Completely revamp Iron Wizard boss, add spawn and despawn messages, and retire attacks that no longer fit the arena
This commit is contained in:
parent
af9d91faa8
commit
caf7e1086d
@ -0,0 +1,89 @@
|
||||
package mineplex.minecraft.game.core.boss.ironwizard.abilities;
|
||||
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.minecraft.game.core.boss.BossAbility;
|
||||
import mineplex.minecraft.game.core.boss.ironwizard.GolemCreature;
|
||||
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.IronGolem;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class GolemDeadlyTremor extends BossAbility<GolemCreature, IronGolem>
|
||||
{
|
||||
private static final long ATTACK_DURATION = 16000;
|
||||
private long _start;
|
||||
|
||||
public GolemDeadlyTremor(GolemCreature creature)
|
||||
{
|
||||
super(creature);
|
||||
_start = System.currentTimeMillis();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canMove()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inProgress()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasFinished()
|
||||
{
|
||||
return UtilTime.elapsed(_start, ATTACK_DURATION);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFinished()
|
||||
{
|
||||
_start = System.currentTimeMillis() - ATTACK_DURATION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
for (Player player : UtilPlayer.getInRadius(getLocation(), 80).keySet())
|
||||
{
|
||||
player.playSound(player.getLocation(), Sound.MINECART_BASE, 0.2f, 0.2f);
|
||||
|
||||
if (UtilEnt.isGrounded(player))
|
||||
{
|
||||
getBoss().getEvent().getDamageManager().NewDamageEvent(player, getBoss().getEntity(), null, DamageCause.CUSTOM, (1 + 2 * Math.random()) * getBoss().getDifficulty(), false, false, false, getBoss().getEntity().getName(), "Deadly Tremor");
|
||||
|
||||
if (Recharge.Instance.use(player, "Deadly Tremor Hit", 400, false, false))
|
||||
{
|
||||
UtilAction.velocity(player, new Vector(Math.random() - 0.5, Math.random() * 0.2, Math.random() - 0.5),
|
||||
Math.random() * 1 + 1, false, 0, 0.1 + Math.random() * 0.2, 2, true);
|
||||
}
|
||||
}
|
||||
|
||||
for (Block block : UtilBlock.getInRadius(player.getLocation(), 5).keySet())
|
||||
{
|
||||
if (Math.random() < 0.98)
|
||||
continue;
|
||||
|
||||
if (!UtilBlock.solid(block))
|
||||
continue;
|
||||
|
||||
if (!UtilBlock.airFoliage(block.getRelative(BlockFace.UP)))
|
||||
continue;
|
||||
|
||||
player.playEffect(block.getLocation(), Effect.STEP_SOUND, block.getType());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,170 @@
|
||||
package mineplex.minecraft.game.core.boss.ironwizard.abilities;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.minecraft.game.core.boss.BossAbility;
|
||||
import mineplex.minecraft.game.core.boss.ironwizard.GolemCreature;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.IronGolem;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
//2-3 people
|
||||
//5 impact damage
|
||||
//High pull velocity
|
||||
//40 block range
|
||||
public class GolemIronHook extends BossAbility<GolemCreature, IronGolem>
|
||||
{
|
||||
private static final Integer MAX_TARGETS = 3;
|
||||
private boolean _shot, _complete;
|
||||
|
||||
private List<Item> _hooks = Lists.newArrayList();
|
||||
|
||||
public GolemIronHook(GolemCreature creature)
|
||||
{
|
||||
super(creature);
|
||||
_shot = false;
|
||||
_complete = false;
|
||||
}
|
||||
|
||||
private int getPosition(Player toAdd, LinkedList<Player> ordered, HashMap<Player, Double> distances)
|
||||
{
|
||||
int position = ordered.size();
|
||||
int index = 0;
|
||||
for (Player player : ordered)
|
||||
{
|
||||
if (distances.get(player) < distances.get(toAdd))
|
||||
{
|
||||
position = index;
|
||||
}
|
||||
index++;
|
||||
}
|
||||
|
||||
return position;
|
||||
}
|
||||
|
||||
private void shoot()
|
||||
{
|
||||
IronGolem wizard = getBoss().getEntity();
|
||||
LinkedList<Player> selections = new LinkedList<>();
|
||||
List<Player> targeted = Lists.newArrayList();
|
||||
|
||||
HashMap<Player, Double> near = UtilPlayer.getInRadius(wizard.getLocation(), 40D);
|
||||
|
||||
for (Player nearby : near.keySet())
|
||||
{
|
||||
if (nearby.getGameMode() == GameMode.CREATIVE || nearby.getGameMode() == GameMode.SPECTATOR)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (selections.isEmpty())
|
||||
{
|
||||
