATER_BREATHING, Integer.MAX_VALUE, 0, false, false));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void playerDeath(CombatDeathEvent event)
|
||||
{
|
||||
CombatComponent killer = event.GetLog().GetKiller();
|
||||
|
||||
if (killer == null || !killer.IsPlayer())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_kills.compute(killer.getUniqueIdOfEntity(), (k, v) -> _kills.getOrDefault(k, 0) + 1);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void playerQuit(PlayerQuitEvent event)
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
|
||||
_kills.remove(player.getUniqueId());
|
||||
_inAir.remove(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void damage(CustomDamageEvent event)
|
||||
{
|
||||
if (!IsLive())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.GetCause() == DamageCause.ENTITY_ATTACK)
|
||||
{
|
||||
event.SetCancelled("Squid Melee Attack");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void EndCheck()
|
||||
{
|
||||
if (!IsLive())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
List<Player> alive = GetPlayers(true);
|
||||
|
||||
if (alive.isEmpty())
|
||||
{
|
||||
SetState(GameState.End);
|
||||
return;
|
||||
}
|
||||
|
||||
boolean end = alive.size() == 1;
|
||||
|
||||
for (int kills : _kills.values())
|
||||
{
|
||||
if (kills >= KILLS_TO_WIN)
|
||||
{
|
||||
end = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!end)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
List<Player> places = alive.stream()
|
||||
.sorted(Comparator.comparing(player -> _kills.getOrDefault(((Player) player).getUniqueId(), 0)).reversed())
|
||||
.collect(Collectors.toList());
|
||||
|
||||
if (!places.isEmpty())
|
||||
{
|
||||
AddGems(places.get(0), 20, "1st Place", false, false);
|
||||
}
|
||||
if (places.size() > 1)
|
||||
{
|
||||
AddGems(places.get(1), 15, "2nd Place", false, false);
|
||||
}
|
||||
if (places.size() > 2)
|
||||
{
|
||||
AddGems(places.get(2), 10, "3rd Place", false, false);
|
||||
}
|
||||
|
||||
AnnounceEnd(places);
|
||||
SetState(GameState.End);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void preventMovement(CustomDamageEvent event)
|
||||
{
|
||||
if (!IsLive())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player damagee = event.GetDamageePlayer();
|
||||
|
||||
if (event.IsCancelled() || damagee == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
damagee.addPotionEffect(new PotionEffect(PotionEffectType.SLOW, 15, 0, false, false), true);
|
||||
}
|
||||
}
|
@ -0,0 +1,112 @@
|
||||
package nautilus.game.arcade.game.games.squidshooters.kit;
|
||||
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.FireworkEffect;
|
||||
import org.bukkit.FireworkEffect.Type;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEvent;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.core.common.util.UtilFirework;
|
||||
import mineplex.core.common.util.UtilItem;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.particles.effects.LineParticle;
|
||||
import mineplex.core.game.kit.GameKit;
|
||||
import mineplex.core.itemstack.ItemBuilder;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
public class KitRetroSquid extends Kit
|
||||
{
|
||||
|
||||
private static final String NAME = "Squid Laser";
|
||||
private static final ItemStack[] PLAYER_ITEMS =
|
||||
{
|
||||
new ItemBuilder(Material.IRON_AXE)
|
||||
.setTitle(C.cYellowB + "Right-Click" + C.cWhiteB + " - " + C.cGreenB + NAME)
|
||||
.setUnbreakable(true)
|
||||
.build()
|
||||
};
|
||||
|
||||
public KitRetroSquid(ArcadeManager manager)
|
||||
{
|
||||
super(manager, GameKit.SQUID_SHOOTER);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void GiveItems(Player player)
|
||||
{
|
||||
player.getInventory().addItem(PLAYER_ITEMS);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void playerInteract(PlayerInteractEvent event)
|
||||
{
|
||||
if (event.isCancelled() || !UtilEvent.isAction(event, ActionType.R))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player player = event.getPlayer();
|
||||
ItemStack itemStack = player.getItemInHand();
|
||||
Block block = event.getClickedBlock();
|
||||
|
||||
if (!HasKit(player) || !UtilItem.isAxe(itemStack) || UtilBlock.usable(block) || !Recharge.Instance.use(player, NAME, 1000, false, true))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
