Merge branch 'update/brawl-games' into develop
This commit is contained in:
commit
daddaa477e
@ -22,9 +22,9 @@ public class TestRank extends CommandBase<CoreClientManager>
|
||||
@Override
|
||||
public void Execute(final Player caller, String[] args)
|
||||
{
|
||||
if (!Plugin.Get(caller).GetRank(true).has(Rank.JNR_DEV))
|
||||
if (!Plugin.Get(caller).GetRank(true).has(Rank.SNR_MODERATOR))
|
||||
{
|
||||
UtilPlayer.message(caller, F.main("Permissions", "This requires Permission Rank [" + Rank.JNR_DEV.getTag(false, true) + C.cGray + "]."));
|
||||
UtilPlayer.message(caller, F.main("Permissions", "This requires Permission Rank [" + Rank.SNR_MODERATOR.getTag(false, true) + C.cGray + "]."));
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return;
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}
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||||
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@ -65,6 +65,14 @@ public class TestRank extends CommandBase<CoreClientManager>
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UtilPlayer.message(caller, F.main(Plugin.getName(), ChatColor.RED + "" + ChatColor.BOLD + "Invalid rank!"));
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return;
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}
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||||
if (Plugin.Get(caller).GetRank(true) == Rank.SNR_MODERATOR)
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{
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if (tempRank.has(Rank.TWITCH))
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{
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UtilPlayer.message(caller, F.main("Command", "You can only test Player ranks!"));
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return;
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}
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}
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Plugin.Get(caller).SetRank(tempRank, true);
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UtilPlayer.message(caller, F.main(Plugin.getName(), "Your rank has been set to " + tempRank.getTag(false, false) + C.cGray + "!"));
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|
@ -368,6 +368,7 @@ public class ServerGroup
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_dataMap.put("tournament", _tournament + "");
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_dataMap.put("tournamentPoints", _tournamentPoints + "");
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_dataMap.put("games", _games);
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_dataMap.put("modes", _modes);
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_dataMap.put("serverType", _serverType);
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_dataMap.put("addNoCheat", _addNoCheat + "");
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_dataMap.put("teamRejoin", _teamRejoin + "");
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|
@ -1,5 +1,7 @@
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package nautilus.game.arcade;
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import mineplex.core.common.MinecraftVersion;
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import mineplex.core.common.Pair;
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import nautilus.game.arcade.game.Game;
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/**
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@ -14,16 +16,34 @@ public class GameMode
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private GameType _gameType;
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private String _name;
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private Pair<MinecraftVersion, String>[] _resourcePackUrls;
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private boolean _enforceResourcePack;
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/**
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*
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* @param gameMode Game class that in most cases extends the host game class
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* @param name Gamemode name
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*/
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public GameMode(Class<? extends Game> gameMode, GameType gameType, String name)
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{
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this(gameMode, gameType, name, null, false);
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}
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/**
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*
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* @param gameMode Game class that in most cases extends the host game class
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* @param gameType original GameType of modded game
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* @param name Gamemode name
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* @param resourcePackUrls URLs to 1.8/1.9 resource pack
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* @param enforceResourcePack enforece resource pack on players
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*/
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public GameMode(Class<? extends Game> gameMode, GameType gameType, String name, Pair<MinecraftVersion, String>[] resourcePackUrls, boolean enforceResourcePack)
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{
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_gameMode = gameMode;
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_gameType = gameType;
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_name = name;
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_resourcePackUrls = resourcePackUrls;
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_enforceResourcePack = enforceResourcePack;
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}
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/**
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@ -53,4 +73,22 @@ public class GameMode
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return _gameType;
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}
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||||
/**
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*
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* @return Gamemode resource pack URLs
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||||
*/
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||||
public Pair<MinecraftVersion, String>[] getResPackURLs()
|
||||
{
|
||||
return _resourcePackUrls;
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||||
}
|
||||
|
||||
/**
|
||||
*
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||||
* @return Gamemode enforcing of resource packs
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||||
*/
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||||
public boolean enforceResourcePack()
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||||
{
|
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return _enforceResourcePack;
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}
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||||
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||||
}
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||||
|
@ -1,5 +1,7 @@
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||||
package nautilus.game.arcade;
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|
||||
import org.bukkit.Material;
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||||
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||||
import mineplex.core.common.MinecraftVersion;
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||||
import mineplex.core.common.Pair;
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||||
import mineplex.core.game.GameCategory;
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@ -10,6 +12,7 @@ import nautilus.game.arcade.game.games.barbarians.Barbarians;
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import nautilus.game.arcade.game.games.bossbattles.BossBattles;
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import nautilus.game.arcade.game.games.bouncyballs.BouncyBalls;
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import nautilus.game.arcade.game.games.bridge.Bridge;
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import nautilus.game.arcade.game.games.bridge.modes.LuckyBridges;
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import nautilus.game.arcade.game.games.bridge.modes.OverpoweredBridge;
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import nautilus.game.arcade.game.games.bridge.modes.SpeedBridges ;
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||||
import nautilus.game.arcade.game.games.build.Build;
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||||
@ -20,6 +23,7 @@ import nautilus.game.arcade.game.games.castlesiege.CastleSiege;
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import nautilus.game.arcade.game.games.champions.ChampionsCTF;
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import nautilus.game.arcade.game.games.champions.ChampionsDominate;
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||||
import nautilus.game.arcade.game.games.champions.ChampionsTDM;
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||||
import nautilus.game.arcade.game.games.champions.modes.SmashDom;
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||||
import nautilus.game.arcade.game.games.christmas.Christmas;
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||||
import nautilus.game.arcade.game.games.deathtag.DeathTag;
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||||
import nautilus.game.arcade.game.games.dragonescape.DragonEscape;
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||||
@ -33,6 +37,7 @@ import nautilus.game.arcade.game.games.evolution.Evolution;
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import nautilus.game.arcade.game.games.gladiators.Gladiators;
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import nautilus.game.arcade.game.games.gladiators.modes.ChampionsGladiators;
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import nautilus.game.arcade.game.games.gladiators.modes.OverpoweredGladiators;
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||||
import nautilus.game.arcade.game.games.gladiators.modes.SmashGladiators;
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import nautilus.game.arcade.game.games.gravity.Gravity;
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import nautilus.game.arcade.game.games.halloween.Halloween;
|
||||
import nautilus.game.arcade.game.games.hideseek.HideSeek;
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@ -41,10 +46,13 @@ import nautilus.game.arcade.game.games.holeinwall.HoleInTheWall;
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import nautilus.game.arcade.game.games.horsecharge.Horse;
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import nautilus.game.arcade.game.games.lobbers.BombLobbers;
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import nautilus.game.arcade.game.games.micro.Micro;
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import nautilus.game.arcade.game.games.micro.modes.CookieFight;
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import nautilus.game.arcade.game.games.micro.modes.OverpoweredMicroBattles;
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import nautilus.game.arcade.game.games.micro.modes.TinySmash;
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import nautilus.game.arcade.game.games.micro.modes.TinyWinners;
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import nautilus.game.arcade.game.games.milkcow.MilkCow;
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import nautilus.game.arcade.game.games.minecraftleague.MinecraftLeague;
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import nautilus.game.arcade.game.games.minestrike.MineStrike;
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import nautilus.game.arcade.game.games.minestrike.Minestrike;
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import nautilus.game.arcade.game.games.mineware.MineWare;
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import nautilus.game.arcade.game.games.monsterleague.MonsterLeague;
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import nautilus.game.arcade.game.games.monstermaze.MonsterMaze;
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||||
@ -59,9 +67,12 @@ import nautilus.game.arcade.game.games.runner.modes.FasterThanLight;
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||||
import nautilus.game.arcade.game.games.searchanddestroy.SearchAndDestroy;
|
||||
import nautilus.game.arcade.game.games.sheep.SheepGame;
|
||||
import nautilus.game.arcade.game.games.sheep.modes.EweHeroes;
|
||||
import nautilus.game.arcade.game.games.sheep.modes.OverpoweredSheepQuest;
|
||||
import nautilus.game.arcade.game.games.sheep.modes.SmashSheep;
|
||||
import nautilus.game.arcade.game.games.skywars.SoloSkywars;
|
||||
import nautilus.game.arcade.game.games.skywars.TeamSkywars;
|
||||
import nautilus.game.arcade.game.games.skywars.modes.OverpoweredSkywars;
|
||||
import nautilus.game.arcade.game.games.skywars.modes.SkySmash;
|
||||
import nautilus.game.arcade.game.games.skywars.modes.UHCSkywars;
|
||||
import nautilus.game.arcade.game.games.smash.SoloSuperSmash;
|
||||
import nautilus.game.arcade.game.games.smash.SuperSmashDominate;
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||||
@ -78,7 +89,9 @@ import nautilus.game.arcade.game.games.squidshooter.SquidShooter;
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import nautilus.game.arcade.game.games.stacker.Stacker;
|
||||
