Merge branch 'SSM2PlayerTeams'

Conflicts:
	Plugins/Mineplex.Core/src/mineplex/core/game/GameDisplay.java
This commit is contained in:
Mini-Chiss 2015-07-29 14:08:17 +02:00
commit c9c3db70f3
33 changed files with 3096 additions and 928 deletions

View File

@ -1,7 +1,10 @@
package mineplex.core.common.util; package mineplex.core.common.util;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
public class UtilAction public class UtilAction
@ -37,6 +40,14 @@ public class UtilAction
//Velocity //Velocity
ent.setFallDistance(0); ent.setFallDistance(0);
//Debug
if (ent instanceof Player && UtilGear.isMat(((Player)ent).getItemInHand(), Material.SUGAR))
{
Bukkit.broadcastMessage(F.main("Debug", "Velocity Sent: " + vec.length()));
}
ent.setVelocity(vec); ent.setVelocity(vec);
} }
} }

View File

@ -7,6 +7,7 @@ import java.util.TreeSet;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -260,4 +261,96 @@ public class UtilAlg
return isInPyramid(player.getLocation().getDirection(), UtilAlg.getTrajectory(player.getEyeLocation(), target.getEyeLocation()), angleLimit) || return isInPyramid(player.getLocation().getDirection(), UtilAlg.getTrajectory(player.getEyeLocation(), target.getEyeLocation()), angleLimit) ||
isInPyramid(player.getLocation().getDirection(), UtilAlg.getTrajectory(player.getEyeLocation(), target.getLocation()), angleLimit); isInPyramid(player.getLocation().getDirection(), UtilAlg.getTrajectory(player.getEyeLocation(), target.getLocation()), angleLimit);
} }
public static Location getLocationAwayFromPlayers(ArrayList<Location> locs, ArrayList<Player> players)
{
Location bestLoc = null;
double bestDist = 0;
for (Location loc : locs)
{
double closest = -1;
for (Player player : players)
{
//Different Worlds
if (!player.getWorld().equals(loc.getWorld()))
continue;
double dist = UtilMath.offsetSquared(player.getLocation(), loc);
if (closest == -1 || dist < closest)
{
closest = dist;
}
}
if (closest == -1)
continue;
if (bestLoc == null || closest > bestDist)
{
bestLoc = loc;
bestDist = closest;
}
}
return bestLoc;
}
public static Location getLocationNearPlayers(ArrayList<Location> locs, ArrayList<Player> players, ArrayList<Player> dontOverlap)
{
Location bestLoc = null;
double bestDist = 0;
for (Location loc : locs)
{
double closest = -1;
boolean valid = true;
//Dont spawn on other players
for (Player player : dontOverlap)
{
if (!player.getWorld().equals(loc.getWorld()))
continue;
double dist = UtilMath.offsetSquared(player.getLocation(), loc);
if (dist < 0.8)
{
valid = false;
break;
}
}
if (!valid)
continue;
//Find closest player
for (Player player : players)
{
if (!player.getWorld().equals(loc.getWorld()))
continue;
double dist = UtilMath.offsetSquared(player.getLocation(), loc);
if (closest == -1 || dist < closest)
{
closest = dist;
}
}
if (closest == -1)
continue;
if (bestLoc == null || closest < bestDist)
{
bestLoc = loc;
bestDist = closest;
}
}
return bestLoc;
}
} }

View File

@ -62,6 +62,7 @@ public enum GameDisplay
Build("Master Builders", Material.WOOD, (byte)0, GameCategory.CLASSICS, 50), Build("Master Builders", Material.WOOD, (byte)0, GameCategory.CLASSICS, 50),
Cards("Craft Against Humanity", Material.MAP, (byte)0, GameCategory.CLASSICS, 51), Cards("Craft Against Humanity", Material.MAP, (byte)0, GameCategory.CLASSICS, 51),
Skywars("Skywars", Material.FEATHER, (byte) 0, GameCategory.SURVIVAL, 52), Skywars("Skywars", Material.FEATHER, (byte) 0, GameCategory.SURVIVAL, 52),
SkywarsTeams("Skywars Teams", Material.FEATHER, (byte)5, GameCategory.TEAM_VARIANT, 53),
Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999); Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999);

View File

@ -341,7 +341,7 @@ public class ClientClass
if (notify) if (notify)
{ {
ListSkills(_client.GetPlayer()); ListSkills(_client.GetPlayer());
_client.GetPlayer().getWorld().playSound(_client.GetPlayer().getLocation(), Sound.LEVEL_UP, 1f, 1f); _client.GetPlayer().playSound(_client.GetPlayer().getLocation(), Sound.LEVEL_UP, 1f, 1f);
_client.GetPlayer().sendMessage(F.main("Class", "You equipped " + F.skill(customBuild.Name) + ".")); _client.GetPlayer().sendMessage(F.main("Class", "You equipped " + F.skill(customBuild.Name) + "."));
} }

View File

@ -41,6 +41,7 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.player.PlayerVelocityEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
@ -390,11 +391,22 @@ public class DamageManager extends MiniPlugin
trajectory.multiply(0.6 * knockback); trajectory.multiply(0.6 * knockback);
trajectory.setY(Math.abs(trajectory.getY())); trajectory.setY(Math.abs(trajectory.getY()));
//Apply //Debug
UtilAction.velocity(event.GetDamageeEntity(), if (event.GetDamageeEntity() instanceof Player && UtilGear.isMat(((Player)event.GetDamageeEntity()).getItemInHand(), Material.SUGAR))
trajectory, 0.2 + trajectory.length() * 0.8, false, 0, Math.abs(0.2 * knockback), 0.4 + (0.04 * knockback), true); {
Bukkit.broadcastMessage("--------- " +
UtilEnt.getName(event.GetDamageeEntity()) + " hurt by " + UtilEnt.getName(event.GetDamagerEntity(true)) + "-----------" );
Bukkit.broadcastMessage(F.main("Debug", "Damage: " + event.GetDamage()));
} }
//Apply
double vel = 0.2 + trajectory.length() * 0.8;
UtilAction.velocity(event.GetDamageeEntity(), trajectory, vel,
false, 0, Math.abs(0.2 * knockback), 0.4 + (0.04 * knockback), true);
}
} }
catch (IllegalAccessException e) catch (IllegalAccessException e)
{ {
@ -410,11 +422,20 @@ public class DamageManager extends MiniPlugin
} }
} }
@EventHandler
public void debugVel2(PlayerVelocityEvent event)
{
if (UtilGear.isMat(((Player)event.getPlayer()).getItemInHand(), Material.SUGAR))
{
Bukkit.broadcastMessage(F.main("Debug", "Event: " + event.getVelocity().length()));
}
}
private void DisplayDamage(CustomDamageEvent event) private void DisplayDamage(CustomDamageEvent event)
{ {
for (Player player : UtilServer.getPlayers()) for (Player player : UtilServer.getPlayers())
{ {
if (!UtilGear.isMat(player.getItemInHand(), Material.BOOK)) if (!UtilGear.isMat(player.getItemInHand(), Material.COMMAND))
continue; continue;
UtilPlayer.message(player, " "); UtilPlayer.message(player, " ");

View File

@ -38,10 +38,11 @@ import nautilus.game.arcade.game.games.quiver.QuiverTeams;
import nautilus.game.arcade.game.games.runner.Runner; import nautilus.game.arcade.game.games.runner.Runner;
import nautilus.game.arcade.game.games.searchanddestroy.SearchAndDestroy; import nautilus.game.arcade.game.games.searchanddestroy.SearchAndDestroy;
import nautilus.game.arcade.game.games.sheep.SheepGame; import nautilus.game.arcade.game.games.sheep.SheepGame;
import nautilus.game.arcade.game.games.skywars.Skywars; import nautilus.game.arcade.game.games.skywars.SoloSkywars;
import nautilus.game.arcade.game.games.smash.SuperSmash; import nautilus.game.arcade.game.games.skywars.TeamSkywars;
import nautilus.game.arcade.game.games.smash.SoloSuperSmash;
import nautilus.game.arcade.game.games.smash.SuperSmashDominate; import nautilus.game.arcade.game.games.smash.SuperSmashDominate;
import nautilus.game.arcade.game.games.smash.SuperSmashTeam; import nautilus.game.arcade.game.games.smash.TeamSuperSmash;
import nautilus.game.arcade.game.games.snake.Snake; import nautilus.game.arcade.game.games.snake.Snake;
import nautilus.game.arcade.game.games.sneakyassassins.SneakyAssassins; import nautilus.game.arcade.game.games.sneakyassassins.SneakyAssassins;
import nautilus.game.arcade.game.games.snowfight.SnowFight; import nautilus.game.arcade.game.games.snowfight.SnowFight;
@ -49,8 +50,8 @@ import nautilus.game.arcade.game.games.spleef.Spleef;
import nautilus.game.arcade.game.games.spleef.SpleefTeams; import nautilus.game.arcade.game.games.spleef.SpleefTeams;
import nautilus.game.arcade.game.games.squidshooter.SquidShooter; import nautilus.game.arcade.game.games.squidshooter.SquidShooter;
import nautilus.game.arcade.game.games.stacker.Stacker; import nautilus.game.arcade.game.games.stacker.Stacker;
import nautilus.game.arcade.game.games.survivalgames.SurvivalGames; import nautilus.game.arcade.game.games.survivalgames.SoloSurvivalGames;
import nautilus.game.arcade.game.games.survivalgames.SurvivalGamesTeams; import nautilus.game.arcade.game.games.survivalgames.TeamSurvivalGames;
import nautilus.game.arcade.game.games.tug.Tug; import nautilus.game.arcade.game.games.tug.Tug;
import nautilus.game.arcade.game.games.turfforts.TurfForts; import nautilus.game.arcade.game.games.turfforts.TurfForts;
import nautilus.game.arcade.game.games.uhc.UHC; import nautilus.game.arcade.game.games.uhc.UHC;
@ -98,9 +99,9 @@ public enum GameType
SearchAndDestroy(SearchAndDestroy.class, GameDisplay.SearchAndDestroy), SearchAndDestroy(SearchAndDestroy.class, GameDisplay.SearchAndDestroy),
Sheep(SheepGame.class, GameDisplay.Sheep), Sheep(SheepGame.class, GameDisplay.Sheep),
Smash(SuperSmash.class, GameDisplay.Smash), Smash(SoloSuperSmash.class, GameDisplay.Smash),
SmashDomination(SuperSmashDominate.class, GameDisplay.SmashDomination), SmashDomination(SuperSmashDominate.class, GameDisplay.SmashDomination),
SmashTeams(SuperSmashTeam.class, GameDisplay.SmashTeams), SmashTeams(TeamSuperSmash.class, GameDisplay.SmashTeams, new GameType[]{GameType.Smash}, false),
Snake(Snake.class, GameDisplay.Snake), Snake(Snake.class, GameDisplay.Snake),
SneakyAssassins(SneakyAssassins.class, GameDisplay.SneakyAssassins), SneakyAssassins(SneakyAssassins.class, GameDisplay.SneakyAssassins),
SnowFight(SnowFight.class, GameDisplay.SnowFight), SnowFight(SnowFight.class, GameDisplay.SnowFight),
@ -108,23 +109,35 @@ public enum GameType
SpleefTeams(SpleefTeams.class, GameDisplay.SpleefTeams), SpleefTeams(SpleefTeams.class, GameDisplay.SpleefTeams),
SquidShooter(SquidShooter.class, GameDisplay.SquidShooter), SquidShooter(SquidShooter.class, GameDisplay.SquidShooter),
Stacker(Stacker.class, GameDisplay.Stacker), Stacker(Stacker.class, GameDisplay.Stacker),
SurvivalGames(SurvivalGames.class, GameDisplay.SurvivalGames), SurvivalGames(SoloSurvivalGames.class, GameDisplay.SurvivalGames),
SurvivalGamesTeams(SurvivalGamesTeams.class, GameDisplay.SurvivalGamesTeams), SurvivalGamesTeams(TeamSurvivalGames.class, GameDisplay.SurvivalGamesTeams, new GameType[]{GameType.SurvivalGames}, false),
Tug(Tug.class, GameDisplay.Tug), Tug(Tug.class, GameDisplay.Tug),
TurfWars(TurfForts.class, GameDisplay.TurfWars), TurfWars(TurfForts.class, GameDisplay.TurfWars),
UHC(UHC.class, GameDisplay.UHC), UHC(UHC.class, GameDisplay.UHC),
WitherAssault(WitherGame.class, GameDisplay.WitherAssault), WitherAssault(WitherGame.class, GameDisplay.WitherAssault),
Wizards(Wizards.class, GameDisplay.Wizards, "http://chivebox.com/file/c/ResWizards.zip", true), Wizards(Wizards.class, GameDisplay.Wizards, "http://chivebox.com/file/c/ResWizards.zip", true),
ZombieSurvival(ZombieSurvival.class, GameDisplay.ZombieSurvival), ZombieSurvival(ZombieSurvival.class, GameDisplay.ZombieSurvival),
Build(Build.class, GameDisplay.Build), Build(Build.class, GameDisplay.Build),
Cards(Cards.class, GameDisplay.Cards), Cards(Cards.class, GameDisplay.Cards),
Skywars(Skywars.class, GameDisplay.Skywars), Skywars(SoloSkywars.class, GameDisplay.Skywars),
SkywarsTeams(TeamSkywars.class, GameDisplay.SkywarsTeams, new GameType[]{GameType.Skywars}, false),
Event(EventGame.class, GameDisplay.Event); Event(EventGame.class, GameDisplay.Event, new GameType[]{
GameType.BaconBrawl, GameType.Barbarians, GameType.Bridge, GameType.Build, GameType.Build,
GameType.Cards, GameType.CastleSiege, GameType.ChampionsDominate, GameType.ChampionsTDM, GameType.Christmas,
GameType.DeathTag, GameType.DragonEscape, GameType.DragonEscapeTeams, GameType.DragonRiders, GameType.Dragons,
GameType.Draw, GameType.Evolution, GameType.Gravity, GameType.Halloween, GameType.HideSeek,
GameType.HoleInTheWall, GameType.Horse, GameType.Micro, GameType.MilkCow, GameType.MineStrike, GameType.MineWare,
GameType.OldMineWare, GameType.Paintball, GameType.Quiver, GameType.QuiverTeams, GameType.Runner, GameType.SearchAndDestroy,
GameType.Sheep, GameType.Skywars, GameType.SkywarsTeams, GameType.Smash, GameType.SmashDomination, GameType.SmashTeams,
GameType.Snake, GameType.SneakyAssassins, GameType.SnowFight, GameType.Spleef, GameType.SpleefTeams, GameType.SquidShooter,
GameType.Stacker, GameType.SurvivalGames, GameType.SurvivalGamesTeams, GameType.Tug, GameType.TurfWars, GameType.UHC,
GameType.WitherAssault, GameType.Wizards, GameType.ZombieSurvival}, true);
GameDisplay _display; GameDisplay _display;
boolean _enforceResourcePack; boolean _enforceResourcePack;
GameType[] _mapSource;
boolean _ownMaps;
String _resourcePack; String _resourcePack;
Class<? extends Game> _gameClass; Class<? extends Game> _gameClass;
@ -133,15 +146,27 @@ public enum GameType
GameType(Class<? extends Game> gameClass, GameDisplay display) GameType(Class<? extends Game> gameClass, GameDisplay display)
{ {
this(gameClass, display, null, false); this(gameClass, display, null, false, null, true);
} }
GameType(Class<? extends Game> gameClass, GameDisplay display, String resourcePackUrl, boolean enforceResourcePack) GameType(Class<? extends Game> gameClass, GameDisplay display, String resourcePackUrl, boolean enforceResourcePack)
{
this(gameClass, display, resourcePackUrl, enforceResourcePack, null, true);
}
GameType(Class<? extends Game> gameClass, GameDisplay display, GameType[] mapSource, boolean ownMap)
{
this(gameClass, display, null, false, mapSource, ownMap);
}
GameType(Class<? extends Game> gameClass, GameDisplay display, String resourcePackUrl, boolean enforceResourcePack, GameType[] mapSource, boolean ownMaps)
{ {
_display = display; _display = display;
_gameClass = gameClass; _gameClass = gameClass;
_resourcePack = resourcePackUrl; _resourcePack = resourcePackUrl;
_enforceResourcePack = enforceResourcePack; _enforceResourcePack = enforceResourcePack;
_mapSource = mapSource;
_ownMaps = ownMaps;
} }
public Class<? extends Game> getGameClass() public Class<? extends Game> getGameClass()
@ -159,6 +184,16 @@ public enum GameType
return _resourcePack; return _resourcePack;
} }
public GameType[] getMapSource()
{
return _mapSource;
}
public boolean ownMaps()
{
return _ownMaps;
}
public String GetName() public String GetName()
{ {
return _display.getName(); return _display.getName();
@ -183,4 +218,5 @@ public enum GameType
{ {
return _display.getGameCategory(); return _display.getGameCategory();
} }
} }