selections.addFirst(nearby);
|
||||
}
|
||||
else
|
||||
{
|
||||
selections.add(getPosition(nearby, selections, near), nearby);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < MAX_TARGETS; i++)
|
||||
{
|
||||
if (i < selections.size())
|
||||
{
|
||||
targeted.add(selections.get(i));
|
||||
}
|
||||
}
|
||||
|
||||
if (targeted.isEmpty())
|
||||
{
|
||||
_complete = true;
|
||||
setFinished();
|
||||
return;
|
||||
}
|
||||
|
||||
for (Player target : targeted)
|
||||
{
|
||||
Item item = wizard.getWorld().dropItem(wizard.getEyeLocation().add(UtilAlg.getTrajectory(wizard, target)), ItemStackFactory.Instance.CreateStack(131));
|
||||
UtilAction.velocity(item, UtilAlg.getTrajectory(wizard, target).normalize(),
|
||||
2, false, 0, 0.2, 20, false);
|
||||
|
||||
getBoss().getEvent().getProjectileManager().AddThrow(item, getBoss().getEntity(), new IronHook(getBoss().getEvent()), -1, true, true, true, true,
|
||||
Sound.FIRE_IGNITE, 1.4f, 0.8f, ParticleType.CRIT, UpdateType.TICK, 1f);
|
||||
|
||||
item.getWorld().playSound(item.getLocation(), Sound.IRONGOLEM_THROW, 2f, 0.8f);
|
||||
_hooks.add(item);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCooldown()
|
||||
{
|
||||
return 10;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canMove()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inProgress()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasFinished()
|
||||
{
|
||||
return _complete;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFinished()
|
||||
{
|
||||
for (Item hook : _hooks)
|
||||
{
|
||||
if (!hook.isDead() && hook.isValid())
|
||||
{
|
||||
getBoss().getEvent().getProjectileManager().deleteThrown(hook);
|
||||
hook.remove();
|
||||
}
|
||||
}
|
||||
|
||||
_hooks.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (_shot)
|
||||
{
|
||||
return;
|
||||
}
|
||||
shoot();
|
||||
_shot = true;
|
||||
Bukkit.getScheduler().runTaskLater(getBoss().getEvent().getPlugin(), new Runnable()
|
||||
{
|
||||
public void run()
|
||||
{
|
||||
_complete = true;
|
||||
setFinished();
|
||||
}
|
||||
}, 2 * 20);
|
||||
}
|
||||
}
|
@ -0,0 +1,105 @@
|
||||
package mineplex.minecraft.game.core.boss.ironwizard.abilities;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.minecraft.game.core.boss.BossAbility;
|
||||
import mineplex.minecraft.game.core.boss.ironwizard.GolemCreature;
|
||||
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.IronGolem;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
public class GolemSpike extends BossAbility<GolemCreature, IronGolem>
|
||||
{
|
||||
private static final int SPIKE_HEIGHT = 2;
|
||||
private static final long ATTACK_DURATION = 1000 + (500 * SPIKE_HEIGHT * 2);
|
||||
private static final long SPIKE_REMAIN = 1000;
|
||||
private long _start;
|
||||
private List<GroundSpike> _spikes;
|
||||
|
||||
public GolemSpike(GolemCreature creature)
|
||||
{
|
||||
super(creature);
|
||||
_start = System.currentTimeMillis();
|
||||
_spikes = Lists.newArrayList();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCooldown()
|
||||
{
|
||||
return 15;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canMove()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inProgress()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasFinished()
|
||||
{
|
||||
return UtilTime.elapsed(_start, ATTACK_DURATION) && _spikes.isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFinished()
|
||||
{
|
||||
_start = System.currentTimeMillis() - ATTACK_DURATION;
|
||||
for (GroundSpike spike : _spikes)
|
||||
{
|
||||
spike.finish();
|
||||
}
|
||||
_spikes.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (_spikes.isEmpty())
|
||||
{
|
||||
for (Player player : UtilPlayer.getInRadius(getLocation(), 20).keySet())
|
||||
{
|
||||
if (UtilEnt.isGrounded(player))
|
||||
{
|
||||
player.playSound(player.getLocation(), Sound.STEP_STONE, 0.2f, 0.2f);
|
||||
getBoss().getEvent().getDamageManager().NewDamageEvent(player, getBoss().getEntity(), null, DamageCause.CUSTOM, 5 * getBoss().getDifficulty(), false, false, false, getBoss().getEntity().getName(), "Stone Spike");
|
||||
player.teleport(player.getLocation().add(0, SPIKE_HEIGHT, 0));
|
||||
UtilAction.velocity(player, player.getLocation().toVector().normalize().add(new Vector(0, 0.02, 0)).normalize());
|
||||
