Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
d57bab7430
@ -815,7 +815,7 @@ public class ArcadeManager extends MiniPlugin implements IRelation
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|| _donationManager.Get(event.getPlayer().getName()).OwnsUnknownPackage(_serverConfig.ServerType + " ULTRA"))
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|| _donationManager.Get(event.getPlayer().getName()).OwnsUnknownPackage(_serverConfig.ServerType + " ULTRA"))
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{
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{
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if (GetGame() != null && (GetGame().GetType() == GameType.UHC || GetGame().GetType() == GameType.Halloween || GetGame().GetType() == GameType.Christmas || GetGame().GetType() == GameType.ChampionsDominate || GetGame().GetType() == GameType.ChampionsTDM || GetGame().GetType() == GameType.MineStrike))
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if (GetGame() != null && GetGame().DontAllowOverfill)
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{
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{
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event.disallow(PlayerLoginEvent.Result.KICK_OTHER, C.Bold + "Server has reached max capacity for gameplay purposes.");
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event.disallow(PlayerLoginEvent.Result.KICK_OTHER, C.Bold + "Server has reached max capacity for gameplay purposes.");
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return;
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return;
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@ -188,6 +188,7 @@ public abstract class Game implements Listener
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public boolean WorldFireSpread = false;
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public boolean WorldFireSpread = false;
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public boolean WorldLeavesDecay = false;
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public boolean WorldLeavesDecay = false;
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public boolean WorldSoilTrample = false;
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public boolean WorldSoilTrample = false;
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public boolean WorldBoneMeal = false;
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public int HungerSet = -1;
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public int HungerSet = -1;
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public int HealthSet = -1;
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public int HealthSet = -1;
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@ -217,6 +218,8 @@ public abstract class Game implements Listener
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public boolean GadgetsDisabled = true;
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public boolean GadgetsDisabled = true;
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public boolean TeleportsDisqualify = true;
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public boolean TeleportsDisqualify = true;
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public boolean DontAllowOverfill = false;
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//Addons
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//Addons
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public boolean CompassEnabled = false;
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public boolean CompassEnabled = false;
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@ -171,6 +171,9 @@ public class Build extends SoloGame
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this.CreatureAllow = true;
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this.CreatureAllow = true;
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this.WorldFireSpread = true;
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this.WorldFireSpread = true;
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this.WorldBoneMeal = true;
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this.DontAllowOverfill = true;
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UtilServer.getServer().spigot().getConfig().set("view-distance", 4);
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UtilServer.getServer().spigot().getConfig().set("view-distance", 4);
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@ -66,6 +66,8 @@ public class ChampionsDominate extends Domination
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EloRanking = false;
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EloRanking = false;
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EloStart = 1000;
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EloStart = 1000;
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this.DontAllowOverfill = true;
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this.DisableKillCommand = false;
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this.DisableKillCommand = false;
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registerStatTrackers(
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registerStatTrackers(
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@ -65,6 +65,8 @@ public class ChampionsTDM extends TeamDeathmatch
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InventoryOpenChest = true;
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InventoryOpenChest = true;
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this.DisableKillCommand = false;
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this.DisableKillCommand = false;
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this.DontAllowOverfill = true;
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registerStatTrackers(
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registerStatTrackers(
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new WinWithoutLosingTeammateStatTracker(this, "FlawlessVictory"),