View File

@ -25,7 +25,7 @@ public class GameCommand extends MultiCommandBase<ArcadeManager>
UtilPlayer.message(caller, F.main(Plugin.getName(), "Commands List:")); UtilPlayer.message(caller, F.main(Plugin.getName(), "Commands List:"));
UtilPlayer.message(caller, F.help("/game start", "Start the current game", Rank.ADMIN)); UtilPlayer.message(caller, F.help("/game start", "Start the current game", Rank.ADMIN));
UtilPlayer.message(caller, F.help("/game stop", "Stop the current game", Rank.ADMIN)); UtilPlayer.message(caller, F.help("/game stop", "Stop the current game", Rank.ADMIN));
UtilPlayer.message(caller, F.help("/game set <GameType> (Map)", "Set the current game or next game", Rank.ADMIN)); UtilPlayer.message(caller, F.help("/game set <GameType> (MapSource) (Map)", "Set the current game or next game", Rank.ADMIN));
UtilPlayer.message(caller, F.main("Tip", "Use TAB for games/maps!")); UtilPlayer.message(caller, F.main("Tip", "Use TAB for games/maps!"));
} }
} }

View File

@ -29,16 +29,31 @@ public class SetCommand extends CommandBase<ArcadeManager>
if (args == null || args.length == 0) if (args == null || args.length == 0)
{ {
caller.sendMessage(F.help("/game set <GameType> (Map)", "Set the current game or next game", Rank.ADMIN)); caller.sendMessage(F.help("/game set <GameType> (MapSource) (Map)", "Set the current game or next game", Rank.ADMIN));
return; return;
} }
String game = args[0].toLowerCase(); String game = args[0].toLowerCase();
if (args.length > 1) if (args.length >= 2)
{ {
String map = "";
String source = "";
if(args.length == 3)
{
Plugin.GetGameCreationManager().MapSource = args[1];
Plugin.GetGameCreationManager().MapPref = args[2];
source = args[1];
map = args[2];
}
else
{
Plugin.GetGameCreationManager().MapSource = args[0];
Plugin.GetGameCreationManager().MapPref = args[1]; Plugin.GetGameCreationManager().MapPref = args[1];
UtilPlayer.message(caller, C.cAqua + C.Bold + "Map Preference: " + ChatColor.RESET + args[1]); source = args[0];
map = args[1];
}
UtilPlayer.message(caller, C.cAqua + C.Bold + "Map Preference: " + ChatColor.RESET + source + ":" + map);
} }
//Parse Game //Parse Game

View File

@ -86,7 +86,7 @@ public abstract class Game implements Listener
protected String[] _gameDesc; protected String[] _gameDesc;
//Map //Map
private ArrayList<String> _files; private HashMap<GameType, ArrayList<String>> _files;
//State //State
private GameState _gameState = GameState.Loading; private GameState _gameState = GameState.Loading;
@ -193,8 +193,6 @@ public abstract class Game implements Listener
public int HungerSet = -1; public int HungerSet = -1;
public int HealthSet = -1; public int HealthSet = -1;
public int SpawnDistanceRequirement = 1;
public boolean PrepareFreeze = true; public boolean PrepareFreeze = true;
private double _itemMergeRadius = 0; private double _itemMergeRadius = 0;
@ -211,6 +209,11 @@ public abstract class Game implements Listener
public int TickPerTeleport = 1; public int TickPerTeleport = 1;
public int FillTeamsInOrderToCount = -1;
public boolean SpawnNearAllies = false;
public boolean SpawnNearEnemies = false;
public boolean StrictAntiHack = false; public boolean StrictAntiHack = false;
public boolean DisableKillCommand = true; public boolean DisableKillCommand = true;
@ -258,6 +261,9 @@ public abstract class Game implements Listener
public boolean CanAddStats = true; public boolean CanAddStats = true;
public boolean CanGiveLoot = true; public boolean CanGiveLoot = true;
public boolean HideTeamSheep = false;
public boolean ReplaceTeamsWithKits = false;
public boolean VersionRequire1_8 = false; public boolean VersionRequire1_8 = false;
public ArrayList<String> GemBoosters = new ArrayList<String>(); public ArrayList<String> GemBoosters = new ArrayList<String>();
@ -281,16 +287,28 @@ public abstract class Game implements Listener
Scoreboard = new GameScoreboard(this); Scoreboard = new GameScoreboard(this);
//Map Select //Map Select
_files = Manager.LoadFiles(GetName()); _files = new HashMap<GameType, ArrayList<String>>();
for(GameType type : GetWorldHostNames())
{
_files.put(type, Manager.LoadFiles(type.GetName()));
}
if (Manager.GetGameCreationManager().MapPref != null) if (Manager.GetGameCreationManager().MapPref != null)
{ {
ArrayList<String> matches = new ArrayList<String>(); HashMap<GameType, ArrayList<String>> matches = new HashMap<GameType, ArrayList<String>>();
for (String cur : _files) for (GameType game : _files.keySet())
{
ArrayList<String> list = new ArrayList<String>();
for(String cur : _files.get(game))
{ {
if (cur.toLowerCase().contains(Manager.GetGameCreationManager().MapPref.toLowerCase())) if (cur.toLowerCase().contains(Manager.GetGameCreationManager().MapPref.toLowerCase()))
{ {
matches.add(cur); if(game.toString().toLowerCase().contains(Manager.GetGameCreationManager().MapSource.toLowerCase()))
{
list.add(cur);
System.out.print("Map Preference: " + cur); System.out.print("Map Preference: " + cur);
matches.put(game, list);
}
}
} }
} }
@ -298,6 +316,7 @@ public abstract class Game implements Listener
_files = matches; _files = matches;
Manager.GetGameCreationManager().MapPref = null; Manager.GetGameCreationManager().MapPref = null;
Manager.GetGameCreationManager().MapSource = null;
} }
WorldData = new WorldData(this); WorldData = new WorldData(this);
@ -332,7 +351,7 @@ public abstract class Game implements Listener
_kits = kits; _kits = kits;
} }
public ArrayList<String> GetFiles() public HashMap<GameType, ArrayList<String>> GetFiles()
{ {
return _files; return _files;
} }
@ -342,6 +361,60 @@ public abstract class Game implements Listener
return _gameType.GetName(); return _gameType.GetName();
} }
public GameType[] GetWorldHostNames()
{
GameType[] mapSource = new GameType[]{GetType()};
if(GetType().getMapSource() != null)
{
if(GetType().ownMaps())
{
int i = 1;
mapSource = new GameType[GetType().getMapSource().length + 1];
for(GameType type : GetType().getMapSource())
{
mapSource[i] = type;
i++;
}
mapSource[0] = GetType();
}
else
{
mapSource = GetType().getMapSource();
}
}
return mapSource;
}
public String GetGameNamebyMap(String game, String map)
{
for(GameType type : _files.keySet())
{
if(type.GetName().toLowerCase().contains(game.toLowerCase()))
{
for(String string : _files.get(type))
{
if(string.toLowerCase().contains(map.toLowerCase()))
{
return type.GetName();
}
}
}
}
return null;
}
public GameType GetGameByMapList(ArrayList<String> maps)
{
for(GameType game : _files.keySet())
{
if(maps.equals(_files.get(game)))
{
return game;
}
}
return null;
}
public String GetMode() public String GetMode()
{ {
return null; return null;
@ -465,9 +538,6 @@ public abstract class Game implements Listener
//Add //Add
GetTeamList().add(team); GetTeamList().add(team);
//Set Spawn Data
team.SetSpawnRequirement(this.SpawnDistanceRequirement);
System.out.println("Created Team: " + team.GetName()); System.out.println("Created Team: " + team.GetName());
} }
@ -549,6 +619,17 @@ public abstract class Game implements Listener
public GameTeam ChooseTeam(Player player) public GameTeam ChooseTeam(Player player)
{ {
if (FillTeamsInOrderToCount != -1)
{
for (int i = 0; i < _teamList.size(); i++)
{
if (_teamList.get(i).GetSize() < FillTeamsInOrderToCount)
{
return _teamList.get(i);
}
}
}
GameTeam team = null; GameTeam team = null;
//Random Team //Random Team
@ -1365,4 +1446,5 @@ public abstract class Game implements Listener
//End //End
SetState(GameState.End); SetState(GameState.End);
} }
} }

View File

@ -7,6 +7,7 @@ import java.util.Iterator;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilMath; import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer; import mineplex.core.common.util.UtilServer;
@ -65,14 +66,14 @@ public class GameTeam
private HashSet<Kit> _kitRestrict = new HashSet<Kit>(); private HashSet<Kit> _kitRestrict = new HashSet<Kit>();
private int _spawnDistance = 0;
private boolean _visible = true; private boolean _visible = true;
private boolean _displayTag;
//Records order players go out in //Records order players go out in
protected ArrayList<Player> _places = new ArrayList<Player>(); protected ArrayList<Player> _places = new ArrayList<Player>();
public GameTeam(Game host, String name, ChatColor color, ArrayList<Location> spawns) public GameTeam(Game host, String name, ChatColor color, ArrayList<Location> spawns, boolean tags)
{ {
Host = host; Host = host;
@ -80,6 +81,12 @@ public class GameTeam
_name = name; _name = name;
_color = color; _color = color;
_spawns = spawns; _spawns = spawns;
_displayTag = tags;
}
public GameTeam(Game host, String name, ChatColor color, ArrayList<Location> spawns)
{
this(host, name, color, spawns, false);
} }
public String GetName() public String GetName()
@ -99,40 +106,48 @@ public class GameTeam
public Location GetSpawn() public Location GetSpawn()
{ {
// ArrayList<Location> valid = new ArrayList<Location>(); //Keep allies together
if (!Host.IsLive() && Host.SpawnNearAllies)
Location best = null;
double bestDist = 0;
for (Location loc : _spawns)
{ {
double closestPlayer = -1; //Find Location Nearest Ally
Location loc = UtilAlg.getLocationNearPlayers(_spawns, GetPlayers(true), Host.GetPlayers(true));
if (loc != null)
return loc;
for (Player player : Host.GetPlayers(true)) //No allies existed spawned yet
//Spawn near enemies (used for SG)
if (Host.SpawnNearEnemies)
{ {
double playerDist = UtilMath.offsetSquared(player.getLocation(), loc); loc = UtilAlg.getLocationNearPlayers(_spawns, Host.GetPlayers(true), Host.GetPlayers(true));
if (loc != null)
if (closestPlayer == -1 || playerDist < closestPlayer) return loc;
closestPlayer = playerDist;
} }
//Spawn away from enemies
if (best == null || closestPlayer > bestDist) else
{ {
best = loc; loc = UtilAlg.getLocationAwayFromPlayers(_spawns, Host.GetPlayers(true));
bestDist = closestPlayer; if (loc != null)
return loc;
}
}
else
{
//Spawn near players
if (Host.SpawnNearEnemies)
{
Location loc = UtilAlg.getLocationAwayFromPlayers(_spawns, Host.GetPlayers(true));
if (loc != null)
return loc;
}
//Spawn away from players
else
{
Location loc = UtilAlg.getLocationNearPlayers(_spawns, Host.GetPlayers(true), Host.GetPlayers(true));
if (loc != null)
return loc;
} }
// if (closestPlayer > _spawnDistance * _spawnDistance)
// {
// valid.add(loc);
// }
} }
// if (valid.size() > 0)
// valid.get(UtilMath.r(valid.size()));
if (best != null)
return best;
return _spawns.get(UtilMath.r(_spawns.size())); return _spawns.get(UtilMath.r(_spawns.size()));
} }
@ -333,11 +348,6 @@ public class GameTeam
_spawns = spawns; _spawns = spawns;
} }
public void SetSpawnRequirement(int value)
{
_spawnDistance = value;
}
public void SetVisible(boolean b) public void SetVisible(boolean b)
{ {
_visible = b; _visible = b;
@ -348,6 +358,16 @@ public class GameTeam
return _visible; return _visible;
} }
public void setDisplayTag(boolean b)
{
_displayTag = b;
}
public boolean GetDisplaytag()
{
return _displayTag;
}
public void SetRespawnTime(double i) public void SetRespawnTime(double i)
{ {
_respawnTime = i; _respawnTime = i;
@ -390,6 +410,4 @@ public class GameTeam
return _places; return _places;
} }
} }

View File

@ -75,8 +75,6 @@ public class Evolution extends SoloGame
this.PrepareFreeze = false; this.PrepareFreeze = false;
this.SpawnDistanceRequirement = 16;
_scoreObj = Scoreboard.GetScoreboard().registerNewObjective("Evolutions", "dummy"); _scoreObj = Scoreboard.GetScoreboard().registerNewObjective("Evolutions", "dummy");
_scoreObj.setDisplaySlot(DisplaySlot.BELOW_NAME); _scoreObj.setDisplaySlot(DisplaySlot.BELOW_NAME);
} }

View File

@ -72,7 +72,6 @@ public class Quiver extends SoloGame
this.DamageSelf = false; this.DamageSelf = false;
this.DamageTeamSelf = true; this.DamageTeamSelf = true;
this.PrepareFreeze = false; this.PrepareFreeze = false;
this.SpawnDistanceRequirement = 16;
this.BlockBreakAllow.add(102); this.BlockBreakAllow.add(102);
this.BlockBreakAllow.add(20); this.BlockBreakAllow.add(20);

View File

@ -59,7 +59,6 @@ public class QuiverTeams extends TeamGame
this.DamageSelf = false; this.DamageSelf = false;
this.DamageTeamSelf = false; this.DamageTeamSelf = false;
this.PrepareFreeze = false; this.PrepareFreeze = false;
this.SpawnDistanceRequirement = 24;
this.BlockBreakAllow.add(102); this.BlockBreakAllow.add(102);
this.BlockBreakAllow.add(20); this.BlockBreakAllow.add(20);
this.BlockBreakAllow.add(18); this.BlockBreakAllow.add(18);

View File

@ -92,7 +92,7 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
public class Skywars extends SoloGame public abstract class Skywars extends Game
{ {
//./parse 19 30 56 //./parse 19 30 56
@ -128,24 +128,21 @@ public class Skywars extends SoloGame
private ChestLoot _middleBlock = new ChestLoot(); private ChestLoot _middleBlock = new ChestLoot();
@SuppressWarnings("unchecked") @SuppressWarnings("unchecked")
public Skywars(ArcadeManager manager) public Skywars(ArcadeManager manager, GameType type, String[] description)
{ {
super(manager, GameType.Skywars, new Kit[] super(manager, type, new Kit[]
{ {
new KitChicken(manager), new KitChicken(manager),
new KitMiner(manager), new KitMiner(manager),
new KitMadScientist(manager), new KitMadScientist(manager),
new KitDestructor(manager), new KitDestructor(manager),
}, new String[] }, description);
{
"Free for all battle in the sky!",
"Craft or loot gear for combat",
"Last player alive wins!"
});
PrepareFreeze = true; PrepareFreeze = true;
HideTeamSheep = true;
CompassEnabled = true; CompassEnabled = true;
StrictAntiHack = true; StrictAntiHack = true;
@ -159,7 +156,7 @@ public class Skywars extends SoloGame
WorldTimeSet = 0; WorldTimeSet = 0;
WorldBoundaryKill = false; WorldBoundaryKill = false;
SpawnDistanceRequirement = 48; SpawnNearAllies = true;
DamageSelf = true; DamageSelf = true;
DamageTeamSelf = true; DamageTeamSelf = true;
@ -1193,63 +1190,6 @@ public class Skywars extends SoloGame
_oreHider.BlockBreak(event); _oreHider.BlockBreak(event);
} }
@Override
@EventHandler
public void ScoreboardUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
if (GetTeamList().isEmpty())
return;
Scoreboard.Reset();
GameTeam team = GetTeamList().get(0);
Scoreboard.WriteBlank();
Scoreboard.Write(C.cYellow + C.Bold + "Players");
if (team.GetPlayers(true).size() > 4)
{
Scoreboard.Write("" + team.GetPlayers(true).size());
}
else
{
for (Player player : team.GetPlayers(true))
{
Scoreboard.Write(C.cWhite + player.getName());
}
}
if (IsLive())
{
Scoreboard.WriteBlank();
Scoreboard.Write(C.cYellow + C.Bold + "Time");
Scoreboard.Write(UtilTime.convertString(System.currentTimeMillis() - GetStateTime(), 0, TimeUnit.FIT));
Scoreboard.WriteBlank();
Scoreboard.Write((_tntGen.active() ? C.cGreen : C.cRed) + C.Bold + "TNT Spawn");
Scoreboard.Write(_tntGen.getScoreboardInfo());
Scoreboard.WriteBlank();
if (UtilTime.elapsed(GetStateTime(), _crumbleTime))
{
Scoreboard.Write(C.cRed + C.Bold + "Map Crumble");
Scoreboard.Write("Active");
}
else
{
Scoreboard.Write(C.cGreen + C.Bold + "Map Crumble");
Scoreboard.Write(UtilTime.convertString(_crumbleTime - (System.currentTimeMillis() - GetStateTime()), 0, TimeUnit.FIT));
}
}
Scoreboard.Draw();
}
@EventHandler @EventHandler
public void tntDamageAttribute(ExplosionPrimeEvent event) public void tntDamageAttribute(ExplosionPrimeEvent event)
{ {
@ -1367,4 +1307,15 @@ public class Skywars extends SoloGame
else else
return 12; return 12;
} }
public TNTGenerator getTnTGen()
{
return this._tntGen;
}
public long getCrumbleTime()
{
return this._crumbleTime;
}
} }

