DANG YOU WILLIAM
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@ -99,7 +99,7 @@ public class RocketAbility extends SlimeAbility implements IThrown
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_shots.add(new ShotData(projectile, target));
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ProjectileManager pm = getSlime().getProjectileManager();
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pm.AddThrow(projectile, getSlime().getEntity(), this, -1, true, true, true, null, 0, 0, UtilParticle.ParticleType.SLIME, UpdateType.FASTEST, 1F);
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pm.AddThrow(projectile, getSlime().getEntity(), this, -1, true, true, true, false, null, 0, 0, UtilParticle.ParticleType.SLIME, UpdateType.FASTEST, 1F);
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// Bukkit.broadcastMessage("Shot Slime at target " + target);
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_rocketsFired++;
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