Live op numero uno

This commit is contained in:
AlexTheCoder 2017-05-16 21:05:12 -04:00 committed by cnr
parent eec20cc620
commit c3bd123ea1
5 changed files with 149 additions and 100 deletions

View File

@ -131,6 +131,7 @@ public class CastleAssault extends TeamGame
private ChestLoot _miscGear = new ChestLoot(); private ChestLoot _miscGear = new ChestLoot();
private ObjectiveTNTSpawner _tntSpawner; private ObjectiveTNTSpawner _tntSpawner;
private Map<GameTeam, Integer> _teamKills = new HashMap<>();
private boolean _writeScoreboard = true; private boolean _writeScoreboard = true;
@ -186,6 +187,7 @@ public class CastleAssault extends TeamGame
this.CrownsEnabled = true; this.CrownsEnabled = true;
this.FirstKillReward = 20; this.FirstKillReward = 20;
this.GemKillDeathRespawn = 1; this.GemKillDeathRespawn = 1;
this.GameTimeout = -1;
new CompassModule() new CompassModule()
.setGiveCompass(true) .setGiveCompass(true)
@ -862,6 +864,55 @@ public class CastleAssault extends TeamGame
} }
AddStat(player, GetKit(player).GetName() + "KitKills", 1, false, false); AddStat(player, GetKit(player).GetName() + "KitKills", 1, false, false);
_teamKills.merge(GetTeam(player), 1, Integer::sum);
if (GetTeam(player).GetColor() == ChatColor.RED)
{
GameTeam enemy = GetTeam(ChatColor.AQUA);
TeamCrystal[] crystals = _crystals.get(enemy).stream().filter(TeamCrystal::isActive).toArray(size -> new TeamCrystal[size]);
if (crystals.length > 0)
{
if (_teamKills.getOrDefault(GetTeam(player), 0) % 20 == 0)
{
crystals[UtilMath.r(crystals.length)].destroy();
if (crystals.length > 1)
{
Bukkit.broadcastMessage(F.main("Game", "One of " + F.elem(enemy.GetFormattedName() + "'s Crystals") + " has been destroyed!"));
}
else
{
Bukkit.broadcastMessage(F.main("Game", "All of " + F.elem(enemy.GetFormattedName() + "'s Crystals") + " have been destroyed and " + F.elem(_kings.get(enemy).getName(false)) + " is now vulnerable!"));
}
}
}
else
{
_kings.get(enemy).handleDamage(player.getName(), 10, true);
}
}
else
{
GameTeam enemy = GetTeam(ChatColor.RED);
TeamCrystal[] crystals = _crystals.get(enemy).stream().filter(TeamCrystal::isActive).toArray(size -> new TeamCrystal[size]);
if (crystals.length > 0)
{
if (_teamKills.getOrDefault(GetTeam(player), 0) % 20 == 0)
{
crystals[UtilMath.r(crystals.length)].destroy();
if (crystals.length > 1)
{
Bukkit.broadcastMessage(F.main("Game", "One of " + F.elem(enemy.GetFormattedName() + "'s Crystals") + " has been destroyed!"));
}
else
{
Bukkit.broadcastMessage(F.main("Game", "All of " + F.elem(enemy.GetFormattedName() + "'s Crystals") + " have been destroyed and " + F.elem(_kings.get(enemy).getName(false)) + " is now vulnerable!"));
}
}
}
else
{
_kings.get(enemy).handleDamage(player.getName(), 10, true);
}
}
if (UtilPlayer.isSpectator(player)) if (UtilPlayer.isSpectator(player))
{ {
@ -970,7 +1021,7 @@ public class CastleAssault extends TeamGame
} }
else else
{ {
Bukkit.broadcastMessage(F.main("Game", "All of " + F.elem(crystal.getOwner().GetFormattedName() + "'s Crystals") + " has been destroyed and " + F.elem(_kings.get(crystal.getOwner()).getName(false)) + " is now vulnerable!")); Bukkit.broadcastMessage(F.main("Game", "All of " + F.elem(crystal.getOwner().GetFormattedName() + "'s Crystals") + " have been destroyed and " + F.elem(_kings.get(crystal.getOwner()).getName(false)) + " is now vulnerable!"));
} }
} }
} }