View File

@ -0,0 +1,173 @@
package nautilus.game.arcade.game.games.skywars;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilTime.TimeUnit;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.Game.GameState;
public class SoloSkywars extends Skywars
{
private GameTeam _players;
public SoloSkywars(ArcadeManager manager)
{
super(manager, GameType.Skywars,
new String[]
{
"Free for all battle in the sky!",
"Craft or loot gear for combat",
"Last player alive wins!"
});
this.DamageTeamSelf = true;
}
@EventHandler
public void CustomTeamGeneration(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Recruit)
return;
_players = GetTeamList().get(0);
_players.SetColor(ChatColor.YELLOW);
_players.SetName("Players");
_players.setDisplayName(C.cYellow + C.Bold + "Players");
}
@Override
@EventHandler
public void ScoreboardUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
if (GetTeamList().isEmpty())
return;
Scoreboard.Reset();
GameTeam team = GetTeamList().get(0);
Scoreboard.WriteBlank();
Scoreboard.Write(C.cYellow + C.Bold + "Players");
if (team.GetPlayers(true).size() > 4)
{
Scoreboard.Write("" + team.GetPlayers(true).size());
}
else
{
for (Player player : team.GetPlayers(true))
{
Scoreboard.Write(C.cWhite + player.getName());
}
}
if (IsLive())
{
Scoreboard.WriteBlank();
Scoreboard.Write(C.cYellow + C.Bold + "Time");
Scoreboard.Write(UtilTime.convertString(System.currentTimeMillis() - GetStateTime(), 0, TimeUnit.FIT));
Scoreboard.WriteBlank();
Scoreboard.Write((this.getTnTGen().active() ? C.cGreen : C.cRed) + C.Bold + "TNT Spawn");
Scoreboard.Write(this.getTnTGen().getScoreboardInfo());
Scoreboard.WriteBlank();
if (UtilTime.elapsed(GetStateTime(), this.getCrumbleTime()))
{
Scoreboard.Write(C.cRed + C.Bold + "Map Crumble");
Scoreboard.Write("Active");
}
else
{
Scoreboard.Write(C.cGreen + C.Bold + "Map Crumble");
Scoreboard.Write(UtilTime.convertString(this.getCrumbleTime() - (System.currentTimeMillis() - GetStateTime()), 0, TimeUnit.FIT));
}
}
Scoreboard.Draw();
}
@Override
public void EndCheck()
{
if (!IsLive())
return;
if (GetPlayers(true).size() <= 1)
{
ArrayList<Player> places = GetTeamList().get(0).GetPlacements(true);
//Announce
AnnounceEnd(places);
//Gems
if (places.size() >= 1)
AddGems(places.get(0), 20, "1st Place", false, false);
if (places.size() >= 2)
AddGems(places.get(1), 15, "2nd Place", false, false);
if (places.size() >= 3)
AddGems(places.get(2), 10, "3rd Place", false, false);
for (Player player : GetPlayers(false))
if (player.isOnline())
AddGems(player, 10, "Participation", false, false);
//End
SetState(GameState.End);
}
}
@Override
public List<Player> getWinners()
{
if (GetState().ordinal() >= GameState.End.ordinal())
{
List<Player> places = GetTeamList().get(0).GetPlacements(true);
if (places.isEmpty() || !places.get(0).isOnline())
return Arrays.asList();
else
return Arrays.asList(places.get(0));
}
else
return null;
}
@Override
public List<Player> getLosers()
{
List<Player> winners = getWinners();
if (winners == null)
return null;
List<Player> losers = GetTeamList().get(0).GetPlayers(false);
losers.removeAll(winners);
return losers;
}
}

View File

@ -0,0 +1,471 @@
package nautilus.game.arcade.game.games.skywars;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.NautHashMap;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilTime.TimeUnit;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.Game.GameState;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerQuitEvent;
public class TeamSkywars extends Skywars
{
private NautHashMap<Player, Player> _teamReqs = new NautHashMap<Player, Player>();
public TeamSkywars(ArcadeManager manager)
{
super(manager, GameType.SkywarsTeams,
new String[]
{
"Free for all battle in the sky!",
"Craft or loot gear for combat",
"Last team alive wins!"
});
this.FillTeamsInOrderToCount = 2;
this.SpawnNearAllies = true;
this.DamageTeamSelf = false;
}
@EventHandler
public void CustomTeamGeneration(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Recruit)
return;
ArrayList<Location> initialSpawns = this.GetTeamList().get(0).GetSpawns();
this.GetTeamList().clear();
ArrayList<Location> spawns = new ArrayList<Location>();
TeamColors color = TeamColors.DARK_AQUA;
//Create 1 Team for each Spawn
int i = 0;
for(Location location : initialSpawns)
{
i++;
spawns.add(location);
addRelativeSpawns(spawns, location);
//Got Spawns
color = getNextColor(color);
int e = 0;
for(GameTeam teams : GetTeamList())
{
if(teams.GetColor() == color.getColor())
{
e++;
if(getColorName(color.getColor()).length <= e)
{
e = 0;
}
}
}
GameTeam team = new GameTeam(this, getColorName(color.getColor())[e], color.getColor(), spawns, true);
team.SetVisible(true);
GetTeamList().add(team);
}
}
private void addRelativeSpawns(ArrayList<Location> spawns, Location location)
{
//Gather Extra Spawns
for(int x = -1; x <= 1; x++)
{
for(int z = -1; z <= 1; z++)
{
if(x != 0 && z != 0)
{
Location newSpawn = location.clone().add(x, 0, z);
//Search Downward for Solid
while (UtilBlock.airFoliage(newSpawn.getBlock().getRelative(BlockFace.DOWN)) && newSpawn.getY() > location.getY()-5)
{
newSpawn.subtract(0, 1, 0);
}
//Move Up out of Solid
while (!UtilBlock.airFoliage(newSpawn.getBlock()) && newSpawn.getY() < location.getY()+5)
{
newSpawn.add(0, 1, 0);
}
//On Solid, with 2 Air Above
if (UtilBlock.airFoliage(newSpawn.getBlock()) &&
UtilBlock.airFoliage(newSpawn.getBlock().getRelative(BlockFace.UP)) &&
!UtilBlock.airFoliage(newSpawn.getBlock().getRelative(BlockFace.DOWN)))
{
spawns.add(newSpawn);
}
}
}
}
}
private enum TeamColors
{
YELLOW(ChatColor.YELLOW, new String[]{"Bananna", "Sunshine", "Custard", "Sponge", "Star", "Giraffe", "Lego", "Light"}),
GREEN(ChatColor.GREEN, new String[]{"Creepers", "Alien", "Seaweed", "Emerald", "Grinch", "Shrub", "Snake", "Leaf"}),
AQUA(ChatColor.AQUA, new String[]{"Diamond", "Ice", "Pool", "Kraken", "Aquatic", "Ocean"}),
RED(ChatColor.RED, new String[]{"Heart", "Tomato", "Ruby", "Jam", "Rose", "Apple", "TNT"}),
GOLD(ChatColor.GOLD, new String[]{"Mango", "Foxes", "Sunset", "Nuggets", "Lion", "Desert", "Gapple"}),
LIGHT_PURPLE(ChatColor.LIGHT_PURPLE, new String[]{"Dream", "Cupcake", "Cake", "Candy", "Unicorn"}),
DARK_BLUE(ChatColor.DARK_BLUE, new String[]{"Squid", "Lapis", "Sharks", "Galaxy", "Empoleon"}),
DARK_RED(ChatColor.DARK_RED, new String[]{"Rose", "Apple", "Twizzler", "Rocket", "Blood"}),
WHITE(ChatColor.WHITE, new String[]{"Ghosts", "Spookies", "Popcorn", "Seagull", "Rice", "Snowman", "Artic"}),
BLUE(ChatColor.BLUE, new String[]{"Sky", "Whale", "Lake", "Birds", "Bluebird", "Piplup"}),
DARK_GREEN(ChatColor.DARK_GREEN, new String[]{"Forest", "Zombies", "Cactus", "Slime", "Toxic", "Poison"}),
DARK_PURPLE(ChatColor.DARK_PURPLE, new String[]{"Amethyst", "Slugs", "Grape", "Witch", "Magic", "Zula"}),
DARK_AQUA(ChatColor.DARK_AQUA, new String[]{"Snorlax", "Aquatic", "Clam", "Fish"});
private ChatColor color;
private String[] names;
private TeamColors(ChatColor color, String[] names)
{
this.color = color;
this.names = names;
}
public ChatColor getColor()
{
return color;
}
public String[] getNames()
{
return names;
}
}
private String[] getColorName(ChatColor color)
{
for(TeamColors colors : TeamColors.values())
{
if(colors.getColor() == color)
{
return colors.getNames();
}
}
return null;
}
private TeamColors getNextColor(TeamColors color)
{
for(TeamColors colors : TeamColors.values()) {
if(colors.ordinal() == color.ordinal() + 1)
{
return colors;
}
}
return TeamColors.YELLOW;
}
@Override
@EventHandler
public void ScoreboardUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
if (GetTeamList().isEmpty())
return;
Scoreboard.Reset();
Scoreboard.WriteBlank();
Scoreboard.Write(C.cYellow + C.Bold + "Teams");
ArrayList<GameTeam> alive = new ArrayList<GameTeam>();
for (GameTeam team : GetTeamList())
{
if (team.IsTeamAlive())
alive.add(team);
}
if (GetPlayers(true).size() <= 4)
{
for (GameTeam team : GetTeamList())
{
for (Player player : team.GetPlayers(true))
{
Scoreboard.Write(team.GetColor() + player.getName());
}
}
}
else if (alive.size() <= 4)
{
for (GameTeam team : alive)
{
Scoreboard.Write(C.cWhite + team.GetPlayers(true).size() + " " + team.GetColor() + team.GetName());
}
}
else
{
Scoreboard.Write(C.cWhite + alive.size() + " Alive");
}
if (IsLive())
{
Scoreboard.WriteBlank();
Scoreboard.Write(C.cYellow + C.Bold + "Time");
Scoreboard.Write(UtilTime.convertString(System.currentTimeMillis() - GetStateTime(), 0, TimeUnit.FIT));
Scoreboard.WriteBlank();
Scoreboard.Write((this.getTnTGen().active() ? C.cGreen : C.cRed) + C.Bold + "TNT Spawn");
Scoreboard.Write(this.getTnTGen().getScoreboardInfo());
Scoreboard.WriteBlank();
if (UtilTime.elapsed(GetStateTime(), this.getCrumbleTime()))
{
Scoreboard.Write(C.cRed + C.Bold + "Map Crumble");
Scoreboard.Write("Active");
}
else
{
Scoreboard.Write(C.cGreen + C.Bold + "Map Crumble");
Scoreboard.Write(UtilTime.convertString(this.getCrumbleTime() - (System.currentTimeMillis() - GetStateTime()), 0, TimeUnit.FIT));
}
}
Scoreboard.Draw();
}
@Override
public void EndCheck()
{
if (!IsLive())
return;
ArrayList<GameTeam> teamsAlive = new ArrayList<GameTeam>();
for (GameTeam team : this.GetTeamList())
if (team.GetPlayers(true).size() > 0)
teamsAlive.add(team);
if (teamsAlive.size() <= 1)
{
//Announce
if (teamsAlive.size() > 0)
AnnounceEnd(teamsAlive.get(0));
for (GameTeam team : GetTeamList())
{
if (WinnerTeam != null && team.equals(WinnerTeam))
{
for (Player player : team.GetPlayers(false))
AddGems(player, 10, "Winning Team", false, false);
}
for (Player player : team.GetPlayers(false))
if (player.isOnline())
AddGems(player, 10, "Participation", false, false);
}
//End
SetState(GameState.End);
}
}
@Override
public List<Player> getWinners()
{
if (WinnerTeam == null)
return null;
return WinnerTeam.GetPlayers(false);
}
@Override
public List<Player> getLosers()
{
if (WinnerTeam == null)
return null;
List<Player> players = new ArrayList<>();
for (GameTeam team : GetTeamList())
{
if (team != WinnerTeam)
players.addAll(team.GetPlayers(false));
}
return players;
}
@Override
public boolean CanJoinTeam(GameTeam team)
{
return team.GetSize() < 2;
}
@EventHandler(priority = EventPriority.HIGH)
public void teamSelectInteract(PlayerInteractEntityEvent event)
{
if (GetState() != GameState.Recruit)
return;
if (event.getRightClicked() == null)
return;
if (!(event.getRightClicked() instanceof Player))
return;
Player player = event.getPlayer();
//Observer
if (Manager.IsObserver(player))
{
UtilPlayer.message(player, F.main("Game", "Spectators cannot partake in games."));
return;
}
selectTeamMate(player, (Player)event.getRightClicked());
}
@EventHandler
public void teamSelectCommand(PlayerCommandPreprocessEvent event)
{
if (GetState() != GameState.Recruit)
return;
if (!event.getMessage().toLowerCase().startsWith("/team "))
return;
event.setCancelled(true);
Player target = UtilPlayer.searchOnline(event.getPlayer(), event.getMessage().split(" ")[1], true);
if (target == null)
return;
//Observer
if (Manager.IsObserver(event.getPlayer()))
{
UtilPlayer.message(event.getPlayer(), F.main("Game", "Spectators cannot partake in games."));
return;
}
if (event.getPlayer().equals(target))
return;
selectTeamMate(event.getPlayer(), target);
}
public void selectTeamMate(Player player, Player ally)
{
//Accept Invite
if (_teamReqs.containsKey(ally) && _teamReqs.get(ally).equals(player))
{
//Remove Prefs
_teamReqs.remove(player);
_teamReqs.remove(ally);
//Inform
UtilPlayer.message(player, F.main("Game", "You accepted " + ally.getName() + "'s Team Request!"));
UtilPlayer.message(ally, F.main("Game", player.getName() + " accepted your Team Request!"));
//Leave Old Teams
if (GetTeam(player) != null)
GetTeam(player).DisbandTeam();
if (GetTeam(ally) != null)
GetTeam(ally).DisbandTeam();
//Get Team
GameTeam team = getEmptyTeam();
if (team == null)
return;
//Join Team
SetPlayerTeam(player, team, true);
SetPlayerTeam(ally, team, true);
}
//Send Invite
else
{
//Already on Team with Target
if (GetTeam(player) != null)
if (GetTeam(player).HasPlayer(ally))
return;
//Inform Player
UtilPlayer.message(player, F.main("Game", "You sent a Team Request to " + ally.getName() + "!"));
//Inform Target
if (Recharge.Instance.use(player, "Team Req " + ally.getName(), 2000, false, false))
{
UtilPlayer.message(ally, F.main("Game", player.getName() + " sent you a Team Request!"));
UtilPlayer.message(ally, F.main("Game", "Type " + F.elem("/team " + player.getName()) + " to accept!"));
}
//Add Pref
_teamReqs.put(player, ally);
}
}
@EventHandler
public void teamQuit(PlayerQuitEvent event)
{
if (GetState() != GameState.Recruit)
return;
Player player = event.getPlayer();
if (GetTeam(player) != null)
GetTeam(player).DisbandTeam();
Iterator<Player> teamIter = _teamReqs.keySet().iterator();
while (teamIter.hasNext())
{
Player sender = teamIter.next();
if (sender.equals(player) || _teamReqs.get(sender).equals(player))
teamIter.remove();
}
}
public GameTeam getEmptyTeam()
{
for (GameTeam team : GetTeamList())
{
if (team.GetPlayers(false).isEmpty())
return team;
}
return null;
}
}

