Fixed merge conflicts

This commit is contained in:
AlexTheCoder 2017-09-23 04:02:49 -04:00
parent 3fab186c09
commit badfa76166
13 changed files with 140 additions and 37 deletions

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@ -4,4 +4,5 @@ public class QueueConstant
{ {
public static final String SERVICE_MESSENGER_IDENTIFIER = "Queue System"; public static final String SERVICE_MESSENGER_IDENTIFIER = "Queue System";
public static final int BYPASS_QUEUE_WEIGHT = -1; public static final int BYPASS_QUEUE_WEIGHT = -1;
public static final int MAX_TRANSFERS_PER_UPDATE = 5;
} }

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@ -6,4 +6,5 @@ public class ClansServerStatusMessage extends ClansQueueMessageBody
{ {
public String ServerName; public String ServerName;
public int OpenSlots; public int OpenSlots;
public boolean Online;
} }

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@ -5,12 +5,12 @@
<parent> <parent>
<groupId>com.mineplex</groupId> <groupId>com.mineplex</groupId>
<artifactId>mineplex-parent</artifactId> <artifactId>mineplex-plugin</artifactId>
<version>dev-SNAPSHOT</version> <version>dev-SNAPSHOT</version>
<relativePath>../plugin.xml</relativePath> <relativePath>../plugin.xml</relativePath>
</parent> </parent>
<name>ClansQueue-Common</name> <name>ClansQueue</name>
<artifactId>mineplex-clansqueue</artifactId> <artifactId>mineplex-clansqueue</artifactId>
<dependencies> <dependencies>
@ -20,4 +20,29 @@
<version>${project.version}</version> <version>${project.version}</version>
</dependency> </dependency>
</dependencies> </dependencies>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<configuration>
<minimizeJar>false</minimizeJar>
<transformers>
<transformer
implementation="org.apache.maven.plugins.shade.resource.ManifestResourceTransformer">
<mainClass>com.mineplex.clansqueue.service.QueueService</mainClass>
</transformer>
</transformers>
</configuration>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
</execution>
</executions>
</plugin>
</plugins>
</build>
</project> </project>

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@ -26,7 +26,8 @@ public class QueueService
{ {
QueueService service = new QueueService(new File("eu.dat").exists()); QueueService service = new QueueService(new File("eu.dat").exists());
service.start(); service.start();
while (service.isRunning()) {}; while (service.isRunning()) {}
System.exit(0);
} }
private final Region _region; private final Region _region;
@ -63,7 +64,7 @@ public class QueueService
messenger.registerListener(QueuePauseUpdateMessage.class, (pause, origin) -> _queueManager.handleQueuePause(pause.ServerName, pause.Paused)); messenger.registerListener(QueuePauseUpdateMessage.class, (pause, origin) -> _queueManager.handleQueuePause(pause.ServerName, pause.Paused));
messenger.registerListener(PlayerJoinQueueMessage.class, (join, origin) -> _queueManager.joinQueue(join.TargetServer, origin, join.PlayerUUID, join.PlayerPriority)); messenger.registerListener(PlayerJoinQueueMessage.class, (join, origin) -> _queueManager.joinQueue(join.TargetServer, origin, join.PlayerUUID, join.PlayerPriority));
messenger.registerListener(PlayerLeaveQueueMessage.class, (leave, origin) -> _queueManager.leaveQueue(leave.TargetServer, leave.PlayerUUID)); messenger.registerListener(PlayerLeaveQueueMessage.class, (leave, origin) -> _queueManager.leaveQueue(leave.TargetServer, leave.PlayerUUID));
messenger.registerListener(ClansServerStatusMessage.class, (status, origin) -> _queueManager.handleServerUpdate(status.ServerName, status.OpenSlots)); messenger.registerListener(ClansServerStatusMessage.class, (status, origin) -> _queueManager.handleServerUpdate(status.ServerName, status.OpenSlots, status.Online));
} }
public ClansQueueManager getQueueManager() public ClansQueueManager getQueueManager()

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@ -22,6 +22,7 @@ public class CommandSystem extends Thread
_service.registerCommand(new DeleteQueueCommand(_service)); _service.registerCommand(new DeleteQueueCommand(_service));
_service.registerCommand(new ListQueuesCommand(_service)); _service.registerCommand(new ListQueuesCommand(_service));
_service.registerCommand(new PauseQueueCommand(_service)); _service.registerCommand(new PauseQueueCommand(_service));
_service.registerCommand(new UnpauseQueueCommand(_service));
} }
private boolean matches(String key, String input) private boolean matches(String key, String input)