View File

@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.Map.Entry;
import java.util.WeakHashMap; import java.util.WeakHashMap;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@ -48,6 +49,7 @@ import org.bukkit.material.MaterialData;
import org.bukkit.metadata.MetadataValue; import org.bukkit.metadata.MetadataValue;
import mineplex.core.Managers; import mineplex.core.Managers;
import mineplex.core.common.Pair;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilAction;
@ -60,7 +62,9 @@ import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilTime; import mineplex.core.common.util.UtilTime;
import mineplex.core.itemstack.ItemBuilder; import mineplex.core.itemstack.ItemBuilder;
import mineplex.core.leaderboard.Leaderboard;
import mineplex.core.leaderboard.LeaderboardManager; import mineplex.core.leaderboard.LeaderboardManager;
import mineplex.core.leaderboard.LeaderboardRepository.LeaderboardSQLType;
import mineplex.core.loot.ChestLoot; import mineplex.core.loot.ChestLoot;
import mineplex.core.recharge.Recharge; import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType; import mineplex.core.updater.UpdateType;
@ -83,12 +87,14 @@ import nautilus.game.arcade.game.games.castleassault.kits.KitPlayer;
import nautilus.game.arcade.game.games.castleassault.kits.KitTank; import nautilus.game.arcade.game.games.castleassault.kits.KitTank;
import nautilus.game.arcade.game.modules.compass.CompassModule; import nautilus.game.arcade.game.modules.compass.CompassModule;
import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.managers.lobby.current.NewGameLobbyManager;
public class CastleAssaultTDM extends TeamGame public class CastleAssaultTDM extends TeamGame
{ {
private static final int MAX_FLINT_AND_STEEL_USES = 4; private static final int MAX_FLINT_AND_STEEL_USES = 4;
private static final int ITEMS_PER_CHEST = 5; private static final int ITEMS_PER_CHEST = 5;
private static final long TIME_TILL_REFILL = 2 * 60 * 1000; private static final long TIME_TILL_REFILL = 2 * 60 * 1000;
private static final int KILLS_TO_WIN = 50;
private long _lastRefill; private long _lastRefill;
@ -122,7 +128,22 @@ public class CastleAssaultTDM extends TeamGame
//new KitNinja(manager), //new KitNinja(manager),
new KitTank(manager) new KitTank(manager)
}, },
new String[] {"AlexTheCoder is awesome!"}); new String[]
{
"Work with your team",
"To slay the enemy.",
"First team to 50 kills",
"Wins the game and glory!"
}
);
_help = new String[]
{
"Purchase kit upgrades by earning and spending crowns from games",
"Each kit has special starter items, be sure to use them to your advantage in fights",
"Go on Kill Streaks to earn Kill Streak Rewards to obtain better armor & weapons!",
"Chests refill every 2 minutes with potions, golden applegates, fishing rods, and other useful PvP items!"
};
this.StrictAntiHack = true; this.StrictAntiHack = true;
this.HungerSet = 20; this.HungerSet = 20;
@ -143,6 +164,7 @@ public class CastleAssaultTDM extends TeamGame
this.CrownsEnabled = true; this.CrownsEnabled = true;
this.FirstKillReward = 20; this.FirstKillReward = 20;
this.GemKillDeathRespawn = 1; this.GemKillDeathRespawn = 1;
this.GameTimeout = -1;
new CompassModule() new CompassModule()
.setGiveCompass(true) .setGiveCompass(true)
@ -153,33 +175,33 @@ public class CastleAssaultTDM extends TeamGame
_flintAndSteel = new ItemBuilder(Material.FLINT_AND_STEEL).setData((short) (Material.FLINT_AND_STEEL.getMaxDurability() - MAX_FLINT_AND_STEEL_USES)); _flintAndSteel = new ItemBuilder(Material.FLINT_AND_STEEL).setData((short) (Material.FLINT_AND_STEEL.getMaxDurability() - MAX_FLINT_AND_STEEL_USES));