View File

@ -0,0 +1,157 @@
package nautilus.game.arcade.game.games.smash;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import mineplex.core.common.util.C;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.Game.GameState;
public class SoloSuperSmash extends SuperSmash
{
private GameTeam _players;
public SoloSuperSmash(ArcadeManager manager)
{
super(manager, GameType.Smash, new String[]
{
"Each player has 3 respawns",
"Attack to restore hunger!",
"Last player alive wins!"
});
this.DamageTeamSelf = true;
}
@EventHandler
public void CustomTeamGeneration(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Recruit)
return;
_players = GetTeamList().get(0);
_players.SetColor(ChatColor.YELLOW);
_players.SetName("Players");
_players.setDisplayName(C.cYellow + C.Bold + "Players");
}
@Override
@EventHandler
public void ScoreboardUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
//Wipe Last
Scoreboard.Reset();
if (GetPlayers(true).size() > 14)
{
Scoreboard.WriteBlank();
Scoreboard.Write(C.cGreen + "Players Alive");
Scoreboard.Write(GetPlayers(true).size() + " ");
Scoreboard.WriteBlank();
Scoreboard.Write(C.cRed + "Players Dead");
Scoreboard.Write((GetPlayers(false).size() - GetPlayers(true).size()) + " ");
}
else
{
Scoreboard.WriteBlank();
//Write New
for (Player player : GetPlayers(true))
{
int lives = GetLives(player);
String out;
if (lives >= 4) out = C.cGreen + player.getName();
else if (lives == 3) out = C.cYellow + player.getName();
else if (lives == 2) out = C.cGold + player.getName();
else if (lives == 1) out = C.cRed + player.getName();
else if (lives == 0) out = C.cRed + player.getName();
else
continue;
Scoreboard.WriteOrdered("Lives", out, lives, true);
}
}
Scoreboard.Draw();
}
@Override
public void EndCheck()
{
if (!IsLive())
return;
if (GetPlayers(true).size() <= 1)
{
ArrayList<Player> places = GetTeamList().get(0).GetPlacements(true);
//Announce
AnnounceEnd(places);
//Gems
if (places.size() >= 1)
AddGems(places.get(0), 20, "1st Place", false, false);
if (places.size() >= 2)
AddGems(places.get(1), 15, "2nd Place", false, false);
if (places.size() >= 3)
AddGems(places.get(2), 10, "3rd Place", false, false);
for (Player player : GetPlayers(false))
if (player.isOnline())
AddGems(player, 10, "Participation", false, false);
//End
SetState(GameState.End);
}
}
@Override
public List<Player> getWinners()
{
if (GetState().ordinal() >= GameState.End.ordinal())
{
List<Player> places = GetTeamList().get(0).GetPlacements(true);
if (places.isEmpty() || !places.get(0).isOnline())
return Arrays.asList();
else
return Arrays.asList(places.get(0));
}
else
return null;
}
@Override
public List<Player> getLosers()
{
List<Player> winners = getWinners();
if (winners == null)
return null;
List<Player> losers = GetTeamList().get(0).GetPlayers(false);
losers.removeAll(winners);
return losers;
}
}

View File

@ -1,40 +1,16 @@
package nautilus.game.arcade.game.games.smash; package nautilus.game.arcade.game.games.smash;
import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import org.bukkit.ChatColor;
import org.bukkit.FireworkEffect.Type;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.EnderCrystal;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.BlockFadeEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilAlg; import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilFirework; import mineplex.core.common.util.UtilFirework;
import mineplex.core.common.util.UtilInv; import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilMath; import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.common.util.UtilTime;
import mineplex.core.data.BlockData; import mineplex.core.data.BlockData;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.recharge.Recharge; import mineplex.core.recharge.Recharge;
@ -45,19 +21,57 @@ import nautilus.game.arcade.ArcadeFormat;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType; import nautilus.game.arcade.GameType;
import nautilus.game.arcade.events.GameStateChangeEvent; import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.GameTeam; import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.SoloGame;
import nautilus.game.arcade.game.GameTeam.PlayerState; import nautilus.game.arcade.game.GameTeam.PlayerState;
import nautilus.game.arcade.game.games.smash.kits.*; import nautilus.game.arcade.game.games.smash.kits.KitBlaze;
import nautilus.game.arcade.game.games.smash.kits.KitChicken;
import nautilus.game.arcade.game.games.smash.kits.KitCreeper;
import nautilus.game.arcade.game.games.smash.kits.KitEnderman;
import nautilus.game.arcade.game.games.smash.kits.KitGolem;
import nautilus.game.arcade.game.games.smash.kits.KitMagmaCube;
import nautilus.game.arcade.game.games.smash.kits.KitPig;
import nautilus.game.arcade.game.games.smash.kits.KitSheep;
import nautilus.game.arcade.game.games.smash.kits.KitSkeletalHorse;
import nautilus.game.arcade.game.games.smash.kits.KitSkeleton;
import nautilus.game.arcade.game.games.smash.kits.KitSkySquid;
import nautilus.game.arcade.game.games.smash.kits.KitSlime;
import nautilus.game.arcade.game.games.smash.kits.KitSnowman;
import nautilus.game.arcade.game.games.smash.kits.KitSpider;
import nautilus.game.arcade.game.games.smash.kits.KitWitch;
import nautilus.game.arcade.game.games.smash.kits.KitWitherSkeleton;
import nautilus.game.arcade.game.games.smash.kits.KitWolf;
import nautilus.game.arcade.game.games.smash.kits.KitZombie;
import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.SmashKit; import nautilus.game.arcade.kit.SmashKit;
import nautilus.game.arcade.stats.KillFastStatTracker;
import nautilus.game.arcade.stats.FreeKitWinStatTracker; import nautilus.game.arcade.stats.FreeKitWinStatTracker;
import nautilus.game.arcade.stats.KillFastStatTracker;
import nautilus.game.arcade.stats.OneVThreeStatTracker; import nautilus.game.arcade.stats.OneVThreeStatTracker;
import nautilus.game.arcade.stats.RecoveryMasterStatTracker; import nautilus.game.arcade.stats.RecoveryMasterStatTracker;
import nautilus.game.arcade.stats.WinWithoutDyingStatTracker; import nautilus.game.arcade.stats.WinWithoutDyingStatTracker;
public class SuperSmash extends SoloGame import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Color;
import org.bukkit.FireworkEffect.Type;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.EnderCrystal;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.BlockFadeEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerInteractEvent;
public abstract class SuperSmash extends Game
{ {
private HashMap<Player, Integer> _lives = new HashMap<Player, Integer>(); private HashMap<Player, Integer> _lives = new HashMap<Player, Integer>();
@ -68,9 +82,9 @@ public class SuperSmash extends SoloGame
private HashSet<BlockData> _restoreBlock = new HashSet<BlockData>(); private HashSet<BlockData> _restoreBlock = new HashSet<BlockData>();
public SuperSmash(ArcadeManager manager) public SuperSmash(ArcadeManager manager, GameType type, String[] description)
{ {
super(manager, GameType.Smash, super(manager, type,
new Kit[] new Kit[]
{ {
@ -98,31 +112,25 @@ public class SuperSmash extends SoloGame
new KitSheep(manager) new KitSheep(manager)
}, },description);
new String[]
{
"Each player has 3 respawns",
"Attack to restore hunger!",
"Last player alive wins!"
});
this.DeathOut = false; this.DeathOut = false;
this.DamageTeamSelf = true;
this.CompassEnabled = true; this.CompassEnabled = true;
this.DeathSpectateSecs = 4; this.DeathSpectateSecs = 4;
this.SpawnDistanceRequirement = 32; this.SpawnNearAllies = true;
this.WorldWaterDamage = 1000; this.WorldWaterDamage = 1000;
this.HideTeamSheep = true;
this.ReplaceTeamsWithKits = true;
// Add stat table here // Add stat table here
// Example // Example
//Manager.GetStatsManager().addTable("SuperSmashMobStats", "Kills", "Deaths", "Wins", "Losses"); // Manager.GetStatsManager().addTable("SuperSmashMobStats", "Kills", "Deaths", "Wins", "Losses");
registerStatTrackers( registerStatTrackers(
new WinWithoutDyingStatTracker(this, "MLGPro"), new WinWithoutDyingStatTracker(this, "MLGPro"),
@ -154,7 +162,7 @@ public class SuperSmash extends SoloGame
} }
} }
private int GetLives(Player player) public int GetLives(Player player)
{ {
if (!_lives.containsKey(player)) if (!_lives.containsKey(player))
return 0; return 0;
@ -165,7 +173,7 @@ public class SuperSmash extends SoloGame
return _lives.get(player); return _lives.get(player);
} }
private boolean LoseLife(Player player) public boolean LoseLife(Player player)
{ {
int lives = GetLives(player) - 1; int lives = GetLives(player) - 1;
@ -188,51 +196,6 @@ public class SuperSmash extends SoloGame
} }
} }
@Override
@EventHandler
public void ScoreboardUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
//Wipe Last
Scoreboard.Reset();
if (GetPlayers(true).size() > 14)
{
Scoreboard.WriteBlank();
Scoreboard.Write(C.cGreen + "Players Alive");
Scoreboard.Write(GetPlayers(true).size() + " ");
Scoreboard.WriteBlank();
Scoreboard.Write(C.cRed + "Players Dead");
Scoreboard.Write((GetPlayers(false).size() - GetPlayers(true).size()) + " ");
}
else
{
Scoreboard.WriteBlank();
//Write New
for (Player player : GetPlayers(true))
{
int lives = GetLives(player);
String out;
if (lives >= 4) out = C.cGreen + player.getName();
else if (lives == 3) out = C.cYellow + player.getName();
else if (lives == 2) out = C.cGold + player.getName();
else if (lives == 1) out = C.cRed + player.getName();
else if (lives == 0) out = C.cRed + player.getName();
else
continue;
Scoreboard.WriteOrdered("Lives", out, lives, true);
}
}
Scoreboard.Draw();
}
@EventHandler @EventHandler
public void powerupSpawn(UpdateEvent event) public void powerupSpawn(UpdateEvent event)
{ {
@ -535,4 +498,5 @@ public class SuperSmash extends SoloGame
{ {
return "Deathmatch"; return "Deathmatch";
} }
} }

View File

@ -1,377 +0,0 @@
package nautilus.game.arcade.game.games.smash;
import java.util.HashMap;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.BlockFadeEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import nautilus.game.arcade.ArcadeFormat;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.GameTeam.PlayerState;
import nautilus.game.arcade.game.TeamGame;
import nautilus.game.arcade.game.games.smash.kits.*;
import nautilus.game.arcade.kit.Kit;
public class SuperSmashTeam extends TeamGame
{
private HashMap<Player, Integer> _lives = new HashMap<Player, Integer>();
public SuperSmashTeam(ArcadeManager manager)
{
super(manager, GameType.SmashTeams,
new Kit[]
{
new KitSkeleton(manager),
new KitGolem(manager),
new KitSpider(manager),
new KitSlime(manager),
new KitCreeper(manager),
new KitEnderman(manager),
new KitSnowman(manager),
new KitWolf(manager),
new KitBlaze(manager),
new KitWitch(manager),
new KitChicken(manager),
new KitSkeletalHorse(manager),
new KitPig(manager),
new KitSkySquid(manager),
new KitWitherSkeleton(manager),
new KitMagmaCube(manager),
new KitSheep(manager)
},
new String[]
{
"Each player has 3 respawns",
"Attack to restore hunger!",
"Last player alive wins!"
});
this.DeathOut = false;
this.DamageTeamSelf = false;
this.CompassEnabled = true;
this.SpawnDistanceRequirement = 16;
this.TeamArmorHotbar = true;
}
@EventHandler(priority = EventPriority.HIGH)
public void GameStateChange(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Prepare)
return;
for (Player player : GetPlayers(true))
_lives.put(player, 4);
}
@EventHandler
public void PlayerOut(PlayerDeathEvent event)
{
if (!LoseLife(event.getEntity()))
{
this.SetPlayerState(event.getEntity(), PlayerState.OUT);
}
}
private int GetLives(Player player)
{
if (!_lives.containsKey(player))
return 0;
if (!IsAlive(player))
return 0;
return _lives.get(player);
}
private boolean LoseLife(Player player)
{
int lives = GetLives(player) - 1;
if (lives > 0)
{
UtilPlayer.message(player, C.cRed + C.Bold + "You have died!");
UtilPlayer.message(player, C.cRed + C.Bold + "You have " + lives + " lives left!");
player.playSound(player.getLocation(), Sound.NOTE_BASS_GUITAR, 2f, 0.5f);
_lives.put(player, lives);
return true;
}
else
{
UtilPlayer.message(player, C.cRed + C.Bold + "You are out of the game!");
player.playSound(player.getLocation(), Sound.EXPLODE, 2f, 1f);
return false;
}
}
@Override
@EventHandler
public void ScoreboardUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
//Wipe Last
Scoreboard.Reset();
if (GetPlayers(true).size() > 14)
{
for (GameTeam team : this.GetTeamList())
{
Scoreboard.WriteBlank();
Scoreboard.Write(team.GetFormattedName());
int lives = 0;
for (Player player : team.GetPlayers(true))
lives += GetLives(player);
Scoreboard.Write(team.GetColor() + "" + lives + " Lives");
}
}
else
{
Scoreboard.WriteBlank();
//Write New
for (Player player : GetPlayers(true))
{
int lives = GetLives(player);
if (lives <= 0)
continue;
Scoreboard.WriteOrdered("Lives", GetTeam(player).GetColor() + player.getName(), lives, true);
}
}
Scoreboard.Draw();
}
@EventHandler(priority = EventPriority.LOWEST)
public void FallDamage(CustomDamageEvent event)
{
if (event.IsCancelled())
return;
if (event.GetCause() == DamageCause.FALL)
event.SetCancelled("No Fall Damage");
}
@EventHandler(priority = EventPriority.HIGH)
public void Knockback(CustomDamageEvent event)
{
if (event.IsCancelled())
return;
if (event.GetDamageePlayer() != null)
event.AddKnockback("Smash Knockback", 1 + 0.1 * (20 - event.GetDamageePlayer().getHealth()));
}
@EventHandler(priority = EventPriority.HIGH)
public void ArenaWalls(CustomDamageEvent event)
{
if (event.IsCancelled())
return;
if (event.GetCause() == DamageCause.VOID || event.GetCause() == DamageCause.LAVA)
{
event.GetDamageeEntity().eject();
event.GetDamageeEntity().leaveVehicle();
event.AddMod("Smash", "Super Smash Mobs", 5000, false);
}
}
@EventHandler
public void HealthChange(EntityRegainHealthEvent event)
{
if (event.getRegainReason() == RegainReason.SATIATED)
event.setCancelled(true);
}
@EventHandler(priority = EventPriority.MONITOR)
public void EntityDeath(EntityDeathEvent event)
{
event.getDrops().clear();
}
@Override
public void SetKit(Player player, Kit kit, boolean announce)
{
GameTeam team = GetTeam(player);
if (team != null)
{
if (!team.KitAllowed(kit))
{
player.playSound(player.getLocation(), Sound.NOTE_BASS, 2f, 0.5f);
UtilPlayer.message(player, F.main("Kit", F.elem(team.GetFormattedName()) + " cannot use " + F.elem(kit.GetFormattedName() + " Kit") + "."));
return;
}
}
_playerKit.put(player, kit);
if (announce)
{
player.playSound(player.getLocation(), Sound.ORB_PICKUP, 2f, 1f);
UtilPlayer.message(player, F.main("Kit", "You equipped " + F.elem(kit.GetFormattedName() + " Kit") + "."));
kit.ApplyKit(player);
UtilInv.Update(player);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void AbilityDescription(PlayerInteractEvent event)
{
if (event.isCancelled())
return;
Player player = event.getPlayer();
if (player.getItemInHand() == null)
return;
if (player.getItemInHand().getItemMeta() == null)
return;
if (player.getItemInHand().getItemMeta().getDisplayName() == null)
return;
if (player.getItemInHand().getItemMeta().getLore() == null)
return;
if (Manager.GetGame() == null || Manager.GetGame().GetState() != GameState.Recruit)
return;
for (int i=player.getItemInHand().getItemMeta().getLore().size() ; i<=7 ; i++)
UtilPlayer.message(player, " ");
UtilPlayer.message(player, ArcadeFormat.Line);
UtilPlayer.message(player, "§aAbility - §f§l" + player.getItemInHand().getItemMeta().getDisplayName());
//Perk Descs
for (String line : player.getItemInHand().getItemMeta().getLore())
{
UtilPlayer.message(player, line);
}
UtilPlayer.message(player, ArcadeFormat.Line);
player.playSound(player.getLocation(), Sound.NOTE_PLING, 1f, 2f);
event.setCancelled(true);
}
@Override
public double GetKillsGems(Player killer, Player killed, boolean assist)
{
return 4;
}
@EventHandler
public void BlockFade(BlockFadeEvent event)
{
event.setCancelled(true);
}
private int hungerTick = 0;
@EventHandler
public void Hunger(UpdateEvent event)
{
if (event.getType() != UpdateType.SEC)
return;
if (!IsLive())
return;
hungerTick = (hungerTick + 1)%6;
for (Player player : GetPlayers(true))
{
player.setSaturation(3f);
player.setExhaustion(0f);
if (player.getFoodLevel() <= 0)
{
Manager.GetDamage().NewDamageEvent(player, null, null,
DamageCause.STARVATION, 1, false, true, false,
"Starvation", GetName());
UtilPlayer.message(player, F.main("Game", "Attack other players to restore hunger!"));
}
if (hungerTick == 0)
UtilPlayer.hunger(player, -1);
}
}
@EventHandler(priority = EventPriority.MONITOR)
public void HungerRestore(CustomDamageEvent event)
{
if (event.IsCancelled())
return;
if (event.GetDamagerPlayer(true) == null)
return;
if (event.GetDamageePlayer() == null)
return;
if (GetTeam(event.GetDamageePlayer()) == null)
return;
Player damager = event.GetDamagerPlayer(true);
if (damager == null)
return;
if (GetTeam(damager) == null)
return;
if (GetTeam(damager).equals(GetTeam(event.GetDamageePlayer())))
return;
if (!Recharge.Instance.use(damager, "Hunger Restore", 250, false, false))
return;
int amount = Math.max(1, (int)(event.GetDamage()/2));
UtilPlayer.hunger(damager, amount);
}
}

