Some more stuff on the checklist.
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62c49fa8e6
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d3ce0d6434
@ -14,6 +14,7 @@ import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilEvent;
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import mineplex.core.common.util.UtilEvent.ActionType;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilTextBottom;
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@ -48,7 +49,6 @@ import org.bukkit.event.block.BlockGrowEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.entity.EntityCombustEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerPickupItemEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.world.StructureGrowEvent;
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@ -62,7 +62,8 @@ public class SpeedBuilder extends SoloGame
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private int _buildCountStage;
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private int _viewCountStage;
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private int _buildTime = 35;
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private int _buildTime = 25;
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private int _viewTime = 6;
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private Location _buildMiddle;
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@ -131,6 +132,11 @@ public class SpeedBuilder extends SoloGame
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_buildData.add(new BuildData(loc.clone().subtract(0.5, 0, 0.5)));
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}
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for (Location loc : WorldData.GetDataLocs("YELLOW"))
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{
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loc.subtract(0.5, 0, 0.5);
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}
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for (Location loc : GetTeamList().get(0).GetSpawns())
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{
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loc.setDirection(UtilAlg.getTrajectory(loc, _buildMiddle.clone().add(0.5, 0, 0.5)));
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@ -275,7 +281,7 @@ public class SpeedBuilder extends SoloGame
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}
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}
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@EventHandler
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@EventHandler(priority = EventPriority.LOWEST)
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public void onPrepare(GameStateChangeEvent event)
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{
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if (event.GetState() != GameState.Prepare)
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@ -283,6 +289,17 @@ public class SpeedBuilder extends SoloGame
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spawnJudge();
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//GUARDIAN LAZORZ WILL ROXORZ YOUR BOXORZ
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ArrayList<Player> players = GetPlayers(true);
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for (int i = 0; i < players.size(); i++)
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{
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if (i >= WorldData.GetDataLocs("YELLOW").size())
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{
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Manager.addSpectator(players.get(i), true);
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GetTeamList().get(0).RemovePlayer(players.get(i));
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}
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}
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}
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@EventHandler
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@ -302,7 +319,7 @@ public class SpeedBuilder extends SoloGame
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for (Player player : GetPlayers(true))
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{
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Location buildLoc = UtilAlg.findClosest(player.getLocation(), WorldData.GetDataLocs("YELLOW")).clone().subtract(0.5, 0, 0.5);
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Location buildLoc = UtilAlg.findClosest(player.getLocation(), WorldData.GetDataLocs("YELLOW"));
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Location spawnLoc = UtilAlg.findClosest(buildLoc, GetTeamList().get(0).GetSpawns());
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_buildRecreations.put(player, new RecreationData(this, player, buildLoc, spawnLoc));
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@ -332,7 +349,7 @@ public class SpeedBuilder extends SoloGame
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}
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}
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@EventHandler(priority = EventPriority.HIGH)
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@EventHandler
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public void onBlockPlace(BlockPlaceEvent event)
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{
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if (_state != SpeedBuilderState.Building)
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@ -341,6 +358,12 @@ public class SpeedBuilder extends SoloGame
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if (!_buildRecreations.containsKey(event.getPlayer()))
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return;
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if (_perfectBuild.containsKey(event.getPlayer()))
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{
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event.setCancelled(true);
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return;
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}
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if (_buildRecreations.get(event.getPlayer()).inBuildArea(event.getBlock()))
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return;
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@ -374,6 +397,8 @@ public class SpeedBuilder extends SoloGame
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UtilTextMiddle.display("", C.cGreen + "Perfect Match", event.getPlayer());
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Announce(F.main("Build", C.mElem + event.getPlayer().getName() + C.mBody + " got a perfect build!"));
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_perfectBuild.put(event.getPlayer(), System.currentTimeMillis());
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}
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}
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@ -396,24 +421,37 @@ public class SpeedBuilder extends SoloGame
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}
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@EventHandler
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public void stopMoveIntoBuildAreas(PlayerMoveEvent event)
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public void stopMoveOffArea(UpdateEvent event)
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{
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if (!IsAlive(event.getPlayer()))
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if (event.getType() != UpdateType.FAST)
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return;
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if (!IsLive())
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return;
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for (RecreationData recreation : _buildRecreations.values())
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for (Player player : GetPlayers(true))
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{