generateLoot(); generateLoot();
// if (manager.IsRewardStats()) if (manager.IsRewardStats())
// { {
// if (manager.GetLobby() instanceof NewGameLobbyManager) if (manager.GetLobby() instanceof NewGameLobbyManager)
// { {
// Map<String, List<Location>> lobbyCustomLocs = ((NewGameLobbyManager)manager.GetLobby()).getCustomLocs(); Map<String, List<Location>> lobbyCustomLocs = ((NewGameLobbyManager)manager.GetLobby()).getCustomLocs();
// if (lobbyCustomLocs.containsKey("TOP_DAILY_WINS")) if (lobbyCustomLocs.containsKey("TOP_DAILY_WINS"))
// { {
// Location loc = lobbyCustomLocs.get("TOP_DAILY_WINS").get(0); Location loc = lobbyCustomLocs.get("TOP_DAILY_WINS").get(0);
// Managers.get(LeaderboardManager.class).registerLeaderboard("TOP_CASTLEASSAULT_DAILY_WINS", new Leaderboard("Top Daily Wins", Pair.create("Win", "Wins"), new String[] {"Castle Assault TDM.Wins"}, LeaderboardSQLType.DAILY_SEASON, loc, 10)); Managers.get(LeaderboardManager.class).registerLeaderboard("TOP_CASTLEASSAULTTDM_DAILY_WINS", new Leaderboard("Top Daily Wins", Pair.create("Win", "Wins"), new String[] {"Castle Assault TDM.Wins"}, LeaderboardSQLType.DAILY, loc, 10));
// } }
// if (lobbyCustomLocs.containsKey("TOP_DAILY_KILLS")) if (lobbyCustomLocs.containsKey("TOP_DAILY_KILLS"))
// { {
// Location loc = lobbyCustomLocs.get("TOP_DAILY_KILLS").get(0); Location loc = lobbyCustomLocs.get("TOP_DAILY_KILLS").get(0);
// Managers.get(LeaderboardManager.class).registerLeaderboard("TOP_CASTLEASSAULT_DAILY_KILLS", new Leaderboard("Top Daily Kills", Pair.create("Kill", "Kills"), new String[] {"Castle Assault TDM.Kills"}, LeaderboardSQLType.DAILY_SEASON, loc, 10)); Managers.get(LeaderboardManager.class).registerLeaderboard("TOP_CASTLEASSAULTTDM_DAILY_KILLS", new Leaderboard("Top Daily Kills", Pair.create("Kill", "Kills"), new String[] {"Castle Assault TDM.Kills"}, LeaderboardSQLType.DAILY, loc, 10));
// } }
// if (lobbyCustomLocs.containsKey("TOP_WINS")) if (lobbyCustomLocs.containsKey("TOP_WINS"))
// { {
// Location loc = lobbyCustomLocs.get("TOP_WINS").get(0); Location loc = lobbyCustomLocs.get("TOP_WINS").get(0);
// Managers.get(LeaderboardManager.class).registerLeaderboard("TOP_CASTLEASSAULT_WINS", new Leaderboard("Top Wins", Pair.create("Win", "Wins"), new String[] {"Castle Assault TDM.Wins"}, LeaderboardSQLType.ALL_SEASON, loc, 10)); Managers.get(LeaderboardManager.class).registerLeaderboard("TOP_CASTLEASSAULTTDM_WINS", new Leaderboard("Top Wins", Pair.create("Win", "Wins"), new String[] {"Castle Assault TDM.Wins"}, LeaderboardSQLType.ALL_SEASON, loc, 10));
// } }
// if (lobbyCustomLocs.containsKey("TOP_KILLS")) if (lobbyCustomLocs.containsKey("TOP_KILLS"))
// { {
// Location loc = lobbyCustomLocs.get("TOP_KILLS").get(0); Location loc = lobbyCustomLocs.get("TOP_KILLS").get(0);
// Managers.get(LeaderboardManager.class).registerLeaderboard("TOP_CASTLEASSAULT_KILLS", new Leaderboard("Top Kills", Pair.create("Kill", "Kills"), new String[] {"Castle Assault TDM.Kills"}, LeaderboardSQLType.ALL_SEASON, loc, 10)); Managers.get(LeaderboardManager.class).registerLeaderboard("TOP_CASTLEASSAULTTDM_KILLS", new Leaderboard("Top Kills", Pair.create("Kill", "Kills"), new String[] {"Castle Assault TDM.Kills"}, LeaderboardSQLType.ALL_SEASON, loc, 10));
// } }
// } }
// } }
} }
private void generateLoot() private void generateLoot()
@ -274,10 +296,10 @@ public class CastleAssaultTDM extends TeamGame
GameTeam red = GetTeam(ChatColor.RED); GameTeam red = GetTeam(ChatColor.RED);
GameTeam blue = GetTeam(ChatColor.AQUA); GameTeam blue = GetTeam(ChatColor.AQUA);
Scoreboard.write(red.GetFormattedName() + " Team Kills"); Scoreboard.write(red.GetFormattedName() + " Team Kills");
