Fixed who the winner is in MB Games.
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@ -2,42 +2,10 @@ package nautilus.game.arcade.game.games.build;
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import java.util.AbstractMap;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Map.Entry;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.NautHashMap;
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import mineplex.core.common.util.UtilAction;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilEvent;
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import mineplex.core.common.util.UtilEvent.ActionType;
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import mineplex.core.common.util.UtilGear;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.common.util.UtilParticle.ParticleType;
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import mineplex.core.common.util.UtilParticle.ViewDist;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilTextBottom;
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import mineplex.core.common.util.UtilTextMiddle;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.explosion.ExplosionEvent;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.PlayerPrepareTeleportEvent;
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import nautilus.game.arcade.game.SoloGame;
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import nautilus.game.arcade.game.games.build.gui.MobShop;
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import nautilus.game.arcade.game.games.build.gui.OptionsShop;
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import nautilus.game.arcade.game.games.build.kits.KitBuilder;
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import nautilus.game.arcade.kit.Kit;
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import org.bukkit.ChatColor;
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import org.bukkit.Effect;
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import org.bukkit.GameMode;
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@ -100,6 +68,40 @@ import org.bukkit.event.vehicle.VehicleCreateEvent;
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import org.bukkit.event.vehicle.VehicleDamageEvent;
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import org.bukkit.inventory.ItemStack;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.NautHashMap;
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import mineplex.core.common.util.UtilAction;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilEvent;
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import mineplex.core.common.util.UtilEvent.ActionType;
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import mineplex.core.common.util.UtilGear;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.common.util.UtilParticle.ParticleType;
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import mineplex.core.common.util.UtilParticle.ViewDist;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilTextBottom;
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import mineplex.core.common.util.UtilTextMiddle;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.explosion.ExplosionEvent;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.PlayerPrepareTeleportEvent;
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import nautilus.game.arcade.game.SoloGame;
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import nautilus.game.arcade.game.games.build.gui.MobShop;
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import nautilus.game.arcade.game.games.build.gui.OptionsShop;
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import nautilus.game.arcade.game.games.build.kits.KitBuilder;
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import nautilus.game.arcade.kit.Kit;
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public class Build extends SoloGame
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{
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private NautHashMap<Player, BuildData> _data = new NautHashMap<Player, BuildData>();
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@ -142,6 +144,8 @@ public class Build extends SoloGame
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private ChatColor _hintColor = ChatColor.YELLOW;
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private ChatColor _firstHintColor = ChatColor.YELLOW;
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private Player _winner = null;
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public Build(ArcadeManager manager)
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{
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super(manager, GameType.Build,
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@ -538,7 +542,10 @@ public class Build extends SoloGame
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//Gems
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if (places.size() >= 1)
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{
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_winner = places.get(0);
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AddGems(places.get(0), 20, "1st Place", false, false);
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}
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if (places.size() >= 2)
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AddGems(places.get(1), 15, "2nd Place", false, false);
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@ -1542,4 +1549,13 @@ public class Build extends SoloGame
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}
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}
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}
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@Override
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public List<Player> getWinners()
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{
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if (_winner == null)
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return null;
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return Arrays.asList(_winner);
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}
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}
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