Make sure snowballs do 1 health to ensure damage manager picks it up
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@ -57,5 +57,6 @@ public class PerkSlowSnowball extends Perk
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}
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Manager.GetCondition().Factory().Slow(GetName(), damagee, damager, 2, 1, false, true, false, false);
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event.AddMod("Snowball", 1);
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}
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}
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