Scoreboard.write(_teamKills.get(red) + "/50"); Scoreboard.write(_teamKills.get(red) + "/" + KILLS_TO_WIN);
Scoreboard.writeNewLine(); Scoreboard.writeNewLine();
Scoreboard.write(blue.GetFormattedName() + " Team Kills"); Scoreboard.write(blue.GetFormattedName() + " Team Kills");
Scoreboard.write(_teamKills.get(blue) + "/50"); Scoreboard.write(_teamKills.get(blue) + "/" + KILLS_TO_WIN);
Scoreboard.draw(); Scoreboard.draw();
} }
@ -363,12 +385,16 @@ public class CastleAssaultTDM extends TeamGame
AddGems(player, 10, "Participation", false, false); AddGems(player, 10, "Participation", false, false);
} }
int crowns = 0;
for (Entry<String, GemData> data : GetGems(player).entrySet())
{ {
int crowns = 0; if (data.getKey().equals("Kills"))
for (GemData data : GetGems(player).values())
{ {
crowns += data.Gems; crowns += data.getValue().Gems;
} }
}
{
int streak = _streakData.getOrDefault(player, new KillStreakData()).getBestStreak(); int streak = _streakData.getOrDefault(player, new KillStreakData()).getBestStreak();
if (streak >= 2 && streak < 4) if (streak >= 2 && streak < 4)
{ {
@ -376,7 +402,7 @@ public class CastleAssaultTDM extends TeamGame
} }
else if (streak >= 4 && streak < 6) else if (streak >= 4 && streak < 6)
{ {
AddGems(player, crowns, streak + " Player Kill Streak", false, false); AddGems(player, 1 * crowns, streak + " Player Kill Streak", false, false);
} }
else if (streak >= 6 && streak < 8) else if (streak >= 6 && streak < 8)
{ {
@ -387,22 +413,6 @@ public class CastleAssaultTDM extends TeamGame
AddGems(player, 2 * crowns, streak + " Player Kill Streak", false, false); AddGems(player, 2 * crowns, streak + " Player Kill Streak", false, false);
} }
} }
if (GetKit(player) != null)
{
KitPlayer kit = (KitPlayer) GetKit(player);
int kitLevel = kit.getUpgradeLevel(player.getUniqueId());
if (kitLevel > 0)
{
int crowns = 0;
for (GemData data : GetGems(player).values())
{
crowns += data.Gems;
}
AddGems(player, (0.5 * kitLevel) * crowns, kit.GetName() + " Kit Level Bonus", false, false);
}
}
} }
} }
SetState(GameState.End); SetState(GameState.End);
@ -433,7 +443,7 @@ public class CastleAssaultTDM extends TeamGame
GameTeam red = GetTeam(ChatColor.RED); GameTeam red = GetTeam(ChatColor.RED);
GameTeam blue = GetTeam(ChatColor.AQUA); GameTeam blue = GetTeam(ChatColor.AQUA);
if (_teamKills.get(blue).intValue() >= 50) if (_teamKills.get(blue).intValue() >= KILLS_TO_WIN)
{ {
AnnounceEnd(blue); AnnounceEnd(blue);
writeFinalScoreboard(blue.GetColor() + blue.GetName(), _teamKills.get(blue)); writeFinalScoreboard(blue.GetColor() + blue.GetName(), _teamKills.get(blue));
@ -454,12 +464,16 @@ public class CastleAssaultTDM extends TeamGame
AddGems(player, 10, "Participation", false, false); AddGems(player, 10, "Participation", false, false);
} }
int crowns = 0;
for (Entry<String, GemData> data : GetGems(player).entrySet())
{ {
int crowns = 0; if (data.getKey().equals("Kills"))
for (GemData data : GetGems(player).values())
{ {
crowns += data.Gems; crowns += data.getValue().Gems;
} }
}
{
int streak = _streakData.getOrDefault(player, new KillStreakData()).getBestStreak(); int streak = _streakData.getOrDefault(player, new KillStreakData()).getBestStreak();
if (streak >= 2 && streak < 4) if (streak >= 2 && streak < 4)
{ {
@ -467,7 +481,7 @@ public class CastleAssaultTDM extends TeamGame
} }
else if (streak >= 4 && streak < 6) else if (streak >= 4 && streak < 6)
{ {
AddGems(player, crowns, streak + " Player Kill Streak", false, false); AddGems(player, 1 * crowns, streak + " Player Kill Streak", false, false);
} }
else if (streak >= 6 && streak < 8) else if (streak >= 6 && streak < 8)