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@ -0,0 +1,38 @@
package com.mineplex.clansqueue.service.commands;
import com.mineplex.clansqueue.service.QueueService;
import com.mineplex.clansqueue.service.queue.ClansServer;
public class UnpauseQueueCommand extends ConsoleCommand
{
private final QueueService _service;
public UnpauseQueueCommand(QueueService service)
{
super("unpause", "Resumes an existing queue");
_service = service;
}
@Override
protected void use(String[] arguments)
{
if (arguments.length < 1)
{
addOutput("Usage: pause <Server>");
sendOutput();
return;
}
ClansServer server = _service.getQueueManager().getLoadedServer(arguments[0]);
if (server == null)
{
addOutput("Server '" + arguments[0] + "' was not found. Run 'list' for a list of servers.");
sendOutput();
return;
}
_service.getQueueManager().handleQueuePause(server.getName(), false);
addOutput("Queue unpaused.");
sendOutput();
}
}

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@ -52,6 +52,8 @@ public class ClansQueueManager
snapshot.ServerName = queue.getServer().getName(); snapshot.ServerName = queue.getServer().getName();
snapshot.Queue = new HashMap<>(); snapshot.Queue = new HashMap<>();
queue.getPlayers().values().forEach(player -> snapshot.Queue.put(player.PlayerUUID, player.Position)); queue.getPlayers().values().forEach(player -> snapshot.Queue.put(player.PlayerUUID, player.Position));
message.Snapshots.add(snapshot);
}); });
return message; return message;
@ -64,7 +66,7 @@ public class ClansQueueManager
queues.forEach(q -> queues.forEach(q ->
{ {
q.updatePositions(q.getServer().getOpenSlots()); q.updatePositions(Math.min(q.getServer().getOpenSlots(), QueueConstant.MAX_TRANSFERS_PER_UPDATE));
if (q.getServer().isOnline()) if (q.getServer().isOnline())
{ {
q.getNextSend().entrySet().forEach(entry -> q.getNextSend().entrySet().forEach(entry ->
@ -125,16 +127,18 @@ public class ClansQueueManager
}).setOnline(false); }).setOnline(false);
} }
public synchronized void handleServerUpdate(String serverName, int openSlots) public synchronized void handleServerUpdate(String serverName, int openSlots, boolean online)
{ {
_servers.computeIfAbsent(serverName, (name) -> ClansServer server = _servers.computeIfAbsent(serverName, (name) ->
{ {
ClansServer server = new ClansServer(name); ClansServer s = new ClansServer(name);
_queues.put(server, new ServerQueue(server)); _queues.put(s, new ServerQueue(s));
return server; return s;
}).setOpenSlots(openSlots); });
server.setOpenSlots(openSlots);
server.setOnline(online);
} }
public synchronized void handleQueuePause(String serverName, boolean pause) public synchronized void handleQueuePause(String serverName, boolean pause)

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@ -275,6 +275,8 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
public ClanTips ClanTips; public ClanTips ClanTips;
private boolean _disabling = false;
// Spawn area // Spawn area
public ClansManager(JavaPlugin plugin, String serverName, IncognitoManager incognitoManager, PacketHandler packetHandler, Punish punish, CoreClientManager clientManager, DonationManager donationManager, PreferencesManager preferencesManager, BlockRestore blockRestore, StatsManager statsManager, Teleport teleport, Chat chat, GearManager gearManager, HologramManager hologramManager, InventoryManager inventoryManager) public ClansManager(JavaPlugin plugin, String serverName, IncognitoManager incognitoManager, PacketHandler packetHandler, Punish punish, CoreClientManager clientManager, DonationManager donationManager, PreferencesManager preferencesManager, BlockRestore blockRestore, StatsManager statsManager, Teleport teleport, Chat chat, GearManager gearManager, HologramManager hologramManager, InventoryManager inventoryManager)
@ -525,7 +527,6 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
private void generatePermissions() private void generatePermissions()
{ {
PermissionGroup.MOD.revokePermission(Teleport.Perm.TELEPORT_COMMAND); PermissionGroup.MOD.revokePermission(Teleport.Perm.TELEPORT_COMMAND);
PermissionGroup.ADMIN.setPermission(Teleport.Perm.TELEPORT_COMMAND, true, true); PermissionGroup.ADMIN.setPermission(Teleport.Perm.TELEPORT_COMMAND, true, true);
@ -1313,6 +1314,7 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
// disable event to WorldEventManager // disable event to WorldEventManager
// This is so that we can prevent any permanent world changes with // This is so that we can prevent any permanent world changes with
// events // events
_disabling = true;
_blockRestore.onDisable(); _blockRestore.onDisable();
_worldEvent.onDisable(); _worldEvent.onDisable();
_goldManager.onDisable(); _goldManager.onDisable();
@ -1350,6 +1352,7 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
ClansServerStatusMessage message = new ClansServerStatusMessage(); ClansServerStatusMessage message = new ClansServerStatusMessage();
message.ServerName = UtilServer.getServerName(); message.ServerName = UtilServer.getServerName();
message.OpenSlots = Math.max(0, Bukkit.getMaxPlayers() - online); message.OpenSlots = Math.max(0, Bukkit.getMaxPlayers() - online);
message.Online = !_restartManager.isRestarting() && !_disabling;
ClansQueueMessenger.getMessenger(UtilServer.getServerName()).transmitMessage(message, QueueConstant.SERVICE_MESSENGER_IDENTIFIER); ClansQueueMessenger.getMessenger(UtilServer.getServerName()).transmitMessage(message, QueueConstant.SERVICE_MESSENGER_IDENTIFIER);
} }

