Add tracking to the support server for the Rainbow Bundle
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@ -43,6 +43,7 @@ import mineplex.staffServer.salespackage.salespackages.OldChest;
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import mineplex.staffServer.salespackage.salespackages.OmegaChest;
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import mineplex.staffServer.salespackage.salespackages.OmegaChest;
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import mineplex.staffServer.salespackage.salespackages.Pet;
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import mineplex.staffServer.salespackage.salespackages.Pet;
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import mineplex.staffServer.salespackage.salespackages.PowerPlayClub;
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import mineplex.staffServer.salespackage.salespackages.PowerPlayClub;
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import mineplex.staffServer.salespackage.salespackages.RainbowBundle;
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import mineplex.staffServer.salespackage.salespackages.RuneAmplifier;
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import mineplex.staffServer.salespackage.salespackages.RuneAmplifier;
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import mineplex.staffServer.salespackage.salespackages.SalesPackageBase;
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import mineplex.staffServer.salespackage.salespackages.SalesPackageBase;
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import mineplex.staffServer.salespackage.salespackages.SpringChest;
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import mineplex.staffServer.salespackage.salespackages.SpringChest;
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@ -128,6 +129,7 @@ public class SalesPackageManager extends MiniPlugin
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addSalesPackage(new ThankfulChest(this));
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addSalesPackage(new ThankfulChest(this));
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addSalesPackage(new HOGChest(this));
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addSalesPackage(new HOGChest(this));
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addSalesPackage(new TrickOrTreatChest2017(this));
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addSalesPackage(new TrickOrTreatChest2017(this));
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addSalesPackage(new RainbowBundle(this));
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for (PetType petType : PetType.values())
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for (PetType petType : PetType.values())
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{
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{
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@ -0,0 +1,25 @@
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package mineplex.staffServer.salespackage.salespackages;
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import org.bukkit.entity.Player;
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import mineplex.staffServer.salespackage.SalesPackageManager;
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public class RainbowBundle extends SalesPackageBase
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{
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public RainbowBundle(SalesPackageManager manager)
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{
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super(manager, "Rainbow Bundle");
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}
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@Override
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public void displayToAgent(Player agent, String playerName)
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{
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addButton(agent, "/sales item " + playerName + " 1 ArrowTrail Rainbow Arrows", "Give Rainbow Arrows.");
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addButton(agent, "/sales item " + playerName + " 1 DeathEffect Rainbow Death", "Give Rainbow Death.");
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addButton(agent, "/sales item " + playerName + " 1 DoubleJump Rainbow Leap", "Give Rainbow Leap.");
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addButton(agent, "/sales item " + playerName + " 1 Particle Rainbow Aura", "Give Rainbow Aura.");
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agent.sendMessage(" ");
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addBackButton(agent, playerName);
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}
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}
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