View File

@ -0,0 +1,416 @@
package nautilus.game.arcade.game.games.smash;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.NautHashMap;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.GameTeam;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerQuitEvent;
public class TeamSuperSmash extends SuperSmash
{
public boolean ForceTeamSize = true;
public int PlayersPerTeam = 2;
public int TeamCount = 0;
private NautHashMap<Player, Player> _teamReqs = new NautHashMap<Player, Player>();
public TeamSuperSmash(ArcadeManager manager)
{
super(manager, GameType.SmashTeams,
new String[]
{
"Each player has 3 respawns",
"Attack to restore hunger!",
"Last team alive wins!"
});
this.PlayersPerTeam = 2;
this.FillTeamsInOrderToCount = 2;
this.SpawnNearAllies = true;
this.DamageTeamSelf = false;
}
@Override
@EventHandler
public void ScoreboardUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
ArrayList<GameTeam> alive = new ArrayList<GameTeam>();
for (GameTeam team : GetTeamList())
{
if (team.IsTeamAlive())
alive.add(team);
}
//Wipe Last
Scoreboard.Reset();
Scoreboard.WriteBlank();
if (GetPlayers(true).size() < 16)
{
for (GameTeam team : GetTeamList())
{
for (Player player : team.GetPlayers(true))
{
int lives = GetLives(player);
Scoreboard.Write(C.cWhite + lives + " " + team.GetColor() + player.getName());
}
}
}
else if (alive.size() < 16)
{
for (GameTeam team : alive)
{
int lives = 0;
for (Player player : team.GetPlayers(true))
{
lives += GetLives(player);
}
Scoreboard.Write(C.cWhite + lives + " " + team.GetColor() + team.GetName());
}
}
else
{
Scoreboard.Write(C.cYellow + C.Bold + "Teams Alive");
Scoreboard.Write(C.cWhite + alive.size());
}
Scoreboard.Draw();
}
@EventHandler
public void CustomTeamGeneration(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Recruit)
return;
ArrayList<Location> spawns = this.GetTeamList().get(0).GetSpawns();
this.GetTeamList().clear();
TeamColors color = TeamColors.DARK_AQUA;
if(!this.ForceTeamSize)
{
for(int i = 1; i <= this.TeamCount; i++)
{
color = getNextColor(color);
GameTeam team = new GameTeam(this, String.valueOf(i), color.getColor(), spawns);
team.SetVisible(true);
GetTeamList().add(team);
}
}
else
{
for(int i = 1; i <= Manager.GetPlayerFull() / this.PlayersPerTeam; i++)
{
color = getNextColor(color);
int e = 0;
for(GameTeam teams : GetTeamList())
{
if(teams.GetColor() == color.getColor())
{
e++;
if(getColorName(color.getColor()).length <= e)
{
e = 0;
}
}
}
GameTeam team = new GameTeam(this, getColorName(color.getColor())[e], color.getColor(), spawns, true);
team.SetVisible(true);
GetTeamList().add(team);
}
}
}
private enum TeamColors
{
YELLOW(ChatColor.YELLOW, new String[]{"Bananna", "Sunshine", "Custard", "Sponge", "Star", "Giraffe", "Lego", "Light"}),
GREEN(ChatColor.GREEN, new String[]{"Creepers", "Alien", "Seaweed", "Emerald", "Grinch", "Shrub", "Snake", "Leaf"}),
AQUA(ChatColor.AQUA, new String[]{"Diamond", "Ice", "Pool", "Kraken", "Aquatic", "Ocean"}),
RED(ChatColor.RED, new String[]{"Heart", "Tomato", "Ruby", "Jam", "Rose", "Apple", "TNT"}),
GOLD(ChatColor.GOLD, new String[]{"Mango", "Foxes", "Sunset", "Nuggets", "Lion", "Desert", "Gapple"}),
LIGHT_PURPLE(ChatColor.LIGHT_PURPLE, new String[]{"Dream", "Cupcake", "Cake", "Candy", "Unicorn"}),
DARK_BLUE(ChatColor.DARK_BLUE, new String[]{"Squid", "Lapis", "Sharks", "Galaxy", "Empoleon"}),
DARK_RED(ChatColor.DARK_RED, new String[]{"Rose", "Apple", "Twizzler", "Rocket", "Blood"}),
WHITE(ChatColor.WHITE, new String[]{"Ghosts", "Spookies", "Popcorn", "Seagull", "Rice", "Snowman", "Artic"}),
BLUE(ChatColor.BLUE, new String[]{"Sky", "Whale", "Lake", "Birds", "Bluebird", "Piplup"}),
DARK_GREEN(ChatColor.DARK_GREEN, new String[]{"Forest", "Zombies", "Cactus", "Slime", "Toxic", "Poison"}),
DARK_PURPLE(ChatColor.DARK_PURPLE, new String[]{"Amethyst", "Slugs", "Grape", "Witch", "Magic", "Zula"}),
DARK_AQUA(ChatColor.DARK_AQUA, new String[]{"Snorlax", "Aquatic", "Clam", "Fish"});
private ChatColor color;
private String[] names;
private TeamColors(ChatColor color, String[] names)
{
this.color = color;
this.names = names;
}
public ChatColor getColor()
{
return color;
}
public String[] getNames()
{
return names;
}
}
private String[] getColorName(ChatColor color)
{
for(TeamColors colors : TeamColors.values())
{
if(colors.getColor() == color)
{
return colors.getNames();
}
}
return null;
}
private TeamColors getNextColor(TeamColors color)
{
for(TeamColors colors : TeamColors.values()) {
if(colors.ordinal() == color.ordinal() + 1)
{
return colors;
}
}
return TeamColors.YELLOW;
}
@Override
public void EndCheck()
{
if (!IsLive())
return;
ArrayList<GameTeam> teamsAlive = new ArrayList<GameTeam>();
for (GameTeam team : this.GetTeamList())
if (team.GetPlayers(true).size() > 0)
teamsAlive.add(team);
if (teamsAlive.size() <= 1)
{
//Announce
if (teamsAlive.size() > 0)
AnnounceEnd(teamsAlive.get(0));
for (GameTeam team : GetTeamList())
{
if (WinnerTeam != null && team.equals(WinnerTeam))
{
for (Player player : team.GetPlayers(false))
AddGems(player, 10, "Winning Team", false, false);
}
for (Player player : team.GetPlayers(false))
if (player.isOnline())
AddGems(player, 10, "Participation", false, false);
}
//End
SetState(GameState.End);
}
}
@Override
public List<Player> getWinners()
{
if (WinnerTeam == null)
return null;
return WinnerTeam.GetPlayers(false);
}
@Override
public List<Player> getLosers()
{
if (WinnerTeam == null)
return null;
List<Player> players = new ArrayList<>();
for (GameTeam team : GetTeamList())
{
if (team != WinnerTeam)
players.addAll(team.GetPlayers(false));
}
return players;
}
@Override
public boolean CanJoinTeam(GameTeam team)
{
return team.GetSize() < PlayersPerTeam;
}
@EventHandler(priority = EventPriority.HIGH)
public void teamSelectInteract(PlayerInteractEntityEvent event)
{
if (GetState() != GameState.Recruit)
return;
if (event.getRightClicked() == null)
return;
if (!(event.getRightClicked() instanceof Player))
return;
Player player = event.getPlayer();
//Observer
if (Manager.IsObserver(player))
{
UtilPlayer.message(player, F.main("Game", "Spectators cannot partake in games."));
return;
}
selectTeamMate(player, (Player)event.getRightClicked());
}
@EventHandler
public void teamSelectCommand(PlayerCommandPreprocessEvent event)
{
if (GetState() != GameState.Recruit)
return;
if (!event.getMessage().toLowerCase().startsWith("/team "))
return;
event.setCancelled(true);
Player target = UtilPlayer.searchOnline(event.getPlayer(), event.getMessage().split(" ")[1], true);
if (target == null)
return;
//Observer
if (Manager.IsObserver(event.getPlayer()))
{
UtilPlayer.message(event.getPlayer(), F.main("Game", "Spectators cannot partake in games."));
return;
}
if (event.getPlayer().equals(target))
return;
selectTeamMate(event.getPlayer(), target);
}
public void selectTeamMate(Player player, Player ally)
{
//Accept Invite
if (_teamReqs.containsKey(ally) && _teamReqs.get(ally).equals(player))
{
//Remove Prefs
_teamReqs.remove(player);
_teamReqs.remove(ally);
//Inform
UtilPlayer.message(player, F.main("Game", "You accepted " + ally.getName() + "'s Team Request!"));
UtilPlayer.message(ally, F.main("Game", player.getName() + " accepted your Team Request!"));
//Leave Old Teams
if (GetTeam(player) != null)
GetTeam(player).DisbandTeam();
if (GetTeam(ally) != null)
GetTeam(ally).DisbandTeam();
//Get Team
GameTeam team = getEmptyTeam();
if (team == null)
return;
//Join Team
SetPlayerTeam(player, team, true);
SetPlayerTeam(ally, team, true);
}
//Send Invite
else
{
//Already on Team with Target
if (GetTeam(player) != null)
if (GetTeam(player).HasPlayer(ally))
return;
//Inform Player
UtilPlayer.message(player, F.main("Game", "You sent a Team Request to " + ally.getName() + "!"));
//Inform Target
if (Recharge.Instance.use(player, "Team Req " + ally.getName(), 2000, false, false))
{
UtilPlayer.message(ally, F.main("Game", player.getName() + " sent you a Team Request!"));
UtilPlayer.message(ally, F.main("Game", "Type " + F.elem("/team " + player.getName()) + " to accept!"));
}
//Add Pref
_teamReqs.put(player, ally);
}
}
@EventHandler
public void teamQuit(PlayerQuitEvent event)
{
if (GetState() != GameState.Recruit)
return;
Player player = event.getPlayer();
if (GetTeam(player) != null)
GetTeam(player).DisbandTeam();
Iterator<Player> teamIter = _teamReqs.keySet().iterator();
while (teamIter.hasNext())
{
Player sender = teamIter.next();
if (sender.equals(player) || _teamReqs.get(sender).equals(player))
teamIter.remove();
}
}
public GameTeam getEmptyTeam()
{
for (GameTeam team : GetTeamList())
{
if (team.GetPlayers(false).isEmpty())
return team;
}
return null;
}
}

