Add Halloween Words

This commit is contained in:
Shaun Bennett 2016-10-12 23:30:52 -04:00
parent 7ec530a8c7
commit bb32a06caf
3 changed files with 60 additions and 28 deletions

View File

@ -127,8 +127,10 @@ public class Build extends Game
private int _countdownTimerState = 0;
protected String[] _words;
protected String[] _holidayWords;
protected boolean _useHolidayWords = false;
protected String[] _christmasWords;
protected String[] _halloweenWords;
protected boolean _useChristmasWords = false;
protected boolean _useHalloweenWords = true;
protected String _word = "?";
@ -231,7 +233,7 @@ public class Build extends Game
"Water Gun", "Astronaut", "Wither", "Meteor"
};
_holidayWords = new String[]
_christmasWords = new String[]
{
"Santa", "Reindeer", "Ornament", "Elf", "North Pole", "Candy Cane", "Xmas Lights", "Christmas Tree",
"Fireplace", "Hot Chocolate", "Snowflake", "Snowman", "Sleigh", "Toys", "Milk", "Eggnog", "Coal",
@ -241,6 +243,16 @@ public class Build extends Game
"Boots", "Gingerbread Man", "Glacier", "Ice Hockey", "Scarf", "Snowboard"
};
_halloweenWords = new String[]
{
"Bat", "Cauldron", "Broomstick", "Witch", "Witch Hat", "Haunted House", "Ghost", "Spider",
"Werewolf", "Full Moon", "Vampire", "Dracula", "Zombie", "Grim Reaper", "Graveyard",
"Gravestone", "Pumpkin", "Pumpkin Patch", "Jack-O-Lantern", "Scarecrow", "Haunted",
"Monster", "Halloween", "Skeleton", "Skull", "Coffin", "Tomb", "Cobweb", "Spider Web",
"Costume", "Frankenstein", "Black Cat", "Bone", "Candy", "Trick or Treat", "Eyeball", "Fangs",
"Goblin", "Potion", "Treat", "Trick"
};
_mobShop = new MobShop(getArcadeManager(), getArcadeManager().GetClients(), getArcadeManager().GetDonation());
_optionsShop = new OptionsShop(this, getArcadeManager(), getArcadeManager().GetClients(), getArcadeManager().GetDonation());
_shopItem = ItemStackFactory.Instance.CreateStack(Material.DIAMOND, (byte) 0, 1, C.cGreen + "Options");
@ -289,10 +301,7 @@ public class Build extends Game
player.setFlySpeed(0.1f);
}
if (!_useHolidayWords || Math.random() >= 0.5)
_word = _words[UtilMath.r(_words.length)];
else
_word = _holidayWords[UtilMath.r(_holidayWords.length)];
_word = getNextWord();
UtilTextMiddle.display(null, C.cYellow + "Build " + C.cWhite + _word, 0, 80, 5);
@ -1664,7 +1673,24 @@ public class Build extends Game
return Arrays.asList(player);
}
protected String getNextWord()
{
// TODO: These should be even no matter what word packs are enabled
if (_useHalloweenWords && Math.random() <= 0.5)
{
return _halloweenWords[UtilMath.r(_halloweenWords.length)];
}
else if (_useChristmasWords && Math.random() <= 0.5)
{
return _christmasWords[UtilMath.r(_christmasWords.length)];
}
else
{
return _words[UtilMath.r(_words.length)];
}
}
public Map<Player, BuildData> getData()
{
return _data;
@ -1680,16 +1706,6 @@ public class Build extends Game
return _word;
}
public boolean useHolidayWords()
{
return _useHolidayWords;
}
public String[] getHolidayWords()
{
return _holidayWords;
}
public String[] getWords()
{
return _words;

View File

@ -69,10 +69,7 @@ public class TeamBuild extends Build
}
}
if (!useHolidayWords() || Math.random() >= 0.5)
setWord(getWords()[UtilMath.r(getWords().length)]);
else
setWord(getHolidayWords()[UtilMath.r(getHolidayWords().length)]);
setWord(getNextWord());
UtilTextMiddle.display(null, C.cYellow + "Build " + C.cWhite + getWord(), 0, 80, 5);

View File

@ -91,8 +91,10 @@ public class Draw extends SoloGame
private HashSet<Tool> _tools;
private String[] _words;
private String[] _holidayWords;
private boolean _useHolidayWords = false;
private String[] _christmasWords;
private String[] _halloweenWords;
private boolean _useChristmasWords = false;
private boolean _useHalloweenWords = true;
private HashSet<String> _usedWords = new HashSet<String>();
public Draw(ArcadeManager manager)
@ -187,7 +189,7 @@ public class Draw extends SoloGame
"Strawberry", "Jam", "Sandwich", "Owl", "Watermelon", "Australia", "Canada", "United States", "Diary"
};
_holidayWords = new String[]
_christmasWords = new String[]
{
"Santa", "Reindeer", "Ornament", "Elf", "North Pole", "Candy Cane", "Christmas Tree",
"Fireplace", "Hot Chocolate", "Snowflake", "Snowman", "Sleigh", "Toys", "Milk", "Eggnog", "Coal",
@ -197,6 +199,16 @@ public class Draw extends SoloGame
"Boots", "Gingerbread Man", "Glacier", "Ice Hockey", "Scarf", "Snowboard"
};
_halloweenWords = new String[]
{
"Bat", "Cauldron", "Broomstick", "Witch", "Witch Hat", "Haunted House", "Ghost", "Spider",
"Werewolf", "Full Moon", "Vampire", "Dracula", "Zombie", "Grim Reaper", "Graveyard",
"Gravestone", "Pumpkin", "Pumpkin Patch", "Jack-O-Lantern", "Scarecrow", "Haunted",
"Monster", "Halloween", "Skeleton", "Skull", "Coffin", "Tomb", "Cobweb", "Spider Web",
"Costume", "Frankenstein", "Black Cat", "Bone", "Candy", "Trick or Treat", "Eyeball", "Fangs",
"Goblin", "Potion", "Treat", "Trick"
};
_tools = new HashSet<Tool>();
_tools.add(new ToolLine(this));
_tools.add(new ToolSquare(this));
@ -416,12 +428,19 @@ public class Draw extends SoloGame
private String getRandomWord()
{
if (!_useHolidayWords || Math.random() >= 0.30)
// TODO: These should be even no matter what word packs are enabled
if (_useHalloweenWords && Math.random() <= 0.3)
{
return _halloweenWords[UtilMath.r(_halloweenWords.length)];
}
else if (_useChristmasWords && Math.random() <= 0.3)
{
return _christmasWords[UtilMath.r(_christmasWords.length)];
}
else
{
return _words[UtilMath.r(_words.length)];
}
return _holidayWords[UtilMath.r(_holidayWords.length)];
}
@EventHandler(priority = EventPriority.LOWEST)