|
||||
Location location = player.getEyeLocation();
|
||||
location.add(location.getDirection());
|
||||
location.getWorld().playSound(location, Sound.FIREWORK_LAUNCH, 1, 1);
|
||||
|
||||
LineParticle lineParticle = new LineParticle(location, location.getDirection(), 0.3, 40, ParticleType.FIREWORKS_SPARK, UtilServer.getPlayers());
|
||||
|
||||
while (!lineParticle.update())
|
||||
{
|
||||
Location from = lineParticle.getLastLocation().subtract(0, 1, 0);
|
||||
Player closet = UtilPlayer.getClosest(from, 2, player);
|
||||
|
||||
if (closet == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
from = closet.getLocation();
|
||||
|
||||
UtilFirework.playFirework(from.clone().add(0, 1, 0), FireworkEffect.builder()
|
||||
.with(Type.BALL_LARGE)
|
||||
.withColor(Color.AQUA)
|
||||
.build());
|
||||
|
||||
UtilPlayer.getInRadius(from, 2).forEach((hit, scale) ->
|
||||
{
|
||||
if (player.equals(hit))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Manager.GetDamage().NewDamageEvent(hit, player, null, DamageCause.CUSTOM, 15 * scale, true, true, true, player.getName(), GetName());
|
||||
});
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
@ -6,7 +6,6 @@ import java.util.UUID;
|
||||
|
||||
import org.bukkit.FireworkEffect.Type;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@ -14,8 +13,6 @@ import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilFirework;
|
||||
import mineplex.core.common.util.UtilItem;
|
||||
@ -24,6 +21,7 @@ import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.particles.effects.LineParticle;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
|
||||
import nautilus.game.arcade.game.Game;
|
||||
import nautilus.game.arcade.game.TeamGame;
|
||||
import nautilus.game.arcade.kit.Perk;
|
||||
@ -81,7 +79,7 @@ public class PerkDash extends Perk
|
||||
return;
|
||||
}
|
||||
|
||||
LineParticle lineParticle = new LineParticle(player.getEyeLocation(), player.getLocation().getDirection(), 0.8, _distance, Sets.newHashSet(Material.RAILS), ParticleType.FIREWORKS_SPARK,
|
||||
LineParticle lineParticle = new LineParticle(player.getEyeLocation(), player.getLocation().getDirection(), 0.8, _distance, ParticleType.FIREWORKS_SPARK,
|
||||
UtilServer.getPlayers());
|
||||
Set<UUID> hitPlayers = new HashSet<>();
|
||||
|
||||
|
@ -52,13 +52,26 @@ public class PerkLazer extends Perk
|
||||
private float _knockbackMagnitude;
|
||||
private double _range;
|
||||
|
||||
private Set<UUID> _active = new HashSet<>();
|
||||
private final Set<UUID> _active = new HashSet<>();
|
||||
|
||||
public PerkLazer()
|
||||
{
|
||||
super("Static Laser", new String[] { C.cYellow + "Hold Block" + C.cGray + " with Sword to use " + C.cGreen + "Static Laser" });
|
||||
}
|
||||
|
||||
public PerkLazer(String name, long recharge, float chargePerTick, float hitBoxRadius, float damageRadius, int damage, float knockbackMagnitude, double range)
|
||||
{
|
||||
super(name);
|
||||
|
||||
_recharge = recharge;
|
||||
_chargePerTick = chargePerTick;
|
||||
_hitBoxRadius = hitBoxRadius;
|
||||
_damageRadius = damageRadius;
|
||||
_damage = damage;
|
||||
_knockbackMagnitude = knockbackMagnitude;
|
||||
_range = range;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setupValues()
|
||||
{
|
||||
@ -180,7 +193,7 @@ public class PerkLazer extends Perk
|
||||
return;
|
||||
}
|
||||
|
||||
LineParticle lineParticle = new LineParticle(player.getEyeLocation(), player.getLocation().getDirection(), INCREMENTATION, _range * player.getExp(), null, ParticleType.FIREWORKS_SPARK,
|
||||
LineParticle lineParticle = new LineParticle(player.getEyeLocation(), player.getLocation().getDirection(), INCREMENTATION, _range * player.getExp(), ParticleType.FIREWORKS_SPARK,
|
||||
UtilServer.getPlayers());
|
||||
|
||||
particleLoop: while (!lineParticle.update())
|
||||
@ -237,7 +250,7 @@ public class PerkLazer extends Perk
|
||||
event.AddKnockback(GetName(), _knockbackMagnitude);
|
||||
}
|
||||
|
||||
public void setWoolColor(Player player, DyeColor color)
|
||||
private void setWoolColor(Player player, DyeColor color)
|
||||
{
|
||||
DisguiseBase disguise = Manager.GetDisguise().getActiveDisguise(player);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user