import nautilus.game.arcade.game.games.survivalgames.SoloSurvivalGames;
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import nautilus.game.arcade.game.games.survivalgames.TeamSurvivalGames;
|
||||
import nautilus.game.arcade.game.games.survivalgames.modes.ChangingKits;
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||||
import nautilus.game.arcade.game.games.survivalgames.modes.OverpoweredSurvival;
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import nautilus.game.arcade.game.games.survivalgames.modes.StrikeGames;
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||||
import nautilus.game.arcade.game.games.survivalgames.modes.UHCSurvivalgames;
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import nautilus.game.arcade.game.games.tug.Tug;
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import nautilus.game.arcade.game.games.turfforts.TurfForts;
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||||
@ -92,7 +105,6 @@ import nautilus.game.arcade.game.games.valentines.Valentines;
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import nautilus.game.arcade.game.games.wither.WitherGame;
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import nautilus.game.arcade.game.games.wizards.Wizards;
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import nautilus.game.arcade.game.games.zombiesurvival.ZombieSurvival;
|
||||
import org.bukkit.Material;
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||||
|
||||
public enum GameType
|
||||
{
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||||
@ -132,7 +144,7 @@ public enum GameType
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Lobbers(BombLobbers.class, GameDisplay.Lobbers),
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Micro(Micro.class, GameDisplay.Micro),
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MilkCow(MilkCow.class, GameDisplay.MilkCow),
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MineStrike(MineStrike.class, GameDisplay.MineStrike, new Pair[]
|
||||
MineStrike(Minestrike.class, GameDisplay.MineStrike, new Pair[]
|
||||
{
|
||||
Pair.create(MinecraftVersion.Version1_8, "http://file.mineplex.com/ResMinestrike.zip"),
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||||
Pair.create(MinecraftVersion.Version1_9, "http://file.mineplex.com/ResMinestrike19.zip")
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||||
@ -195,20 +207,42 @@ public enum GameType
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GameType.WitherAssault, GameType.Wizards, GameType.ZombieSurvival}, true),
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||||
|
||||
Brawl(null, new GameMode[]{
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||||
new GameMode(OverpoweredBridge.class, GameType.Bridge, "OP Bridges"), new GameMode(SpeedBridges.class, GameType.Bridge, "Speed Bridges"),
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new GameMode(OverpoweredGladiators.class, GameType.Gladiators, "OP Gladiators"), new GameMode(ChampionsGladiators.class, GameType.Gladiators, "Champions Gladiators"),
|
||||
new GameMode(OverpoweredSkywars.class, GameType.Skywars, "OP Skywars"), new GameMode(UHCSkywars.class, GameType.Skywars, "UHC Skywars"),
|
||||
new GameMode(TeamBuild.class, GameType.Build, "Team Master Builders"), new GameMode(DukesOfDecoration.class, GameType.Build, "Dukes Of Decoration"),
|
||||
new GameMode(CutClean.class, GameType.UHC, "Cut Clean"), new GameMode(GodBattles.class, GameType.UHC, "God Battles"),
|
||||
new GameMode(BloodDiamonds.class, GameType.UHC, "Blood Diamonds"), new GameMode(Assassins.class, GameType.UHC, "Assassins"),
|
||||
new GameMode(OverpoweredSurvival.class, GameType.SurvivalGames, "OP Survival Games"), new GameMode(UHCSurvivalgames.class, GameType.SurvivalGames, "UHC Survivalgames"),
|
||||
new GameMode(OverpoweredBridge.class, GameType.Bridge, "OP Bridges"),
|
||||
new GameMode(SpeedBridges.class, GameType.Bridge, "Speed Bridges"),
|
||||
new GameMode(LuckyBridges.class, GameType.Bridge, "Lucky Bridges"),
|
||||
new GameMode(OverpoweredGladiators.class, GameType.Gladiators, "OP Gladiators"),
|
||||
new GameMode(ChampionsGladiators.class, GameType.Gladiators, "Champions Gladiators"),
|
||||
new GameMode(SmashGladiators.class, GameType.Gladiators, "Smash Gladiators"),
|
||||
new GameMode(OverpoweredSkywars.class, GameType.Skywars, "OP Skywars"),
|
||||
new GameMode(UHCSkywars.class, GameType.Skywars, "UHC Skywars"),
|
||||
new GameMode(SkySmash.class, GameType.Skywars, "Sky Smash"),
|
||||
new GameMode(TeamBuild.class, GameType.Build, "Team Master Builders"),
|
||||
new GameMode(DukesOfDecoration.class, GameType.Build, "Dukes Of Decoration"),
|
||||
new GameMode(CutClean.class, GameType.UHC, "Cut Clean"),
|
||||
new GameMode(GodBattles.class, GameType.UHC, "God Battles"),
|
||||
new GameMode(BloodDiamonds.class, GameType.UHC, "Blood Diamonds"),
|
||||
new GameMode(Assassins.class, GameType.UHC, "Assassins"),
|
||||
new GameMode(OverpoweredSurvival.class, GameType.SurvivalGames, "OP Survival Games"),
|
||||
new GameMode(UHCSurvivalgames.class, GameType.SurvivalGames, "UHC Survivalgames"),
|
||||
new GameMode(ChangingKits.class, GameType.SurvivalGames, "Changing Kits"),
|
||||
new GameMode(StrikeGames.class, GameType.SurvivalGames, "Strike Games", new Pair[]
|
||||
{
|
||||
Pair.create(MinecraftVersion.Version1_8, "http://file.mineplex.com/ResStrikeGames18.zip"),
|
||||
Pair.create(MinecraftVersion.Version1_9, "http://file.mineplex.com/ResStrikeGames19.zip")
|
||||
}, true),
|
||||
new GameMode(TinyWinners.class, GameType.Micro, "Tiny Winners"),
|
||||
new GameMode(OverpoweredMicroBattles.class, GameType.Micro, "OP Micro Battles"),
|
||||
new GameMode(CookieFight.class, GameType.Micro, "Cookie Fight"),
|
||||
new GameMode(TinySmash.class, GameType.Micro, "Tiny Smash"),
|
||||
new GameMode(UltraSpleef.class, GameType.Spleef, "Ultra Spleef"),
|
||||
new GameMode(RandomKitSSM.class, GameType.Smash, "Random Kit SSM"),
|
||||
new GameMode(EweHeroes.class, GameType.Sheep, "Heroes Of The Ewe"),
|
||||
new GameMode(SmashSheep.class, GameType.Sheep, "Smash Sheep"),
|
||||
new GameMode(OverpoweredSheepQuest.class, GameType.Sheep, "OP Sheep Quest"),
|
||||
new GameMode(FasterThanLight.class, GameType.Runner, "Faster Than Light"),
|
||||
new GameMode(BunnyHop.class, GameType.Quiver, "Bunny Hop"),
|
||||
new GameMode(TinyWinners.class, GameType.Micro, "Tiny Winners"),
|
||||
new GameMode(Countdown.class, GameType.HideSeek, "Countdown"),
|
||||
new GameMode(SmashDom.class, GameType.ChampionsDominate, "Smash Dominate"),
|
||||
}, GameDisplay.Brawl, null, false, null, false, true);
|
||||
|
||||
GameDisplay _display;
|
||||
@ -277,13 +311,21 @@ public enum GameType
|
||||
return _gameModes;
|
||||
}
|
||||
|
||||
public boolean isEnforceResourcePack()
|
||||
public boolean isEnforceResourcePack(Game game)
|
||||
{
|
||||
if (hasGamemodes())
|
||||
{
|
||||
return getGameMode(game.getClass()).enforceResourcePack();
|
||||
}
|
||||
return _enforceResourcePack;
|
||||
}
|
||||
|
||||
public Pair<MinecraftVersion, String>[] getResourcePackUrls()
|
||||
public Pair<MinecraftVersion, String>[] getResourcePackUrls(Game game)
|
||||
{
|
||||
if (hasGamemodes())
|
||||
{
|
||||
return getGameMode(game.getClass()).getResPackURLs();
|
||||
}
|
||||
return _resourcePacks;
|
||||
}
|
||||
|
||||
@ -331,18 +373,28 @@ public enum GameType
|
||||
return _display.getKitGameName();
|
||||
}
|
||||
|
||||
public GameType getModeGameType(Class<? extends Game> game)
|
||||
public boolean isUsingGameModes()
|
||||
{
|
||||
return _gameMaps;
|
||||
}
|
||||
|
||||
public GameMode getGameMode(Class<? extends Game> game)
|
||||
{
|
||||
for (GameMode mode : getGameModes())
|
||||
{
|
||||
if (mode.getGameClass() != null && mode.getGameClass().getName().contentEquals(game.getName()))
|
||||
{
|
||||
return mode.getType();
|
||||
return mode;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public GameType getModeGameType(Class<? extends Game> game)
|
||||
{
|
||||
return getGameMode(game).getType();
|
||||
}
|
||||
|
||||
public boolean isUsingGameModesMaps()
|
||||
{
|
||||
return _gameMaps;
|
||||
|
@ -399,7 +399,7 @@ public abstract class Game implements Listener
|
||||
new ExperienceStatTracker(this), new WinStatTracker(this), new LoseStatTracker(this), new DamageDealtStatTracker(
|
||||
this), new DamageTakenStatTracker(this), new GamesPlayedStatTracker(this));
|
||||
|
||||
Manager.getResourcePackManager().setResourcePack(gameType.getResourcePackUrls(), gameType.isEnforceResourcePack());
|
||||
Manager.getResourcePackManager().setResourcePack(gameType.getResourcePackUrls(this), gameType.isEnforceResourcePack(this));
|
||||
|
||||
_useEntityPacketHandler = new IPacketHandler()
|
||||
{
|
||||
@ -868,6 +868,11 @@ public abstract class Game implements Listener
|
||||
}
|
||||
|
||||
public void SetKit(Player player, Kit kit, boolean announce)
|
||||
{
|
||||
SetKit(player, kit, announce, true);
|
||||
}
|
||||
|
||||
public void SetKit(Player player, Kit kit, boolean announce, boolean apply)
|
||||
{
|
||||
GameTeam team = GetTeam(player);
|
||||
if (team != null)
|
||||
@ -898,7 +903,7 @@ public abstract class Game implements Listener
|
||||
UtilPlayer.message(player, F.main("Kit", "You equipped " + F.elem(kit.GetFormattedName() + " Kit") + "."));
|
||||
}
|
||||
|
||||
if (InProgress())
|
||||
if (InProgress() && apply)
|
||||
{
|
||||
kit.ApplyKit(player);
|
||||
}
|
||||
|
@ -0,0 +1,74 @@
|
||||
package nautilus.game.arcade.game.games.bridge.modes;
|
||||
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.game.games.AbsorptionFix;
|
||||
import nautilus.game.arcade.game.games.bridge.Bridge;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* LuckyBridges gamemode for Bridges
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class LuckyBridges extends Bridge
|
||||
{
|
||||
|
||||
private HashMap<Material, List<Material>> _drops;
|
||||
|
||||
public LuckyBridges(ArcadeManager manager)
|
||||
{
|
||||
super(manager, GameType.Brawl);
|
||||
|
||||
_drops = new HashMap<>();
|
||||
|
||||
_drops.put(Material.DIAMOND_ORE, Arrays.asList(
|
||||
Material.DIAMOND_HELMET, Material.DIAMOND_CHESTPLATE, Material.DIAMOND_LEGGINGS, Material.DIAMOND_BOOTS,
|
||||
Material.DIAMOND_PICKAXE, Material.DIAMOND_AXE, Material.DIAMOND_SWORD));
|
||||
|
||||
|
||||
_drops.put(Material.IRON_ORE, Arrays.asList(
|
||||
Material.IRON_HELMET, Material.IRON_CHESTPLATE, Material.IRON_LEGGINGS, Material.IRON_BOOTS,
|
||||
Material.IRON_PICKAXE, Material.IRON_AXE, Material.IRON_SWORD));
|
||||
|
||||
|
||||
_drops.put(Material.GOLD_ORE, Arrays.asList(
|
||||
Material.GOLD_HELMET, Material.GOLD_CHESTPLATE, Material.GOLD_LEGGINGS, Material.GOLD_BOOTS,
|
||||
Material.GOLD_PICKAXE, Material.GOLD_AXE, Material.GOLD_SWORD, Material.GOLDEN_APPLE));
|
||||
|
||||
new AbsorptionFix(this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void mine(BlockBreakEvent event)
|
||||
{
|
||||
List<Material> blockDrops = _drops.get(event.getBlock().getType());
|
||||
if (blockDrops != null)
|
||||
{
|
||||
event.setCancelled(true);
|
||||
event.getBlock().setType(Material.AIR);
|
||||
|
||||
Bukkit.getScheduler().runTask(Manager.getPlugin(), () ->
|
||||
event.getBlock().getWorld().dropItem(
|
||||
event.getBlock().getLocation().add(0.5, 0.2, 0.5),
|
||||
new ItemStack(blockDrops.get(UtilMath.r(blockDrops.size()))))
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "Lucky Bridges";
|
||||
}
|
||||
|
||||
}
|
@ -54,12 +54,6 @@ public class OverpoweredBridge extends Bridge
|
||||
Manager.GetDamage().SetEnabled(false);
|
||||
|
||||
new AbsorptionFix(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void ParseData()
|
||||
{
|
||||
_starterChests = new HashMap<>();
|
||||
_starterItems = new HashMap<>();
|
||||
|
||||
_starterItems.put(Material.WOOD, 64);
|
||||
@ -72,6 +66,12 @@ public class OverpoweredBridge extends Bridge
|
||||
_starterItems.put(Material.EXP_BOTTLE, 64);
|
||||
_starterItems.put(Material.COOKED_BEEF, 64);
|
||||
_starterItems.put(Material.DIAMOND, 300);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void ParseData()
|
||||
{
|
||||
_starterChests = new HashMap<>();
|
||||
|
||||
ParseLavaBridge();
|
||||
ParseWoodBridge();
|
||||
|
@ -0,0 +1,109 @@
|
||||
package nautilus.game.arcade.game.games.champions.modes;
|
||||
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.game.games.common.Domination;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitBlaze;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitChicken;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitCow;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitCreeper;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitEnderman;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitGolem;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitMagmaCube;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitPig;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSheep;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkeletalHorse;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkySquid;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSlime;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSnowman;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSpider;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitch;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitherSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWolf;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitZombie;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
/**
|
||||
* SmashDom
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class SmashDom extends Domination
|
||||
{
|
||||
|
||||
public SmashDom(ArcadeManager manager)
|
||||
{
|
||||
super(manager, GameType.Brawl, new Kit[]
|
||||
{
|
||||
new KitSkeleton(manager),
|
||||
new KitGolem(manager),
|
||||
new KitSpider(manager),
|
||||
new KitSlime(manager),
|
||||
|
||||
new KitCreeper(manager),
|
||||
