Fixed ConcurrentModification for ServerManager cooldowns.
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@ -9,6 +9,7 @@ import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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@ -559,13 +560,13 @@ public class ServerManager extends MiniPlugin
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private void updateCooldowns()
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{
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for (String playerName : _queueCooldowns.keySet())
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for (Iterator<String> playerIterator = _queueCooldowns.keySet().iterator(); playerIterator.hasNext();)
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{
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Player player = Bukkit.getPlayer(playerName);
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Player player = Bukkit.getPlayer(playerIterator.next());
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if (player == null || !isOnCooldown(player))
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{
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_queueCooldowns.remove(playerName);
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playerIterator.remove();
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}
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}
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}
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