View File

@ -1,58 +1,109 @@
package nautilus.game.arcade.game.games.snowfight; package nautilus.game.arcade.game.games.snowfight;
import java.util.ArrayList;
import java.util.HashMap;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilSound;
import mineplex.core.common.util.UtilText;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilWorld;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.core.explosion.ExplosionEvent;
import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import mineplex.minecraft.game.core.explosion.CustomExplosion;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.TeamGame;
import nautilus.game.arcade.game.games.snowfight.kits.KitTactician;
import nautilus.game.arcade.game.games.snowfight.kits.KitMedic;
import nautilus.game.arcade.game.games.snowfight.kits.KitSportsman;
import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.SmashKit;
import net.minecraft.server.v1_7_R4.EntityFireball;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Effect; import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.Sound; import org.bukkit.Sound;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.World.Environment; import org.bukkit.World.Environment;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftFireball;
import org.bukkit.entity.Egg;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.Fireball;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile; import org.bukkit.entity.Projectile;
import org.bukkit.entity.Snowball; import org.bukkit.entity.Snowball;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockDamageEvent; import org.bukkit.event.block.BlockDamageEvent;
import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.metadata.FixedMetadataValue;
import mineplex.minecraft.game.core.damage.CustomDamageEvent; import org.bukkit.potion.Potion;
import mineplex.core.common.util.UtilBlock; import org.bukkit.potion.PotionEffect;
import mineplex.core.common.util.UtilEvent; import org.bukkit.potion.PotionEffectType;
import mineplex.core.common.util.UtilGear; import org.bukkit.potion.PotionType;
import mineplex.core.common.util.UtilInv; import org.bukkit.scheduler.BukkitRunnable;
import mineplex.core.common.util.UtilWorld; import org.bukkit.util.Vector;
import mineplex.core.common.util.UtilEvent.ActionType;
import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.core.updater.UpdateType;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.game.TeamGame;
import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.NullKit;
public class SnowFight extends TeamGame public class SnowFight extends TeamGame
{ {
private HashMap<Player, Integer> _tiles;
private boolean _meteoroids;
public SnowFight(ArcadeManager manager) public SnowFight(ArcadeManager manager)
{ {
super(manager, GameType.SnowFight, super(manager, GameType.SnowFight,
new Kit[] new Kit[]
{ {
new NullKit(manager) new KitSportsman(manager),
new KitTactician(manager),
new KitMedic(manager)
}, },
new String[] new String[]
{ {
"Just like... kill your enemies. with snow." "Just like... kill your enemies. with snow.",
"Be careful if you are on Ice your body will freeze"
}); });
this.HungerSet = 20; this.HungerSet = 20;
this.CompassEnabled = true;
this.CompassGiveItem = false;
this.TeamArmor = true;
this.TeamArmorHotbar = true;
this._tiles = new HashMap<Player, Integer>();
this._meteoroids = false;
} }
@EventHandler @EventHandler
public void Weather(UpdateEvent event) public void Weather(UpdateEvent event)
{ {
@ -70,6 +121,71 @@ public class SnowFight extends TeamGame
world.setTime(4000); world.setTime(4000);
} }
@EventHandler
public void KitItems(UpdateEvent event)
{
if(!IsLive())
return;
if (event.getType() == UpdateType.SLOWER)
{
for (Player player : GetPlayers(true))
{
if (GetKit(player) instanceof KitTactician)
{
int amount = 0;
if (player.getInventory().getItem(1) != null && player.getInventory().getItem(1).getAmount() <= 2)
amount = 2;
else
amount = 1;
player.getInventory().setItem(1, ItemStackFactory.Instance.CreateStack(Material.EGG, (byte) 0, amount, "Slow Egg"));
}
}
}
}
@EventHandler
public void IceDamage(UpdateEvent event) {
if(event.getType() != UpdateType.SEC)
return;
if(!IsLive())
return;
for(Player player : GetPlayers(true))
{
if(IsOnIce(player))
{
Bukkit.getPluginManager().callEvent(new CustomDamageEvent(player, null, null, DamageCause.CUSTOM, 4.0D, false, true, true, "Ice", "Ice", false));
}
}
}
@EventHandler
public void Meteor(UpdateEvent event) {
if(event.getType() != UpdateType.TWOSEC)
return;
if(!IsLive())
return;
if(System.currentTimeMillis() <= getGameLiveTime() + (4 * 60 * 1000))
return;
if(!_meteoroids)
{
for(Player player : GetPlayers(false))
{
player.playSound(player.getLocation(), Sound.ENDERDRAGON_GROWL, 1F, 1F);
UtilTextMiddle.display(C.cGold + C.Bold + "ICE METEOROIDS!!!", "Avoid the Ice Fields", player);
}
this.Announce(C.cRed + C.Bold + "ALERT: " + ChatColor.RESET + C.Bold + "METEOROIDS START FALLING!");
_meteoroids = true;
}
makeMeteor();
}
@EventHandler @EventHandler
public void BlockDamage(BlockDamageEvent event) public void BlockDamage(BlockDamageEvent event)
{ {
@ -84,97 +200,119 @@ public class SnowFight extends TeamGame
if (!IsSnow(event.getBlock())) if (!IsSnow(event.getBlock()))
return; return;
if (UtilInv.contains(player, Material.SNOW_BALL, (byte) 0, 16))
if (UtilInv.contains(player, Material.SNOW_BALL, (byte)0, 16))
return; return;
//Item // Item
if (!_tiles.containsKey(player))
{
_tiles.put(player, 0);
}
if (GetKit(player) instanceof KitSportsman)
UtilInv.insert(player, new ItemStack(Material.SNOW_BALL)); UtilInv.insert(player, new ItemStack(Material.SNOW_BALL));
//Snow Height
int tiles = _tiles.get(player);
_tiles.put(player, tiles + 1);
if (!(GetKit(player) instanceof KitSportsman))
{
if (_tiles.get(player) == 2)
{
UtilInv.insert(player, new ItemStack(Material.SNOW_BALL));
_tiles.put(player, 0);
}
}
// Snow Height
SnowDecrease(event.getBlock(), 1); SnowDecrease(event.getBlock(), 1);
//Effect // Effect
event.getBlock().getWorld().playEffect(event.getBlock().getLocation(), Effect.STEP_SOUND, 80); event.getBlock().getWorld().playEffect(event.getBlock().getLocation(), Effect.STEP_SOUND, 80);
} }
// @EventHandler // @EventHandler
// public void InteractSnowball(PlayerInteractEvent event) // public void InteractSnowball(PlayerInteractEvent event)
// { // {
// Player player = event.getPlayer(); // Player player = event.getPlayer();
// //
// if (!IsLive()) // if (!IsLive())
// return; // return;
// //
// if (!IsPlaying(player)) // if (!IsPlaying(player))
// return; // return;
// //
// if (!UtilGear.isMat(player.getItemInHand(), Material.SNOW_BALL)) // if (!UtilGear.isMat(player.getItemInHand(), Material.SNOW_BALL))
// return; // return;
// //
// event.setCancelled(true); // event.setCancelled(true);
// //
// if (UtilEvent.isAction(event, ActionType.L)) // if (UtilEvent.isAction(event, ActionType.L))
// SnowballThrow(player); // SnowballThrow(player);
// //
// else if (UtilEvent.isAction(event, ActionType.R_BLOCK)) // else if (UtilEvent.isAction(event, ActionType.R_BLOCK))
// SnowballPlace(player, event.getClickedBlock(), 1); // SnowballPlace(player, event.getClickedBlock(), 1);
// } // }
// //
// private void SnowballPlace(Player player, Block block, int above) // private void SnowballPlace(Player player, Block block, int above)
// { // {
// if (block.getTypeId() == 78 || UtilBlock.airFoliage(block)) // if (block.getTypeId() == 78 || UtilBlock.airFoliage(block))
// { // {
// //Build // //Build
// if (block.getTypeId() == 78) // if (block.getTypeId() == 78)
// { // {
// block.setTypeIdAndData(78, (byte)(block.getData() + 1), true); // block.setTypeIdAndData(78, (byte)(block.getData() + 1), true);
// //
// if (block.getData() >= 7) // if (block.getData() >= 7)
// block.setTypeIdAndData(80, (byte)0, true); // block.setTypeIdAndData(80, (byte)0, true);
// } // }
// else // else
// { // {
// block.setTypeIdAndData(78, (byte)0, true); // block.setTypeIdAndData(78, (byte)0, true);
// } // }
// //
// //Sound // //Sound
// block.getWorld().playSound(block.getLocation(), Sound.STEP_SNOW, 1f, 0.6f); // block.getWorld().playSound(block.getLocation(), Sound.STEP_SNOW, 1f,
// // 0.6f);
// //Use Snow //
// SnowballCount(player, -1); // //Use Snow
// } // SnowballCount(player, -1);
// else if ((IsSnow(block) || UtilBlock.solid(block)) && above > 0) // }
// { // else if ((IsSnow(block) || UtilBlock.solid(block)) && above > 0)
// SnowballPlace(player, block.getRelative(BlockFace.UP), above - 1); // {
// } // SnowballPlace(player, block.getRelative(BlockFace.UP), above - 1);
// } // }
// // }
// private void SnowballThrow(Player player) //
// { // private void SnowballThrow(Player player)
// //Throw // {
// player.launchProjectile(Snowball.class); // //Throw
// // player.launchProjectile(Snowball.class);
// //Use Snow //
// SnowballCount(player, -1); // //Use Snow
// // SnowballCount(player, -1);
// //Sound //
// player.getWorld().playSound(player.getLocation(), Sound.STEP_SNOW, 3f, 1.5f); // //Sound
// } // player.getWorld().playSound(player.getLocation(), Sound.STEP_SNOW, 3f,
// 1.5f);
// }
// private void SnowballCount(Player player, int count) // private void SnowballCount(Player player, int count)
// { // {
// if (player.getInventory().getItem(1) != null) // if (player.getInventory().getItem(1) != null)
// count += player.getInventory().getItem(1).getAmount(); // count += player.getInventory().getItem(1).getAmount();
// //
// if (count > 16) // if (count > 16)
// count = 16; // count = 16;
// //
// if (count > 0) // if (count > 0)
// player.getInventory().setItem(1, ItemStackFactory.Instance.CreateStack(Material.SNOW_BALL, count)); // player.getInventory().setItem(1,
// else // ItemStackFactory.Instance.CreateStack(Material.SNOW_BALL, count));
// player.getInventory().setItem(1, null); // else
// } // player.getInventory().setItem(1, null);
// }
private void SnowDecrease(Block block, int height) private void SnowDecrease(Block block, int height)
{ {
@ -184,29 +322,45 @@ public class SnowFight extends TeamGame
if (!IsSnow(block)) if (!IsSnow(block))
return; return;
//Shuffle Up // Shuffle Up
while (IsSnow(block.getRelative(BlockFace.UP))) while (IsSnow(block.getRelative(BlockFace.UP)))
block = block.getRelative(BlockFace.UP); block = block.getRelative(BlockFace.UP);
//Snow Block // Snow Block
int snowLevel = 8; int snowLevel = 8;
if (block.getTypeId() == 78) if (block.getTypeId() == 78)
snowLevel = block.getData() + 1; snowLevel = block.getData() + 1;
//Lower // Lower
if (height >= snowLevel) if (height >= snowLevel)
{ {
block.setTypeIdAndData(0, (byte)0, true); block.setTypeIdAndData(0, (byte) 0, true);
SnowDecrease(block.getRelative(BlockFace.DOWN), height-snowLevel); SnowDecrease(block.getRelative(BlockFace.DOWN), height - snowLevel);
} }
else else
{ {
block.setTypeIdAndData(78, (byte)(snowLevel-height-1), true); block.setTypeIdAndData(78, (byte) (snowLevel - height - 1), true);
}
}
@EventHandler
public void HealthRegen(EntityRegainHealthEvent event)
{
if(event.getRegainReason() == RegainReason.SATIATED)
{
event.setAmount(1);
} }
} }
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void SnowballDamage(CustomDamageEvent event) public void GenerallDamage(CustomDamageEvent event)
{
if(event.GetCause() == DamageCause.ENTITY_ATTACK)
event.AddMod(event.GetDamagerPlayer(false).getName(), "Melee", 1, true);
}
@EventHandler(priority = EventPriority.HIGH)
public void SnowballEggDamage(CustomDamageEvent event)
{ {
if (event.IsCancelled()) if (event.IsCancelled())
return; return;
@ -215,20 +369,220 @@ public class SnowFight extends TeamGame
return; return;
Projectile proj = event.GetProjectile(); Projectile proj = event.GetProjectile();
if (proj == null) return; if (proj == null)
if (!(proj instanceof Snowball))
return; return;
event.AddMod("Snowball", "Snowball", 3, true); if(proj instanceof Fireball)
event.SetIgnoreRate(true); return;
//Effect if(proj instanceof Egg)
{
event.GetDamageePlayer().addPotionEffect(new PotionEffect(PotionEffectType.SLOW, 100, 1));
event.GetDamageePlayer().addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, 40, 0));
event.AddMod("Egg", "Egg", 3, true);
}
if(proj instanceof Snowball)
event.AddMod("Snowball", "Snowball", 2, true);
event.SetIgnoreRate(true);
event.SetIgnoreArmor(true);
// Effect
proj.getWorld().playEffect(proj.getLocation(), Effect.STEP_SOUND, 80); proj.getWorld().playEffect(proj.getLocation(), Effect.STEP_SOUND, 80);
((Player) proj.getShooter()).playSound(((Player) proj.getShooter()).getLocation(), Sound.SUCCESSFUL_HIT, 1, 1);
} }
private boolean IsSnow(Block block) private boolean IsSnow(Block block)
{ {
return block.getTypeId() == 78 || block.getTypeId() == 80; return block.getTypeId() == 78 || block.getTypeId() == 80;
} }
private boolean IsOnIce(Player player)
{
return player.getLocation().getBlock().getRelative(BlockFace.DOWN).getType() == Material.ICE;
}
private void makeMeteor()
{
Location loc = getEndgameLocation();
if (loc == null)
{
return;
}
summonMeteor(loc, 20F);
}
private void summonMeteor(Location loc, float fireballSize)
{
Vector vector = new Vector(UtilMath.random.nextDouble() - 0.5D, 0.8, UtilMath.random.nextDouble() - 0.5D).normalize();
vector.multiply(40);
loc.add((UtilMath.random.nextDouble() - 0.5) * 7, 0, (UtilMath.random.nextDouble() - 0.5) * 7);
loc.add(vector);
final FallingBlock fallingblock = loc.getWorld().spawnFallingBlock(loc, Material.ICE, (byte) 0);
fallingblock.setMetadata("Meteor", new FixedMetadataValue(getArcadeManager().getPlugin(), fireballSize));
new BukkitRunnable()
{
int i;
public void run()
{
if (fallingblock.isValid() && IsLive())
{
UtilParticle.PlayParticle(ParticleType.LARGE_EXPLODE, fallingblock.getLocation(), 0.3F, 0.3F, 0.3F, 0, 3,
ViewDist.MAX, UtilServer.getPlayers());
if (i++ % 6 == 0)
{
fallingblock.getWorld().playSound(fallingblock.getLocation(), Sound.CAT_HISS, 1.3F, 0F);
}
}
else
{
cancel();
}
}
}.runTaskTimer(getArcadeManager().getPlugin(), 0, 0);
vector.normalize().multiply(-(0.04 + ((0.5 - 0.05) / 2)));
fallingblock.setFireTicks(9999);
}
@EventHandler
public void MeteorHit(EntityChangeBlockEvent event)
{
Entity projectile = event.getEntity();
int size = 3;
for(int i = 1; i <= 10; i++)
{
if(System.currentTimeMillis() >= getGameLiveTime() + (((30 * i) + 300) * 1000))
{
size = 3 * i;
}
}
if (projectile.hasMetadata("Meteor"))
{
projectile.remove();
CustomExplosion explosion = new CustomExplosion(getArcadeManager().GetDamage(), getArcadeManager().GetExplosion(),
projectile.getLocation(), size, "Meteor");
explosion.setBlockExplosionSize(size);
explosion.setFallingBlockExplosionAmount(20);
explosion.setFallingBlockExplosion(false);
explosion.setDropItems(false);
explosion.setBlocksDamagedEqually(true);
for(Block block : UtilBlock.getInRadius(event.getEntity().getLocation(), size).keySet())
{
if(block.getType() != Material.AIR)
{
block.setType(Material.ICE);
if(block.getRelative(BlockFace.DOWN).getType() == Material.AIR)
{
block.getWorld().spawnFallingBlock(block.getLocation(), block.getType(), block.getData());
block.setType(Material.AIR);
}
}
}
}
}
private Location getEndgameLocation()
{
int chance = UtilMath.r(50) + 3;
int accuracy = Math.max((int) (chance - (0.0001 * chance)), 1);
ArrayList<Player> players = GetPlayers(true);
for (int a = 0; a < 50; a++)
{
Player player = players.get(UtilMath.r(players.size()));
Location location = player.getLocation().add(UtilMath.r(accuracy * 2) - accuracy, 0,
UtilMath.r(accuracy * 2) - accuracy);
location = WorldData.World.getHighestBlockAt(location).getLocation().add(0.5, 0, 0.5);
if (location.getBlock().getType() == Material.AIR)
{
location.add(0, -1, 0);
}
if (location.getBlockY() > 0 && location.getBlock().getType() != Material.AIR)
{
return location;
}
}
return null;
}
@Override
@EventHandler
public void ScoreboardUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
Scoreboard.Reset();
Scoreboard.WriteBlank();
if(GetPlayers(true).size() <= 8)
{
for (GameTeam team : this.GetTeamList())
{
for(Player player : team.GetPlayers(true))
{
Scoreboard.Write(team.GetColor() + player.getName());
}
Scoreboard.WriteBlank();
}
}
else
{
for (GameTeam team : this.GetTeamList())
{
Scoreboard.Write(team.GetColor() + C.Bold + team.GetName());
Scoreboard.Write(team.GetColor() + "Alive " + team.GetPlayers(true).size());
Scoreboard.WriteBlank();
}
}
long time = 1000 * 60 * 4 - (System.currentTimeMillis() - this.GetStateTime());
if (time > 0)
{
Scoreboard.Write(C.cYellow + C.Bold + "Meteoroids:");
if(IsLive())
Scoreboard.Write(UtilTime.MakeStr(time, 0));
}
else
{
Scoreboard.Write(C.cGold + C.Bold + "Meteoroids!");
}
Scoreboard.Draw();
}
} }

View File

@ -0,0 +1,68 @@
package nautilus.game.arcade.game.games.snowfight.kits;
import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import org.bukkit.Color;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.LeatherArmorMeta;
import org.bukkit.potion.Potion;
import org.bukkit.potion.PotionType;
public class KitMedic extends Kit
{
public KitMedic(ArcadeManager manager)
{
super(manager, "Medic", KitAvailability.Free,
new String[]
{
"To the rescue...!",
" ",
"Gets 1 Snowball every second tile.",
"Left-Click Snow to pick up Snowballs (Max. 16)",
"Right-Click Snowballs to throw them.",
" ",
"Has 5 Healing Potions.",
"Right-Click Potions to throw them and heal nearby Players."
},
new Perk[]
{
},
EntityType.SKELETON,
new ItemStack(Material.POTION));
}
@Override
public void GiveItems(Player player)
{
player.getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
Potion potion = new Potion(PotionType.INSTANT_HEAL);
potion.setLevel(2);
potion.setSplash(true);
for(int i = 3; i <= 7; i++) {
player.getInventory().setItem(i, potion.toItemStack(1));
}
}
@Override
public void SpawnCustom(LivingEntity ent)
{
ent.getEquipment().setHelmet(new ItemStack(Material.LEATHER_HELMET));
ent.getEquipment().setChestplate(new ItemStack(Material.LEATHER_CHESTPLATE));
ent.getEquipment().setLeggings(new ItemStack(Material.LEATHER_LEGGINGS));
ent.getEquipment().setBoots(new ItemStack(Material.LEATHER_BOOTS));
}
}

View File

@ -0,0 +1,63 @@
package nautilus.game.arcade.game.games.snowfight.kits;
import org.bukkit.Color;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.LeatherArmorMeta;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
public class KitSportsman extends Kit
{
public KitSportsman(ArcadeManager manager)
{
super(manager, "Sportsman", KitAvailability.Free,
new String[]
{
"Trained to be the fastest on snow and ice.",
"",
"Gets 1 Snowball every tile",
"Left-Click Snow to pick up Snowballs (Max. 16)",
"Right-Click Snowballs to throw them.",
"",
"Use your compass to find and kill your enemies."
},
new Perk[]
{
},
EntityType.SKELETON,
new ItemStack(Material.SNOW_BALL));
}
@Override
public void GiveItems(Player player)
{
player.getInventory().setItem(1, ItemStackFactory.Instance.CreateStack(Material.COMPASS.getId(), (byte) 0, 1, "§a§lTracking Compass"));
player.getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
player.getInventory().setItem(3, ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, Integer.MAX_VALUE, 0));
}
@Override
public void SpawnCustom(LivingEntity ent)
{
ent.getEquipment().setHelmet(new ItemStack(Material.LEATHER_HELMET));
ent.getEquipment().setChestplate(new ItemStack(Material.LEATHER_CHESTPLATE));
ent.getEquipment().setLeggings(new ItemStack(Material.LEATHER_LEGGINGS));
ent.getEquipment().setBoots(new ItemStack(Material.LEATHER_BOOTS));
}
}

View File

@ -0,0 +1,60 @@
package nautilus.game.arcade.game.games.snowfight.kits;
import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.perks.PerkFallDamage;
import org.bukkit.Color;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.LeatherArmorMeta;
public class KitTactician extends Kit
{
public KitTactician(ArcadeManager manager)
{
super(manager, "Tactician", KitAvailability.Free,
new String[]
{
"No Snowfight is complete without a tactical game!",
" ",
"Gets 1 Snowball every second tile.",
"Left-Click Snow to pick up Snowballs (Max. 16)",
"Right-Click Snowballs to throw them.",
" ",
"Gets 1 Slow Egg every 16 seconds (Max. 2)",
"Right-Click Slow Eggs to throw them.",
"Causes Blindness and Slowness II when hit."
}, new Perk[]
{
new PerkFallDamage(2)
},
EntityType.SKELETON,
new ItemStack(Material.EGG));
}
@Override
public void GiveItems(Player player)
{
player.getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
player.getInventory().setItem(3, ItemStackFactory.Instance.CreateStack(Material.MUSHROOM_SOUP));
}
@Override
public void SpawnCustom(LivingEntity ent)
{
ent.getEquipment().setHelmet(new ItemStack(Material.LEATHER_HELMET));
ent.getEquipment().setChestplate(new ItemStack(Material.LEATHER_CHESTPLATE));
ent.getEquipment().setLeggings(new ItemStack(Material.LEATHER_LEGGINGS));
ent.getEquipment().setBoots(new ItemStack(Material.LEATHER_BOOTS));
}
}

