Remove unnecessary tabs. Make the judge guardian use it's own laser again.
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@ -122,7 +122,6 @@ public class SpeedBuilders extends SoloGame
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private ArmorStand _judgeEntity;
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private DisguiseGuardian _judgeDisguise;
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private Location _judgeSpawn;
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private ArmorStand _judgeLaserHelper;
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private ArmorStand _judgeLaserTarget;
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private ArrayList<RecreationData> _toEliminate = new ArrayList<RecreationData>();
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@ -362,42 +361,30 @@ public class SpeedBuilders extends SoloGame
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if (_judgeLaserTarget == null)
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return;
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Manager.GetDisguise().undisguise(_judgeLaserHelper);
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_judgeLaserHelper.remove();
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_judgeLaserTarget.remove();
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_judgeLaserHelper = null;
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_judgeLaserTarget = null;
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_judgeDisguise.setTarget(0);
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Manager.GetDisguise().updateDisguise(_judgeDisguise);
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}
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else
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{
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if (_judgeLaserTarget != null)
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judgeTargetLocation(null);
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CreatureAllowOverride = true;
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_judgeLaserHelper = _judgeEntity.getWorld().spawn(_judgeEntity.getLocation().subtract(_judgeEntity.getLocation().getDirection().multiply(2)), ArmorStand.class);
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_judgeLaserTarget = _judgeEntity.getWorld().spawn(loc, ArmorStand.class);
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CreatureAllowOverride = false;
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_judgeLaserHelper.setVisible(false);
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_judgeLaserHelper.setGravity(false);
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_judgeLaserHelper.setSmall(true);
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_judgeLaserTarget.setVisible(false);
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_judgeLaserTarget.setGravity(false);
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_judgeLaserTarget.setSmall(true);
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UtilEnt.CreatureLook(_judgeEntity, _judgeLaserTarget.getLocation());
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DisguiseGuardian disguise = new DisguiseGuardian(_judgeLaserHelper);
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_judgeDisguise.setTarget(_judgeLaserTarget.getEntityId());
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disguise.setTarget(_judgeLaserTarget.getEntityId());
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disguise.setInvisible(true);
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Manager.GetDisguise().disguise(disguise);
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Manager.GetDisguise().updateDisguise(_judgeDisguise);
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}
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}
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