Fixed crash items in Server Game Menu for Hub

This commit is contained in:
Jonathan Williams 2013-10-28 08:52:32 -05:00
parent 9d47864503
commit c70b5c712b

View File

@ -253,7 +253,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
ChatColor.RESET + "Squid Sauce"
}));
_minigameCycle.add(ItemStackFactory.Instance.CreateStack(144, (byte)1, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Arcade " + C.cGray + "Mixed Games", new String []
_minigameCycle.add(ItemStackFactory.Instance.CreateStack(319, (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Arcade " + C.cGray + "Mixed Games", new String []
{
ChatColor.RESET + "",
ChatColor.RESET + "Play all of these fun minigames:",
@ -271,7 +271,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
ChatColor.RESET + "Squid Sauce"
}));
_minigameCycle.add(ItemStackFactory.Instance.CreateStack(144, (byte)1, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Arcade " + C.cGray + "Mixed Games", new String []
_minigameCycle.add(ItemStackFactory.Instance.CreateStack(351, (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Arcade " + C.cGray + "Mixed Games", new String []
{
ChatColor.RESET + "",
ChatColor.RESET + "Play all of these fun minigames:",