Fixed MPS/Event server guis so they open up like old.
Changed sticks to player heads in solo/team selection.
This commit is contained in:
parent
bfaa0e6849
commit
c32074e733
@ -680,13 +680,12 @@ public class ServerManager extends MiniPlugin
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{
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{
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for (ServerGroup serverGroup : mineplex.serverdata.servers.ServerManager.getServerRepository(region).getServerGroups(null))
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for (ServerGroup serverGroup : mineplex.serverdata.servers.ServerManager.getServerRepository(region).getServerGroups(null))
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{
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{
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addServerGroup(serverGroup); // Caches prefix/tag pairing
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if (!serverGroup.getServerNpcName().isEmpty())
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if (!serverGroup.getServerNpcName().isEmpty())
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{
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{
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if (!HasServerNpc(serverGroup.getServerNpcName()))
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if (!HasServerNpc(serverGroup.getServerNpcName()))
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{
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{
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AddServerNpc(serverGroup);
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AddServerNpc(serverGroup);
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addServerGroup(serverGroup);
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}
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}
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}
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}
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@ -721,8 +720,13 @@ public class ServerManager extends MiniPlugin
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System.out.println("ServerManager - Error parsing servergroups : " + e.getMessage());
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System.out.println("ServerManager - Error parsing servergroups : " + e.getMessage());
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}
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}
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AddServerNpc(new ServerGroup("Event Servers", "EVENT"));
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ServerGroup eventGroup = new ServerGroup("Event", "Event Servers", "EVENT");
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AddServerNpc(new ServerGroup("Mineplex Player Servers", "MPS"));
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ServerGroup mpsGroup = new ServerGroup("MPS", "Mineplex Player Servers", "MPS");
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AddServerNpc(eventGroup);
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addServerGroup(eventGroup);
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AddServerNpc(mpsGroup);
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addServerGroup(mpsGroup);
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}
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}
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public int GetRequiredSlots(Player player, String serverType)
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public int GetRequiredSlots(Player player, String serverType)
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@ -52,6 +52,7 @@ public class ServerNpcPage extends ShopPageBase<ServerManager, ServerNpcShop> im
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@Override
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@Override
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protected void buildPage()
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protected void buildPage()
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{
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{
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/*
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setItem(12, ItemStackFactory.Instance.CreateStack(Material.SKULL.getId(), (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Play Solo " + C.cGray + getName(), new String[]
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setItem(12, ItemStackFactory.Instance.CreateStack(Material.SKULL.getId(), (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Play Solo " + C.cGray + getName(), new String[]
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{
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{
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ChatColor.RESET + "Solo Mode",
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ChatColor.RESET + "Solo Mode",
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@ -67,7 +68,9 @@ public class ServerNpcPage extends ShopPageBase<ServerManager, ServerNpcShop> im
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ChatColor.RESET + "",
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ChatColor.RESET + "",
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ChatColor.RESET + "Click to play!"
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ChatColor.RESET + "Click to play!"
