Fixes to Bull Charge + Adding more instructins to purchasing
This commit is contained in:
parent
15cf7f574d
commit
cc09bf6b51
@ -26,17 +26,17 @@ public class PurchaseItemsObjective extends UnorderedObjective<ClansMainTutorial
|
|||||||
this,
|
this,
|
||||||
Material.IRON_HELMET,
|
Material.IRON_HELMET,
|
||||||
"Purchase Iron Helmet",
|
"Purchase Iron Helmet",
|
||||||
"Buy an Iron Helmet",
|
"Buy an Iron Helmet from the PvP Gear NPC",
|
||||||
"The shops sell everything you could ever need and more."
|
"The shops sell everything you could ever need and more."
|
||||||
));
|
));
|
||||||
addGoal(new PurchaseGoal(this, Material.IRON_CHESTPLATE, "Purchase Iron Chestplate",
|
addGoal(new PurchaseGoal(this, Material.IRON_CHESTPLATE, "Purchase Iron Chestplate from the PvP Gear NPC",
|
||||||
"Buy an Iron Chestplate"));
|
"Buy an Iron Chestplate"));
|
||||||
addGoal(new PurchaseGoal(this, Material.IRON_LEGGINGS, "Purchase Iron Leggings",
|
addGoal(new PurchaseGoal(this, Material.IRON_LEGGINGS, "Purchase Iron Leggings",
|
||||||
"Buy Iron Leggings"));
|
"Buy Iron Leggings from the PvP Gear NPC"));
|
||||||
addGoal(new PurchaseGoal(this, Material.IRON_BOOTS, "Purchase Iron Boots",
|
addGoal(new PurchaseGoal(this, Material.IRON_BOOTS, "Purchase Iron Boots",
|
||||||
"Buy Iron Boots"));
|
"Buy Iron Boots from the PvP Gear NPC"));
|
||||||
addGoal(new PurchaseGoal(this, Material.IRON_AXE, "Purchase Iron Axe",
|
addGoal(new PurchaseGoal(this, Material.IRON_AXE, "Purchase Iron Axe",
|
||||||
"Buy an Iron Axe"));
|
"Buy an Iron Axe from the PvP Gear NPC"));
|
||||||
// addGoal(new PurchaseGoal(this, Material.IRON_PICKAXE, "Purchase Iron Pickaxe", "Talk to the Pvp Gear NPC and purchase an Iron Pickaxe"));
|
// addGoal(new PurchaseGoal(this, Material.IRON_PICKAXE, "Purchase Iron Pickaxe", "Talk to the Pvp Gear NPC and purchase an Iron Pickaxe"));
|
||||||
|
|
||||||
setStartMessageDelay(60);
|
setStartMessageDelay(60);
|
||||||
|
@ -43,7 +43,6 @@ public class UseBullsChargeGoal extends ObjectiveGoal<ClassesObjective> {
|
|||||||
@EventHandler
|
@EventHandler
|
||||||
public void checkSkill(SkillTriggerEvent event) {
|
public void checkSkill(SkillTriggerEvent event) {
|
||||||
if (contains(event.GetPlayer())) {
|
if (contains(event.GetPlayer())) {
|
||||||
if (event.GetSkillName().toLowerCase().contains("bulls charge"))
|
|
||||||
finish(event.GetPlayer());
|
finish(event.GetPlayer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user