Fix incorrect border time
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@ -31,7 +31,7 @@ public class BorderModule extends Module
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private static final int RATE_CONSTANT = 60;
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private static final int PLAYER_CONSTANT = 24;
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private static final long FINAL_BORDER_TIME = TimeUnit.SECONDS.toMillis(3);
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private static final long FINAL_BORDER_TIME = TimeUnit.MINUTES.toMillis(3);
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private static final int FINAL_BORDER_MOVE_TIME = 300;
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private double _initialBorder, _initialPlayers, _deathmatchSize = 61;
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