Clean up 'banwave' logic
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@ -12,8 +12,8 @@ import mineplex.core.common.util.UtilServer;
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public class BanwaveAction extends AntiHackAction
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{
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private static final long BAN_DELAY_AVERAGE = TimeUnit.HOURS.convert(1, TimeUnit.MILLISECONDS) + TimeUnit.MINUTES.convert(15, TimeUnit.MILLISECONDS);
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private static final long BAN_DELAY_VARIANCE_SPAN = TimeUnit.HOURS.convert(1, TimeUnit.HOURS) + TimeUnit.MINUTES.convert(45, TimeUnit.MILLISECONDS); // 45 minutes on either side
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private static final int BAN_DELAY_MINIMUM_MINUTES = 30;
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private static final int BAN_DELAY_MAXIMUM_MINUTES = (int) TimeUnit.MINUTES.convert(2, TimeUnit.HOURS);
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public BanwaveAction(int vl)
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{
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@ -31,7 +31,8 @@ public class BanwaveAction extends AntiHackAction
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if (event.getViolations() >= this.getMinVl())
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{
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// Delay bans by 1.25 hours +/- .75 hours for fuzzing
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long banTime = System.currentTimeMillis() + BAN_DELAY_AVERAGE + (UtilMath.r((int)BAN_DELAY_VARIANCE_SPAN) - (BAN_DELAY_VARIANCE_SPAN / 2));
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long banDelayMinutes = UtilMath.r(BAN_DELAY_MAXIMUM_MINUTES - BAN_DELAY_MINIMUM_MINUTES) + BAN_DELAY_MINIMUM_MINUTES;
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long banTime = System.currentTimeMillis() + TimeUnit.MILLISECONDS.convert(banDelayMinutes, TimeUnit.MINUTES);
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Managers.get(BanWaveManager.class).insertBanWaveInfo(
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event.getPlayer(),
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banTime,
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