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@ -12,6 +12,7 @@ import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerDropItemEvent; import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerItemHeldEvent; import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerPickupItemEvent; import org.bukkit.event.player.PlayerPickupItemEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerRespawnEvent; import org.bukkit.event.player.PlayerRespawnEvent;
@ -180,6 +181,18 @@ public class ItemListener implements Listener, Runnable
} }
} }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onJoin(PlayerJoinEvent event)
{
GearManager.getInstance().runSyncLater(() ->
{
if (event.getPlayer().isOnline())
{
getGear(event.getPlayer()).updateCache(true);
}
}, 5);
}
@EventHandler(priority = EventPriority.MONITOR) @EventHandler(priority = EventPriority.MONITOR)
public void onRespawn(PlayerRespawnEvent event) public void onRespawn(PlayerRespawnEvent event)
{ {

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@ -124,26 +124,31 @@ public class ClansServerPage extends ShopPageBase<ClansTransferManager, ClansSer
{ {
ServerInfo serverInfo = getServerInfo(clan.getHomeServer()); ServerInfo serverInfo = getServerInfo(clan.getHomeServer());
boolean serverOnline = (serverInfo != null); boolean serverOnline = (serverInfo != null);
if (!serverOnline)
{
System.out.println("Returning null");
}
String serverStatus = serverOnline ? C.cGreen + "Online" : C.cRed + "Offline"; String serverStatus = serverOnline ? C.cGreen + "Online" : C.cRed + "Offline";
String title = (serverOnline ? C.cGreen : C.cRed) + C.Bold + "Join Home Server!"; String title = (serverOnline ? C.cGreen : C.cRed) + C.Bold + "Join Home Server!";
String serverName = C.cYellow + "Server Name: " + C.cWhite + clan.getHomeServer(); String serverName = C.cYellow + "Server Name: " + C.cWhite + clan.getHomeServer();
String serverDesc = C.cYellow + "Server Status: " + C.cWhite + serverStatus; String serverDesc = C.cYellow + "Server Status: " + C.cWhite + serverStatus;
String players = (serverOnline ? C.cYellow + "Players: " + C.cWhite + serverInfo.CurrentPlayers + "/" + serverInfo.MaxPlayers : "" ); String players = (serverOnline ? C.cYellow + "Players: " + C.cWhite + serverInfo.CurrentPlayers + "/" + serverInfo.MaxPlayers : "");
String queue1 = C.cYellow + "Queue Status: " + (_queue.getData(serverInfo).QueuePaused ? C.cRed + "Paused" : C.cGreen + "Active"); String mode = (serverOnline ? (C.cYellow + "Mode: " + C.cWhite + (serverInfo.Hardcore ? "Hardcore" : "Casual")) : "");
String queue2 = C.cYellow + "Your Position: " + ((_queue.Get(getPlayer()).TargetServer != null && _queue.Get(getPlayer()).TargetServer.equals(serverInfo.Name)) ? (_queue.Get(getPlayer()).Queued ? C.cGreen + "#" + _queue.Get(getPlayer()).QueuePosition : C.cGray + "Joining...") : C.cGray + "Not Joined"); String queue1 = (serverOnline ? (C.cYellow + "Queue Status: " + (_queue.getData(serverInfo).QueuePaused ? C.cRed + "Paused" : C.cGreen + "Active")) : "");
String queue2 = (serverOnline ? (C.cYellow + "Your Position: " + ((_queue.Get(getPlayer()).TargetServer != null && _queue.Get(getPlayer()).TargetServer.equals(serverInfo.Name)) ? (_queue.Get(getPlayer()).Queued ? C.cGreen + "#" + _queue.Get(getPlayer()).QueuePosition : C.cGray + "Joining...") : C.cGray + "Not Joined")) : "");
String change = C.cRed + "Note: " + C.cWhite + "You must leave your Clan to "; String change = C.cRed + "Note: " + C.cWhite + "You must leave your Clan to ";
String change2 = C.cWhite + "play on a different Clans Server!"; String change2 = C.cWhite + "play on a different Clans Server!";
ShopItem shopItem = new ShopItem(Material.EMERALD_BLOCK, title, new String[] {" ", serverName, serverDesc, players, " ", queue1, queue2, " ", change, change2, " "}, 0, true, true); ShopItem shopItem = new ShopItem(Material.EMERALD_BLOCK, title, new String[] {" ", serverName, serverDesc, players, mode, " ", queue1, queue2, " ", change, change2, " "}, 0, true, true);
addButton(13, shopItem, new JoinServerButton(this, getServerInfo(clan.getHomeServer()))); addButton(13, shopItem, new JoinServerButton(this, getServerInfo(clan.getHomeServer())));
} }
private void buildJoinServer(int slot, ServerInfo server) private void buildJoinServer(int slot, ServerInfo server)
{ {
String title = C.cGreen + C.Bold + "Join Clans Server!"; String title = C.cGreen + C.Bold + "Join Clans Server!";