new KitEnderman(manager),
|
||||
new KitSnowman(manager),
|
||||
new KitWolf(manager),
|
||||
|
||||
|
||||
new KitBlaze(manager),
|
||||
new KitWitch(manager),
|
||||
new KitChicken(manager),
|
||||
new KitSkeletalHorse(manager),
|
||||
new KitPig(manager),
|
||||
new KitSkySquid(manager),
|
||||
new KitWitherSkeleton(manager),
|
||||
new KitMagmaCube(manager),
|
||||
new KitZombie(manager),
|
||||
new KitCow(manager),
|
||||
|
||||
new KitSheep(manager)
|
||||
});
|
||||
|
||||
|
||||
Manager.GetDamage().UseSimpleWeaponDamage = false;
|
||||
Manager.getCosmeticManager().setHideParticles(true);
|
||||
|
||||
Manager.getClassManager().GetItemFactory().getProximityManager().setProxyLimit(6);
|
||||
Manager.getClassManager().deregisterSelf();
|
||||
|
||||
StrictAntiHack = true;
|
||||
|
||||
InventoryOpenChest = true;
|
||||
|
||||
EnableSupply = false;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void noFallDamage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetCause() == DamageCause.FALL)
|
||||
event.SetCancelled("No Fall Damage");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void customKnockback(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetDamageePlayer() != null)
|
||||
event.AddKnockback("Smash Knockback", 1 + 0.1 * (20 - event.GetDamageePlayer().getHealth()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "Smash Dominate";
|
||||
}
|
||||
|
||||
}
|
@ -48,6 +48,10 @@ import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
public class Domination extends TeamGame
|
||||
{
|
||||
//Configuration
|
||||
public boolean EnableEmerald = true;
|
||||
public boolean EnableSupply = true;
|
||||
|
||||
//Map Data
|
||||
private ArrayList<CapturePoint> _points = new ArrayList<CapturePoint>();
|
||||
private ArrayList<Emerald> _emerald = new ArrayList<Emerald>();
|
||||
@ -179,10 +183,20 @@ public class Domination extends TeamGame
|
||||
public void PowerupPickup(PlayerPickupItemEvent event)
|
||||
{
|
||||
for (Emerald cur : _emerald)
|
||||
cur.Pickup(event.getPlayer(), event.getItem());
|
||||
{
|
||||
if (EnableEmerald)
|
||||
cur.Pickup(event.getPlayer(), event.getItem());
|
||||
else
|
||||
return;
|
||||
}
|
||||
|
||||
for (Resupply cur : _resupply)
|
||||
cur.Pickup(event.getPlayer(), event.getItem());
|
||||
{
|
||||
if (EnableSupply)
|
||||
cur.Pickup(event.getPlayer(), event.getItem());
|
||||
else
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
@ -0,0 +1,109 @@
|
||||
package nautilus.game.arcade.game.games.gladiators.modes;
|
||||
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.game.games.gladiators.ArenaType;
|
||||
import nautilus.game.arcade.game.games.gladiators.Gladiators;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitBlaze;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitChicken;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitCow;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitCreeper;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitEnderman;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitGolem;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitMagmaCube;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitPig;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSheep;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkeletalHorse;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkySquid;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSlime;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSnowman;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSpider;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitch;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitherSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWolf;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitZombie;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
/**
|
||||
* SmashGladiators
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class SmashGladiators extends Gladiators
|
||||
{
|
||||
public SmashGladiators(ArcadeManager manager)
|
||||
{
|
||||
super(manager, new Kit[]
|
||||
{
|
||||
new KitSkeleton(manager),
|
||||
new KitGolem(manager),
|
||||
new KitSpider(manager),
|
||||
new KitSlime(manager),
|
||||
|
||||
new KitCreeper(manager),
|
||||
new KitEnderman(manager),
|
||||
new KitSnowman(manager),
|
||||
new KitWolf(manager),
|
||||
|
||||
|
||||
new KitBlaze(manager),
|
||||
new KitWitch(manager),
|
||||
new KitChicken(manager),
|
||||
new KitSkeletalHorse(manager),
|
||||
new KitPig(manager),
|
||||
new KitSkySquid(manager),
|
||||
new KitWitherSkeleton(manager),
|
||||
new KitMagmaCube(manager),
|
||||
new KitZombie(manager),
|
||||
new KitCow(manager),
|
||||
|
||||
new KitSheep(manager)
|
||||
}, GameType.Brawl);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void noFallDamage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetCause() == DamageCause.FALL)
|
||||
event.SetCancelled("No Fall Damage");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void customKnockback(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetDamageePlayer() != null)
|
||||
event.AddKnockback("Smash Knockback", 1 + 0.1 * (20 - event.GetDamageePlayer().getHealth()));
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void giveLoadout(Player p, ArenaType type)
|
||||
{
|
||||
if (!GetPlayers(true).contains(p))
|
||||
return;
|
||||
|
||||
GetKit(p).ApplyKit(p);
|
||||
|
||||
p.playSound(p.getLocation(), Sound.LEVEL_UP, 1f, 1f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "Smash Gladiators";
|
||||
}
|
||||
}
|
@ -30,6 +30,19 @@ public class Micro extends TeamGame
|
||||
private ArrayList<Block> _blocks = new ArrayList<Block>();
|
||||
private ArrayList<Block> _glass = new ArrayList<Block>();
|
||||
|
||||
public Micro(ArcadeManager manager, GameType type)
|
||||
{
|
||||
this(manager,
|
||||
|
||||
new Kit[]
|
||||
{
|
||||
new KitArcher(manager),
|
||||
new KitWorker(manager),
|
||||
new KitFighter(manager)
|
||||
},
|
||||
GameType.Micro);
|
||||
}
|
||||
|
||||
public Micro(ArcadeManager manager, Kit[] kits, GameType type)
|
||||
{
|
||||
super(manager, type, kits,
|
||||
@ -54,15 +67,7 @@ public class Micro extends TeamGame
|
||||
|
||||
public Micro(ArcadeManager manager)
|
||||
{
|
||||
this(manager,
|
||||
|
||||
new Kit[]
|
||||
{
|
||||
new KitArcher(manager),
|
||||
new KitWorker(manager),
|
||||
new KitFighter(manager)
|
||||
},
|
||||
GameType.Micro);
|
||||
this(manager, GameType.Micro);
|
||||
|
||||
registerStatTrackers(
|
||||
new KillsWithinGameStatTracker(this, 8, "Annihilation")
|
||||
|
@ -0,0 +1,55 @@
|
||||
package nautilus.game.arcade.game.games.micro.modes;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.events.GameStateChangeEvent;
|
||||
import nautilus.game.arcade.game.games.micro.Micro;
|
||||
|
||||
/**
|
||||
* CookieFight
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class CookieFight extends Micro
|
||||
{
|
||||
|
||||
private int _enchantmentLevel;
|
||||
|
||||
public CookieFight(ArcadeManager manager)
|
||||
{
|
||||
super(manager, GameType.Brawl);
|
||||
|
||||
_enchantmentLevel = 250;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void cookie(GameStateChangeEvent event)
|
||||
{
|
||||
if (event.GetState() != GameState.Live)
|
||||
return;
|
||||
|
||||
for (Player player : GetPlayers(true))
|
||||
{
|
||||
ItemStack item = new ItemStack(Material.COOKIE);
|
||||
item.addUnsafeEnchantment(Enchantment.KNOCKBACK, _enchantmentLevel);
|
||||
player.getInventory().addItem(item);
|
||||
|
||||
UtilPlayer.message(player, F.main("Game", "Oh look, you got a Cookie!"));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "Cookie Fight";
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
package nautilus.game.arcade.game.games.micro.modes;
|
||||
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.game.games.AbsorptionFix;
|
||||
import nautilus.game.arcade.game.games.micro.Micro;
|
||||
import nautilus.game.arcade.game.games.micro.modes.kits.KitOverlord;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
/**
|
||||
* OPMicroBattles
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class OverpoweredMicroBattles extends Micro
|
||||
{
|
||||
|
||||
public OverpoweredMicroBattles(ArcadeManager manager)
|
||||
{
|
||||
super(manager,
|
||||
new Kit[]
|
||||
{
|
||||
new KitOverlord(manager)
|
||||
},
|
||||
GameType.Brawl);
|
||||
|
||||
TeamArmor = false;
|
||||
|
||||
new AbsorptionFix(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "OP Micro Battles";
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,96 @@
|
||||
package nautilus.game.arcade.game.games.micro.modes;
|
||||
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.game.games.micro.Micro;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitBlaze;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitChicken;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitCow;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitCreeper;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitEnderman;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitGolem;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitMagmaCube;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitPig;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSheep;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkeletalHorse;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkySquid;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSlime;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSnowman;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSpider;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitch;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitherSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWolf;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitZombie;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
/**
|
||||
* TinySmash
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class TinySmash extends Micro
|
||||
{
|
||||
|
||||
public TinySmash(ArcadeManager manager)
|
||||
{
|
||||
super(manager, new Kit[]
|
||||
{
|
||||
new KitSkeleton(manager),
|
||||
new KitGolem(manager),
|
||||
new KitSpider(manager),
|
||||
new KitSlime(manager),
|
||||
|
||||
new KitCreeper(manager),
|
||||
new KitEnderman(manager),
|
||||
new KitSnowman(manager),
|
||||
new KitWolf(manager),
|
||||
|
||||
|
||||
new KitBlaze(manager),
|
||||
new KitWitch(manager),
|
||||
new KitChicken(manager),
|
||||
new KitSkeletalHorse(manager),
|
||||
new KitPig(manager),
|
||||
new KitSkySquid(manager),
|
||||
new KitWitherSkeleton(manager),
|
||||
new KitMagmaCube(manager),
|
||||
new KitZombie(manager),
|
||||
new KitCow(manager),
|
||||
|
||||
new KitSheep(manager)
|
||||
}, GameType.Brawl);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void noFallDamage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetCause() == DamageCause.FALL)
|
||||
event.SetCancelled("No Fall Damage");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void customKnockback(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetDamageePlayer() != null)
|
||||
event.AddKnockback("Smash Knockback", 1 + 0.1 * (20 - event.GetDamageePlayer().getHealth()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "Tiny Smash";
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,49 @@
|
||||
package nautilus.game.arcade.game.games.micro.modes.kits;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.kit.KitAvailability;
|
||||
import nautilus.game.arcade.kit.Perk;
|
||||
import nautilus.game.arcade.kit.ProgressingKit;
|
||||
import nautilus.game.arcade.kit.perks.PerkFletcher;
|
||||
|
||||
public class KitOverlord extends ProgressingKit
|
||||
{
|
||||
private static final String[] DESCRIPTION = {
|
||||
"You tell me I'm OP?!",
|
||||
};
|
||||
|
||||
private static final Perk[] PERKS = {
|
||||
new PerkFletcher(3, 16, true)
|
||||
};
|
||||
|
||||
private static final ItemStack IN_HAND = new ItemStack(Material.GOLDEN_APPLE);
|
||||
|
||||
private static final ItemStack[] PLAYER_ITEMS = {
|
||||
ItemStackFactory.Instance.CreateStack(Material.DIAMOND_SWORD),
|
||||
ItemStackFactory.Instance.CreateStack(Material.DIAMOND_PICKAXE),
|
||||
ItemStackFactory.Instance.CreateStack(Material.BOW),
|
||||
ItemStackFactory.Instance.CreateStack(Material.GOLDEN_APPLE, 5)
|
||||
};
|
||||
|
||||
public KitOverlord(ArcadeManager manager)
|
||||
{
|
||||
super(manager, "Overlord", "microoverlord", KitAvailability.Free, DESCRIPTION, PERKS, EntityType.ZOMBIE, IN_HAND);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void GiveItems(Player player)
|
||||
{
|
||||
player.getInventory().addItem(PLAYER_ITEMS);
|
||||
|
||||
player.getInventory().setHelmet(new ItemStack(Material.DIAMOND_HELMET));
|
||||
player.getInventory().setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE));
|
||||
player.getInventory().setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS));
|
||||
player.getInventory().setBoots(new ItemStack(Material.DIAMOND_BOOTS));
|
||||
}
|
||||
}
|
@ -0,0 +1,59 @@
|
||||
package nautilus.game.arcade.game.games.minestrike;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.player.PlayerEvent;
|
||||
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.game.games.minestrike.data.Bullet;
|
||||
|
||||
public class CustomGunDamageEvent extends PlayerEvent
|
||||
{
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
public static HandlerList getHandlerList()
|
||||
{
|
||||
return handlers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public HandlerList getHandlers()
|
||||
{
|
||||
return getHandlerList();
|
||||
}
|
||||
|
||||
private Bullet _bullet;
|
||||
private final boolean _headshot;
|
||||
private CustomDamageEvent _damageEvent;
|
||||
private GunModule _game;
|
||||
|
||||
public CustomGunDamageEvent(Bullet _bullet, Player _target, boolean _headshot, CustomDamageEvent _damageEvent, GunModule game)
|
||||
{
|
||||
super(_target);
|
||||
this._bullet = _bullet;
|
||||
this._headshot = _headshot;
|
||||