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new WinWithoutLosingTeammateStatTracker(this, "FlawlessVictory"),
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@ -120,6 +120,8 @@ public class Halloween extends SoloGame
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//this.HungerSet = 20;
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//this.HungerSet = 20;
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this.WorldBoundaryKill = false;
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this.WorldBoundaryKill = false;
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this.DontAllowOverfill = true;
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}
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}
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@Override
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@Override
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@ -262,6 +262,8 @@ public class MineStrike extends TeamGame
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this.JoinInProgress = true;
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this.JoinInProgress = true;
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this.VersionRequire1_8 = true;
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this.VersionRequire1_8 = true;
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this.DontAllowOverfill = true;
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_scoreObj = Scoreboard.GetScoreboard().registerNewObjective("HP", "dummy");
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_scoreObj = Scoreboard.GetScoreboard().registerNewObjective("HP", "dummy");
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_scoreObj.setDisplaySlot(DisplaySlot.BELOW_NAME);
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_scoreObj.setDisplaySlot(DisplaySlot.BELOW_NAME);
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@ -64,6 +64,7 @@ import mineplex.core.common.util.UtilParticle.ViewDist;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.common.util.UtilTextMiddle;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.timing.TimingManager;
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import mineplex.core.timing.TimingManager;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.UpdateType;
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@ -95,13 +96,10 @@ public class UHC extends TeamGame
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private long _hour = 3600000;
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private long _hour = 3600000;
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private long _createTime;
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private long _createTime;
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private long _serverTime;
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private long _serverTime;
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private boolean _joinable = false;
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private boolean _mapLoaded = false;
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private boolean _ended = false;
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private boolean xrayDebug = false;
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private boolean xrayDebug = false;
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private long lastInform = 0;
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public UHC(ArcadeManager manager)
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public UHC(ArcadeManager manager)
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{
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{
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super(manager, GameType.UHC,
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super(manager, GameType.UHC,
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@ -160,6 +158,12 @@ public class UHC extends TeamGame
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this.GemBoosterEnabled = false;
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this.GemBoosterEnabled = false;
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this.GemDoubleEnabled = false;
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this.GemDoubleEnabled = false;
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this.GemHunterEnabled = false;
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this.GemHunterEnabled = false;
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this.WorldBoneMeal = true;
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this.DontAllowOverfill = true;
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this.VersionRequire1_8 = true;
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WorldTimeSet = -1;
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WorldTimeSet = -1;
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@ -170,8 +174,7 @@ public class UHC extends TeamGame
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//Disable Anti-Stack
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//Disable Anti-Stack
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setItemMerge(true);
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setItemMerge(true);
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// Manager.GetAntiStack().SetEnabled(false);
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//Damage Settings
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//Damage Settings
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Manager.GetDamage().SetEnabled(false);
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Manager.GetDamage().SetEnabled(false);
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@ -212,11 +215,11 @@ public class UHC extends TeamGame
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if (_gameMinutes < _safeTime)
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if (_gameMinutes < _safeTime)
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{
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{
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Announce(ChatColor.WHITE + C.Bold + "PvP enabled in " + (_safeTime - _gameMinutes) + " minutes.");