String desc1 = C.cYellow + "Server Name " + C.cWhite + server.Name; String desc1 = C.cYellow + "Server Name: " + C.cWhite + server.Name;
String desc2 = C.cYellow + "Players " + C.cWhite + server.CurrentPlayers + "/" + server.MaxPlayers; String desc2 = C.cYellow + "Players: " + C.cWhite + server.CurrentPlayers + "/" + server.MaxPlayers;
String desc3 = C.cYellow + "Mode " + C.cWhite + (server.Hardcore ? "Hardcore" : "Casual"); String desc3 = C.cYellow + "Mode: " + C.cWhite + (server.Hardcore ? "Hardcore" : "Casual");
String queue1 = C.cYellow + "Queue Status: " + (_queue.getData(server).QueuePaused ? C.cRed + "Paused" : C.cGreen + "Active"); String queue1 = C.cYellow + "Queue Status: " + (_queue.getData(server).QueuePaused ? C.cRed + "Paused" : C.cGreen + "Active");
String queue2 = C.cYellow + "Your Position: " + ((_queue.Get(getPlayer()).TargetServer != null && _queue.Get(getPlayer()).TargetServer.equals(server.Name)) ? (_queue.Get(getPlayer()).Queued ? C.cGreen + "#" + _queue.Get(getPlayer()).QueuePosition : C.cGray + "Joining...") : C.cGray + "Not Joined"); String queue2 = C.cYellow + "Your Position: " + ((_queue.Get(getPlayer()).TargetServer != null && _queue.Get(getPlayer()).TargetServer.equals(server.Name)) ? (_queue.Get(getPlayer()).Queued ? C.cGreen + "#" + _queue.Get(getPlayer()).QueuePosition : C.cGray + "Joining...") : C.cGray + "Not Joined");
String desc4 = ""; String desc4 = "";
@ -176,16 +181,20 @@ public class ClansServerPage extends ShopPageBase<ClansTransferManager, ClansSer
{ {
ServerInfo serverInfo = getServerInfo(clan.getHomeServer()); ServerInfo serverInfo = getServerInfo(clan.getHomeServer());
boolean serverOnline = (serverInfo != null); boolean serverOnline = (serverInfo != null);
if (!serverOnline)
{
System.out.println("Returning null");
}
String serverStatus = serverOnline ? C.cGreen + "Online" : C.cRed + "Offline"; String serverStatus = serverOnline ? C.cGreen + "Online" : C.cRed + "Offline";
String title = (serverOnline ? C.cGreen : C.cRed) + C.Bold + "Join Home Server!"; String title = (serverOnline ? C.cGreen : C.cRed) + C.Bold + "Join Home Server!";
String serverName = C.cYellow + "Server Name: " + C.cWhite + clan.getHomeServer(); String serverName = C.cYellow + "Server Name: " + C.cWhite + clan.getHomeServer();
String serverDesc = C.cYellow + "Server Status: " + C.cWhite + serverStatus; String serverDesc = C.cYellow + "Server Status: " + C.cWhite + serverStatus;
String mode = (serverOnline ? (C.cYellow + "Mode: " + C.cWhite + (serverInfo.Hardcore ? "Hardcore" : "Casual")) : "");
String players = C.cYellow + "Players: " + C.cWhite + (serverOnline ? serverInfo.CurrentPlayers + "/" + serverInfo.MaxPlayers : "0/0"); String players = C.cYellow + "Players: " + C.cWhite + (serverOnline ? serverInfo.CurrentPlayers + "/" + serverInfo.MaxPlayers : "0/0");
String queue1 = C.cYellow + "Queue Status: " + (_queue.getData(serverInfo).QueuePaused ? C.cRed + "Paused" : C.cGreen + "Active"); String queue1 = (serverOnline ? (C.cYellow + "Queue Status: " + (_queue.getData(serverInfo).QueuePaused ? C.cRed + "Paused" : C.cGreen + "Active")) : "");
String queue2 = C.cYellow + "Your Position: " + ((_queue.Get(getPlayer()).TargetServer != null && _queue.Get(getPlayer()).TargetServer.equals(serverInfo.Name)) ? (_queue.Get(getPlayer()).Queued ? C.cGreen + "#" + _queue.Get(getPlayer()).QueuePosition : C.cGray + "Joining...") : C.cGray + "Not Joined"); String queue2 = (serverOnline ? (C.cYellow + "Your Position: " + ((_queue.Get(getPlayer()).TargetServer != null && _queue.Get(getPlayer()).TargetServer.equals(serverInfo.Name)) ? (_queue.Get(getPlayer()).Queued ? C.cGreen + "#" + _queue.Get(getPlayer()).QueuePosition : C.cGray + "Joining...") : C.cGray + "Not Joined")) : "");
String mode = C.cYellow + "Mode " + C.cWhite + (serverInfo.Hardcore ? "Hardcore" : "Casual"); ShopItem shopItem = new ShopItem(Material.EMERALD_BLOCK, title, new String[] {" ", serverName, serverDesc, players, mode, " ", queue1, queue2, " "}, 0, true, true);
ShopItem shopItem = new ShopItem(Material.EMERALD_BLOCK, title, new String[] {" ", serverName, serverDesc, players, queue1, queue2, mode, " "}, 0, true, true);
addButton(13, shopItem, new JoinServerButton(this, getServerInfo(clan.getHomeServer()))); addButton(13, shopItem, new JoinServerButton(this, getServerInfo(clan.getHomeServer())));
} }