this._damageEvent = _damageEvent;
|
||||
this._game = game;
|
||||
}
|
||||
|
||||
public Bullet getBullet()
|
||||
{
|
||||
return _bullet;
|
||||
}
|
||||
|
||||
public boolean isHeadshot()
|
||||
{
|
||||
return _headshot;
|
||||
}
|
||||
|
||||
public CustomDamageEvent getDamageEvent()
|
||||
{
|
||||
return _damageEvent;
|
||||
}
|
||||
|
||||
public GunModule getGame()
|
||||
{
|
||||
return _game;
|
||||
}
|
||||
|
||||
}
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,35 @@
|
||||
package nautilus.game.arcade.game.games.minestrike;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.player.PlayerEvent;
|
||||
|
||||
public class PlayerHeadshotEvent extends PlayerEvent
|
||||
{
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
public static HandlerList getHandlerList()
|
||||
{
|
||||
return handlers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public HandlerList getHandlers()
|
||||
{
|
||||
return getHandlerList();
|
||||
}
|
||||
|
||||
private final Player _shooter;
|
||||
|
||||
public PlayerHeadshotEvent(Player who, Player shooter)
|
||||
{
|
||||
super(who);
|
||||
|
||||
_shooter = shooter;
|
||||
}
|
||||
|
||||
public Player getShooter()
|
||||
{
|
||||
return _shooter;
|
||||
}
|
||||
}
|
@ -35,15 +35,15 @@ import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
|
||||
public class ShopManager
|
||||
{
|
||||
private MineStrike Host;
|
||||
private Minestrike Host;
|
||||
|
||||
private HashMap<Player, HashMap<Integer, StrikeItem>> _shop = new HashMap<Player, HashMap<Integer, StrikeItem>>();
|
||||
private HashMap<Player, Integer> _money = new HashMap<Player, Integer>();
|
||||
private HashSet<Player> _inShop = new HashSet<Player>();
|
||||
|
||||
public ShopManager(MineStrike host)
|
||||
public ShopManager(Minestrike minestrike)
|
||||
{
|
||||
Host = host;
|
||||
Host = minestrike;
|
||||
}
|
||||
|
||||
public void enterShop(Player player)
|
||||
@ -60,27 +60,27 @@ public class ShopManager
|
||||
|
||||
//Pistols
|
||||
slot = 9;
|
||||
addItem(team.GetColor() == ChatColor.RED ? new Gun(GunStats.GLOCK_18) : new Gun(GunStats.P2000), player, slot++);
|
||||
addItem(new Gun(GunStats.P250), player, slot++);
|
||||
addItem(new Gun(GunStats.CZ75), player, slot++);
|
||||
addItem(new Gun(GunStats.DEAGLE), player, slot++);
|
||||
addItem(team.GetColor() == ChatColor.RED ? new Gun(GunStats.GLOCK_18, Host.getGunModule()) : new Gun(GunStats.P2000, Host.getGunModule()), player, slot++);
|
||||
addItem(new Gun(GunStats.P250, Host.getGunModule()), player, slot++);
|
||||
addItem(new Gun(GunStats.CZ75, Host.getGunModule()), player, slot++);
|
||||
addItem(new Gun(GunStats.DEAGLE, Host.getGunModule()), player, slot++);
|
||||
|
||||
//Shotgun
|
||||
slot = 18;
|
||||
addItem(new Shotgun(GunStats.NOVA), player, slot++);
|
||||
addItem(new Shotgun(GunStats.XM1014), player, slot++);
|
||||
addItem(new Shotgun(GunStats.NOVA, Host.getGunModule()), player, slot++);
|
||||
addItem(new Shotgun(GunStats.XM1014, Host.getGunModule()), player, slot++);
|
||||
|
||||
//SMG
|
||||
addItem(new Gun(GunStats.PPBIZON), player, slot++);
|
||||
addItem(new Gun(GunStats.P90), player, slot++);
|
||||
addItem(new Gun(GunStats.PPBIZON, Host.getGunModule()), player, slot++);
|
||||
addItem(new Gun(GunStats.P90, Host.getGunModule()), player, slot++);
|
||||
|
||||
//Rifles
|
||||
slot = 27;
|
||||
addItem(team.GetColor() == ChatColor.RED ? new Gun(GunStats.GALIL) : new Gun(GunStats.FAMAS), player, slot++);
|
||||
addItem(team.GetColor() == ChatColor.RED ? new Gun(GunStats.AK47) : new Gun(GunStats.M4A4), player, slot++);
|
||||
addItem(team.GetColor() == ChatColor.RED ? new Gun(GunStats.SG553) : new Gun(GunStats.AUG), player, slot++);
|
||||
addItem(new Gun(GunStats.SSG08), player, slot++);
|
||||
addItem(new Gun(GunStats.AWP), player, slot++);
|
||||
addItem(team.GetColor() == ChatColor.RED ? new Gun(GunStats.GALIL, Host.getGunModule()) : new Gun(GunStats.FAMAS, Host.getGunModule()), player, slot++);
|
||||
addItem(team.GetColor() == ChatColor.RED ? new Gun(GunStats.AK47, Host.getGunModule()) : new Gun(GunStats.M4A4, Host.getGunModule()), player, slot++);
|
||||
addItem(team.GetColor() == ChatColor.RED ? new Gun(GunStats.SG553, Host.getGunModule()) : new Gun(GunStats.AUG, Host.getGunModule()), player, slot++);
|
||||
addItem(new Gun(GunStats.SSG08, Host.getGunModule()), player, slot++);
|
||||
addItem(new Gun(GunStats.AWP, Host.getGunModule()), player, slot++);
|
||||
|
||||
//Grenades
|
||||
addItem(new FlashBang(), player, 14);
|
||||
@ -207,6 +207,7 @@ public class ShopManager
|
||||
if (hasItem(player, item))
|
||||
return;
|
||||
|
||||
|
||||
if (getMoney(player) < item.getCost())
|
||||
{
|
||||
player.playSound(player.getLocation(), Sound.NOTE_BASS, 1f, 1f);
|
||||
@ -217,11 +218,11 @@ public class ShopManager
|
||||
if (item instanceof Gun)
|
||||
{
|
||||
Gun gun = (Gun)item;
|
||||
Host.dropSlotItem(player, gun.getSlot());
|
||||
Host.getGunModule().dropSlotItem(player, gun.getSlot());
|
||||
gun.giveToPlayer(player, true);
|
||||
gun.updateWeaponName(player, Host);
|
||||
gun.updateWeaponName(player, Host.getGunModule());
|
||||
gun.updateSkin(player, Host.getArcadeManager().getCosmeticManager().getGadgetManager());
|
||||
Host.registerGun(gun, player);
|
||||
Host.getGunModule().registerGun(gun, player);
|
||||
}
|
||||
|
||||
//Grenade
|
||||
@ -235,7 +236,7 @@ public class ShopManager
|
||||
return;
|
||||
}
|
||||
|
||||
Host.registerGrenade(grenade, player);
|
||||
Host.getGunModule().registerGrenade(grenade, player);
|
||||
}
|
||||
|
||||
//Use 250 instead of 255, to show that its kevlar/helmet
|
||||
|
@ -2,7 +2,7 @@ package nautilus.game.arcade.game.games.minestrike.data;
|
||||
|
||||
import java.util.HashSet;
|
||||
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.guns.Gun;
|
||||
|
||||
import org.bukkit.Location;
|
||||
@ -25,7 +25,7 @@ public class Bullet
|
||||
|
||||
public HashSet<Player> WhizzSound = new HashSet<Player>();
|
||||
|
||||
public Bullet(Entity bullet, Gun gun, Player shooter, MineStrike game)
|
||||
public Bullet(Entity bullet, Gun gun, Player shooter, GunModule game)
|
||||
{
|
||||
Bullet = bullet;
|
||||
Gun = gun;
|
||||
|
@ -1,6 +1,7 @@
|
||||
package nautilus.game.arcade.game.games.minestrike.items;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
@ -17,9 +18,10 @@ import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilInv;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.grenades.Grenade;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.guns.Gun;
|
||||
|
||||
@ -37,6 +39,8 @@ public abstract class StrikeItem
|
||||
|
||||
private ItemStack _stack = null;
|
||||
|
||||
private int _identifier;
|
||||
|
||||
public StrikeItem(StrikeItemType type, String name, String[] desc, int cost, int gemCost, Material skin)
|
||||
{
|
||||
_type = type;
|
||||
@ -48,6 +52,11 @@ public abstract class StrikeItem
|
||||
|
||||
//Make Stack
|
||||
_stack = new ItemStack(skin);
|
||||
|
||||
_identifier = UtilMath.r(9000) + 1000;
|
||||
|
||||
addID();
|
||||
|
||||
fixStackName();
|
||||
}
|
||||
|
||||
@ -86,12 +95,20 @@ public abstract class StrikeItem
|
||||
return _skinData;
|
||||
}
|
||||
|
||||
public void addID()
|
||||
{
|
||||
ItemMeta meta = _stack.getItemMeta();
|
||||
meta.setLore(Arrays.asList(ChatColor.RED + "" + ChatColor.BOLD + "Identifier: " + _identifier));
|
||||
_stack.setItemMeta(meta);
|
||||
}
|
||||
|
||||
public void setSkin(Material skinMaterial, byte skinData)
|
||||
{
|
||||
_skinMaterial = skinMaterial;
|
||||
_skinData = skinData;
|
||||
|
||||
_stack = new ItemStack(skinMaterial, 1, (short) 0, skinData);
|
||||
addID();
|
||||
}
|
||||
|
||||
public String getOwnerName()
|
||||
@ -104,7 +121,7 @@ public abstract class StrikeItem
|
||||
_ownerName = ownerName;
|
||||
}
|
||||
|
||||
public void drop(MineStrike game, Player player, boolean natural, boolean onlyDeregisterAndRemove)
|
||||
public void drop(GunModule game, Player player, boolean natural, boolean onlyDeregisterAndRemove)
|
||||
{
|
||||
_stack.setAmount(1);
|
||||
|
||||
@ -160,6 +177,22 @@ public abstract class StrikeItem
|
||||
|
||||
public boolean isStack(ItemStack stack)
|
||||
{
|
||||
if (stack.hasItemMeta())
|
||||
{
|
||||
if (stack.getItemMeta().hasLore())
|
||||
{
|
||||
if (getStack().hasItemMeta())
|
||||
{
|
||||
if (getStack().getItemMeta().hasLore())
|
||||
{
|
||||
if (UtilGear.isMat(stack, _skinMaterial))
|
||||
return stack.getItemMeta().getLore().get(0).equalsIgnoreCase(getStack().getItemMeta().getLore().get(0));
|
||||
else
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return UtilGear.isMat(stack, _skinMaterial);
|
||||
}
|
||||
|
||||
@ -184,7 +217,7 @@ public abstract class StrikeItem
|
||||
_stack.setItemMeta(meta);
|
||||
}
|
||||
|
||||
public abstract boolean pickup(MineStrike game, Player player);
|
||||
public abstract boolean pickup(GunModule game, Player player);
|
||||
|
||||
public ItemStack getShopItem(int money, boolean alreadyHas)
|
||||
{
|
||||
|
@ -8,7 +8,7 @@ import org.bukkit.entity.Player;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItem;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
|
||||
|
||||
@ -24,7 +24,7 @@ public class DefusalKit extends StrikeItem
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean pickup(MineStrike game, Player player)
|
||||
public boolean pickup(GunModule game, Player player)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ import org.bukkit.inventory.meta.LeatherArmorMeta;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItem;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
|
||||
|
||||
@ -23,7 +23,7 @@ public class Armor extends StrikeItem
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean pickup(MineStrike game, Player player)
|
||||
public boolean pickup(GunModule game, Player player)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -2,16 +2,6 @@ package nautilus.game.arcade.game.games.minestrike.items.grenades;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.Radio;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@ -21,6 +11,15 @@ import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.Radio;
|
||||
|
||||
public abstract class FireGrenadeBase extends Grenade
|
||||
{
|
||||
private long _baseTime;
|
||||
@ -37,7 +36,7 @@ public abstract class FireGrenadeBase extends Grenade
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean updateCustom(MineStrike game, Entity ent)
|
||||
public boolean updateCustom(GunModule game, Entity ent)
|
||||
{
|
||||
// Fixed grenade effect not being activated when thrown in the ground.
|
||||
// Looks like ent.isOnGround() worked, while we previously used UtilEnt.isGrounded(ent).
|
||||
@ -52,7 +51,7 @@ public abstract class FireGrenadeBase extends Grenade
|
||||
return false;
|
||||
}
|
||||
|
||||
private void createFire(final MineStrike game, final Location loc)
|
||||
private void createFire(final GunModule game, final Location loc)
|
||||
{
|
||||
//Sound
|
||||
loc.getWorld().playSound(loc, Sound.IRONGOLEM_THROW, 1f, 1f);
|
||||
@ -114,9 +113,9 @@ public abstract class FireGrenadeBase extends Grenade
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playSound(MineStrike game, Player player)
|
||||
public void playSound(GunModule game, Player player)
|
||||
{
|
||||
GameTeam team = game.GetTeam(player);
|
||||
GameTeam team = game.getHost().GetTeam(player);
|
||||
if (team == null)
|
||||
return;
|
||||
|
||||
|
@ -9,7 +9,7 @@ import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.Radio;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
@ -33,7 +33,7 @@ public class FlashBang extends Grenade
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean updateCustom(MineStrike game, Entity ent)
|
||||
public boolean updateCustom(GunModule game, Entity ent)
|
||||
{
|
||||
if (UtilTime.elapsed(_throwTime, 2000))
|
||||
{
|
||||
@ -43,7 +43,7 @@ public class FlashBang extends Grenade
|
||||
HashMap<Player, Double> players = UtilPlayer.getInRadius(ent.getLocation(), 48);
|
||||
for (Player player : players.keySet())
|
||||
{
|
||||
if (!game.IsAlive(player))
|
||||
if (!game.getHost().IsAlive(player))
|
||||
continue;
|
||||
|
||||
//Line of Sight
|
||||
@ -83,9 +83,9 @@ public class FlashBang extends Grenade
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playSound(MineStrike game, Player player)
|
||||
public void playSound(GunModule game, Player player)
|
||||
{
|
||||
GameTeam team = game.GetTeam(player);
|
||||
GameTeam team = game.getHost().GetTeam(player);
|
||||
if (team == null)
|
||||
return;
|
||||
|
||||
|
@ -11,6 +11,7 @@ import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
@ -20,7 +21,7 @@ import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilInv;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItem;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
|
||||
|
||||
@ -132,9 +133,20 @@ public abstract class Grenade extends StrikeItem
|
||||
return true;
|
||||
}
|
||||
|
||||
public void throwGrenade(Player player, boolean wasLeftClick, MineStrike game)
|
||||
public void throwGrenade(Player player, boolean wasLeftClick, GunModule game)
|
||||
{
|
||||
player.setItemInHand(null);
|
||||
|
||||
if (player.getItemInHand().getAmount() < 2)
|
||||
{
|
||||
player.setItemInHand(null);
|
||||
}
|
||||
else
|
||||
{
|
||||
int amount = player.getItemInHand().getAmount();
|
||||
ItemStack stack = getStack();
|
||||
stack.setAmount(amount - 1);
|
||||
player.setItemInHand(stack);
|
||||
}
|
||||
|
||||
_thrower = player;
|
||||
|
||||
@ -153,7 +165,11 @@ public abstract class Grenade extends StrikeItem
|
||||
UtilPlayer.message(player, F.main("Game", "You threw " + getName() + "."));
|
||||
|
||||
game.registerThrownGrenade(ent, this);
|
||||
game.deregisterGrenade(this);
|
||||
|
||||
if (player.getItemInHand().getAmount() < 2)
|
||||
{
|
||||
game.deregisterGrenade(this);
|
||||
}
|
||||
|
||||
//Sound
|
||||
playSound(game, player);
|
||||