{ {
@ -478,25 +492,12 @@ public class CastleAssaultTDM extends TeamGame
AddGems(player, 2 * crowns, streak + " Player Kill Streak", false, false); AddGems(player, 2 * crowns, streak + " Player Kill Streak", false, false);
} }
} }
KitPlayer kit = (KitPlayer) GetKit(player);
int kitLevel = kit.getUpgradeLevel(player.getUniqueId());
if (kitLevel > 0)
{
int crowns = 0;
for (GemData data : GetGems(player).values())
{
crowns += data.Gems;
}
AddGems(player, (0.5 * kitLevel) * crowns, kit.GetName() + " Kit Level Bonus", false, false);
}
} }
} }
SetState(GameState.End); SetState(GameState.End);
return; return;
} }
if (_teamKills.get(red).intValue() >= 50) if (_teamKills.get(red).intValue() >= KILLS_TO_WIN)
{ {
AnnounceEnd(red); AnnounceEnd(red);
writeFinalScoreboard(red.GetColor() + red.GetName(), _teamKills.get(red)); writeFinalScoreboard(red.GetColor() + red.GetName(), _teamKills.get(red));
@ -517,12 +518,16 @@ public class CastleAssaultTDM extends TeamGame
AddGems(player, 10, "Participation", false, false); AddGems(player, 10, "Participation", false, false);
} }
int crowns = 0;
for (Entry<String, GemData> data : GetGems(player).entrySet())
{ {
int crowns = 0; if (data.getKey().equals("Kills"))
for (GemData data : GetGems(player).values())
{ {
crowns += data.Gems; crowns += data.getValue().Gems;
} }
}
{
int streak = _streakData.getOrDefault(player, new KillStreakData()).getBestStreak(); int streak = _streakData.getOrDefault(player, new KillStreakData()).getBestStreak();
if (streak >= 2 && streak < 4) if (streak >= 2 && streak < 4)
{ {
@ -530,7 +535,7 @@ public class CastleAssaultTDM extends TeamGame
} }
else if (streak >= 4 && streak < 6) else if (streak >= 4 && streak < 6)
{ {
AddGems(player, crowns, streak + " Player Kill Streak", false, false); AddGems(player, 1 * crowns, streak + " Player Kill Streak", false, false);
} }
else if (streak >= 6 && streak < 8) else if (streak >= 6 && streak < 8)
{ {
@ -541,19 +546,6 @@ public class CastleAssaultTDM extends TeamGame
AddGems(player, 2 * crowns, streak + " Player Kill Streak", false, false); AddGems(player, 2 * crowns, streak + " Player Kill Streak", false, false);
} }
} }
KitPlayer kit = (KitPlayer) GetKit(player);
int kitLevel = kit.getUpgradeLevel(player.getUniqueId());
if (kitLevel > 0)
{
int crowns = 0;
for (GemData data : GetGems(player).values())
{
crowns += data.Gems;
}
AddGems(player, (0.5 * kitLevel) * crowns, kit.GetName() + " Kit Level Bonus", false, false);
}
} }
} }
SetState(GameState.End); SetState(GameState.End);
@ -587,10 +579,10 @@ public class CastleAssaultTDM extends TeamGame
Manager.GetDamage().SetEnabled(true); Manager.GetDamage().SetEnabled(true);
Manager.GetExplosion().setEnabled(true); Manager.GetExplosion().setEnabled(true);
Manager.GetCreature().SetDisableCustomDrops(false); Manager.GetCreature().SetDisableCustomDrops(false);
Managers.get(LeaderboardManager.class).unregisterLeaderboard("TOP_CASTLEASSAULT_DAILY_WINS"); Managers.get(LeaderboardManager.class).unregisterLeaderboard("TOP_CASTLEASSAULTTDM_DAILY_WINS");
Managers.get(LeaderboardManager.class).unregisterLeaderboard("TOP_CASTLEASSAULT_DAILY_KILLS"); Managers.get(LeaderboardManager.class).unregisterLeaderboard("TOP_CASTLEASSAULTTDM_DAILY_KILLS");
Managers.get(LeaderboardManager.class).unregisterLeaderboard("TOP_CASTLEASSAULT_WINS"); Managers.get(LeaderboardManager.class).unregisterLeaderboard("TOP_CASTLEASSAULTTDM_WINS");
Managers.get(LeaderboardManager.class).unregisterLeaderboard("TOP_CASTLEASSAULT_KILLS"); Managers.get(LeaderboardManager.class).unregisterLeaderboard("TOP_CASTLEASSAULTTDM_KILLS");
} }
} }

