From d47eb2367ff5483405382cecaa87d8baffd44b5f Mon Sep 17 00:00:00 2001 From: Spencer Date: Thu, 28 Dec 2017 18:36:46 -0500 Subject: [PATCH] Increase skeleton range before teleport --- .../src/nautilus/game/arcade/kit/perks/PerkSkeletons.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkSkeletons.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkSkeletons.java index 5e52a74cd..f93c07277 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkSkeletons.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkSkeletons.java @@ -231,7 +231,7 @@ public class PerkSkeletons extends Perk } // If it's VERY far from the player - if (UtilMath.offset(skel, player) > (range * 3)) + if (UtilMath.offset(skel, player) > (range * 5)) { skel.teleport(player.getLocation()); }