BH updates
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@ -121,6 +121,7 @@ public class HideSeek extends TeamGame
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C.cRed + "Seekers" + C.cWhite + " Find and kill the Hiders!",
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});
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this.DamageSelf = false;
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this.DeathOut = false;
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this.InventoryOpen = false;
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this.HungerSet = 20;
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@ -763,6 +764,21 @@ public class HideSeek extends TeamGame
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this.AddGems(player, 4, "Fireworks", true);
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}
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@EventHandler
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public void HiderTimeGems(UpdateEvent event)
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{
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if (GetState() != GameState.Live)
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return;
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if (event.getType() != UpdateType.SEC)
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return;
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for (Player player : _hiders.GetPlayers(true))
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{
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this.AddGems(player, 5d/60d, "Seconds Alive", true);
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}
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}
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@EventHandler
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public void UpdateSeekers(UpdateEvent event)
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@ -875,6 +891,8 @@ public class HideSeek extends TeamGame
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Announce(C.cAqua + C.Bold + "Hiders have 20 Seconds to hide!");
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}
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@EventHandler
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public void Timer(UpdateEvent event)
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@ -7,6 +7,7 @@ import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.disguise.disguises.DisguiseCat;
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import mineplex.core.disguise.disguises.DisguiseChicken;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.recharge.Recharge;
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@ -30,6 +30,7 @@ import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.common.util.UtilTime.TimeUnit;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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@ -53,6 +54,8 @@ public class HungerGames extends SoloGame
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private ArrayList<Entry<Integer, Integer>> _spreadTypeBlocks;
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private Location _spreadSafe = null;
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private HashMap<Player, Long> _redOutTime = new HashMap<Player, Long>();
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private long totalTime = 0;
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public HungerGames(ArcadeManager manager)
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{
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@ -374,8 +377,15 @@ public class HungerGames extends SoloGame
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if (!IsLive())
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return;
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long time = System.currentTimeMillis();
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if (_redLocations.isEmpty())
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{
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if (UtilTime.elapsed(GetStateTime(), 6000))
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SetState(GameState.End);
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return;
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}
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int max = Math.max(5, Math.min(100, _redLocations.size()/100));
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@ -426,6 +436,26 @@ public class HungerGames extends SoloGame
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RedSpread(block.getRelative(BlockFace.WEST).getRelative(BlockFace.DOWN));
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}
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}
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totalTime += System.currentTimeMillis() - time;
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}
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@EventHandler
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public void RedTimer(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SEC)
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return;
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if (!IsLive())
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return;
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System.out.println(" ");
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System.out.println("Game Time: " + UtilTime.MakeStr(System.currentTimeMillis() - this.GetStateTime()));
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System.out.println("Creep Size: " + _redLocations.size());
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System.out.println("Creep Time: " + UtilTime.convertString(totalTime, 4, TimeUnit.SECONDS));
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totalTime = 0;
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}
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public boolean RedSpread(Block block)
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@ -666,4 +696,11 @@ public class HungerGames extends SoloGame
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{
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}
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//XXX REMOVE ME
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@Override
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public void EndCheck()
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{
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}
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}
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@ -99,15 +99,19 @@ public class GameManager implements Listener
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//Stop Countdown!
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if (game.GetCountdown() != -1 &&
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UtilServer.getPlayers().length < Manager.GetPlayerMin() &&
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!game.GetCountdownForce())
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!game.GetCountdownForce() && game.GetType() != GameType.HungerGames) //XXX REMOVE ME
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{
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game.SetCountdown(-1);
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Manager.GetLobby().DisplayWaiting();
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}
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if (game.GetCountdown() != -1)
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StateCountdown(game, -1, false);
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else if (game.GetType() == GameType.HungerGames) //XXX REMOVE ME
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{
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StateCountdown(game, 1, false);
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return;
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}
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else if (game.AutoStart)
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{
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if (UtilServer.getPlayers().length >= Manager.GetPlayerFull())
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@ -124,7 +128,7 @@ public class GameManager implements Listener
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for (Player player : UtilServer.getPlayers())
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player.playSound(player.getLocation(), Sound.NOTE_PLING, 2f, 2f);
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if (game.GetPlayers(true).size() < 2)
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if (game.GetPlayers(true).size() < 2 && false) // XXX REMOVE FALSE
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{
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game.Announce(C.cWhite + C.Bold + game.GetName() + " ended, not enough players!");
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game.SetState(GameState.Dead);
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