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@ -6,13 +6,6 @@ import java.util.Iterator;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import net.md_5.bungee.api.chat.ComponentBuilder;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.HoverEvent.Action;
import net.md_5.bungee.api.chat.TextComponent;
import net.minecraft.server.v1_8_R3.EntityInsentient;
import net.minecraft.server.v1_8_R3.EntityPlayer;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.GameMode; import org.bukkit.GameMode;
@ -130,6 +123,12 @@ import mineplex.core.youtube.YoutubeManager;
import mineplex.minecraft.game.core.combat.DeathMessageType; import mineplex.minecraft.game.core.combat.DeathMessageType;
import mineplex.minecraft.game.core.combat.event.CombatDeathEvent; import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
import mineplex.minecraft.game.core.condition.ConditionManager; import mineplex.minecraft.game.core.condition.ConditionManager;
import net.md_5.bungee.api.chat.ComponentBuilder;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.HoverEvent.Action;
import net.md_5.bungee.api.chat.TextComponent;
import net.minecraft.server.v1_8_R3.EntityInsentient;
import net.minecraft.server.v1_8_R3.EntityPlayer;
/** /**
* Main manager for clans hub * Main manager for clans hub
@ -298,7 +297,8 @@ public class HubManager extends MiniPlugin implements IChatMessageFormatter
} }
} }
scoreboard.register(HubScoreboardLine.SERVER_TITLE) scoreboard.register(HubScoreboardLine.START_EMPTY_SPACER)
.register(HubScoreboardLine.SERVER_TITLE)
.register(HubScoreboardLine.SERVER_NAME) .register(HubScoreboardLine.SERVER_NAME)
.register(HubScoreboardLine.SERVER_EMPTY_SPACER) .register(HubScoreboardLine.SERVER_EMPTY_SPACER)
.register(HubScoreboardLine.PLAYER_TITLE) .register(HubScoreboardLine.PLAYER_TITLE)
@ -309,7 +309,6 @@ public class HubManager extends MiniPlugin implements IChatMessageFormatter
.register(HubScoreboardLine.RANK_EMPTY_SPACER) .register(HubScoreboardLine.RANK_EMPTY_SPACER)
.register(HubScoreboardLine.WEBSITE_TITLE) .register(HubScoreboardLine.WEBSITE_TITLE)
.register(HubScoreboardLine.WEBSITE_VALUE) .register(HubScoreboardLine.WEBSITE_VALUE)
.register(HubScoreboardLine.END_EMPTY_SPACER)
.recalculate(); .recalculate();
scoreboard.get(HubScoreboardLine.SERVER_TITLE).write(C.cAqua + C.Bold + "Server"); scoreboard.get(HubScoreboardLine.SERVER_TITLE).write(C.cAqua + C.Bold + "Server");

