Disallow eternal taunt disguising an already disguised player
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@ -6,6 +6,7 @@ import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import mineplex.core.disguise.disguises.DisguiseBase;
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import org.bukkit.Bukkit;
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import org.bukkit.Color;
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import org.bukkit.FireworkEffect;
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@ -41,7 +42,8 @@ public class EternalTaunt extends TauntGadget
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private static final int COOLDOWN = 30000;
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private static final int PVP_COOLDOWN = 10000;
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private Map<UUID, List<Item>> _clocks = new HashMap<>();
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private final Map<UUID, List<Item>> _clocks = new HashMap<>();
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private final Map<UUID, DisguiseBase> _disguises = new HashMap<>();
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public EternalTaunt(GadgetManager manager)
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{
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@ -68,8 +70,12 @@ public class EternalTaunt extends TauntGadget
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Bukkit.broadcastMessage(F.main("Taunt", F.name(player.getName()) + " waited so long they turned to bones."));
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DisguiseSkeleton disguiseSkeleton = new DisguiseSkeleton(player);
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UtilMorph.disguise(player, disguiseSkeleton, Manager);
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if (!Manager.getDisguiseManager().isDisguised(player))
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{
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DisguiseSkeleton disguiseSkeleton = new DisguiseSkeleton(player);
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UtilMorph.disguise(player, disguiseSkeleton, Manager);
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_disguises.put(player.getUniqueId(), disguiseSkeleton);
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}
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}
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@Override
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@ -114,7 +120,11 @@ public class EternalTaunt extends TauntGadget
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@Override
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public void onFinish(Player player)
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{
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UtilMorph.undisguise(player, Manager.getDisguiseManager());
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if (_disguises.containsKey(player.getUniqueId()))
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{
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Manager.getDisguiseManager().undisguise(_disguises.remove(player.getUniqueId()));
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}
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if (_clocks.containsKey(player.getUniqueId()))
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{
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_clocks.get(player.getUniqueId()).forEach(c -> c.remove());
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