From babece3b21b2e5fc1f7c4cdee5cb535040321d20 Mon Sep 17 00:00:00 2001 From: Sam Date: Sat, 7 Jul 2018 15:14:23 +0100 Subject: [PATCH] Allow missions to complete in the end state --- .../src/nautilus/game/arcade/game/Game.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java index a9372dac5..0304155f7 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java @@ -453,7 +453,7 @@ public abstract class Game extends ListenerComponent implements Lifetimed new BlocksMissionTracker(this), new FurnaceMissionTracker(this) ); - manager.getMissionsManager().setCanIncrement(() -> CanAddStats && InProgress() && manager.IsRewardStats()); + manager.getMissionsManager().setCanIncrement(() -> CanAddStats && (InProgress() || GetState() == GameState.End) && manager.IsRewardStats()); Manager.getResourcePackManager().setResourcePack(gameType.getResourcePackUrls(this), gameType.isEnforceResourcePack(this));