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@ -4,6 +4,7 @@ import mineplex.core.scoreboard.ScoreboardLine;
public enum HubScoreboardLine implements ScoreboardLine public enum HubScoreboardLine implements ScoreboardLine
{ {
START_EMPTY_SPACER,
SERVER_TITLE, SERVER_TITLE,
SERVER_NAME, SERVER_NAME,
SERVER_EMPTY_SPACER, SERVER_EMPTY_SPACER,
@ -14,6 +15,5 @@ public enum HubScoreboardLine implements ScoreboardLine
RANK_NAME, RANK_NAME,
RANK_EMPTY_SPACER, RANK_EMPTY_SPACER,
WEBSITE_TITLE, WEBSITE_TITLE,
WEBSITE_VALUE, WEBSITE_VALUE;
END_EMPTY_SPACER;
} }

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@ -49,6 +49,7 @@ import mineplex.core.portal.Intent;
import mineplex.core.portal.Portal; import mineplex.core.portal.Portal;
import mineplex.core.portal.events.ServerTransferEvent; import mineplex.core.portal.events.ServerTransferEvent;
import mineplex.core.punish.clans.ClansBanManager; import mineplex.core.punish.clans.ClansBanManager;
import mineplex.core.recharge.Recharge;
@ReflectivelyCreateMiniPlugin @ReflectivelyCreateMiniPlugin
public class HubQueueManager extends MiniClientPlugin<QueuePlayerData> public class HubQueueManager extends MiniClientPlugin<QueuePlayerData>
@ -139,6 +140,7 @@ public class HubQueueManager extends MiniClientPlugin<QueuePlayerData>
Player player = Bukkit.getPlayer(callback.PlayerUUID); Player player = Bukkit.getPlayer(callback.PlayerUUID);
if (player != null) if (player != null)
{ {
Get(player).Queued = false;
player.leaveVehicle(); player.leaveVehicle();
player.eject(); player.eject();
_portal.sendPlayerToServer(player, callback.TargetServer, Intent.FORCE_TRANSFER); _portal.sendPlayerToServer(player, callback.TargetServer, Intent.FORCE_TRANSFER);
@ -161,7 +163,10 @@ public class HubQueueManager extends MiniClientPlugin<QueuePlayerData>
if (player != null) if (player != null)
{ {
Get(player).QueuePosition = entry.getValue(); Get(player).QueuePosition = entry.getValue();
UtilPlayer.message(player, F.main(getName(), "Your position: " + F.greenElem("#" + entry.getValue()))); if (Recharge.Instance.use(player, "Queue Status Update", 7000, false, false))
{
UtilPlayer.message(player, F.main(getName(), "Your position: " + F.greenElem("#" + entry.getValue())));
}
} }
}); });
}); });
@ -318,9 +323,12 @@ public class HubQueueManager extends MiniClientPlugin<QueuePlayerData>
public void leaveQueue(Player player, boolean informFailure) public void leaveQueue(Player player, boolean informFailure)
{ {
if (!Get(player).Queued && informFailure) if (!Get(player).Queued)
{ {
UtilPlayer.message(player, F.main(getName(), "You are not part of a queue!")); if (informFailure)
{
UtilPlayer.message(player, F.main(getName(), "You are not part of a queue!"));
}
return; return;
} }
PlayerLeaveQueueMessage message = new PlayerLeaveQueueMessage(); PlayerLeaveQueueMessage message = new PlayerLeaveQueueMessage();