View File

@ -48,7 +48,6 @@ public class SquidShooter extends SoloGame
this.DamageSelf = false; this.DamageSelf = false;
this.DamageTeamSelf = true; this.DamageTeamSelf = true;
this.PrepareFreeze = false; this.PrepareFreeze = false;
this.SpawnDistanceRequirement = 16;
this.CompassEnabled = true; this.CompassEnabled = true;
this.KitRegisterState = GameState.Prepare; this.KitRegisterState = GameState.Prepare;
} }

View File

@ -0,0 +1,176 @@
package nautilus.game.arcade.game.games.survivalgames;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilTime.TimeUnit;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.Game.GameState;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
public class SoloSurvivalGames extends SurvivalGames
{
private GameTeam _players;
public SoloSurvivalGames(ArcadeManager manager)
{
super(manager, GameType.SurvivalGames,
new String[]
{
"Search for chests to find loot",
"Slaughter your opponents",
"Stay away from the borders!",
"Last tribute alive wins!"
});
this.DamageTeamSelf = true;
}
@EventHandler
public void CustomTeamGeneration(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Recruit)
return;
_players = GetTeamList().get(0);
_players.SetColor(ChatColor.YELLOW);
_players.SetName("Players");
_players.setDisplayName(C.cYellow + C.Bold + "Players");
}
@Override
@EventHandler
public void ScoreboardUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
if (GetTeamList().isEmpty())
return;
Scoreboard.Reset();
Scoreboard.WriteBlank();
GameTeam team = GetTeamList().get(0);
Scoreboard.Write(C.cGreen + C.Bold + "Time");
Scoreboard.Write(UtilTime.convertString(this.getSecondsSinceStart() * 1000, 0, TimeUnit.FIT));
Scoreboard.WriteBlank();
Scoreboard.Write(C.cYellow + C.Bold + "Tributes");
if (team.GetPlayers(true).size() > 7)
{
Scoreboard.Write("" + team.GetPlayers(true).size());
}
else
{
for (Player player : team.GetPlayers(true))
{
Scoreboard.Write(C.cWhite + player.getName());
}
}
Scoreboard.WriteBlank();
if (this.getChestRefillTime() > 0 && this.getDeathMatchTime() > 60)
{
Scoreboard.Write(C.cGold + C.Bold + "Chest Refill");
Scoreboard.Write(UtilTime.convertString(this.getChestRefillTime() * 1000, 0, TimeUnit.FIT));
}
else if (this.getDeathMatchTime() > 0)
{
Scoreboard.Write(C.cRed + C.Bold + "Deathmatch");
Scoreboard.Write(UtilTime.convertString(
Math.min(this.getDeathMatchTime(), this.isDeathMatchTeleported() ? 10 : this.getDeathMatchTime()) * 1000, 0, TimeUnit.FIT));
}
else
{
Scoreboard.Write(C.cRed + C.Bold + "Game End");
Scoreboard.Write(UtilTime.convertString(Math.max(0, this.getGameEndTime()) * 1000, 0, TimeUnit.FIT));
}
Scoreboard.Draw();
}
@Override
public void EndCheck()
{
if (!IsLive())
return;
if (GetPlayers(true).size() <= 1)
{
ArrayList<Player> places = GetTeamList().get(0).GetPlacements(true);
//Announce
AnnounceEnd(places);
//Gems
if (places.size() >= 1)
AddGems(places.get(0), 20, "1st Place", false, false);
if (places.size() >= 2)
AddGems(places.get(1), 15, "2nd Place", false, false);
if (places.size() >= 3)
AddGems(places.get(2), 10, "3rd Place", false, false);
for (Player player : GetPlayers(false))
if (player.isOnline())
AddGems(player, 10, "Participation", false, false);
//End
SetState(GameState.End);
}
}
@Override
public List<Player> getWinners()
{
if (GetState().ordinal() >= GameState.End.ordinal())
{
List<Player> places = GetTeamList().get(0).GetPlacements(true);
if (places.isEmpty() || !places.get(0).isOnline())
return Arrays.asList();
else
return Arrays.asList(places.get(0));
}
else
return null;
}
@Override
public List<Player> getLosers()
{
List<Player> winners = getWinners();
if (winners == null)
return null;
List<Player> losers = GetTeamList().get(0).GetPlayers(false);
losers.removeAll(winners);
return losers;
}
}

View File

@ -114,7 +114,7 @@ import net.minecraft.server.v1_7_R4.TileEntityChest;
import net.minecraft.server.v1_7_R4.WorldServer; import net.minecraft.server.v1_7_R4.WorldServer;
import net.minecraft.util.com.mojang.authlib.GameProfile; import net.minecraft.util.com.mojang.authlib.GameProfile;
public class SurvivalGames extends SoloGame public abstract class SurvivalGames extends Game
{ {
// Chest loot // Chest loot
private ChestLoot _baseLoot = new ChestLoot(true); private ChestLoot _baseLoot = new ChestLoot(true);
@ -168,9 +168,9 @@ public class SurvivalGames extends SoloGame
*/ */
private Field _ticksField; private Field _ticksField;
public SurvivalGames(ArcadeManager manager) public SurvivalGames(ArcadeManager manager, GameType type, String[] description)
{ {
super(manager, GameType.SurvivalGames, super(manager, type,
new Kit[] new Kit[]
{ {
@ -195,18 +195,7 @@ public class SurvivalGames extends SoloGame
new KitBarbarian(manager), new KitBarbarian(manager),
new KitHorseman(manager), new KitHorseman(manager),
}, }, description);
new String[]
{
"Search for chests to find loot",
"Slaughter your opponents",
"Stay away from the borders!",
"Last tribute alive wins!"
});
_help = new String[] _help = new String[]
{ {
@ -221,14 +210,18 @@ public class SurvivalGames extends SoloGame
StrictAntiHack = true; StrictAntiHack = true;
HideTeamSheep = true;
this.ReplaceTeamsWithKits = true;
GameTimeout = 1500000; GameTimeout = 1500000;
QuitDropItems = true; QuitDropItems = true;
WorldTimeSet = 0; WorldTimeSet = 0;
WorldBoundaryKill = false; WorldBoundaryKill = false;
SpawnNearAllies = true;
SpawnDistanceRequirement = 48; SpawnNearEnemies = true; //This is to ensure theres no 'gaps' of 1 between teams, hence forcing a team to get split.
DamageSelf = true; DamageSelf = true;
DamageTeamSelf = true; DamageTeamSelf = true;
@ -1683,62 +1676,6 @@ public class SurvivalGames extends SoloGame
} }
@Override
@EventHandler
public void ScoreboardUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
if (GetTeamList().isEmpty())
return;
Scoreboard.Reset();
Scoreboard.WriteBlank();
GameTeam team = GetTeamList().get(0);
Scoreboard.Write(C.cGreen + C.Bold + "Time");
Scoreboard.Write(UtilTime.convertString(_secondsSinceStart * 1000, 0, TimeUnit.FIT));
Scoreboard.WriteBlank();
Scoreboard.Write(C.cYellow + C.Bold + "Tributes");
if (team.GetPlayers(true).size() > 7)
{
Scoreboard.Write("" + team.GetPlayers(true).size());
}
else
{
for (Player player : team.GetPlayers(true))
{
Scoreboard.Write(C.cWhite + player.getName());
}
}
Scoreboard.WriteBlank();
if (_chestRefillTime > 0 && _deathMatchTime > 60)
{
Scoreboard.Write(C.cGold + C.Bold + "Chest Refill");
Scoreboard.Write(UtilTime.convertString(_chestRefillTime * 1000, 0, TimeUnit.FIT));
}
else if (_deathMatchTime > 0)
{
Scoreboard.Write(C.cRed + C.Bold + "Deathmatch");
Scoreboard.Write(UtilTime.convertString(
Math.min(_deathMatchTime, _deathMatchTeleported ? 10 : _deathMatchTime) * 1000, 0, TimeUnit.FIT));
}
else
{
Scoreboard.Write(C.cRed + C.Bold + "Game End");
Scoreboard.Write(UtilTime.convertString(Math.max(0, _gameEndTime) * 1000, 0, TimeUnit.FIT));
}
Scoreboard.Draw();
}
private void setBorder() private void setBorder()
{ {
_borderStartedMoving = System.currentTimeMillis(); _borderStartedMoving = System.currentTimeMillis();
@ -2295,4 +2232,30 @@ public class SurvivalGames extends SoloGame
} }
} }
} }
public int getSecondsSinceStart()
{
return this._secondsSinceStart;
}
public int getChestRefillTime()
{
return this._chestRefillTime;
}
public int getDeathMatchTime()
{
return this._deathMatchTime;
}
public boolean isDeathMatchTeleported()
{
return this._deathMatchTeleported;
}
public int getGameEndTime()
{
return this._gameEndTime;
}
} }

View File

@ -7,38 +7,6 @@ import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.Map.Entry; import java.util.Map.Entry;
import org.bukkit.*;
import org.bukkit.FireworkEffect.Type;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.Chest;
import org.bukkit.entity.Entity;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.Player;
import org.bukkit.entity.Snowball;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockFadeEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.LeavesDecayEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import org.bukkit.event.entity.ItemSpawnEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.hanging.HangingBreakEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.util.Vector;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.MapUtil; import mineplex.core.common.util.MapUtil;
@ -52,9 +20,9 @@ import mineplex.core.common.util.UtilFirework;
import mineplex.core.common.util.UtilInv; import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilMath; import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilParticle; import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilParticle.ParticleType; import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist; import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer; import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTime; import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilTime.TimeUnit; import mineplex.core.common.util.UtilTime.TimeUnit;
@ -72,9 +40,56 @@ import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game; import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.GameTeam; import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.TeamGame; import nautilus.game.arcade.game.TeamGame;
import nautilus.game.arcade.game.games.survivalgames.kit.*; import nautilus.game.arcade.game.games.survivalgames.kit.KitArcher;
import nautilus.game.arcade.game.games.survivalgames.kit.KitAssassin;
import nautilus.game.arcade.game.games.survivalgames.kit.KitAxeman;
import nautilus.game.arcade.game.games.survivalgames.kit.KitBeastmaster;
import nautilus.game.arcade.game.games.survivalgames.kit.KitBomber;
import nautilus.game.arcade.game.games.survivalgames.kit.KitBrawler;
import nautilus.game.arcade.game.games.survivalgames.kit.KitHorseman;
import nautilus.game.arcade.game.games.survivalgames.kit.KitKnight;
import nautilus.game.arcade.game.games.survivalgames.kit.KitLooter;
import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.Kit;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Color;
import org.bukkit.Effect;
import org.bukkit.FireworkEffect;
import org.bukkit.FireworkEffect.Type;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.Chest;
import org.bukkit.entity.Entity;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.Player;
import org.bukkit.entity.Snowball;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockFadeEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.LeavesDecayEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import org.bukkit.event.entity.ItemSpawnEvent;
import org.bukkit.event.hanging.HangingBreakEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.util.Vector;
public class SurvivalGamesTeams extends TeamGame public class SurvivalGamesTeams extends TeamGame
{ {
private HashSet<Location> _openedChest = new HashSet<Location>(); private HashSet<Location> _openedChest = new HashSet<Location>();
@ -114,7 +129,7 @@ public class SurvivalGamesTeams extends TeamGame
public SurvivalGamesTeams(ArcadeManager manager) public SurvivalGamesTeams(ArcadeManager manager)
{ {
super(manager, GameType.SurvivalGamesTeams, super(manager, GameType.SurvivalGames,
new Kit[] new Kit[]
{ {
@ -161,7 +176,6 @@ public class SurvivalGamesTeams extends TeamGame
this.WorldTimeSet = 0; this.WorldTimeSet = 0;
this.WorldBoundaryKill = false; this.WorldBoundaryKill = false;
this.SpawnDistanceRequirement = 48;
this.DamageSelf = true; this.DamageSelf = true;
this.DamageTeamSelf = false; this.DamageTeamSelf = false;