@ -161,7 +177,7 @@ public abstract class Grenade extends StrikeItem
|
||||
_throwTime = System.currentTimeMillis();
|
||||
}
|
||||
|
||||
public boolean update(MineStrike game, Entity ent)
|
||||
public boolean update(GunModule game, Entity ent)
|
||||
{
|
||||
if (UtilTime.elapsed(_throwTime, 20000))
|
||||
return true;
|
||||
@ -233,10 +249,10 @@ public abstract class Grenade extends StrikeItem
|
||||
_lastLoc = ent.getLocation();
|
||||
}
|
||||
|
||||
public abstract boolean updateCustom(MineStrike game, Entity ent);
|
||||
public abstract boolean updateCustom(GunModule game, Entity ent);
|
||||
|
||||
@Override
|
||||
public boolean pickup(MineStrike game, Player player)
|
||||
public boolean pickup(GunModule game, Player player)
|
||||
{
|
||||
if (giveToPlayer(player, false))
|
||||
{
|
||||
@ -255,5 +271,5 @@ public abstract class Grenade extends StrikeItem
|
||||
return C.cDGreen + C.Bold + "Grenade" + ChatColor.RESET;
|
||||
}
|
||||
|
||||
public abstract void playSound(MineStrike game, Player player);
|
||||
public abstract void playSound(GunModule game, Player player);
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.Radio;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
@ -34,7 +34,7 @@ public class HighExplosive extends Grenade
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean updateCustom(MineStrike game, Entity ent)
|
||||
public boolean updateCustom(GunModule game, Entity ent)
|
||||
{
|
||||
if (UtilTime.elapsed(_throwTime, 2000))
|
||||
{
|
||||
@ -48,12 +48,12 @@ public class HighExplosive extends Grenade
|
||||
List<Player> damagedPlayers = new ArrayList<>();
|
||||
for (Player player : players.keySet())
|
||||
{
|
||||
if (!game.IsAlive(player))
|
||||
if (!game.getHost().IsAlive(player))
|
||||
continue;
|
||||
|
||||
// Damage Event
|
||||
Player damager = null;
|
||||
if (game.IsAlive(_thrower))
|
||||
if (game.getHost().IsAlive(_thrower))
|
||||
{
|
||||
damager = _thrower;
|
||||
}
|
||||
@ -74,9 +74,9 @@ public class HighExplosive extends Grenade
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playSound(MineStrike game, Player player)
|
||||
public void playSound(GunModule game, Player player)
|
||||
{
|
||||
GameTeam team = game.GetTeam(player);
|
||||
GameTeam team = game.getHost().GetTeam(player);
|
||||
if (team == null)
|
||||
return;
|
||||
|
||||
|
@ -10,7 +10,7 @@ import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.Radio;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
@ -36,7 +36,7 @@ public class Smoke extends Grenade
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean updateCustom(final MineStrike game, Entity ent)
|
||||
public boolean updateCustom(final GunModule game, Entity ent)
|
||||
{
|
||||
if (UtilTime.elapsed(_throwTime, 2000) && (UtilEnt.isGrounded(ent) || !ent.isValid()))
|
||||
{
|
||||
@ -95,9 +95,9 @@ public class Smoke extends Grenade
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playSound(MineStrike game, Player player)
|
||||
public void playSound(GunModule game, Player player)
|
||||
{
|
||||
GameTeam team = game.GetTeam(player);
|
||||
GameTeam team = game.getHost().GetTeam(player);
|
||||
if (team == null)
|
||||
return;
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
package nautilus.game.arcade.game.games.minestrike.items.guns;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
@ -32,10 +33,11 @@ import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.gadget.GadgetManager;
|
||||
import mineplex.core.gadget.gadgets.gamemodifiers.GameModifierType;
|
||||
import mineplex.core.gadget.gadgets.gamemodifiers.minestrike.GameModifierMineStrikeSkin;
|
||||
import mineplex.core.gadget.gadgets.gamemodifiers.minestrike.MineStrikeSkin;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.recharge.RechargedEvent;
|
||||
import mineplex.core.stats.PlayerStats;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.data.Bullet;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItem;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
|
||||
@ -60,10 +62,14 @@ public class Gun extends StrikeItem
|
||||
protected int _kills = -1;
|
||||
protected String _activeSkinName = "Default";
|
||||
|
||||
public Gun(GunStats gunStats)
|
||||
protected GunModule _module;
|
||||
|
||||
public Gun(GunStats gunStats, GunModule module)
|
||||
{
|
||||
super(gunStats.getItemType(), gunStats.getName(), gunStats.getDesc(), gunStats.getCost(), gunStats.getGemCost(), gunStats.getSkin());
|
||||
|
||||
_module = module;
|
||||
|
||||
_gunStats = gunStats;
|
||||
|
||||
if (gunStats.getItemType() == StrikeItemType.PRIMARY_WEAPON)
|
||||
@ -79,7 +85,7 @@ public class Gun extends StrikeItem
|
||||
updateWeaponName(null, null);
|
||||
}
|
||||
|
||||
public void shoot(final Player player, final MineStrike game)
|
||||
public void shoot(final Player player, final GunModule game)
|
||||
{
|
||||
if (_reloading)
|
||||
return;
|
||||
@ -94,7 +100,7 @@ public class Gun extends StrikeItem
|
||||
{
|
||||
public void run()
|
||||
{
|
||||
if (game.IsAlive(player))
|
||||
if (game.getHost().IsAlive(player))
|
||||
shootOnce(player, game);
|
||||
}
|
||||
}, 2);
|
||||
@ -109,7 +115,7 @@ public class Gun extends StrikeItem
|
||||
{
|
||||
public void run()
|
||||
{
|
||||
if (game.IsAlive(player))
|
||||
if (game.getHost().IsAlive(player))
|
||||
shootOnce(player, game);
|
||||
}
|
||||
}, i);
|
||||
@ -117,7 +123,7 @@ public class Gun extends StrikeItem
|
||||
}
|
||||
}
|
||||
|
||||
public void shootOnce(Player player, MineStrike game)
|
||||
public void shootOnce(Player player, GunModule game)
|
||||
{
|
||||
if (_reloading)
|
||||
return;
|
||||
@ -167,7 +173,7 @@ public class Gun extends StrikeItem
|
||||
reload(player);
|
||||
}
|
||||
|
||||
public Bullet fireBullet(Player player, MineStrike game)
|
||||
public Bullet fireBullet(Player player, GunModule game)
|
||||
{
|
||||
//Instant?
|
||||
boolean instant = game.getBulletType() == 1 || (game.getBulletType() == 2 && _gunStats.getGunType() == GunType.SNIPER);
|
||||
@ -186,7 +192,7 @@ public class Gun extends StrikeItem
|
||||
Vector cof = new Vector(Math.random() - 0.5, (Math.random() - 0.2) * (5d/8d), Math.random() - 0.5);
|
||||
cof.normalize();
|
||||
cof.multiply(cone);
|
||||
cof.multiply(MineStrike.CONE);
|
||||
cof.multiply(_module.CONE);
|
||||
|
||||
cof.add(player.getLocation().getDirection());
|
||||
cof.normalize();
|
||||
@ -307,12 +313,12 @@ public class Gun extends StrikeItem
|
||||
|
||||
public void displayAmmo(Player player)
|
||||
{
|
||||
if (!UtilGear.isMat(player.getItemInHand(), getStack().getType()))
|
||||
if (_module.getGunInHand(player, null) != this)
|
||||
return;
|
||||
|
||||
//Weapon Bob during reload
|
||||
if (_reloading)
|
||||
updateWeaponName(player, null);
|
||||
updateWeaponName(player, null, false);
|
||||
|
||||
if (!Recharge.Instance.usable(player, getName() + " Reload"))
|
||||
return;
|
||||
@ -323,7 +329,7 @@ public class Gun extends StrikeItem
|
||||
UtilTextBottom.display(C.cRed + "No Ammo", player);
|
||||
}
|
||||
|
||||
public void updateWeaponName(Player player, MineStrike game)
|
||||
public void updateWeaponName(Player player, GunModule game, boolean setItem)
|
||||
{
|
||||
if(game != null)
|
||||
{
|
||||
@ -331,24 +337,24 @@ public class Gun extends StrikeItem
|
||||
{
|
||||
new BukkitRunnable() {
|
||||
public void run() {
|
||||
PlayerStats remoteStats = game.getArcadeManager().GetStatsManager().Get(player);
|
||||
_kills = (int) remoteStats.getStat(game.GetName() + "." + getStatNameKills(true));
|
||||
PlayerStats remoteStats = game.getHost().getArcadeManager().GetStatsManager().Get(player);;
|
||||
_kills = (int) remoteStats.getStat(game.getHost().GetName() + "." + getStatNameKills(true));
|
||||
|
||||
Player owner = UtilPlayer.searchExact(getOwnerName());
|
||||
if(owner != null) {
|
||||
HashMap<String, Integer> localStatsMap = game.GetStats().get(owner);
|
||||
HashMap<String, Integer> localStatsMap = game.getHost().GetStats().get(owner);
|
||||
if(localStatsMap != null)
|
||||
{
|
||||
Integer kills = localStatsMap.get(game.GetName() + "." + getStatNameKills(true));
|
||||
Integer kills = localStatsMap.get(game.getHost().GetName() + "." + getStatNameKills(true));
|
||||
if(kills != null)
|
||||
{
|
||||
_kills += kills.intValue();
|
||||
}
|
||||
}
|
||||
}
|
||||
updateWeaponName(player, null);
|
||||
updateWeaponName(player, null, setItem);
|
||||
}
|
||||
}.runTaskAsynchronously(game.getArcadeManager().getPlugin());
|
||||
}.runTaskAsynchronously(game.getHost().getArcadeManager().getPlugin());
|
||||
}
|
||||
}
|
||||
int kls = _kills;
|
||||
@ -368,11 +374,18 @@ public class Gun extends StrikeItem
|
||||
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().setItem(_slot, getStack());
|
||||
if (setItem)
|
||||
player.getInventory().setItem(_slot, getStack());
|
||||
|
||||
_reloadTick = !_reloadTick;
|
||||
}
|
||||
}
|
||||
|
||||
public void updateWeaponName(Player player, GunModule module)
|
||||
{
|
||||
updateWeaponName(player, module, true);
|
||||
}
|
||||
|
||||
public void incrementKill() {
|
||||
_kills++;
|
||||
}
|
||||
@ -399,7 +412,7 @@ public class Gun extends StrikeItem
|
||||
loc.getWorld().playSound(loc, Sound.PISTON_RETRACT, 1f, 0.8f);
|
||||
}
|
||||
|
||||
public void cancelReloadCheck(Player player, MineStrike game)
|
||||
public void cancelReloadCheck(Player player, GunModule game)
|
||||
{
|
||||
if (!_reloading)
|
||||
return;
|
||||
@ -458,6 +471,19 @@ public class Gun extends StrikeItem
|
||||
owner.getInventory().setItem(_slot, getStack());
|
||||
}
|
||||
|
||||
public void enableSkin()
|
||||
{
|
||||
MineStrikeSkin skin = null;
|
||||
for (MineStrikeSkin otherSkin : MineStrikeSkin.values())
|
||||
{
|
||||
if (otherSkin.getWeaponName().equalsIgnoreCase(_gunStats.getName()))
|
||||
skin = otherSkin;
|
||||
}
|
||||
|
||||
setSkin(skin.getSkinMaterial(), skin.getSkinData());
|
||||
_activeSkinName = skin.getSkinName();
|
||||
}
|
||||
|
||||
public int getSlot()
|
||||
{
|
||||
return _slot;
|
||||
@ -492,7 +518,7 @@ public class Gun extends StrikeItem
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean pickup(MineStrike game, Player player)
|
||||
public boolean pickup(GunModule game, Player player)
|
||||
{
|
||||
if (player.getInventory().getItem(_slot) != null && player.getInventory().getItem(_slot).getType() != Material.AIR)
|
||||
return false;
|
||||
|
@ -1,12 +1,14 @@
|
||||
package nautilus.game.arcade.game.games.minestrike.items.guns;
|
||||
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
|
||||
public class GunFactory
|
||||
{
|
||||
public Gun createGun(GunStats gun)
|
||||
public Gun createGun(GunStats gun, GunModule module)
|
||||
{
|
||||
if (gun.getGunType() == GunType.SHOTGUN)
|
||||
return new Shotgun(gun);
|
||||
return new Shotgun(gun, module);
|
||||
|
||||
return new Gun(gun);
|
||||
return new Gun(gun, module);
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
package nautilus.game.arcade.game.games.minestrike.items.guns;
|
||||
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
|
||||
|
||||
import org.bukkit.Material;
|
||||
@ -375,7 +375,7 @@ public enum GunStats
|
||||
|
||||
public double getConeIncreaseRate()
|
||||
{
|
||||
return _coneIncreaseRate * MineStrike.RECOIL;
|
||||
return _coneIncreaseRate * GunModule.RECOIL;
|
||||
}
|
||||
|
||||
public boolean getScope()
|
||||
|
@ -1,6 +1,6 @@
|
||||
package nautilus.game.arcade.game.games.minestrike.items.guns;
|
||||
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
|
||||
public enum GunType
|
||||
{
|
||||
@ -40,17 +40,17 @@ public enum GunType
|
||||
|
||||
public double getMovePenalty()
|
||||
{
|
||||
return _movePenalty * MineStrike.MOVE_PENALTY;
|
||||
return _movePenalty * GunModule.MOVE_PENALTY;
|
||||
}
|
||||
|
||||
public double getSprintPenalty()
|
||||
{
|
||||
return _sprintPentalty * MineStrike.MOVE_PENALTY;
|
||||
return _sprintPentalty * GunModule.MOVE_PENALTY;
|
||||
}
|
||||
|
||||
public double getJumpPenalty()
|
||||
{
|
||||
return _jumpPenalty * MineStrike.MOVE_PENALTY;
|
||||
return _jumpPenalty * GunModule.MOVE_PENALTY;
|
||||
}
|
||||
|
||||
public float getVolume()
|
||||
|
@ -5,7 +5,7 @@ import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
|
||||
|
||||
import org.bukkit.Location;
|
||||
@ -18,15 +18,15 @@ public class Shotgun extends Gun
|
||||
{
|
||||
private int _pellets;
|
||||
|
||||
public Shotgun(GunStats gunStats)
|
||||
public Shotgun(GunStats gunStats, GunModule module)
|
||||
{
|
||||
super(gunStats);
|
||||
super(gunStats, module);
|
||||
|
||||
_pellets = gunStats.getPellets();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shoot(Player player, MineStrike game)
|
||||
public void shoot(Player player, GunModule game)
|
||||
{
|
||||
if (_reloading)
|
||||
return;
|
||||
|
@ -60,6 +60,9 @@ public class EweHeroes extends SheepGame
|
||||
if (event.getType() != UpdateType.FASTER)
|
||||
return;
|
||||
|
||||
if (!IsLive())
|
||||
return;
|
||||
|
||||
for (Player player : GetPlayers(true))
|
||||
{
|
||||
player.getInventory().setItem(7, new ItemStack(Material.SADDLE));
|
||||
|
@ -0,0 +1,36 @@
|
||||
package nautilus.game.arcade.game.games.sheep.modes;
|
||||
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.game.games.AbsorptionFix;
|
||||
import nautilus.game.arcade.game.games.sheep.SheepGame;
|
||||
import nautilus.game.arcade.game.games.sheep.modes.kits.KitShepherd;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
/**
|
||||
* OverpoweredSheepQuest
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class OverpoweredSheepQuest extends SheepGame
|
||||
{
|
||||
|
||||
public OverpoweredSheepQuest(ArcadeManager manager)
|
||||
{
|
||||
super(manager, new Kit[]
|
||||
{
|
||||
new KitShepherd(manager)
|
||||
}, GameType.Brawl);
|
||||
|
||||
TeamArmor = false;
|
||||
|
||||
new AbsorptionFix(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "OP Sheep Quest";
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,116 @@
|
