removed previous commit jesus
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@ -215,7 +215,7 @@ public class Evolution extends SoloGame
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}
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//Double Kit
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@EventHandler(priority = EventPriority.HIGH)
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@EventHandler(priority = EventPriority.MONITOR)
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public void storeTokens(GameStateChangeEvent event)
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{
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if (event.GetState() != GameState.Prepare)
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@ -229,22 +229,6 @@ public class Evolution extends SoloGame
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}
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}
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@EventHandler(priority = EventPriority.LOWEST)
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public void setKit(GameStateChangeEvent event)
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{
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if (event.GetState() != GameState.Prepare)
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return;
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for (Player player : GetPlayers(true))
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{
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if (GetKit(player) != null)
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continue;
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this.SetKit(player, GetKits()[0], false);
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}
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void showKit(GameStateChangeEvent event)
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{
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