PC-148
Fixes a very trivial issue with Ocelots being named incorrectly
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3bdc541c9d
commit
c7757117fc
@ -5,6 +5,7 @@ import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Map.Entry;
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import java.util.UUID;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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@ -42,7 +43,6 @@ import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.managers.chat.ChatStatData;
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import nautilus.game.arcade.stats.BlockBreakStatTracker;
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import nautilus.game.arcade.stats.BlockPlaceStatTracker;
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import java.util.UUID;
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import org.bukkit.ChatColor;
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import org.bukkit.Effect;
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@ -1109,7 +1109,12 @@ public class Build extends SoloGame
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event.setCancelled(true);
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return;
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}
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if(event.getSpawnReason() == SpawnReason.SPAWNER_EGG && event.getEntityType() == EntityType.OCELOT)
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{
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event.getEntity().setCustomName("Ocelot");
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}
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Player bestPlayer = null;
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double bestDist = 0;
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