||||
package nautilus.game.arcade.game.games.sheep.modes;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.game.games.sheep.SheepGame;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitBlaze;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitChicken;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitCow;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitCreeper;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitEnderman;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitGolem;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitMagmaCube;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitPig;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSheep;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkeletalHorse;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkySquid;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSlime;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSnowman;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSpider;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitch;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitherSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWolf;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitZombie;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
/**
|
||||
* SheepSmash
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class SmashSheep extends SheepGame
|
||||
{
|
||||
|
||||
public SmashSheep(ArcadeManager manager)
|
||||
{
|
||||
super(manager, new Kit[]
|
||||
{
|
||||
new KitSkeleton(manager),
|
||||
new KitGolem(manager),
|
||||
new KitSpider(manager),
|
||||
new KitSlime(manager),
|
||||
|
||||
new KitCreeper(manager),
|
||||
new KitEnderman(manager),
|
||||
new KitSnowman(manager),
|
||||
new KitWolf(manager),
|
||||
|
||||
|
||||
new KitBlaze(manager),
|
||||
new KitWitch(manager),
|
||||
new KitChicken(manager),
|
||||
new KitSkeletalHorse(manager),
|
||||
new KitPig(manager),
|
||||
new KitSkySquid(manager),
|
||||
new KitWitherSkeleton(manager),
|
||||
new KitMagmaCube(manager),
|
||||
new KitZombie(manager),
|
||||
new KitCow(manager),
|
||||
|
||||
new KitSheep(manager)
|
||||
}, GameType.Brawl);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void saddle(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.FASTER)
|
||||
return;
|
||||
|
||||
if (!IsLive())
|
||||
return;
|
||||
|
||||
for (Player player : GetPlayers(true))
|
||||
{
|
||||
player.getInventory().setItem(7, new ItemStack(Material.SADDLE));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void noFallDamage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetCause() == DamageCause.FALL)
|
||||
event.SetCancelled("No Fall Damage");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void customKnockback(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetDamageePlayer() != null)
|
||||
event.AddKnockback("Smash Knockback", 1 + 0.1 * (20 - event.GetDamageePlayer().getHealth()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "Smash Sheep";
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,65 @@
|
||||
package nautilus.game.arcade.game.games.sheep.modes.kits;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.kit.KitAvailability;
|
||||
import nautilus.game.arcade.kit.Perk;
|
||||
import nautilus.game.arcade.kit.ProgressingKit;
|
||||
import nautilus.game.arcade.kit.perks.PerkDoubleJump;
|
||||
import nautilus.game.arcade.kit.perks.PerkFletcher;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
public class KitShepherd extends ProgressingKit
|
||||
{
|
||||
private static final String[] DESCRIPTION = {
|
||||
"Most skilled Shepherd from all over the World",
|
||||
"",
|
||||
C.cYellow + "Double tap " + C.cWhite + "your jump key to " + C.cGreen + "Double Jump"
|
||||
};
|
||||
|
||||
private static final Perk[] PERKS = {
|
||||
new PerkDoubleJump("Double Jump", 1.2, 1.2, true, 8000, true),
|
||||
new PerkFletcher(4, 10, true)
|
||||
};
|
||||
|
||||
private static final ItemStack IN_HAND = new ItemStack(Material.IRON_AXE);
|
||||
|
||||
private static final ItemStack[] PLAYER_ITEMS = {
|
||||
ItemStackFactory.Instance.CreateStack(Material.DIAMOND_SWORD),
|
||||
ItemStackFactory.Instance.CreateStack(Material.GOLDEN_APPLE, 2),
|
||||
ItemStackFactory.Instance.CreateStack(Material.BOW),
|
||||
ItemStackFactory.Instance.CreateStack(Material.SADDLE, (byte) 0, 1,
|
||||
C.cYellow + C.Bold + "Hold This" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Grab/Hold Sheep")
|
||||
};
|
||||
|
||||
public KitShepherd(ArcadeManager manager)
|
||||
{
|
||||
super(manager, "Shepherd of the gods", "sheepsheperd", KitAvailability.Free, DESCRIPTION, PERKS, EntityType.ZOMBIE, IN_HAND);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void GiveItems(Player player)
|
||||
{
|
||||
player.getInventory().addItem(PLAYER_ITEMS);
|
||||
|
||||
player.getInventory().setHelmet(new ItemStack(Material.DIAMOND_HELMET));
|
||||
player.getInventory().setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE));
|
||||
player.getInventory().setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS));
|
||||
player.getInventory().setBoots(new ItemStack(Material.DIAMOND_BOOTS));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void SpawnCustom(LivingEntity ent)
|
||||
{
|
||||
ent.getEquipment().setHelmet(new ItemStack(Material.DIAMOND_HELMET));
|
||||
ent.getEquipment().setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE));
|
||||
ent.getEquipment().setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS));
|
||||
ent.getEquipment().setBoots(new ItemStack(Material.DIAMOND_BOOTS));
|
||||
}
|
||||
}
|
@ -133,17 +133,22 @@ public abstract class Skywars extends Game
|
||||
private ChestLoot _middleProjectile = new ChestLoot();
|
||||
private ChestLoot _middleBlock = new ChestLoot();
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public Skywars(ArcadeManager manager, GameType type, String[] description)
|
||||
{
|
||||
super(manager, type, new Kit[]
|
||||
this(manager, new Kit[]
|
||||
{
|
||||
new KitChicken(manager),
|
||||
new KitMiner(manager),
|
||||
new KitMadScientist(manager),
|
||||
new KitDestructor(manager),
|
||||
|
||||
}, description);
|
||||
}, type, description);
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public Skywars(ArcadeManager manager, Kit[] kits, GameType type, String[] description)
|
||||
{
|
||||
super(manager, type, kits, description);
|
||||
|
||||
PrepareFreeze = true;
|
||||
|
||||
|
@ -17,7 +17,7 @@ import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.events.GameStateChangeEvent;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.Game.GameState;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
import nautilus.game.arcade.stats.DeathBomberStatTracker;
|
||||
import nautilus.game.arcade.stats.SkywarsKillZombieStatTracker;
|
||||
import nautilus.game.arcade.stats.SkywarsTNTStatTracker;
|
||||
@ -62,24 +62,19 @@ public class SoloSkywars extends Skywars
|
||||
});
|
||||
|
||||
this.DamageTeamSelf = true;
|
||||
}
|
||||
|
||||
registerStatTrackers(
|
||||
new SkywarsTNTStatTracker(this),
|
||||
new DeathBomberStatTracker(this, 3), //TNT Kills
|
||||
new SkywarsKillZombieStatTracker(this),
|
||||
new WinWithoutOpeningChestStatTracker(this),
|
||||
new WinWithoutWearingArmorStatTracker(this));
|
||||
|
||||
registerChatStats(
|
||||
Kills,
|
||||
Deaths,
|
||||
KDRatio,
|
||||
BlankLine,
|
||||
Assists,
|
||||
DamageTaken,
|
||||
DamageDealt
|
||||
);
|
||||
public SoloSkywars(ArcadeManager manager, Kit[] kits, GameType type)
|
||||
{
|
||||
super(manager, kits, type,
|
||||
new String[]
|
||||
{
|
||||
"Free for all battle in the sky!",
|
||||
"Craft or loot gear for combat",
|
||||
"Last player alive wins!"
|
||||
});
|
||||
|
||||
this.DamageTeamSelf = true;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
@ -7,8 +7,14 @@ import org.bukkit.block.Block;
|
||||
import org.bukkit.block.Chest;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilEvent;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.loot.ChestLoot;
|
||||
import mineplex.core.loot.RandomItem;
|
||||
|
@ -0,0 +1,121 @@
|
||||
package nautilus.game.arcade.game.games.skywars.modes;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.game.games.skywars.SoloSkywars;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitBlaze;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitChicken;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitCow;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitCreeper;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitEnderman;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitGolem;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitMagmaCube;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitPig;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSheep;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkeletalHorse;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSkySquid;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSlime;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSnowman;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitSpider;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitch;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitherSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWolf;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitZombie;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
/**
|
||||
* SkySmash
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class SkySmash extends SoloSkywars
|
||||
{
|
||||
|
||||
public SkySmash(ArcadeManager manager)
|
||||
{
|
||||
super(manager, new Kit[]
|
||||
{
|
||||
new KitSkeleton(manager),
|
||||
new KitGolem(manager),
|
||||
new KitSpider(manager),
|
||||
new KitSlime(manager),
|
||||
|
||||
new KitCreeper(manager),
|
||||
new KitEnderman(manager),
|
||||
new KitSnowman(manager),
|
||||
new KitWolf(manager),
|
||||
|
||||
|
||||
new KitBlaze(manager),
|
||||
new KitWitch(manager),
|
||||
new KitChicken(manager),
|
||||
new KitSkeletalHorse(manager),
|
||||
new KitPig(manager),
|
||||
new KitSkySquid(manager),
|
||||
new KitWitherSkeleton(manager),
|
||||
new KitMagmaCube(manager),
|
||||
new KitZombie(manager),
|
||||
new KitCow(manager),
|
||||
|
||||
new KitSheep(manager)
|
||||
}, GameType.Brawl);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void noFallDamage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetCause() == DamageCause.FALL)
|
||||
event.SetCancelled("No Fall Damage");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void customKnockback(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetDamageePlayer() != null)
|
||||
event.AddKnockback("Smash Knockback", 1 + 0.1 * (20 - event.GetDamageePlayer().getHealth()));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void hungerOnHit(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
if (damager == null)
|
||||
return;
|
||||
|
||||
if (damager.equals(event.GetDamageeEntity()))
|
||||
return;
|
||||
|
||||
if (!(event.GetDamageeEntity() instanceof Player))
|
||||
return;
|
||||
|
||||
if (!Recharge.Instance.use(damager, "Hunger Restore", 250, false, false))
|
||||
return;
|
||||
|
||||
int amount = Math.max(1, (int)(event.GetDamage()/2));
|
||||
UtilPlayer.hunger(damager, amount);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "Sky Smash";
|
||||
}
|
||||
}
|
@ -31,7 +31,7 @@ import nautilus.game.arcade.game.games.smash.kits.KitWitch;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWitherSkeleton;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitWolf;
|
||||
import nautilus.game.arcade.game.games.smash.kits.KitZombie;
|
||||
import nautilus.game.arcade.game.games.smash.modes.kits.KitPlayer;
|
||||
import nautilus.game.arcade.game.games.smash.modes.kits.KitHipster;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
import nautilus.game.arcade.kit.Perk;
|
||||
|
||||
@ -49,7 +49,7 @@ public class RandomKitSSM extends SoloSuperSmash
|
||||
|
||||
public RandomKitSSM(ArcadeManager manager)
|
||||
{
|
||||
super(manager, new Kit[]{new KitPlayer(manager)}, GameType.Brawl);
|
||||
super(manager, new Kit[]{new KitHipster(manager)}, GameType.Brawl);
|
||||
|
||||
_maxLives = 5;
|
||||
|
||||
|
@ -16,10 +16,10 @@ import nautilus.game.arcade.kit.SmashKit;
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class KitPlayer extends SmashKit
|
||||
public class KitHipster extends SmashKit
|
||||
{
|
||||
|
||||
public KitPlayer(ArcadeManager manager)
|
||||
public KitHipster(ArcadeManager manager)
|
||||
{
|
||||
super(manager, "Hipster", KitAvailability.Free, 0,
|
||||
new String[]{"Always get another kit!"}, new Perk[]{}, EntityType.ZOMBIE, new ItemStack(Material.RECORD_10), "Super",
|
@ -4,6 +4,10 @@ import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.common.util.UtilTime.TimeUnit;
|
||||
@ -13,17 +17,13 @@ import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.events.GameStateChangeEvent;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.Game.GameState;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
import nautilus.game.arcade.managers.chat.ChatStatData;
|
||||
import nautilus.game.arcade.stats.FirstSupplyDropOpenStatTracker;
|
||||
import nautilus.game.arcade.stats.KillsWithinTimeLimitStatTracker;
|
||||
import nautilus.game.arcade.stats.SimultaneousSkeletonStatTracker;
|
||||
import nautilus.game.arcade.stats.WinWithoutWearingArmorStatTracker;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
|
||||
public class SoloSurvivalGames extends SurvivalGames
|
||||
{
|
||||
|
||||
@ -66,6 +66,23 @@ public class SoloSurvivalGames extends SurvivalGames
|
||||
this.DamageTeamSelf = true;
|
||||
}
|
||||
|
||||
public SoloSurvivalGames(ArcadeManager manager, Kit[] kits, GameType type)
|
||||
{
|
||||
super(manager, kits, type,
|
||||
new String[]
|
||||
{
|
||||
"Search for chests to find loot",
|
||||
|
||||
"Slaughter your opponents",
|
||||
|
||||
"Stay away from the borders!",
|
||||
|
||||
"Last tribute alive wins!"
