diff --git a/Plugins/Mineplex.Core/src/mineplex/core/reward/RewardManager.java b/Plugins/Mineplex.Core/src/mineplex/core/reward/RewardManager.java index 8a1f0aa54..63133fb8f 100644 --- a/Plugins/Mineplex.Core/src/mineplex/core/reward/RewardManager.java +++ b/Plugins/Mineplex.Core/src/mineplex/core/reward/RewardManager.java @@ -62,8 +62,8 @@ public class RewardManager //Increase Value if (_doubleGadgetValue) { - minValue *= 1.5; - maxValue *= 1.5; + minValue *= 2; + maxValue *= 2; } // Gadgets @@ -106,8 +106,8 @@ public class RewardManager //Increase Value if (_doubleGadgetValue) { - minValue *= 1.5; - maxValue *= 1.5; + minValue *= 2; + maxValue *= 2; } // Gadgets diff --git a/Plugins/Mineplex.Core/src/mineplex/core/treasure/TreasureManager.java b/Plugins/Mineplex.Core/src/mineplex/core/treasure/TreasureManager.java index 958deba89..d6c512448 100644 --- a/Plugins/Mineplex.Core/src/mineplex/core/treasure/TreasureManager.java +++ b/Plugins/Mineplex.Core/src/mineplex/core/treasure/TreasureManager.java @@ -67,10 +67,10 @@ public class TreasureManager extends MiniPlugin _blockRestore = blockRestore; _hologramManager = hologramManager; _rewardManager = new RewardManager(donationManager, inventoryManager, petManager, - 250, 500, - 750, 1500, - 2000, 3000, - 10000, 20000, + 100, 250, + 500, 1000, + 1500, 2500, + 6000, 12000, true); } diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameLootManager.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameLootManager.java index fa2a67ff4..b23bd3e13 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameLootManager.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameLootManager.java @@ -51,10 +51,10 @@ public class GameLootManager implements Listener Manager.GetPluginManager().registerEvents(this, Manager.GetPlugin()); _rewardManager = new RewardManager(Manager.GetDonation(), Manager.getInventoryManager(), petManager, - 100, 300, - 750, 1500, - 2000, 3000, - 10000, 20000, + 100, 250, + 500, 1000, + 1500, 2500, + 6000, 12000, false); //Chest