Much fix, many wow.

This commit is contained in:
William Burns 2015-12-08 23:20:42 +00:00
parent a83ede3caa
commit d709071feb
5 changed files with 265 additions and 8 deletions

View File

@ -771,7 +771,47 @@ public enum Achievement
new int[]{1},
AchievementCategory.MONSTER_MAZE),
GLADIATORS_HARDENED_GLADIATOR("Hardened Gladiator", 1000,
new String[]{"Gladiators.Wins"},
new String[]{"Win 50 games of Gladiators"},
new int[]{50},
AchievementCategory.GLADIATORS),
GLADIATORS_BATTLE_BRED("Battle Bred", 1500,
new String[]{"Gladiators.Wins"},
new String[]{"Win 100 games of Gladiators"},
new int[]{100},
AchievementCategory.GLADIATORS),
GLADIATORS_BRAWLER("Brawler", 1000,
new String[]{"Gladiators.Brawler"},
new String[]{"Kill 3 Gladiators", "with your bare hands"},
new int[]{3},
AchievementCategory.GLADIATORS),
GLADIATORS_UNTOUCHABLE("Untouchable", 1500,
new String[]{"Gladiators.Untouchable"},
new String[]{"Kill 10 Gladiators", "without taking any damage"},
new int[]{10},
AchievementCategory.GLADIATORS),
GLADIATORS_FLAWLESS("Flawless", 1000,
new String[]{"Gladiators.Flawless"},
new String[]{"Win a game of gladiators", "without taking any damage"},
new int[]{1},
AchievementCategory.GLADIATORS),
GLADIATORS_PRECISION("Precision", 800,
new String[]{"Gladiators.Precision"},
new String[]{"Don't miss a single", "arrow in a game of", "Gladiators (Minimum 3)"},
new int[]{1},
AchievementCategory.GLADIATORS),
GLADIATORS_SWIFT_KILL("Swift Kill", 1000,
new String[]{"Gladiators.SwiftKill"},
new String[]{"Earn 15 first bloods", "in Gladiators"},
new int[]{15},
AchievementCategory.GLADIATORS)
;

View File

@ -11,6 +11,7 @@ import org.bukkit.event.entity.EntityDamageEvent;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilTextBottom;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.common.util.UtilTime;
@ -264,6 +265,9 @@ public class Arena
if (_state.equals(ArenaState.WAITING))
{
if (_host.getRoundState() != RoundState.FIGHTING)
return;
for (Player p : getPastPlayers())
{
UtilTextMiddle.display(C.cAqua + "Please Wait", "The next round will start shortly", 0, 20, 0, p);
@ -272,7 +276,14 @@ public class Arena
else if (_state.equals(ArenaState.FIGHTING))
{
if (!UtilTime.elapsed(_stateTime, 60000))
{
double elapsed = UtilMath.trim(1, System.currentTimeMillis() - _stateTime);
for (Player p : getPastPlayers())
UtilTextBottom.display(C.cRed + C.Bold + "Poison in " + (UtilTime.MakeStr((long)(60 - elapsed))), p);
return; // 60 seconds before poison
}
for (Player p : getPastPlayers())
{
@ -296,7 +307,8 @@ public class Arena
{
if (_state.equals(ArenaState.RUNNING))
{
getPastPlayers().stream().forEach(this::showParticles);
for (Player p : getPastPlayers())
showParticles(p);
}
}
@ -337,6 +349,8 @@ public class Arena
private void handleSlowMovers()
{
_state = ArenaState.ENDED;
Arena next = _host.getArenaByMid(UtilAlg.findClosest(_mid, _host.getAllArenaMidsOfType(_host.getNextColour(_colour))));
for (Player p : getPastPlayers())

