fixed gold blocks being destroyed.
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@ -585,7 +585,7 @@ public class Gravity extends SoloGame
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if (UtilBlock.airFoliage(block))
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if (UtilBlock.airFoliage(block))
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continue;
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continue;
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if (block.getType() == Material.EMERALD_BLOCK)
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if (block.getType() == Material.EMERALD_BLOCK || block.getType() == Material.GOLD_BLOCK)
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continue;
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continue;
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//Projectile
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//Projectile
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