From c40e07695c67bf99ad7391410803bb7b3d972962 Mon Sep 17 00:00:00 2001 From: cnr Date: Fri, 24 Jun 2016 04:06:28 -0500 Subject: [PATCH] Only close open UIs when choosing SSM kits --- .../src/nautilus/game/arcade/game/Game.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java index e75edf107..94dcb1d71 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java @@ -22,6 +22,8 @@ import nautilus.game.arcade.events.GameStateChangeEvent; import nautilus.game.arcade.events.PlayerGameRespawnEvent; import nautilus.game.arcade.events.PlayerStateChangeEvent; import nautilus.game.arcade.game.GameTeam.PlayerState; +import nautilus.game.arcade.game.games.smash.SuperSmash; +import nautilus.game.arcade.game.games.smash.SuperSmashDominate; import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.KitAvailability; import nautilus.game.arcade.kit.Perk; @@ -887,7 +889,7 @@ public abstract class Game implements Listener { kit.ApplyKit(player); } - else + else if (this instanceof SuperSmash || this instanceof SuperSmashDominate) { player.closeInventory(); }