added slasher kit to SG
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@ -32,7 +32,7 @@ public class KitHumanBrawler extends KitHuman
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new Perk[]
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{
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new PerkSeismicSlamCS(),
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new PerkCleave(0.75),
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new PerkCleave(0.75, true),
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},
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EntityType.ZOMBIE, new ItemStack(Material.IRON_AXE));
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@ -112,7 +112,7 @@ public class KitGolem extends SmashKit
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else
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disguise.setName(player.getName());
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//disguise.setCustomNameVisible(true);
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disguise.setCustomNameVisible(true);
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Manager.GetDisguise().disguise(disguise);
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}
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}
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@ -182,7 +182,9 @@ public class SurvivalGames extends SoloGame
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new KitNecromancer(manager),
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new KitHorseman(manager)
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new KitSlasher(manager),
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new KitHorseman(manager),
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},
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new String[]
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@ -0,0 +1,41 @@
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package nautilus.game.arcade.game.games.survivalgames.kit;
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import org.bukkit.Material;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.KitAvailability;
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import nautilus.game.arcade.kit.Perk;
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import nautilus.game.arcade.kit.perks.*;
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public class KitSlasher extends Kit
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{
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public KitSlasher(ArcadeManager manager)
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{
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super(manager, "Slasher", KitAvailability.Gem, 10000,
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new String[]
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{
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"Skilled at taking out teams!"
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},
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new Perk[]
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{
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new PerkCleave(0.75, false),
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new PerkBladeVortex()
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},
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EntityType.ZOMBIE,
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new ItemStack(Material.DIAMOND_SWORD));
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}
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@Override
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public void GiveItems(Player player)
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{
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}
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}
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@ -0,0 +1,120 @@
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package nautilus.game.arcade.kit.perks;
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import java.util.HashMap;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Sound;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.player.PlayerInteractEvent;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilAction;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilGear;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilParticle.ParticleType;
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import mineplex.core.recharge.Recharge;
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import nautilus.game.arcade.kit.Perk;
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public class PerkBladeVortex extends Perk
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{
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public PerkBladeVortex()
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{
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super("Blade Vortex", new String[]
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{
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C.cYellow + "Right-Click" + C.cGray + " with Sword/Axe to use " + C.cGreen + "Blade Vortex"
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});
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}
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@EventHandler
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public void Shoot(PlayerInteractEvent event)
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{
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if (event.isCancelled())
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return;
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if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
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return;
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if (UtilBlock.usable(event.getClickedBlock()))
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return;
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if (!UtilGear.isWeapon(event.getPlayer().getItemInHand()))
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return;
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final Player player = event.getPlayer();
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if (!Kit.HasKit(player))
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return;
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if (!Recharge.Instance.use(player, GetName(), 30000, true, true))
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return;
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Recharge.Instance.setDisplayForce(player, GetName(), true);
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event.setCancelled(true);
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//Pull + Damage
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HashMap<LivingEntity, Double> targets = UtilEnt.getInRadius(player.getLocation(), 7);
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for (LivingEntity cur : targets.keySet())
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{
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if (cur.equals(player))
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continue;
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//Damage Event
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Manager.GetDamage().NewDamageEvent(cur, player, null,
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DamageCause.CUSTOM, 2 * targets.get(cur), false, true, false,
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player.getName(), GetName());
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//Velocity
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UtilAction.velocity(cur,
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UtilAlg.getTrajectory2d(cur.getLocation().toVector(), player.getLocation().toVector()),
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1.6 - 0.6*targets.get(cur), true, 0, 0.2, 1, true);
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//Inform
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if (cur instanceof Player)
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UtilPlayer.message((Player)cur, F.main("Game", F.name(player.getName()) +" hit you with " + F.skill(GetName()) + "."));
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}
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//Animation
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for (double i=0 ; i<Math.PI * 2 ; i += 0.1)
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{
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final double j = i;
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final int ticksLived = player.getTicksLived();
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final Location loc = player.getLocation();
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Bukkit.getServer().getScheduler().runTaskLater(Manager.getPlugin(), new Runnable()
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{
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@Override
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public void run()
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{
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double x = Math.sin(j + (ticksLived/50d)) * (j%(Math.PI/2d)) * 3;
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double z = Math.cos(j + (ticksLived/50d)) * (j%(Math.PI/2d)) * 3;
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UtilParticle.PlayParticle(ParticleType.FIREWORKS_SPARK, loc.clone().add(x, 1, z), 0f, 0f, 0f, 0, 1);
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x = Math.sin(j + (ticksLived/50d) + Math.PI/4) * (j%(Math.PI/2d)) * 3;
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z = Math.cos(j + (ticksLived/50d) + Math.PI/4) * (j%(Math.PI/2d)) * 3;
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UtilParticle.PlayParticle(ParticleType.FIREWORKS_SPARK, loc.clone().add(x, 1, z), 0f, 0f, 0f, 0, 1);
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//Sound
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player.getWorld().playSound(player.getLocation(), Sound.STEP_WOOL, 2f, 1f + (float)((j%(Math.PI/2d))/(Math.PI/2)));
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}
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}, (long) ((Math.PI/2d - (j%(Math.PI/2d))) * 8));
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}
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//Inform
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UtilPlayer.message(player, F.main("Game", "You used " + F.skill(GetName()) + "."));
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}
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}
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@ -14,12 +14,16 @@ import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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public class PerkCleave extends Perk
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{
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public PerkCleave(double splash)
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private boolean _axeOnly;
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public PerkCleave(double splash, boolean axeOnly)
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{
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super("Cleave", new String[]
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{
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C.cGray + "Attacks deal " + (int)(100*splash) + "% damage to nearby enemies",
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});
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_axeOnly = axeOnly;
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}
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@EventHandler(priority = EventPriority.HIGH)
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@ -38,7 +42,10 @@ public class PerkCleave extends Perk
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Player damager = event.GetDamagerPlayer(false);
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if (damager == null) return;
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if (!UtilGear.isAxe(damager.getItemInHand()))
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if (_axeOnly && !UtilGear.isAxe(damager.getItemInHand()))
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return;
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if (!UtilGear.isWeapon(damager.getItemInHand()))
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return;
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if (!Kit.HasKit(damager))
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