sneakyfix
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@ -96,7 +96,7 @@ public class SneakyAssassins extends SoloGame
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}
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}
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*/
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*/
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@EventHandler
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@EventHandler(priority = EventPriority.LOW)
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public void onPlayerAttackWithSword(CustomDamageEvent event)
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public void onPlayerAttackWithSword(CustomDamageEvent event)
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{
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{
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Player damager = event.GetDamagerPlayer(false);
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Player damager = event.GetDamagerPlayer(false);
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