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UtilTextMiddle.display(null, "PvP enabled in " + (_safeTime - _gameMinutes) + " minutes.", 5, 80, 5);
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}
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}
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else if (_gameMinutes == _safeTime)
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else if (_gameMinutes == _safeTime)
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{
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{
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Announce(ChatColor.WHITE + C.Bold + "PvP has been enabled!");
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UtilTextMiddle.display(null, "PvP has been enabled!", 5, 80, 5);
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for (Player player : UtilServer.getPlayers())
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for (Player player : UtilServer.getPlayers())
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player.playSound(player.getLocation(), Sound.ENDERDRAGON_GROWL, 1f, 1f);
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player.playSound(player.getLocation(), Sound.ENDERDRAGON_GROWL, 1f, 1f);
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@ -275,28 +278,6 @@ public class UHC extends TeamGame
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}
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}
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}
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}
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/*
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@EventHandler
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public void WorldBoundaryCheck(PlayerMoveEvent event)
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{
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if (!IsLive())
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return;
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//Allowed
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if (
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event.getTo().getX() < _borderSize&&
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event.getTo().getX() >= -_borderSize &&
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event.getTo().getZ() < _borderSize &&
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event.getTo().getZ() >= -_borderSize)
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return;
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if (Recharge.Instance.use(event.getPlayer(), "Border Shrink", 500, false, false))
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{
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Manager.GetCondition().Factory().Poison("Border", event.getPlayer(), event.getPlayer(), 1.9, 0, false, false, false);
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}
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}
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*/
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@EventHandler
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@EventHandler
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public void WorldBoundaryCheck(UpdateEvent event)
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public void WorldBoundaryCheck(UpdateEvent event)
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{
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{
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@ -310,92 +291,6 @@ public class UHC extends TeamGame
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{
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{
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player.damage(0.75);
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player.damage(0.75);
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}
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}
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VisualBoundary(player);
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VisualBoundaryClose(player);
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}
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}
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public void VisualBoundary(Player player)
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{
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//Effect 1
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if (Math.abs(player.getLocation().getX()) + 16 < _borderSize && Math.abs(player.getLocation().getZ()) + 16 < _borderSize)
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return;
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//X Wall
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if (Math.abs(player.getLocation().getX()) + 16 >= _borderSize)
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{
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Location loc = player.getLocation().getBlock().getLocation().add(0.5, 0.5, 0.5);
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loc.setX(_borderSize);
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for (int y=-16 ; y<=16 ; y++)
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|
||||||
{
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for (int z=-16 ; z<=16 ; z++)
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|
||||||
{
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|
||||||
if (Math.abs(loc.getZ() + z) > _borderSize)
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|
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continue;
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|
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|
|
||||||
Location newLoc = loc.clone().add(0, y, z);
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|
||||||
|
|
||||||
if (UtilMath.offset(player.getLocation(), newLoc) > 16)
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||||||
continue;
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|
