Add chicken attack info message
Every time chicken attack is triggered for a player, a chat message will be displayed that explains why the player is being attacked by chickens. Also, two debug messages were removed, since they were no longer used.
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@ -73,12 +73,12 @@ public class ChickenAttack
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player.teleport(_center);
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player.teleport(_center);
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UtilTextMiddle.display(C.cRed + "Chicken Attack!", "You ran out of lives.", 5, 40, 5, player);
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UtilTextMiddle.display(C.cRed + "Chicken Attack!", "You ran out of lives.", 5, 40, 5, player);
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UtilPlayer.message(player, F.main("Game", "You ran out lives, Bawk Bawk's followers are attacking you!"));
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player.playSound(player.getLocation(), Sound.WITHER_SPAWN, 1.0F, 1.0F);
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player.playSound(player.getLocation(), Sound.WITHER_SPAWN, 1.0F, 1.0F);
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player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW, Integer.MAX_VALUE, 1));
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player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW, Integer.MAX_VALUE, 1));
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ensurePlayerKill(player);
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ensurePlayerKill(player);
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System.out.println("Chicken attack triggered for " + player.getName() + ".");
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}
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}
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private void ensurePlayerKill(Player player)
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private void ensurePlayerKill(Player player)
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@ -103,8 +103,6 @@ public class ChickenAttack
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public void kill(Player player)
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public void kill(Player player)
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{
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{
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System.out.println("Killed: " + player.getName());
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_host.Manager.Clear(player);
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_host.Manager.Clear(player);
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new BukkitRunnable()
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new BukkitRunnable()
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