Remove unnecessary while loop

This commit is contained in:
AlexTheCoder 2016-08-06 03:08:29 -04:00
parent 8eb74de2e8
commit c5d979e5dc
1 changed files with 17 additions and 20 deletions

View File

@ -234,20 +234,18 @@ public class Outpost implements Listener
public void onInteract(PlayerInteractEvent event)
{
if (getState() == OutpostState.LIVE)
{
do
{
if (event.getClickedBlock() == null)
break;
return;
if (event.getAction() != Action.RIGHT_CLICK_BLOCK)
break;
return;
if (!UtilItem.isDoor(event.getClickedBlock().getType()))
break;
return;
if (_ownerClan.isMember(event.getPlayer()))
break;
return;
if (UtilAlg.inBoundingBox(event.getClickedBlock().getLocation(), _startCorner.clone().subtract(.5, 0, .5), _endCorner))
{
@ -255,7 +253,6 @@ public class Outpost implements Listener
event.setCancelled(true);
return;
}
} while(false);
}
if (getState() != OutpostState.AWAITING)