||||||
|
|
||||||
UtilParticle.PlayParticle(ParticleType.FLAME, newLoc, 0.5f, 0.5f, 0.5f, 0, 1,
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|
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ViewDist.NORMAL, player);
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|
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|
|
||||||
if (_borderSize > 16)
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|
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player.playSound(newLoc, Sound.FIZZ, 0.1f, 0.1f);
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|
||||||
}
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|
||||||
}
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|
||||||
}
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|
||||||
|
|
||||||
//Z Wall
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|
||||||
if (Math.abs(player.getLocation().getZ()) + 16 >= _borderSize)
|
|
||||||
{
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|
||||||
Location loc = player.getLocation().getBlock().getLocation().add(0.5, 0.5, 0.5);
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|
||||||
loc.setZ(_borderSize);
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|
||||||
|
|
||||||
for (int x=-16 ; x<=16 ; x++)
|
|
||||||
{
|
|
||||||
for (int y=-16 ; y<=16 ; y++)
|
|
||||||
{
|
|
||||||
if (Math.abs(loc.getX() + x) > _borderSize)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
Location newLoc = loc.clone().add(x, y, 0);
|
|
||||||
|
|
||||||
if (UtilMath.offset(player.getLocation(), newLoc) > 16)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
UtilParticle.PlayParticle(ParticleType.FLAME, newLoc, 0.5f, 0.5f, 0.5f, 0, 1,
|
|
||||||
ViewDist.NORMAL, player);
|
|
||||||
|
|
||||||
if (_borderSize > 16)
|
|
||||||
player.playSound(newLoc, Sound.FIZZ, 0.1f, 0.1f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void VisualBoundaryClose(Player player)
|
|
||||||
{
|
|
||||||
//Effect
|
|
||||||
if (Math.abs(player.getLocation().getX()) + 5 < _borderSize && Math.abs(player.getLocation().getZ()) + 5 < _borderSize)
|
|
||||||
return;
|
|
||||||
|
|
||||||
for (Block block : UtilBlock.getInRadius(player.getLocation(), 5d).keySet())
|
|
||||||
{
|
|
||||||
if (Math.random() > 0.80)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (Math.abs(block.getX()) < _borderSize && Math.abs(block .getZ()) < _borderSize)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (!UtilBlock.airFoliage(block))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
UtilParticle.PlayParticle(ParticleType.LAVA, block.getLocation().add(0.5, 0.5, 0.5), 0.5f, 0.5f, 0.5f, 0, 1,
|
|
||||||
ViewDist.NORMAL, UtilServer.getPlayers());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -426,18 +321,6 @@ public class UHC extends TeamGame
|
|||||||
this.WorldData.MinY = -1000;
|
this.WorldData.MinY = -1000;
|
||||||
this.WorldData.MaxY = 1000;
|
this.WorldData.MaxY = 1000;
|
||||||
|
|
||||||
/*
|
|
||||||
for (int y=0 ; y<128 ; y++)
|
|
||||||
for (int x=-_borderSize ; x<_borderSize ; x++)
|
|
||||||
for (int z=-_borderSize ; z<_borderSize ; z++)
|
|
||||||
{
|
|
||||||
if (x == -_borderSize || x == _borderSize-1 || z == -_borderSize || z == _borderSize-1)
|
|
||||||
{
|
|
||||||
MapUtil.QuickChangeBlockAt(WorldData.World, x, y, z , 159, (byte)14);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
//Find Y Max
|
//Find Y Max
|
||||||
for (int x=-16 ; x<16 ; x++)
|
for (int x=-16 ; x<16 ; x++)
|
||||||
for (int z=-16 ; z<16 ; z++)
|
for (int z=-16 ; z<16 ; z++)
|
||||||
@ -447,6 +330,7 @@ public class UHC extends TeamGame
|
|||||||
if (y > _yMax)
|
if (y > _yMax)
|
||||||
_yMax = y;
|
_yMax = y;
|
||||||
}
|
}
|
||||||
|
|
||||||
System.out.println("Y Max: " + _yMax);
|
System.out.println("Y Max: " + _yMax);
|
||||||
|
|
||||||
System.out.println("Time: " + UtilTime.MakeStr(System.currentTimeMillis() - time));
|
System.out.println("Time: " + UtilTime.MakeStr(System.currentTimeMillis() - time));
|
||||||
@ -461,7 +345,7 @@ public class UHC extends TeamGame
|
|||||||
event.getBlock().getZ() <= 16 &&
|
event.getBlock().getZ() <= 16 &&
|
||||||
event.getBlock().getY() >= _yMax)
|
event.getBlock().getY() >= _yMax)
|
||||||
{
|
{
|
||||||
UtilPlayer.message(event.getPlayer(), F.main("Game", "You cannot build this high up."));
|
UtilPlayer.message(event.getPlayer(), F.main("Game", "You cannot build this high near center of map."));
|
||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1046,54 +930,6 @@ public class UHC extends TeamGame
|
|||||||
event.setCancelled(false);
|
event.setCancelled(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
@EventHandler
|
|
||||||
public void TabHealth(UpdateEvent event)
|
|
||||||
{
|
|
||||||
if (event.getType() != UpdateType.FAST)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!InProgress())
|
|
||||||
return;
|
|
||||||
|
|
||||||
for (Player player : GetPlayers(true))
|
|
||||||
{
|
|
||||||
GameTeam team = GetTeam(player);
|
|
||||||
|
|
||||||
ChatColor col = ChatColor.GREEN;
|
|
||||||
if (player.getHealth() <= 12) col = ChatColor.YELLOW;
|
|
||||||
if (player.getHealth() <= 6) col = ChatColor.RED;
|
|
||||||
|
|
||||||
String health = " - " + col;
|
|
||||||
if (_soloGame)
|
|
||||||
health = " - ";
|
|
||||||
|
|
||||||
int hp = (int)(player.getHealth() + 0.9999999999);
|
|
||||||
|
|
||||||
if (hp % 2 == 0)
|
|
||||||
health += (int)(hp/2);
|
|
||||||
else
|
|
||||||
health += UtilMath.trim(1, hp/2d);
|
|
||||||
|
|
||||||
String name = team.GetColor() + player.getName();
|
|
||||||
if (_soloGame)
|
|
||||||
name = col + player.getName();
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
while (name.length() + health.length() > 16)
|
|
||||||
name = name.substring(0, name.length()-1);
|
|
||||||
|
|
||||||
player.setPlayerListName(name + health);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
System.out.println("TAB NAME: " + name + health);
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}*/
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void EndCheck()
|
public void EndCheck()
|
||||||
{
|
{
|
