Remove dead booster code

This commit is contained in:
Sam 2018-07-23 01:29:12 +01:00 committed by Alexander Meech
parent c54587590b
commit d1062fad0b
2 changed files with 0 additions and 72 deletions

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@ -1,14 +0,0 @@
package mineplex.core.gamebooster;
/**
* A boost game represents a specific game that can be boosted. I use this over GameType so we can allow
* different games to share the same booster queue (mixed arcade using the same boosters being an example)
*
* @author Shaun Bennett
*/
public enum BoostGame
{
MIXED_ARCADE,
BRIDGES,
SURVIVAL_GAMES
}

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@ -1,58 +0,0 @@
package mineplex.core.gamebooster;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mineplex.serverdata.data.Data;
public class BoosterData implements Data
{
private BoostGame _game;
private long _timeRemaining;
private List<BoostedGame> _boostQueue = new ArrayList<>();
public BoosterData(BoostGame game)
{
_game = game;
_timeRemaining = 1000 * 60 * 60;
}
public List<BoostedGame> getBoostQueue()
{
return _boostQueue;
}
public long getTimeRemaining()
{
return _timeRemaining;
}
@Override
public String getDataId()
{
return _game.name();
}
public static class BoostedGame
{
private String _playerName;
private UUID _playerUUID;
public BoostedGame(String playerName, UUID playerUUID)
{
_playerName = playerName;
_playerUUID = playerUUID;
}
public String getPlayerName()
{
return _playerName;
}
public UUID getPlayerUUID()
{
return _playerUUID;
}
}
}