Implementing stats for every game, got all stat names ready
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@ -274,7 +274,16 @@ public abstract class Game implements Listener
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// Chat Stats
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public final ChatStatData Kills = new ChatStatData("Kills", "Kills", true);
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public final ChatStatData Assists = new ChatStatData("Assists", "Assists", true);
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public final ChatStatData DamageDealt = new ChatStatData("Damage Dealt", "Damage Dealt", true);
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public final ChatStatData DamageTaken = new ChatStatData("Damage Taken", "Damage Taken", true);
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public final ChatStatData DamageTakenPVP = new ChatStatData("Damage Taken PvP", "Damage Taken", true);
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public final ChatStatData Deaths = new ChatStatData("Deaths", "Deaths", true);
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public final ChatStatData ExpEarned = new ChatStatData("ExpEarned", "Exp Earned", true);
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public final ChatStatData GamesPlayed = new ChatStatData("GamesPlayed", "Games Played", true);
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public final ChatStatData GemsEarned = new ChatStatData("GemsEarned", "Gems Earned", true);
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public final ChatStatData Losses = new ChatStatData("Losses", "Losses", true);
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public final ChatStatData Wins = new ChatStatData("Wins", "Wins", true);
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public final ChatStatData KDRatio = new ChatStatData("KDRatio", "KD-Ratio", true);
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// Gems
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