|
||||
});
|
||||
|
||||
this.DamageTeamSelf = true;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void CustomTeamGeneration(GameStateChangeEvent event)
|
||||
{
|
||||
|
@ -145,35 +145,38 @@ public abstract class SurvivalGames extends Game
|
||||
|
||||
private int _chestRefillTime = 60 * 7;
|
||||
|
||||
public SurvivalGames(ArcadeManager manager, GameType type,
|
||||
public SurvivalGames(ArcadeManager manager, GameType type, String[] description)
|
||||
{
|
||||
this(manager, new Kit[]
|
||||
{
|
||||
new KitAxeman(manager),
|
||||
|
||||
// new KitLooter(manager),
|
||||
|
||||
new KitKnight(manager),
|
||||
|
||||
new KitArcher(manager),
|
||||
|
||||
new KitBrawler(manager),
|
||||
|
||||
new KitAssassin(manager),
|
||||
|
||||
new KitBeastmaster(manager),
|
||||
|
||||
new KitBomber(manager),
|
||||
|
||||
new KitNecromancer(manager),
|
||||
|
||||
new KitBarbarian(manager),
|
||||
|
||||
new KitHorseman(manager),
|
||||
}, type, description);
|
||||
}
|
||||
|
||||
public SurvivalGames(ArcadeManager manager, Kit[] kits, GameType type,
|
||||
String[] description)
|
||||
{
|
||||
super(manager, type,
|
||||
|
||||
new Kit[]
|
||||
{
|
||||
new KitAxeman(manager),
|
||||
|
||||
// new KitLooter(manager),
|
||||
|
||||
new KitKnight(manager),
|
||||
|
||||
new KitArcher(manager),
|
||||
|
||||
new KitBrawler(manager),
|
||||
|
||||
new KitAssassin(manager),
|
||||
|
||||
new KitBeastmaster(manager),
|
||||
|
||||
new KitBomber(manager),
|
||||
|
||||
new KitNecromancer(manager),
|
||||
|
||||
new KitBarbarian(manager),
|
||||
|
||||
new KitHorseman(manager),
|
||||
}, description);
|
||||
super(manager, type, kits, description);
|
||||
|
||||
_help = new String[]
|
||||
{
|
||||
|
@ -0,0 +1,173 @@
|
||||
package nautilus.game.arcade.game.games.survivalgames.modes;
|
||||
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
|
||||
import mineplex.core.common.util.UtilItem;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTextBottom;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.events.GameStateChangeEvent;
|
||||
import nautilus.game.arcade.game.Game.GameState;
|
||||
import nautilus.game.arcade.game.games.smash.modes.kits.KitHipster;
|
||||
import nautilus.game.arcade.game.games.survivalgames.SoloSurvivalGames;
|
||||
import nautilus.game.arcade.game.games.survivalgames.kit.KitArcher;
|
||||
import nautilus.game.arcade.game.games.survivalgames.kit.KitAssassin;
|
||||
import nautilus.game.arcade.game.games.survivalgames.kit.KitAxeman;
|
||||
import nautilus.game.arcade.game.games.survivalgames.kit.KitBarbarian;
|
||||
import nautilus.game.arcade.game.games.survivalgames.kit.KitBeastmaster;
|
||||
import nautilus.game.arcade.game.games.survivalgames.kit.KitBomber;
|
||||
import nautilus.game.arcade.game.games.survivalgames.kit.KitBrawler;
|
||||
import nautilus.game.arcade.game.games.survivalgames.kit.KitHorseman;
|
||||
import nautilus.game.arcade.game.games.survivalgames.kit.KitKnight;
|
||||
import nautilus.game.arcade.game.games.survivalgames.kit.KitNecromancer;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
import nautilus.game.arcade.kit.Perk;
|
||||
|
||||
/**
|
||||
* ChangingKits
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class ChangingKits extends SoloSurvivalGames
|
||||
{
|
||||
private Kit[] _kits;
|
||||
|
||||
private long _lastChanged;
|
||||
private int _changeInterval;
|
||||
|
||||
public ChangingKits(ArcadeManager manager)
|
||||
{
|
||||
super(manager, new Kit[]
|
||||
{
|
||||
new KitHipster(manager)
|
||||
}, GameType.Brawl);
|
||||
|
||||
_kits = new Kit[]
|
||||
{
|
||||
new KitAxeman(manager),
|
||||
|
||||
// new KitLooter(manager),
|
||||
|
||||
new KitKnight(manager),
|
||||
|
||||
new KitArcher(manager),
|
||||
|
||||
new KitBrawler(manager),
|
||||
|
||||
new KitAssassin(manager),
|
||||
|
||||
new KitBeastmaster(manager),
|
||||
|
||||
new KitBomber(manager),
|
||||
|
||||
new KitNecromancer(manager),
|
||||
|
||||
new KitBarbarian(manager),
|
||||
};
|
||||
|
||||
_lastChanged = 0;
|
||||
_changeInterval = 60;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void countdown(UpdateEvent event)
|
||||
{
|
||||
if (!IsLive())
|
||||
return;
|
||||
|
||||
if (event.getType() == UpdateType.SEC)
|
||||
{
|
||||
if (System.currentTimeMillis() > _lastChanged + 25000)
|
||||
{
|
||||
for (Player player : UtilServer.getPlayers())
|
||||
{
|
||||
player.playSound(player.getLocation(), Sound.NOTE_PLING, 2F, 2F);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
double percentage = (double) (System.currentTimeMillis() - _lastChanged) / (_changeInterval*1000);
|
||||
|
||||
for (Player player : UtilServer.getPlayers())
|
||||
{
|
||||
UtilTextBottom.displayProgress("New Kit", percentage,
|
||||
UtilTime.MakeStr(Math.max(0, (_changeInterval*1000) - (System.currentTimeMillis() - _lastChanged))), player);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void KitRegister(GameStateChangeEvent event)
|
||||
{
|
||||
if (event.GetState() != event.GetGame().KitRegisterState)
|
||||
return;
|
||||
|
||||
for (Kit kit : _kits)
|
||||
{
|
||||
UtilServer.getServer().getPluginManager().registerEvents(kit, Manager.getPlugin());
|
||||
|
||||
for (Perk perk : kit.GetPerks())
|
||||
{
|
||||
UtilServer.getServer().getPluginManager().registerEvents(perk, Manager.getPlugin());
|
||||
perk.registeredEvents();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void end(GameStateChangeEvent event)
|
||||
{
|
||||
if (event.GetState() != GameState.Dead)
|
||||
return;
|
||||
|
||||
for (Kit kit : _kits)
|
||||
{
|
||||
HandlerList.unregisterAll(kit);
|
||||
|
||||
for (Perk perk : kit.GetPerks())
|
||||
{
|
||||
HandlerList.unregisterAll(perk);
|
||||
perk.unregisteredEvents();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void kitSwitch(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
return;
|
||||
|
||||
if (!IsLive())
|
||||
return;
|
||||
|
||||
if (!UtilTime.elapsed(_lastChanged, _changeInterval*1000))
|
||||
return;
|
||||
|
||||
_lastChanged = System.currentTimeMillis();
|
||||
|
||||
for (Player player : GetPlayers(true))
|
||||
{
|
||||
Kit kit = _kits[UtilMath.r(_kits.length)];
|
||||
SetKit((Player) player, kit, true, false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "Changing Kits";
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,571 @@
|
||||
package nautilus.game.arcade.game.games.survivalgames.modes;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.Chest;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.enchantment.EnchantItemEvent;
|
||||
import org.bukkit.event.entity.ItemSpawnEvent;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerItemDamageEvent;
|
||||
import org.bukkit.event.player.PlayerPickupItemEvent;
|
||||
import org.bukkit.event.player.PlayerToggleSneakEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilEvent;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.core.common.util.UtilItem;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.loot.RandomItem;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.events.GameStateChangeEvent;
|
||||
import nautilus.game.arcade.events.PlayerKitGiveEvent;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.grenades.FlashBang;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.grenades.Grenade;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.grenades.HighExplosive;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.grenades.Incendiary;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.grenades.Molotov;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.grenades.Smoke;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.guns.Gun;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.guns.GunStats;
|
||||
import nautilus.game.arcade.game.games.survivalgames.SoloSurvivalGames;
|
||||
import nautilus.game.arcade.game.games.survivalgames.SupplyChestOpenEvent;
|
||||
import nautilus.game.arcade.game.games.survivalgames.kit.KitLooter;
|
||||
import nautilus.game.arcade.game.games.survivalgames.modes.kit.KitPlayer;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
|
||||
/**
|
||||
* StrikeGames
|
||||
*
|
||||
* @author xXVevzZXx
|
||||
*/
|
||||
public class StrikeGames extends SoloSurvivalGames
|
||||
{
|
||||
|
||||
private GunModule _gunModule;
|
||||
|
||||
private long _peacePhase;
|
||||
|
||||
private HashMap<Player, ItemStack> _helmets;
|
||||
|
||||
public StrikeGames(ArcadeManager manager)
|
||||
{
|
||||
super(manager, new Kit[]
|
||||
{
|
||||
new KitPlayer(manager)
|
||||
}, GameType.Brawl);
|
||||
|
||||
Damage = false;
|
||||
|
||||
_helmets = new HashMap<>();
|
||||
|
||||
_peacePhase = 20000;
|
||||
|
||||
_gunModule = new GunModule(this);
|
||||
_gunModule.EnableCleaning = false;
|
||||
_gunModule.EnableDrop = false;
|
||||
_gunModule.EnablePickup = false;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void enableDamage(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
return;
|
||||
|
||||
if (!IsLive())
|
||||
return;
|
||||
|
||||
if (!UtilTime.elapsed(GetStateTime(), _peacePhase))
|
||||
return;
|
||||
|
||||
if (Damage)
|
||||
return;
|
||||
|
||||
Announce(F.main("Game", "The Peace Phase has ended! You can now fight each other!"));
|
||||
Damage = true;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void informPeace(GameStateChangeEvent event)
|
||||
{
|
||||
if (event.GetState() != GameState.Live)
|
||||
return;
|
||||
|
||||
Announce(F.main("Game", "A Peace Phase of " + F.time((_peacePhase/1000) + "") + " seconds has started!"));
|
||||
}
|
||||
|
||||
@EventHandler(priority=EventPriority.HIGHEST)
|
||||
public void addHelmet(PlayerToggleSneakEvent event)
|
||||
{
|
||||
if (!IsLive())
|
||||
return;
|
||||
|
||||
if (!IsAlive(event.getPlayer()))
|
||||
return;
|
||||
|
||||
if (_gunModule.getScoped().containsKey(event.getPlayer()))
|
||||
return;
|
||||
|
||||
if (event.getPlayer().getInventory().getHelmet() != null)
|
||||
_helmets.put(event.getPlayer(), event.getPlayer().getInventory().getHelmet());
|
||||
}
|
||||
|
||||
@EventHandler(priority=EventPriority.HIGHEST)
|
||||
public void pumpkinDrop(PlayerDeathEvent event)
|
||||
{
|
||||
Iterator<ItemStack> itemIterator = event.getDrops().iterator();
|
||||
while (itemIterator.hasNext())
|
||||
{
|
||||
ItemStack item = itemIterator.next();
|
||||
if (item.getType() == Material.PUMPKIN
|
||||
|| item.getType() == Material.PUMPKIN_STEM)
|
||||
{
|
||||
itemIterator.remove();
|
||||
}
|
||||
}
|
||||
if (_helmets.containsKey(event.getEntity()))
|
||||
event.getDrops().add(_helmets.get(event.getEntity()));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void disableCrafting(PlayerInteractEvent event)
|
||||
{
|
||||
if (!UtilEvent.isAction(event, ActionType.R_BLOCK))
|
||||
return;
|
||||
|
||||
if (event.getClickedBlock().getType() == Material.WORKBENCH)
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void weaponEnchantment(EnchantItemEvent event)
|
||||
{
|
||||
if (!UtilItem.isArmor(event.getItem()))
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
public void setupLoot()
|
||||
{
|
||||
// Food
|
||||
getBaseLoot().addLoot(new RandomItem(Material.BAKED_POTATO, 30, 1, 3));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.COOKED_BEEF, 30, 1, 2));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.COOKED_CHICKEN, 30, 1, 2));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.MUSHROOM_SOUP, 15, 1, 1));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.WHEAT, 30, 1, 6));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.ROTTEN_FLESH, 40, 1, 6));