||||||
@ -1237,49 +1073,6 @@ public class UHC extends TeamGame
|
|||||||
return _serverTime + (System.currentTimeMillis() - _createTime);
|
return _serverTime + (System.currentTimeMillis() - _createTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void returnToHub(UpdateEvent event)
|
|
||||||
{
|
|
||||||
if (event.getType() != UpdateType.TICK)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (_joinable)
|
|
||||||
return;
|
|
||||||
|
|
||||||
//Cannot become Joinable within first 10 seconds of creation
|
|
||||||
if (!UtilTime.elapsed(_createTime, 10000))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Become Joinable (first 5 seconds of the hour)
|
|
||||||
if (getServerTime() % _hour < 5000)
|
|
||||||
{
|
|
||||||
_joinable = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void kickPlayers(UpdateEvent event)
|
|
||||||
{
|
|
||||||
if (event.getType() != UpdateType.SEC)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!_ended)
|
|
||||||
if (_joinable)
|
|
||||||
return;
|
|
||||||
|
|
||||||
for (final Player player : UtilServer.getPlayers())
|
|
||||||
{
|
|
||||||
UtilPlayer.message(player, " ");
|
|
||||||
UtilPlayer.message(player, C.cGold + C.Bold + "This UHC game is closed!");
|
|
||||||
UtilPlayer.message(player, " ");
|
|
||||||
|
|
||||||
player.playSound(player.getLocation(), Sound.ENDERDRAGON_GROWL, 10f, 1f);
|
|
||||||
Manager.GetPortal().sendPlayerToServer(player, "Lobby");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean CanJoinTeam(GameTeam team)
|
public boolean CanJoinTeam(GameTeam team)
|
||||||
{
|
{
|
||||||
@ -1338,25 +1131,6 @@ public class UHC extends TeamGame
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.MONITOR)
|
|
||||||
public void setEnded(final GameStateChangeEvent event)
|
|
||||||
{
|
|
||||||
if (!Manager.IsRewardItems())
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (event.GetState() != GameState.Dead)
|
|
||||||
return;
|
|
||||||
|
|
||||||
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.getPlugin(), new Runnable()
|
|
||||||
{
|
|
||||||
public void run()
|
|
||||||
{
|
|
||||||
_ended = true;
|
|
||||||
}
|
|
||||||
}, 360);
|
|
||||||
//Delay 18 Seconds
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public double GetKillsGems(Player killer, Player killed, boolean assist)
|
public double GetKillsGems(Player killer, Player killed, boolean assist)
|
||||||
{
|
{
|
||||||
@ -1424,16 +1198,13 @@ public class UHC extends TeamGame
|
|||||||
//Ended
|
//Ended
|
||||||
if (GetState() == GameState.End || GetState() == GameState.Dead)
|
if (GetState() == GameState.End || GetState() == GameState.Dead)
|
||||||
{
|
{
|
||||||
if (_ended)
|
return ChatColor.YELLOW + "In Progress";
|
||||||
return ChatColor.RED + "Finished";
|
|
||||||
else
|
|
||||||
return ChatColor.YELLOW + "In Progress";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Not Joinable Yet
|
//Not Loaded (but still joinable)
|
||||||
if (!_joinable)
|
if (!_mapLoaded)
|
||||||
{
|
{
|
||||||
return ChatColor.GOLD + "Open in " + UtilTime.MakeStr(_hour - (getServerTime() % _hour));
|
return ChatColor.GOLD + "Generating Map...";
|
||||||
}
|
}
|
||||||
|
|
||||||
return ChatColor.GREEN + "Recruiting";
|
return ChatColor.GREEN + "Recruiting";
|
||||||
@ -1610,14 +1381,9 @@ public class UHC extends TeamGame
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void informStartSoon()
|
public boolean isMapLoaded()
|
||||||
{
|
{
|
||||||
if (UtilTime.elapsed(lastInform, 20000))
|
return _mapLoaded;
|
||||||
{
|
|
||||||
lastInform = System.currentTimeMillis();
|
|
||||||
|
|
||||||
Bukkit.broadcastMessage(C.cGray + "Countdown will start in " + UtilTime.MakeStr(150000 - (System.currentTimeMillis() - GetStateTime())) +"...");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -72,11 +72,7 @@ public class GameCreationManager implements Listener
|
|||||||
|
|
||||||
//Archive Game
|
//Archive Game
|
||||||
if (Manager.GetGame() != null)
|
if (Manager.GetGame() != null)
|
||||||
{
|
{
|
||||||
//Don't End UHC
|
|
||||||
if (Manager.GetGame().GetType() == GameType.UHC)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (Manager.GetGame().GetState() == GameState.Dead)
|
if (Manager.GetGame().GetState() == GameState.Dead)
|
||||||
{
|
{
|
||||||
HandlerList.unregisterAll(Manager.GetGame());
|
HandlerList.unregisterAll(Manager.GetGame());
|
||||||
|
@ -224,15 +224,10 @@ public class GameManager implements Listener
|
|||||||
|
|
||||||
public void StateCountdown(Game game, int timer, boolean force)
|
public void StateCountdown(Game game, int timer, boolean force)
|
||||||
{
|
{
|
||||||
//Always give time to pick team.
|
if (game instanceof UHC)
|
||||||
if (!game.GetCountdownForce() && !force && !UtilTime.elapsed(game.GetStateTime(), game.GetType() == GameType.UHC ? 150000 : 15000))
|
|
||||||
{
|
{
|
||||||
if (game.GetType() == GameType.UHC)
|
if (((UHC)game).isMapLoaded())
|
||||||
{
|
return;
|
||||||
((UHC)game).informStartSoon();
|
|
||||||
}
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Disabling Cosmetics
|
//Disabling Cosmetics
|
||||||
|
@ -50,10 +50,12 @@ public class MiscManager implements Listener
|
|||||||
Player player = event.getPlayer();
|
Player player = event.getPlayer();
|
||||||
|
|
||||||
//BoneMeal
|
//BoneMeal
|
||||||
if (event.getPlayer().getItemInHand().getType() == Material.INK_SACK && event.getPlayer().getItemInHand().getData().getData() == (byte)15)
|
if (!Manager.GetGame().WorldBoneMeal &&
|
||||||
|
event.getAction() == Action.RIGHT_CLICK_BLOCK &&
|
||||||
|
event.getPlayer().getItemInHand().getType() == Material.INK_SACK &&
|
||||||
|
event.getPlayer().getItemInHand().getData().getData() == (byte)15)
|
||||||
{
|
{
|
||||||
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && Manager.GetGame().GetType() != GameType.UHC && Manager.GetGame().GetType() != GameType.Build)
|
event.setCancelled(true);
|
||||||
event.setCancelled(true);
|
|
||||||
}
|
}
|
||||||
else if (Manager.GetGame().GetState() != GameState.Live)
|
else if (Manager.GetGame().GetState() != GameState.Live)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user