Throwing TNT -> Throwable TNT
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@ -124,7 +124,7 @@ public class ThrowableTNTModule extends Module
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{
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for (Player other : UtilPlayer.getNearby(entity.getLocation(), EXPLOSION_RADIUS))
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{
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getGame().getArcadeManager().GetCondition().Factory().Explosion("Throwing TNT", other, player, 50, 0.1, false, false);
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getGame().getArcadeManager().GetCondition().Factory().Explosion("Throwable TNT", other, player, 50, 0.1, false, false);
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}
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}
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}
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