View File

@ -6,6 +6,7 @@ import java.util.LinkedList;
import java.util.Map;
import java.util.Queue;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@ -292,11 +293,24 @@ public class Gladiators extends SoloGame
Location closest = UtilAlg.findClosest(p.getLocation(), getAllArenaMids());
Arena arena = getArenaByMid(closest);
arena.getPastPlayers().add(p);
arena.setState(ArenaState.WAITING);
_playerArenas.put(p, arena);
giveLoadout(p, _playerArenas.get(p).getColour());
}
for (Arena a : _gameArenaSet)
{
if (a.getPastPlayers().size() > 1)
{
a.setState(ArenaState.FIGHTING);
a.setStateTime(System.currentTimeMillis());
}
else if (a.getPastPlayers().size() == 0)
a.setState(ArenaState.EMPTY);
else if (a.getPastPlayers().size() == 1)
a.setState(ArenaState.WAITING);
}
return;
}
@ -304,10 +318,22 @@ public class Gladiators extends SoloGame
return;
findGameArenaSet();
closeUnusedArenas();
}
private void closeUnusedArenas()
{
for (Arena a : _allArenas)
if (!_gameArenaSet.contains(a))
a.closeDoor();
}
@EventHandler
public void arenaMoveCheck(PlayerMoveEvent e){
public void arenaMoveCheck(PlayerMoveEvent e)
{
if (!IsLive())
return;
if (!GetPlayers(true).contains(e.getPlayer()))
return;
@ -345,7 +371,7 @@ public class Gladiators extends SoloGame
current.getPastPlayers().add(p);
current.setState(ArenaState.WAITING);
p.sendMessage("§7§lDEBUG: §3You left §b" + old.getColour().toString() + " §3and entered §b" + current.getColour().toString() + "§3.");
Bukkit.broadcastMessage("§7§lDEBUG: §3" + p.getName() + " left §b" + old.getColour().toString() + " §3and entered §b" + current.getColour().toString() + "§3.");
giveLoadout(p, current.getColour()); //Kit
p.setHealth(p.getMaxHealth()); //Heal
@ -372,7 +398,8 @@ public class Gladiators extends SoloGame
@EventHandler
public void debug(PlayerCommandPreprocessEvent e){
if (e.getMessage().startsWith("/debuginfo"))
if (!e.getMessage().startsWith("/debuginfo"))
return;
if (e.getPlayer().getName() != "WilliamTiger")
@ -407,6 +434,9 @@ public class Gladiators extends SoloGame
@EventHandler
public void arenaNeedsMoving(UpdateEvent e)
{
if (!IsLive())
return;
if (e.getType() != UpdateType.TICK)
return;
@ -420,7 +450,7 @@ public class Gladiators extends SoloGame
if (a.getPastPlayers().size() == 1)
{
if (a.isOpenDoor())
if (a.isOpenDoor() || a.getColour().equals(ArenaType.RED))
continue;
a.openDoor();
@ -434,7 +464,10 @@ public class Gladiators extends SoloGame
@EventHandler
public void arenaUpdateTick(UpdateEvent e)
{
if (e.getType() != UpdateType.SEC)
if (!IsLive())
return;
if (e.getType() != UpdateType.TICK)
return;
for (Arena a : _gameArenaSet)
@ -444,6 +477,9 @@ public class Gladiators extends SoloGame
@EventHandler
public void arenaUpdate(UpdateEvent e)
{
if (!IsLive())
return;
if (e.getType() != UpdateType.SEC)
return;
@ -454,6 +490,9 @@ public class Gladiators extends SoloGame
@EventHandler
public void damageCancel(EntityDamageEvent e)
{
if (!IsLive())
return;
if (!(e.getEntity() instanceof Player))
return;
@ -469,6 +508,9 @@ public class Gladiators extends SoloGame
@EventHandler
public void startCountdown(UpdateEvent e)
{
if (!IsLive())
return;
if (e.getType() != UpdateType.SEC)
return;
@ -522,13 +564,18 @@ public class Gladiators extends SoloGame
@EventHandler
public void roundUpdate(UpdateEvent e)
{
if (!IsLive())
return;
if (e.getType() != UpdateType.TICK)
return;
if (_roundState.equals(RoundState.FIGHTING))
{
for (Arena a : _gameArenaSet)
if (a.getState() != ArenaState.WAITING)
if (!(a.getState() == ArenaState.WAITING ||
a.getState() == ArenaState.ENDED ||
a.getState() == ArenaState.EMPTY))
return;
//All of the arenas are waiting for the next fight.
@ -557,4 +604,20 @@ public class Gladiators extends SoloGame
_playerArenas.put(p, a);
}
public RoundState getRoundState()
{
return _roundState;
}
@EventHandler
public void arenaBounce(UpdateEvent e)
{
if (e.getType() != UpdateType.TICK)
return;
for (Player p : GetPlayers(true))
{
}
}
}

View File

@ -0,0 +1,61 @@
package nautilus.game.arcade.game.games.gladiators.trackers;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageEvent;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.games.gladiators.Gladiators;
import nautilus.game.arcade.stats.StatTracker;
/**
* Created by William (WilliamTiger).
* 08/12/15
*/
public class FlawlessTracker extends StatTracker<Gladiators>
{
private List<String> _noWin;
public FlawlessTracker(Gladiators game)
{
super(game);
_noWin = new ArrayList<>();
}
@EventHandler
public void onDmg(EntityDamageEvent e)
{
if (e.isCancelled())
return;
if (e.getEntity() instanceof Player)
{
_noWin.add(((Player)e.getEntity()).getName());
}
}
@EventHandler
public void end(GameStateChangeEvent e)
{
if (e.GetState() != Game.GameState.End)
return;
if (getGame().getWinners() == null)
return;
for (Player p : getGame().getWinners())
{
if (_noWin.contains(p.getName()))
continue;
addStat(p, "Flawless", 1, true, false);
}
}
}

View File

@ -0,0 +1,79 @@
package nautilus.game.arcade.game.games.gladiators.trackers;
import java.util.HashMap;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityShootBowEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.games.gladiators.Gladiators;
import nautilus.game.arcade.stats.StatTracker;
/**
* Created by William (WilliamTiger).
* 08/12/15
*/
public class PrecisionTracker extends StatTracker<Gladiators>
{
private HashMap<String, Integer> _shot;
private HashMap<String, Integer> _hit;
public PrecisionTracker(Gladiators game)
{
super(game);
_shot = new HashMap<>();
_hit = new HashMap<>();
}
@EventHandler
public void end(GameStateChangeEvent e)
{
if (e.GetState() != Game.GameState.End)
return;
for (Player p : getGame().getWinners())
{
if (_shot.containsKey(p.getName()) && _hit.containsKey(p.getName()))
{
if (_shot.get(p.getName()) == _hit.get(p.getName()))
{
if (_shot.get(p.getName()) >= 3)
addStat(p, "Precision", 1, true, false);
}
}
}
}
@EventHandler
public void shoot(EntityShootBowEvent e)
{
if (!(e.getEntity() instanceof Player))
return;
Player p = (Player) e.getEntity();
if (_shot.containsKey(p.getName()))
_shot.put(p.getName(), _shot.get(p.getName()) + 1);
else
_shot.put(p.getName(), 1);
}
@EventHandler
public void hit(ProjectileHitEvent e)
{
if (e.getEntity().getShooter() instanceof Player)
{
Player p = (Player) e.getEntity().getShooter();
if (_hit.containsKey(p.getName()))
_hit.put(p.getName(), _hit.get(p.getName()) + 1);
else
_hit.put(p.getName(), 1);
}
}
}