View File

@ -104,10 +104,16 @@ public class TeamKing
public boolean handleDamage(String player, double damage) public boolean handleDamage(String player, double damage)
{ {
if (!UtilTime.elapsed(_lastDamage, 400)) return handleDamage(player, damage, false);
}
public boolean handleDamage(String player, double damage, boolean force)
{
if (!UtilTime.elapsed(_lastDamage, 400) && !force)
{ {
return false; return false;
} }
_lastDamager = player; _lastDamager = player;
_lastDamage = System.currentTimeMillis(); _lastDamage = System.currentTimeMillis();
@ -119,4 +125,4 @@ public class TeamKing
return true; return true;
} }
} }

View File

@ -65,36 +65,36 @@ public class KitFighter extends KitPlayer
if (level == 0) if (level == 0)
{ {
player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(1, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(1).setTitle(C.cPurple + "Golden Applegate").setLore(C.cGold + "Kit Item").build()); player.getInventory().setItem(1, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(1).setTitle(C.cPurple + "Golden Applegate").build());
} }
else if (level == 1) else if (level == 1)
{ {
player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(1, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(2).setTitle(C.cPurple + "Golden Applegate").setLore(C.cGold + "Kit Item").build()); player.getInventory().setItem(1, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(2).setTitle(C.cPurple + "Golden Applegate").build());
} }
else if (level == 2) else if (level == 2)
{ {
player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(1, new ItemBuilder(Material.FISHING_ROD).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); player.getInventory().setItem(1, new ItemBuilder(Material.FISHING_ROD).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(2, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(2).setTitle(C.cPurple + "Golden Applegate").setLore(C.cGold + "Kit Item").build()); player.getInventory().setItem(2, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(2).setTitle(C.cPurple + "Golden Applegate").build());
} }
else if (level == 3) else if (level == 3)
{ {
player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.DAMAGE_ALL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.DAMAGE_ALL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(1, new ItemBuilder(Material.FISHING_ROD).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); player.getInventory().setItem(1, new ItemBuilder(Material.FISHING_ROD).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(2, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(2).setTitle(C.cPurple + "Golden Applegate").setLore(C.cGold + "Kit Item").build()); player.getInventory().setItem(2, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(2).setTitle(C.cPurple + "Golden Applegate").build());
} }
else if (level == 4) else if (level == 4)
{ {
player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.DAMAGE_ALL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.DAMAGE_ALL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(1, new ItemBuilder(Material.FISHING_ROD).addEnchantment(Enchantment.KNOCKBACK, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); player.getInventory().setItem(1, new ItemBuilder(Material.FISHING_ROD).addEnchantment(Enchantment.KNOCKBACK, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(2, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(3).setTitle(C.cPurple + "Golden Applegate").setLore(C.cGold + "Kit Item").build()); player.getInventory().setItem(2, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(3).setTitle(C.cPurple + "Golden Applegate").build());
} }
else if (level == 5) else if (level == 5)
{ {
player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.DAMAGE_ALL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.DAMAGE_ALL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(1, new ItemBuilder(Material.FISHING_ROD).addEnchantment(Enchantment.KNOCKBACK, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); player.getInventory().setItem(1, new ItemBuilder(Material.FISHING_ROD).addEnchantment(Enchantment.KNOCKBACK, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(2, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(3).setTitle(C.cPurple + "Golden Applegate").setLore(C.cGold + "Kit Item").build()); player.getInventory().setItem(2, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(3).setTitle(C.cPurple + "Golden Applegate").build());
} }
player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());

View File

@ -39,7 +39,7 @@ public abstract class KitPlayer extends ProgressingKit
protected void giveRegeneration(Player player) protected void giveRegeneration(Player player)
{ {
player.addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, 20 * 3, 3)); player.addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, 20 * 5, 3));
} }
@Override @Override