View File

@ -0,0 +1,441 @@
package nautilus.game.arcade.game.games.survivalgames;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.NautHashMap;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilTime.TimeUnit;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.GameTeam;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerQuitEvent;
public class TeamSurvivalGames extends SurvivalGames
{
public boolean ForceTeamSize = true;
public int PlayersPerTeam = 2;
public int TeamCount = 0;
private NautHashMap<Player, Player> _teamReqs = new NautHashMap<Player, Player>();
public TeamSurvivalGames(ArcadeManager manager)
{
super(manager, GameType.SurvivalGamesTeams,
new String[]
{
"Search for chests to find loot",
"Slaughter your opponents",
"Stay away from the Deep Freeze!",
"Last team alive wins!"
});
this.PlayersPerTeam = 2;
this.FillTeamsInOrderToCount = 2;
this.SpawnNearAllies = true;
this.SpawnNearEnemies = true;
this.DamageTeamSelf = false;
}
@EventHandler
public void CustomTeamGeneration(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Recruit)
return;
ArrayList<Location> spawns = this.GetTeamList().get(0).GetSpawns();
this.GetTeamList().clear();
TeamColors color = TeamColors.DARK_AQUA;
if(!this.ForceTeamSize)
{
for(int i = 1; i <= this.TeamCount; i++)
{
color = getNextColor(color);
GameTeam team = new GameTeam(this, String.valueOf(i), color.getColor(), spawns);
team.SetVisible(true);
GetTeamList().add(team);
}
}
else
{
for(int i = 1; i <= Manager.GetPlayerFull() / this.PlayersPerTeam; i++)
{
//Got Spawns
color = getNextColor(color);
int e = 0;
for(GameTeam teams : GetTeamList())
{
if(teams.GetColor() == color.getColor())
{
e++;
if(getColorName(color.getColor()).length <= e)
{
e = 0;
}
}
}
GameTeam team = new GameTeam(this, getColorName(color.getColor())[e], color.getColor(), spawns, true);
team.SetVisible(true);
GetTeamList().add(team);
}
}
}
private enum TeamColors
{
YELLOW(ChatColor.YELLOW, new String[]{"Bananna", "Sunshine", "Custard", "Sponge", "Star", "Giraffe", "Lego", "Light"}),
GREEN(ChatColor.GREEN, new String[]{"Creepers", "Alien", "Seaweed", "Emerald", "Grinch", "Shrub", "Snake", "Leaf"}),
AQUA(ChatColor.AQUA, new String[]{"Diamond", "Ice", "Pool", "Kraken", "Aquatic", "Ocean"}),
RED(ChatColor.RED, new String[]{"Heart", "Tomato", "Ruby", "Jam", "Rose", "Apple", "TNT"}),
GOLD(ChatColor.GOLD, new String[]{"Mango", "Foxes", "Sunset", "Nuggets", "Lion", "Desert", "Gapple"}),
LIGHT_PURPLE(ChatColor.LIGHT_PURPLE, new String[]{"Dream", "Cupcake", "Cake", "Candy", "Unicorn"}),
DARK_BLUE(ChatColor.DARK_BLUE, new String[]{"Squid", "Lapis", "Sharks", "Galaxy", "Empoleon"}),
DARK_RED(ChatColor.DARK_RED, new String[]{"Rose", "Apple", "Twizzler", "Rocket", "Blood"}),
WHITE(ChatColor.WHITE, new String[]{"Ghosts", "Spookies", "Popcorn", "Seagull", "Rice", "Snowman", "Artic"}),
BLUE(ChatColor.BLUE, new String[]{"Sky", "Whale", "Lake", "Birds", "Bluebird", "Piplup"}),
DARK_GREEN(ChatColor.DARK_GREEN, new String[]{"Forest", "Zombies", "Cactus", "Slime", "Toxic", "Poison"}),
DARK_PURPLE(ChatColor.DARK_PURPLE, new String[]{"Amethyst", "Slugs", "Grape", "Witch", "Magic", "Zula"}),
DARK_AQUA(ChatColor.DARK_AQUA, new String[]{"Snorlax", "Aquatic", "Clam", "Fish"});
private ChatColor color;
private String[] names;
private TeamColors(ChatColor color, String[] names)
{
this.color = color;
this.names = names;
}
public ChatColor getColor()
{
return color;
}
public String[] getNames()
{
return names;
}
}
private String[] getColorName(ChatColor color)
{
for(TeamColors colors : TeamColors.values())
{
if(colors.getColor() == color)
{
return colors.getNames();
}
}
return null;
}
private TeamColors getNextColor(TeamColors color)
{
for(TeamColors colors : TeamColors.values()) {
if(colors.ordinal() == color.ordinal() + 1)
{
return colors;
}
}
return TeamColors.YELLOW;
}
@Override
@EventHandler
public void ScoreboardUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
if (GetTeamList().isEmpty())
return;
Scoreboard.Reset();
Scoreboard.WriteBlank();
Scoreboard.Write(C.cGreen + C.Bold + "Time");
Scoreboard.Write(UtilTime.convertString(this.getSecondsSinceStart() * 1000, 0, TimeUnit.FIT));
Scoreboard.WriteBlank();
Scoreboard.Write(C.cYellow + C.Bold + "Teams");
ArrayList<GameTeam> alive = new ArrayList<GameTeam>();
for (GameTeam team : GetTeamList())
{
if (team.IsTeamAlive())
alive.add(team);
}
if (GetPlayers(true).size() <= 7)
{
for (GameTeam team : GetTeamList())
{
for (Player player : team.GetPlayers(true))
{
Scoreboard.Write(team.GetColor() + player.getName());
}
}
}
else if (alive.size() <= 7)
{
for (GameTeam team : alive)
{
Scoreboard.Write(C.cWhite + team.GetPlayers(true).size() + " " + team.GetColor() + team.GetName());
}
}
else
{
Scoreboard.Write(C.cWhite + alive.size() + " Alive");
}
Scoreboard.WriteBlank();
if (this.getChestRefillTime() > 0 && this.getDeathMatchTime() > 60)
{
Scoreboard.Write(C.cGold + C.Bold + "Chest Refill");
Scoreboard.Write(UtilTime.convertString(this.getChestRefillTime() * 1000, 0, TimeUnit.FIT));
}
else if (this.getDeathMatchTime() > 0)
{
Scoreboard.Write(C.cRed + C.Bold + "Deathmatch");
Scoreboard.Write(UtilTime.convertString(
Math.min(this.getDeathMatchTime(), this.isDeathMatchTeleported() ? 10 : this.getDeathMatchTime()) * 1000, 0, TimeUnit.FIT));
}
else
{
Scoreboard.Write(C.cRed + C.Bold + "Game End");
Scoreboard.Write(UtilTime.convertString(Math.max(0, this.getGameEndTime()) * 1000, 0, TimeUnit.FIT));
}
Scoreboard.Draw();
}
@Override
public void EndCheck()
{
if (!IsLive())
return;
ArrayList<GameTeam> teamsAlive = new ArrayList<GameTeam>();
for (GameTeam team : this.GetTeamList())
if (team.GetPlayers(true).size() > 0)
teamsAlive.add(team);
if (teamsAlive.size() <= 1)
{
//Announce
if (teamsAlive.size() > 0)
AnnounceEnd(teamsAlive.get(0));
for (GameTeam team : GetTeamList())
{
if (WinnerTeam != null && team.equals(WinnerTeam))
{
for (Player player : team.GetPlayers(false))
AddGems(player, 10, "Winning Team", false, false);
}
for (Player player : team.GetPlayers(false))
if (player.isOnline())
AddGems(player, 10, "Participation", false, false);
}
//End
SetState(GameState.End);
}
}
@Override
public List<Player> getWinners()
{
if (WinnerTeam == null)
return null;
return WinnerTeam.GetPlayers(false);
}
@Override
public List<Player> getLosers()
{
if (WinnerTeam == null)
return null;
List<Player> players = new ArrayList<>();
for (GameTeam team : GetTeamList())
{
if (team != WinnerTeam)
players.addAll(team.GetPlayers(false));
}
return players;
}
@Override
public boolean CanJoinTeam(GameTeam team)
{
return team.GetSize() < PlayersPerTeam;
}
@EventHandler(priority = EventPriority.HIGH)
public void teamSelectInteract(PlayerInteractEntityEvent event)
{
if (GetState() != GameState.Recruit)
return;
if (event.getRightClicked() == null)
return;
if (!(event.getRightClicked() instanceof Player))
return;
Player player = event.getPlayer();
//Observer
if (Manager.IsObserver(player))
{
UtilPlayer.message(player, F.main("Game", "Spectators cannot partake in games."));
return;
}
selectTeamMate(player, (Player)event.getRightClicked());
}
@EventHandler
public void teamSelectCommand(PlayerCommandPreprocessEvent event)
{
if (GetState() != GameState.Recruit)
return;
if (!event.getMessage().toLowerCase().startsWith("/team "))
return;
event.setCancelled(true);
Player target = UtilPlayer.searchOnline(event.getPlayer(), event.getMessage().split(" ")[1], true);
if (target == null)
return;
//Observer
if (Manager.IsObserver(event.getPlayer()))
{
UtilPlayer.message(event.getPlayer(), F.main("Game", "Spectators cannot partake in games."));
return;
}
if (event.getPlayer().equals(target))
return;
selectTeamMate(event.getPlayer(), target);
}
public void selectTeamMate(Player player, Player ally)
{
//Accept Invite
if (_teamReqs.containsKey(ally) && _teamReqs.get(ally).equals(player))
{
//Remove Prefs
_teamReqs.remove(player);
_teamReqs.remove(ally);
//Inform
UtilPlayer.message(player, F.main("Game", "You accepted " + ally.getName() + "'s Team Request!"));
UtilPlayer.message(ally, F.main("Game", player.getName() + " accepted your Team Request!"));
//Leave Old Teams
if (GetTeam(player) != null)
GetTeam(player).DisbandTeam();
if (GetTeam(ally) != null)
GetTeam(ally).DisbandTeam();
//Get Team
GameTeam team = getEmptyTeam();
if (team == null)
return;
//Join Team
SetPlayerTeam(player, team, true);
SetPlayerTeam(ally, team, true);
}
//Send Invite
else
{
//Already on Team with Target
if (GetTeam(player) != null)
if (GetTeam(player).HasPlayer(ally))
return;
//Inform Player
UtilPlayer.message(player, F.main("Game", "You sent a Team Request to " + ally.getName() + "!"));
//Inform Target
if (Recharge.Instance.use(player, "Team Req " + ally.getName(), 2000, false, false))
{
UtilPlayer.message(ally, F.main("Game", player.getName() + " sent you a Team Request!"));
UtilPlayer.message(ally, F.main("Game", "Type " + F.elem("/team " + player.getName()) + " to accept!"));
}
//Add Pref
_teamReqs.put(player, ally);
}
}
@EventHandler
public void teamQuit(PlayerQuitEvent event)
{
if (GetState() != GameState.Recruit)
return;
Player player = event.getPlayer();
if (GetTeam(player) != null)
GetTeam(player).DisbandTeam();
Iterator<Player> teamIter = _teamReqs.keySet().iterator();
while (teamIter.hasNext())
{
Player sender = teamIter.next();
if (sender.equals(player) || _teamReqs.get(sender).equals(player))
teamIter.remove();
}
}
public GameTeam getEmptyTeam()
{
for (GameTeam team : GetTeamList())
{
if (team.GetPlayers(false).isEmpty())
return team;
}
return null;
}
}

View File

@ -37,6 +37,7 @@ public class GameCreationManager implements Listener
private ArrayList<GameType> _lastGames = new ArrayList<GameType>(); private ArrayList<GameType> _lastGames = new ArrayList<GameType>();
public String MapPref = null; public String MapPref = null;
public String MapSource = null;
public GameCreationManager(ArcadeManager manager) public GameCreationManager(ArcadeManager manager)
{ {

View File

@ -184,6 +184,12 @@ public class GameLobbyManager implements Listener, IPacketHandler
if (Manager.GetGame() != null && !Manager.GetGame().GetTeamList().isEmpty()) if (Manager.GetGame() != null && !Manager.GetGame().GetTeamList().isEmpty())
{ {
for (GameTeam team : Manager.GetGame().GetTeamList()) for (GameTeam team : Manager.GetGame().GetTeamList())
{
if(team.GetDisplaytag())
{
scoreboard.registerNewTeam(rank.Name + team.GetName().toUpperCase()).setPrefix(team.GetColor() + C.Bold + team.GetName() + team.GetColor() + " ");
}
else
{ {
if (rank == Rank.ALL) if (rank == Rank.ALL)
{ {
@ -196,6 +202,7 @@ public class GameLobbyManager implements Listener, IPacketHandler
} }
} }
} }
}
if (resendToAll) if (resendToAll)
{ {
@ -323,7 +330,7 @@ public class GameLobbyManager implements Listener, IPacketHandler
_teamBlocks.clear(); _teamBlocks.clear();
//Smash //Smash
if (game.GetType() == GameType.Smash || game.GetType() == GameType.SurvivalGames) if (game.HideTeamSheep)
{ {
//Text //Text
WriteTeamLine("Select", 0, 159, (byte)15); WriteTeamLine("Select", 0, 159, (byte)15);
@ -333,59 +340,8 @@ public class GameLobbyManager implements Listener, IPacketHandler
return; return;
} }
//UHC
if (game.GetType() == GameType.UHC)
{
// if (game.GetTeamList().size() > 1)
// {
// //Text
// WriteTeamLine("", 0, 159, (byte)15);
// WriteTeamLine("", 1, 159, (byte)4);
//
// for (int i=0 ; i<game.GetTeamList().size() ; i++)
// {
// GameTeam team = game.GetTeamList().get(i);
//
// //Circle Math
// double lead = i * ((2d * Math.PI)/game.GetTeamList().size());
// double sizeMod = 32;
// double oX = -Math.sin(lead) * sizeMod;
// double oZ = Math.cos(lead) * sizeMod;
//
// //Location
// Location entLoc = spawn.clone().add(oX, 0, oZ);
// entLoc.setY(_teamDisplay.getY());
//
// //Blocks
// SetKitTeamBlocks(entLoc.clone(), 35, team.GetColorData(), _teamBlocks);
//
// entLoc.add(0, 1.5, 0);
//
// entLoc.getChunk().load();
//
// //NPC
// Sheep ent = (Sheep)Manager.GetCreature().SpawnEntity(entLoc, EntityType.SHEEP);
// ent.setRemoveWhenFarAway(false);
// ent.setCustomNameVisible(false);
//
// ent.setColor(DyeColor.getByWoolData(team.GetColorData()));
//
// UtilEnt.Vegetate(ent);
//
// team.SetTeamEntity(ent);
//
// _teams.put(ent, new LobbyEnt(ent, entLoc, team));
// }
//
// return;
//
// }
return;
}
//Standard //Standard
if (game.GetKits().length > 1 || game.GetTeamList().size() < 6) if ((game.GetKits().length > 1 || game.GetTeamList().size() < 6) && game.GetType() != GameType.SurvivalGamesTeams)
{ {
//Display //Display
ArrayList<GameTeam> teams = new ArrayList<GameTeam>(); ArrayList<GameTeam> teams = new ArrayList<GameTeam>();
@ -558,7 +514,7 @@ public class GameLobbyManager implements Listener, IPacketHandler
} }
//Smash //Smash
if (game.GetType() == GameType.Smash || game.GetType() == GameType.SurvivalGames) if (game.ReplaceTeamsWithKits)
{ {
// WriteKitLine("Free", 0, 159, (byte)15); // WriteKitLine("Free", 0, 159, (byte)15);
// WriteKitLine("Kits", 1, 159, (byte)4); // WriteKitLine("Kits", 1, 159, (byte)4);

View File

@ -124,8 +124,15 @@ public class GameScoreboard
for (GameTeam team : Game.GetTeamList()) for (GameTeam team : Game.GetTeamList())
{ {
System.out.println("Scoreboard Team: " + team.GetName().toUpperCase()); System.out.println("Scoreboard Team: " + team.GetName().toUpperCase());
if(team.GetDisplaytag())
{
_scoreboard.registerNewTeam(ParseTeamName(team.GetName().toUpperCase())).setPrefix(team.GetColor() + C.Bold + team.GetName() + team.GetColor() + " ");
}
else
{
_scoreboard.registerNewTeam(ParseTeamName(team.GetName().toUpperCase())).setPrefix(team.GetColor() + ""); _scoreboard.registerNewTeam(ParseTeamName(team.GetName().toUpperCase())).setPrefix(team.GetColor() + "");
} }
}
/* /*
//Base Groups //Base Groups

View File

@ -16,6 +16,7 @@ import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.WorldUtil; import mineplex.core.common.util.WorldUtil;
import mineplex.core.common.util.ZipUtil; import mineplex.core.common.util.ZipUtil;
import mineplex.core.timing.TimingManager; import mineplex.core.timing.TimingManager;
import nautilus.game.arcade.GameType;
import nautilus.game.arcade.game.Game; import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.games.uhc.UHC; import nautilus.game.arcade.game.games.uhc.UHC;
import net.minecraft.server.v1_7_R4.ChunkPreLoadEvent; import net.minecraft.server.v1_7_R4.ChunkPreLoadEvent;
@ -50,6 +51,8 @@ public class WorldData
public String MapName = "Null"; public String MapName = "Null";
public String MapAuthor = "Null"; public String MapAuthor = "Null";
public GameType Game = null;
public HashMap<String, ArrayList<Location>> SpawnLocs = new HashMap<String, ArrayList<Location>>(); public HashMap<String, ArrayList<Location>> SpawnLocs = new HashMap<String, ArrayList<Location>>();
private HashMap<String, ArrayList<Location>> DataLocs = new HashMap<String, ArrayList<Location>>(); private HashMap<String, ArrayList<Location>> DataLocs = new HashMap<String, ArrayList<Location>>();
private HashMap<String, ArrayList<Location>> CustomLocs = new HashMap<String, ArrayList<Location>>(); private HashMap<String, ArrayList<Location>> CustomLocs = new HashMap<String, ArrayList<Location>>();
@ -67,6 +70,7 @@ public class WorldData
public void Initialize() public void Initialize()
{ {
final WorldData worldData = this; final WorldData worldData = this;
GetFile();
UtilServer.getServer().getScheduler().runTaskAsynchronously(Host.Manager.getPlugin(), new Runnable() UtilServer.getServer().getScheduler().runTaskAsynchronously(Host.Manager.getPlugin(), new Runnable()
{ {
@ -121,18 +125,50 @@ public class WorldData
}); });
} }
protected GameType GetGame()
{
return Game;
}
protected String GetFile() protected String GetFile()
{ {
if (File == null) if (File == null)
{ {
File = Host.GetFiles().get(UtilMath.r(Host.GetFiles().size())); GameType game = null;
int gameRandom = UtilMath.r(Host.GetFiles().size());
int i = 0;
for(GameType type : Host.GetFiles().keySet())
{
if(i == gameRandom)
{
game = type;
break;
}
i++;
}
Game = game;
int map = UtilMath.r(Host.GetFiles().get(game).size());
File = Host.GetFiles().get(game).get(map);
//Don't allow repeat maps. //Don't allow repeat maps.
if (Host.GetFiles().size() > 1) if (Host.GetFiles().size() > 1)
{ {
while (File.equals(Host.Manager.GetGameCreationManager().GetLastMap())) while (File.equals(Host.Manager.GetGameCreationManager().GetLastMap()))
{ {
File = Host.GetFiles().get(UtilMath.r(Host.GetFiles().size())); GameType _game = null;
int _gameRandom = UtilMath.r(Host.GetFiles().size());
int _i = 0;
for(GameType _type : Host.GetFiles().keySet())
{
if(_i == _gameRandom)
{
_game = _type;
break;
}
_i++;
}
int _map = UtilMath.r(Host.GetFiles().get(game).size());
File = Host.GetFiles().get(_game).get(_map);
} }
} }
} }
@ -145,8 +181,9 @@ public class WorldData
public String GetFolder() public String GetFolder()
{ {
if (Folder == null) if (Folder == null)
Folder = "Game" + Id + "_" + Host.GetName() + "_" + GetFile(); {
Folder = "Game" + Id + "_" + GetGame().GetName() + "_" + GetFile();
}
return Folder; return Folder;
} }
@ -160,7 +197,7 @@ public class WorldData
TimingManager.stop("UnzipWorld creating folders"); TimingManager.stop("UnzipWorld creating folders");
TimingManager.start("UnzipWorld UnzipToDirectory"); TimingManager.start("UnzipWorld UnzipToDirectory");
ZipUtil.UnzipToDirectory("../../update/maps/" + Host.GetName() + "/" + GetFile() + ".zip", folder); ZipUtil.UnzipToDirectory("../../update/maps/" + GetGame().GetName() + "/" + GetFile() + ".zip", folder);
TimingManager.stop("UnzipWorld UnzipToDirectory"); TimingManager.stop("UnzipWorld UnzipToDirectory");
} }
@ -523,4 +560,5 @@ public class WorldData
{ {
return _dataEntries.get(key); return _dataEntries.get(key);
} }
} }