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if (recreation.Player.equals(event.getPlayer()))
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if (!_buildRecreations.containsKey(player))
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continue;
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if (recreation.inBuildArea(event.getTo()))
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{
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UtilPlayer.message(event.getPlayer(), F.main("Build", "You cannot enter other build areas!"));
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RecreationData recreation = _buildRecreations.get(player);
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double dist = UtilMath.offsetSquared(player.getLocation(), recreation.OriginalBuildLocation.clone().add(0.5, 0, 0.5));
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event.getPlayer().teleport(_buildRecreations.get(event.getPlayer()).PlayerSpawn);
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for (Location loc : WorldData.GetDataLocs("YELLOW"))
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{
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if (loc.equals(recreation.OriginalBuildLocation))
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continue;
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double distFromOther = UtilMath.offsetSquared(player.getLocation(), loc.clone().add(0.5, 0, 0.5));
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if (dist > distFromOther || player.getLocation().getY() < recreation.OriginalBuildLocation.getY() - 2)
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{
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player.teleport(recreation.PlayerSpawn);
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UtilPlayer.message(player, F.main("Build", "You cannot leave your area!"));
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break;
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}
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}
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}
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}
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@ -429,7 +467,7 @@ public class SpeedBuilder extends SoloGame
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if (_state == SpeedBuilderState.Viewing)
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{
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if (UtilTime.elapsed(_stateTime, 10000))
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if (UtilTime.elapsed(_stateTime, _viewTime * 1000))
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{
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for (RecreationData recreation : _buildRecreations.values())
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{
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@ -593,7 +631,7 @@ public class SpeedBuilder extends SoloGame
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if (timeLeft < 0)
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timeLeft = 0;
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UtilTextBottom.displayProgress("Time Left:", timeLeft / (_buildTime * 1000.0D), UtilTime.MakeStr(timeLeft), UtilServer.getPlayers());
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UtilTextBottom.displayProgress("Time Left", timeLeft / (_buildTime * 1000.0D), UtilTime.MakeStr(timeLeft), UtilServer.getPlayers());
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}
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@EventHandler
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@ -611,7 +649,12 @@ public class SpeedBuilder extends SoloGame
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if (UtilTime.elapsed(_stateTime, 1000 * _buildCountStage))
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{
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ArrayList<Player> players = new ArrayList<Player>(UtilServer.getServer().getOnlinePlayers());
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players.removeAll(_perfectBuild.keySet());
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for (Entry<Player, Long> entry : _perfectBuild.entrySet())
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{
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if (!UtilTime.elapsed(entry.getValue(), 5000))
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players.remove(entry.getKey());
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}
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if (_buildCountStage == _buildTime)
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UtilTextMiddle.display("", C.cRed + "TIME'S UP!");
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@ -636,33 +679,15 @@ public class SpeedBuilder extends SoloGame
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if (UtilTime.elapsed(_stateTime, _viewCountStage * 1000))
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{
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if (_viewCountStage == 10)
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if (_viewCountStage == _viewTime)
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UtilTextMiddle.display("", C.cRed + "View Time Over!");
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else
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UtilTextMiddle.display("", C.cGreen + (10 - _viewCountStage));
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UtilTextMiddle.display("", C.cGreen + (_viewTime - _viewCountStage));
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_viewCountStage++;
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}
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}
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@EventHandler
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public void cleanPerfectBuilders(UpdateEvent event)
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{
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if (event.getType() != UpdateType.TICK)
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return;
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Iterator<Entry<Player, Long>> iterator = _perfectBuild.entrySet().iterator();
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while (iterator.hasNext())
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{
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Entry<Player, Long> entry = iterator.next();
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//Title gets 5 secs so the 5, 4, 3, 2, 1 doesn't override it
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if (UtilTime.elapsed(entry.getValue(), 5000))
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iterator.remove();
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}
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}
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@EventHandler
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public void markBlockForDemolition(PlayerInteractEvent event)
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{
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@ -675,6 +700,9 @@ public class SpeedBuilder extends SoloGame
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if (!UtilEvent.isAction(event, ActionType.L_BLOCK))
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return;
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if (_perfectBuild.containsKey(event.getPlayer()))
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return;
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if (!_buildRecreations.get(event.getPlayer()).inBuildArea(event.getClickedBlock()))
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return;
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@ -7,8 +7,11 @@ import mineplex.core.hologram.Hologram;
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import org.bukkit.Effect;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Item;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.Bed;