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}));
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}));
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*/
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List<ServerInfo> serverList = new ArrayList<ServerInfo>(getPlugin().GetServerList(_serverNpcKey));
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List<ServerInfo> serverList = new ArrayList<ServerInfo>(getPlugin().GetServerList(_serverNpcKey));
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int slotsNeeded = 1;
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int slotsNeeded = 1;
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if (serverList.size() > 0)
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if (serverList.size() > 0)
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@ -26,10 +26,18 @@ public class ServerNpcShop extends ShopBase<ServerManager>
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@Override
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@Override
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protected ShopPageBase<ServerManager, ? extends ShopBase<ServerManager>> buildPagesFor(Player player)
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protected ShopPageBase<ServerManager, ? extends ShopBase<ServerManager>> buildPagesFor(Player player)
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{
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if (_serverGroup.getPrefix().equalsIgnoreCase("MPS") || _serverGroup.getPrefix().equalsIgnoreCase("EVENT"))
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{
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return new ServerNpcPage(getPlugin(), this, getClientManager(), getDonationManager(), _serverGroup.getServerNpcName(), player, _serverGroup.getPrefix());
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}
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else
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{
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{
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return new ServerTypePage(getPlugin(), this, getClientManager(), getDonationManager(), player, _serverGroup);
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return new ServerTypePage(getPlugin(), this, getClientManager(), getDonationManager(), player, _serverGroup);
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}
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}
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}
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@Override
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@Override
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protected boolean canOpenShop(Player player)
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protected boolean canOpenShop(Player player)
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{
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{
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@ -74,7 +82,7 @@ public class ServerNpcShop extends ShopBase<ServerManager>
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@Override
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@Override
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public boolean attemptShopOpen(Player player)
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public boolean attemptShopOpen(Player player)
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{
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{
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if (_serverGroup.getTeamServerKey().isEmpty()) // Has no team server key, so auto-join
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if (_serverGroup.getTeamServerKey().isEmpty() && !_serverGroup.getPrefix().equalsIgnoreCase("EVENT") && !_serverGroup.getPrefix().equalsIgnoreCase("MPS")) // Has no team server key, so auto-join
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{
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{
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getPlugin().selectServer(player, getName());
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getPlugin().selectServer(player, getName());
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return false;
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return false;
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@ -37,7 +37,7 @@ public class ServerTypePage extends ShopPageBase<ServerManager, ServerNpcShop>
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public ServerTypePage(ServerManager plugin, ServerNpcShop shop, CoreClientManager clientManager, DonationManager donationManager,
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public ServerTypePage(ServerManager plugin, ServerNpcShop shop, CoreClientManager clientManager, DonationManager donationManager,
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Player player, ServerGroup serverGroup)
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Player player, ServerGroup serverGroup)
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{
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{
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super(plugin, shop, clientManager, donationManager, serverGroup.getName(), player, 27);
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super(plugin, shop, clientManager, donationManager, serverGroup.getServerNpcName(), player, 27);
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_serverGroup = serverGroup;
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_serverGroup = serverGroup;
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@ -49,7 +49,7 @@ public class ServerTypePage extends ShopPageBase<ServerManager, ServerNpcShop>
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{
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{
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String name = _serverGroup.getName();
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String name = _serverGroup.getName();
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setItem(12, ItemStackFactory.Instance.CreateStack(Material.STICK.getId(), (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Play Solo " + C.cGray + name, new String[]
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setItem(12, ItemStackFactory.Instance.CreateStack(Material.SKULL_ITEM.getId(), (byte)3, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Play Solo " + C.cGray + name, new String[]
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{
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{
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ChatColor.RESET + "Solo Mode",
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ChatColor.RESET + "Solo Mode",
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ChatColor.RESET + "",
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ChatColor.RESET + "",
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@ -58,7 +58,7 @@ public class ServerTypePage extends ShopPageBase<ServerManager, ServerNpcShop>
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ChatColor.RESET + "Teaming in Solo Mode is bannable!",
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ChatColor.RESET + "Teaming in Solo Mode is bannable!",
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}));
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}));
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setItem(14, ItemStackFactory.Instance.CreateStack(Material.STICK.getId(), (byte)0, 2, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Play Team " + C.cGray + name, new String[]
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setItem(14, ItemStackFactory.Instance.CreateStack(Material.SKULL_ITEM.getId(), (byte)3, 2, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Play Team " + C.cGray + name, new String[]
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{
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{
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ChatColor.RESET + "Team Mode",
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ChatColor.RESET + "Team Mode",
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ChatColor.RESET + "",
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ChatColor.RESET + "",
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@ -165,10 +165,11 @@ public class ServerGroup
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_npcName = npcName;
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_npcName = npcName;
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}
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}
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public ServerGroup(String prefix, String npcName)
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public ServerGroup(String name, String npcName, String prefix)
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{
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{
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_prefix = prefix;
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_name = name;
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_npcName = npcName;
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_npcName = npcName;
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_prefix = prefix;
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}
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}
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public String getName() { return _name; }
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public String getName() { return _name; }
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