fixed skiptutorial message not displaying
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parent
cffb6bd62f
commit
ba27d94158
@ -45,7 +45,7 @@ public class ScoreboardElementPlayer implements ScoreboardElement
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regionString += C.mBody + "(" + C.mElem + "Trusted" + C.mBody + ")";
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}
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output.add(C.cYellow + "Territory " + C.Reset + regionString);
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output.add("Territory " + regionString);
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return output;
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}
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@ -29,7 +29,7 @@ public class ScoreboardElementPlayerCount implements ScoreboardElement
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List<String> output = new ArrayList<String>();
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output.add("");
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output.add(C.cYellow + "Players Online " + C.cWhite + UtilServer.getPlayers().length + "/100");
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output.add("Players Online " + UtilServer.getPlayers().length + "/100");
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return output;
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}
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@ -415,7 +415,9 @@ public abstract class Tutorial implements ScoreboardElement, Listener
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public void skip(final Player player)
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{
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new JsonMessage(
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AllowedMessage +
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AllowedMessage
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)
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.extra(
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F.main(
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"Tutorial",
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"Are you sure you want to skip the tutorial? We "
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@ -118,7 +118,7 @@ public class TutorialTask<T extends Tutorial> implements Listener
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_tutorial._manager.sendTutorialMsg(player, C.cDGreenB + C.Strike + "---------------------------------------------");
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_tutorial._manager.sendTutorialMsg(player, " ");
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_tutorial._manager.sendTutorialMsg(player, C.cYellowB + "Part " + _id + ": " + _displayName);
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_tutorial._manager.sendTutorialMsg(player, C.cWhite + _description.replace("{", C.cAqua).replace("}", C.cWhite));
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_tutorial._manager.sendTutorialMsg(player, C.cWhite + " " + _description.replace("{", C.cAqua).replace("}", C.cWhite));
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_tutorial._manager.sendTutorialMsg(player, " ");
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_tutorial._manager.sendTutorialMsg(player, C.cDGreenB + C.Strike + "---------------------------------------------");
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@ -70,7 +70,7 @@ public class TutorialGettingStarted extends Tutorial
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_manager.sendTutorialMsg(player, C.cDGreenB + C.Strike + "---------------------------------------------");
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_manager.sendTutorialMsg(player, " ");
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_manager.sendTutorialMsg(player, C.cYellowB + "Getting Started");
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_manager.sendTutorialMsg(player, C.cWhite + "Welcome to Clans! "
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_manager.sendTutorialMsg(player, C.cWhite + " Welcome to Clans! "
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+ "In this game mode you are able to create a clan, invite your friends to play with you, build a base, and wage war against others! "
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+ "When you finish the tutorial, you will be awarded " + C.cAqua + "30,000 Gold");
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_manager.sendTutorialMsg(player, " ");
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