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import org.bukkit.material.Door;
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public class DemolitionData
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{
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@ -73,6 +76,33 @@ public class DemolitionData
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Item item = Block.getWorld().dropItem(Block.getLocation().add(0.5, 0.5, 0.5), itemStack);
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Parent.DroppedItems.add(item);
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//Destroy the other part
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if (Block.getType() == Material.BED_BLOCK)
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{
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Bed bed = (Bed) Block.getState().getData();
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if (bed.isHeadOfBed())
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MapUtil.QuickChangeBlockAt(Block.getRelative(bed.getFacing().getOppositeFace()).getLocation(), Material.AIR);
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else
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MapUtil.QuickChangeBlockAt(Block.getRelative(bed.getFacing()).getLocation(), Material.AIR);
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}
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else if (Block.getType() == Material.WOODEN_DOOR || Block.getType() == Material.IRON_DOOR_BLOCK || Block.getType() == Material.SPRUCE_DOOR || Block.getType() == Material.BIRCH_DOOR || Block.getType() == Material.JUNGLE_DOOR || Block.getType() == Material.ACACIA_DOOR || Block.getType() == Material.DARK_OAK_DOOR)
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{
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Door door = (Door) Block.getState().getData();
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if (door.isTopHalf())
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MapUtil.QuickChangeBlockAt(Block.getRelative(BlockFace.DOWN).getLocation(), Material.AIR);
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else
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MapUtil.QuickChangeBlockAt(Block.getRelative(BlockFace.UP).getLocation(), Material.AIR);
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}
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else if (Block.getType() == Material.DOUBLE_PLANT)
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{
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if (Block.getData() > 7)
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MapUtil.QuickChangeBlockAt(Block.getRelative(BlockFace.DOWN).getLocation(), Material.AIR);
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else
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MapUtil.QuickChangeBlockAt(Block.getRelative(BlockFace.UP).getLocation(), Material.AIR);
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}
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}
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Block.getWorld().playEffect(Block.getLocation(), Effect.STEP_SOUND, Block.getTypeId());
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@ -12,10 +12,13 @@ import org.bukkit.Effect;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.Bed;
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import org.bukkit.material.Door;
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public class RecreationData
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{
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@ -26,6 +29,8 @@ public class RecreationData
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public BlockState[][] DefaultGround = new BlockState[5][5];
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public Location OriginalBuildLocation;
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public Location CornerA;
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public Location CornerB;
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@ -41,6 +46,8 @@ public class RecreationData
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Player = player;
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OriginalBuildLocation = loc;
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CornerA = loc.clone().subtract(2, 0, 2);
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CornerB = loc.clone().add(2, 4, 2);
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@ -148,12 +155,42 @@ public class RecreationData
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{
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for (Block block : getBlocks())
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{
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if (block.getType() == Material.AIR)
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continue;
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for (ItemStack itemStack : UtilBlock.blockToInventoryItemStacks(block))
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{
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Item item = block.getWorld().dropItem(getMidpoint(), itemStack);
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DroppedItems.add(item);
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}
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//Destroy the other part
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if (block.getType() == Material.BED_BLOCK)
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{
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Bed bed = (Bed) block.getState().getData();
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if (bed.isHeadOfBed())
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MapUtil.QuickChangeBlockAt(block.getRelative(bed.getFacing().getOppositeFace()).getLocation(), Material.AIR);
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else
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MapUtil.QuickChangeBlockAt(block.getRelative(bed.getFacing()).getLocation(), Material.AIR);
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}
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else if (block.getType() == Material.WOODEN_DOOR || block.getType() == Material.IRON_DOOR_BLOCK || block.getType() == Material.SPRUCE_DOOR || block.getType() == Material.BIRCH_DOOR || block.getType() == Material.JUNGLE_DOOR || block.getType() == Material.ACACIA_DOOR || block.getType() == Material.DARK_OAK_DOOR)
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{
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Door door = (Door) block.getState().getData();
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if (door.isTopHalf())
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MapUtil.QuickChangeBlockAt(block.getRelative(BlockFace.DOWN).getLocation(), Material.AIR);
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else
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MapUtil.QuickChangeBlockAt(block.getRelative(BlockFace.UP).getLocation(), Material.AIR);
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}
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else if (block.getType() == Material.DOUBLE_PLANT)
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{
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if (block.getData() > 7)
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MapUtil.QuickChangeBlockAt(block.getRelative(BlockFace.DOWN).getLocation(), Material.AIR);
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else
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MapUtil.QuickChangeBlockAt(block.getRelative(BlockFace.UP).getLocation(), Material.AIR);
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}
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}
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CornerA.getWorld().playEffect(getMidpoint(), Effect.STEP_SOUND, Material.LOG.getId());
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Reference in New Issue
Block a user