_spikes.add(new GroundSpike(player.getLocation().getBlock(), player.getLocation().getBlock().getRelative(0, -1, 0).getType(), new Random().nextInt(SPIKE_HEIGHT) + 2, SPIKE_REMAIN));
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
List<GroundSpike> toRemove = Lists.newArrayList();
|
||||
for (GroundSpike spike : _spikes)
|
||||
{
|
||||
spike.tick();
|
||||
if (spike.isFinished())
|
||||
{
|
||||
toRemove.add(spike);
|
||||
}
|
||||
}
|
||||
for (GroundSpike remove : toRemove)
|
||||
{
|
||||
_spikes.remove(remove);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,102 @@
|
||||
package mineplex.minecraft.game.core.boss.ironwizard.abilities;
|
||||
|
||||
import java.util.LinkedList;
|
||||
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
|
||||
public class GroundSpike
|
||||
{
|
||||
private Block _initial;
|
||||
private Material _type;
|
||||
private int _max, _height;
|
||||
private long _lastTick, _remain;
|
||||
private LinkedList<Block> _blocks;
|
||||
private boolean _shrinking, _finished;
|
||||
|
||||
public GroundSpike(Block first, Material type, int maxHeight, long remainDuration)
|
||||
{
|
||||
_initial = first;
|
||||
_type = type;
|
||||
_height = 0;
|
||||
_max = maxHeight;
|
||||
_remain = remainDuration;
|
||||
_lastTick = System.currentTimeMillis();
|
||||
_blocks = new LinkedList<>();
|
||||
_shrinking = false;
|
||||
_finished = false;
|
||||
}
|
||||
|
||||
private void raise()
|
||||
{
|
||||
if ((_height + 1) < _max)
|
||||
{
|
||||
_lastTick = System.currentTimeMillis();
|
||||
Block b = _initial.getRelative(0, _height, 0);
|
||||
b.setType(_type);
|
||||
_blocks.add(b);
|
||||
_height++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (UtilTime.elapsed(_lastTick, _remain))
|
||||
{
|
||||
_shrinking = true;
|
||||
lower();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void lower()
|
||||
{
|
||||
_height = Math.min(_blocks.size() - 1, _height);
|
||||
if ((_height - 1) >= 0)
|
||||
{
|
||||
_lastTick = System.currentTimeMillis();
|
||||
_blocks.get(_height).setType(Material.AIR);
|
||||
_blocks.remove(_height);
|
||||
_height--;
|
||||
}
|
||||
else
|
||||
{
|
||||
finish();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isFinished()
|
||||
{
|
||||
if (!_blocks.isEmpty())
|
||||
return false;
|
||||
|
||||
return _finished;
|
||||
}
|
||||
|
||||
public void finish()
|
||||
{
|
||||
_finished = true;
|
||||
for (Block block : _blocks)
|
||||
{
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
_blocks.clear();
|
||||
}
|
||||
|
||||
public void tick()
|
||||
{
|
||||
if (isFinished())
|
||||
return;
|
||||
if (!UtilTime.elapsed(_lastTick, 500))
|
||||
return;
|
||||
|
||||
if (_shrinking)
|
||||
{
|
||||
lower();
|
||||
}
|
||||
else
|
||||
{
|
||||
raise();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
package mineplex.minecraft.game.core.boss.ironwizard.abilities;
|
||||
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.projectile.IThrown;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.minecraft.game.core.boss.WorldEvent;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.IronGolem;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
public class IronHook implements IThrown
|
||||
{
|
||||
private WorldEvent _host;
|
||||
|
||||
public IronHook(WorldEvent event)
|
||||
{
|
||||
_host = event;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Collide(LivingEntity target, Block block, ProjectileUser data)
|
||||
{
|
||||
data.getThrown().remove();
|
||||
|
||||
if (!(data.getThrower() instanceof IronGolem))
|
||||
return;
|
||||
|
||||
IronGolem wizard = (IronGolem)data.getThrower();
|
||||
|
||||
if (target == null)
|
||||
return;
|
||||
|
||||
UtilAction.velocity(target, UtilAlg.getTrajectory(target.getLocation(), wizard.getLocation()), 5, false, 0, 0.7, 1.2, true);
|
||||
|
||||
_host.getCondition().Factory().Falling("Iron Hook", target, wizard, 10, false, true);
|
||||
|
||||
_host.getDamageManager().NewDamageEvent(target, wizard, null, DamageCause.CUSTOM, 5, false, true, false, wizard.getName(), "Iron Hook");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Idle(ProjectileUser data)
|
||||
{
|
||||
data.getThrown().remove();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Expire(ProjectileUser data)
|
||||
{
|
||||
data.getThrown().remove();
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user