Always setMaxHealth from a base of 20
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@ -76,6 +76,6 @@ public class KitUndeadZombie extends KitCastleSiege
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int level = getUpgradeLevel(player.getUniqueId());
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player.setMaxHealth(player.getMaxHealth() + level * 2);
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player.setMaxHealth(20 + level * 2);
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}
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}
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