Make the starting Alchemist potions marked Kit Items

This commit is contained in:
AlexTheCoder 2017-07-24 15:43:55 -04:00 committed by cnr
parent d5f56cdb32
commit d737b41281

View File

@ -68,28 +68,28 @@ public class KitAlchemist extends KitPlayer
int level = getUpgradeLevel(player.getUniqueId());
if (level == 0)
{
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8194).build());
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8194).build());
}
else if (level == 1)
{
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8194).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setData((short)8225).build());
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8194).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8225).build());
}
else if (level == 2)
{
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8258).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setData((short)8225).build());
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8258).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8225).build());
}
else if (level == 3)
{
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8258).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setData((short)8289).build());
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8258).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8289).build());
}
else if (level == 4)
{
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8258).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setData((short)8289).build());
ItemStack item = new ItemBuilder(Material.POTION).setData((short)8205).build();
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8258).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8289).build());
ItemStack item = new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8205).build();
PotionMeta pm = (PotionMeta) item.getItemMeta();
pm.clearCustomEffects();
pm.addCustomEffect(new PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, 20 * 60, 0), true);
@ -98,9 +98,9 @@ public class KitAlchemist extends KitPlayer
}
else if (level == 5)
{
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8258).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setData((short)8289).build());
ItemStack item = new ItemBuilder(Material.POTION).setData((short)8205).build();
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8258).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8289).build());
ItemStack item = new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8205).build();
PotionMeta pm = (PotionMeta) item.getItemMeta();
pm.clearCustomEffects();
pm.addCustomEffect(new PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, 20 * 130, 0), true);