|
||||
|
||||
// Weapons
|
||||
getBaseLoot().addLoot(new RandomItem(Material.WOOD_SWORD, 70));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.STONE_SWORD, 30));
|
||||
|
||||
// Leather armor
|
||||
getBaseLoot().addLoot(new RandomItem(Material.LEATHER_BOOTS, 30));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.LEATHER_LEGGINGS, 30));
|
||||
|
||||
// Gold armor
|
||||
getBaseLoot().addLoot(new RandomItem(Material.GOLD_BOOTS, 25));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.GOLD_CHESTPLATE, 25));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.GOLD_HELMET, 25));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.GOLD_LEGGINGS, 25));
|
||||
|
||||
// Grenades
|
||||
getBaseLoot().addLoot(new RandomItem(Material.CARROT_ITEM, 15));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.APPLE, 15));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.PORK, 15));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.GRILLED_PORK, 15));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.POTATO_ITEM, 15));
|
||||
|
||||
// Chain armor
|
||||
getBaseLoot().addLoot(new RandomItem(Material.CHAINMAIL_BOOTS, 20));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.CHAINMAIL_CHESTPLATE, 20));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.CHAINMAIL_HELMET, 20));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.CHAINMAIL_LEGGINGS, 20));
|
||||
|
||||
// Throwable
|
||||
getBaseLoot().addLoot(new RandomItem(Material.FISHING_ROD, 30));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.EGG, 30, 1, 2));
|
||||
|
||||
// Misc
|
||||
getBaseLoot().addLoot(new RandomItem(Material.EXP_BOTTLE, 30, 1, 2));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.COMPASS, 20));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.STICK, 30, 1, 2));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.BOAT, 15));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.FLINT, 30, 1, 2));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.FEATHER, 30, 1, 2));
|
||||
getBaseLoot().addLoot(new RandomItem(Material.GOLD_INGOT, 20));
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.MUSHROOM_SOUP, 15));
|
||||
|
||||
getSpawnLoot().cloneLoot(getBaseLoot());
|
||||
|
||||
// Food
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.BAKED_POTATO, 30, 1, 5));
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.CAKE, 30));
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.MUSHROOM_SOUP, 30, 1, 1));
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.COOKED_BEEF, 30, 1, 3));
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.COOKED_CHICKEN, 30, 1, 3));
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.COOKED_FISH, 30, 1, 6));
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.COOKIE, 30));
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.PUMPKIN_PIE, 30, 1, 3));
|
||||
|
||||
// Loot for chests in spawn
|
||||
// Weaponry and ores
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.STONE_SWORD, 30));
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.IRON_INGOT, 30, 1, 2));
|
||||
|
||||
// Iron gear
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.IRON_BOOTS, 30));
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.IRON_CHESTPLATE, 30));
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.IRON_HELMET, 30));
|
||||
getSpawnLoot().addLoot(new RandomItem(Material.IRON_LEGGINGS, 30));
|
||||
|
||||
// Supply crate loot
|
||||
// Diamond gear
|
||||
getCrateLoot().addLoot(new RandomItem(Material.DIAMOND_HELMET, 10));
|
||||
getCrateLoot().addLoot(new RandomItem(Material.DIAMOND_CHESTPLATE, 6));
|
||||
getCrateLoot().addLoot(new RandomItem(Material.DIAMOND_LEGGINGS, 8));
|
||||
getCrateLoot().addLoot(new RandomItem(Material.DIAMOND_BOOTS, 10));
|
||||
|
||||
// Iron gear
|
||||
getCrateLoot().addLoot(new RandomItem(Material.IRON_HELMET, 30));
|
||||
getCrateLoot().addLoot(new RandomItem(Material.IRON_CHESTPLATE, 24));
|
||||
getCrateLoot().addLoot(new RandomItem(Material.IRON_LEGGINGS, 27));
|
||||
getCrateLoot().addLoot(new RandomItem(Material.IRON_BOOTS, 30));
|
||||
|
||||
// Weapons
|
||||
getCrateLoot().addLoot(new RandomItem(Material.IRON_SWORD, 24));
|
||||
getCrateLoot().addLoot(new RandomItem(Material.DIAMOND_SWORD, 8));
|
||||
getCrateLoot().addLoot(new RandomItem(Material.GOLD_SPADE, 12));
|
||||
|
||||
// Cooked furnace
|
||||
getFurnace().addLoot(new RandomItem(Material.COOKED_BEEF, 3, 1, 2));
|
||||
getFurnace().addLoot(new RandomItem(Material.COOKED_CHICKEN, 3, 1, 2));
|
||||
getFurnace().addLoot(new RandomItem(Material.COOKED_FISH, 3, 1, 2));
|
||||
getFurnace().addLoot(new RandomItem(Material.BAKED_POTATO, 3, 1, 1));
|
||||
getFurnace().addLoot(new RandomItem(Material.PUMPKIN_PIE, 3, 1, 1));
|
||||
getFurnace().addLoot(new RandomItem(Material.IRON_INGOT, 1, 1, 1));
|
||||
|
||||
// Raw furnace
|
||||
getRawFurnace().addLoot(new RandomItem(Material.RAW_BEEF, 1, 1, 3));
|
||||
getRawFurnace().addLoot(new RandomItem(Material.RAW_CHICKEN, 1, 1, 3));
|
||||
getRawFurnace().addLoot(new RandomItem(Material.RAW_FISH, 1, 1, 3));
|
||||
|
||||
// Deathmatch Loot
|
||||
getDeathMatch().addLoot(new RandomItem(Material.PUMPKIN_PIE, 4));
|
||||
getDeathMatch().addLoot(new RandomItem(Material.BAKED_POTATO, 4));
|
||||
getDeathMatch().addLoot(new RandomItem(Material.CAKE, 4));
|
||||
getDeathMatch().addLoot(new RandomItem(Material.WOOD_SWORD, 3));
|
||||
getDeathMatch().addLoot(new RandomItem(Material.STONE_SWORD, 1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fillChest(Player looter, Block block)
|
||||
{
|
||||
getLootedBlocks().add(block.getLocation());
|
||||
|
||||
Chest chest = (Chest) block.getState();
|
||||
|
||||
chest.getBlockInventory().clear();
|
||||
|
||||
int items = 2;
|
||||
if (Math.random() > 0.50)
|
||||
items++;
|
||||
if (Math.random() > 0.65)
|
||||
items++;
|
||||
if (Math.random() > 0.80)
|
||||
items++;
|
||||
if (Math.random() > 0.95)
|
||||
items++;
|
||||
|
||||
boolean spawnChest = getChestRefillTime() > 0
|
||||
&& UtilMath.offset(chest.getLocation(), getSpawn()) < 8;
|
||||
|
||||
if (spawnChest)
|
||||
items += 3;
|
||||
|
||||
if (GetKit(looter) instanceof KitLooter)
|
||||
{
|
||||
items += UtilMath.r(3);
|
||||
}
|
||||
|
||||
if (getSupplyBlocks().contains(block))
|
||||
{
|
||||
items = 5;
|
||||
if (Math.random() > 0.50)
|
||||
items++;
|
||||
if (Math.random() > 0.60)
|
||||
items++;
|
||||
if (Math.random() > 0.70)
|
||||
items++;
|
||||
if (Math.random() > 0.80)
|
||||
items++;
|
||||
if (Math.random() > 0.90)
|
||||
items++;
|
||||
if (Math.random() > 0.95)
|
||||
items++;
|
||||
}
|
||||
|
||||
for (int i = 0; i < items; i++)
|
||||
{
|
||||
ItemStack item;
|
||||
|
||||
if (spawnChest)
|
||||
{
|
||||
item = getSpawnLoot().getLoot();
|
||||
}
|
||||
else if (isDeathMatchTeleported())
|
||||
{
|
||||
item = getDeathMatch().getLoot();
|
||||
}
|
||||
else
|
||||
{
|
||||
item = GetChestItem(getSupplyBlocks().contains(block));
|
||||
}
|
||||
|
||||
if (item.getType() == Material.COMPASS)
|
||||
{
|
||||
item = buildCompass(5);
|
||||
}
|
||||
if (UtilItem.isWeapon(item))
|
||||
{
|
||||
GunStats gunStat = GunStats.values()[UtilMath.r(GunStats.values().length)];
|
||||
|
||||
int e = 0;
|
||||
|
||||
while (gunStat == GunStats.AWP && e < 20)
|
||||
{
|
||||
gunStat = GunStats.values()[UtilMath.r(GunStats.values().length)];
|
||||
e++;
|
||||
}
|
||||
|
||||
item = ItemStackFactory.Instance.CreateStack(gunStat.getSkin(), (byte) 0, 1, gunStat.getName());
|
||||
}
|
||||
|
||||
String name = null;
|
||||
if (item.getType() == Material.APPLE)
|
||||
{
|
||||
name = "High Explosive";
|
||||
}
|
||||
else if (item.getType() == Material.CARROT_ITEM)
|
||||
{
|
||||
name = "Flash Bang";
|
||||
}
|
||||
else if (item.getType() == Material.POTATO_ITEM)
|
||||
{
|
||||
name = "Smoke";
|
||||
}
|
||||
else if (item.getType() == Material.PORK)
|
||||
{
|
||||
name = "Incendiary";
|
||||
}
|
||||
else if (item.getType() == Material.GRILLED_PORK)
|
||||
{
|
||||
name = "Molotov";
|
||||
}
|
||||
if (name != null)
|
||||
{
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
meta.setDisplayName(name);
|
||||
item.setItemMeta(meta);
|
||||
}
|
||||
|
||||
chest.getBlockInventory().setItem(UtilMath.r(27), item);
|
||||
}
|
||||
|
||||
if (getSupplyBlocks().contains(block))
|
||||
{
|
||||
Bukkit.getPluginManager().callEvent(new SupplyChestOpenEvent(looter, block));
|
||||
}
|
||||
|
||||
getSupplyBlocks().remove(block);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void addEquipment(InventoryClickEvent event)
|
||||
{
|
||||
if (event.getCurrentItem() == null)
|
||||
return;
|
||||
|
||||
if (!(event.getWhoClicked() instanceof Player))
|
||||
return;
|
||||
|
||||
Player player = (Player) event.getWhoClicked();
|
||||
|
||||
if (!(event.getClickedInventory() instanceof PlayerInventory))
|
||||
{
|
||||
ItemStack stack = event.getCurrentItem();
|
||||
for (GunStats stat : GunStats.values())
|
||||
{
|
||||
if (stat.getSkin() == stack.getType())
|
||||
{
|
||||
Gun gun = new Gun(stat, _gunModule);
|
||||
gun.setStack(stack);
|
||||
gun.updateWeaponName(player, null, false);
|
||||
gun.addID();
|
||||
_gunModule.registerGun(gun, player);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Grenade grenade = null;
|
||||
|
||||
if (stack.getType() == Material.APPLE)
|
||||
{
|
||||
grenade = new HighExplosive();
|
||||
}
|
||||
else if (stack.getType() == Material.CARROT_ITEM)
|
||||
{
|
||||
grenade = new FlashBang();
|
||||
}
|
||||
else if (stack.getType() == Material.POTATO_ITEM)
|
||||
{
|
||||
grenade = new Smoke();
|
||||
}
|
||||
else if (stack.getType() == Material.PORK)
|
||||
{
|
||||
grenade = new Incendiary();
|
||||
}
|
||||
else if (stack.getType() == Material.GRILLED_PORK)
|
||||
{
|
||||
grenade = new Molotov();
|
||||
}
|
||||
|
||||
if (grenade != null)
|
||||
{
|
||||
ItemMeta meta = stack.getItemMeta();
|
||||
meta.setDisplayName(grenade.getName());
|
||||
stack.setItemMeta(meta);
|
||||
grenade.setStack(stack);
|
||||
_gunModule.registerGrenade(grenade, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void triggerPickup(PlayerPickupItemEvent event)
|
||||
{
|
||||
|
||||
if (!InProgress())
|
||||
return;
|
||||
|
||||
if (!IsAlive(event.getPlayer()))
|
||||
return;
|
||||
|
||||
//Guns
|
||||
Gun gun = _gunModule.getDroppedGuns().get(event.getItem());
|
||||
if (gun != null)
|
||||
{
|
||||
_gunModule.deregisterDroppedGun(gun);
|
||||
_gunModule.registerGun(gun, event.getPlayer());
|
||||
gun.setStack(event.getItem().getItemStack());
|
||||
}
|
||||
|
||||
//Grenades
|
||||
Grenade grenade = _gunModule.getDroppedGrenades().get(event.getItem());
|
||||
if (grenade != null)
|
||||
{
|
||||
_gunModule.deregisterDroppedGrenade(grenade);
|
||||
_gunModule.registerGrenade(grenade, event.getPlayer());
|
||||
grenade.setStack(event.getItem().getItemStack());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void triggerDrop(PlayerDropItemEvent event)
|
||||
{
|
||||
if (!InProgress())
|
||||
return;
|
||||
|
||||
//Guns
|
||||
Gun gun = _gunModule.getGunInHand(event.getPlayer(), event.getItemDrop().getItemStack());
|
||||
if (gun != null)
|
||||
{
|
||||
gun.drop(_gunModule, event.getPlayer(), false, false);
|
||||
event.getItemDrop().remove();
|
||||
event.getPlayer().setItemInHand(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//Grenades
|
||||
Grenade grenade = _gunModule.getGrenadeInHand(event.getPlayer(), event.getItemDrop().getItemStack());
|
||||
if (grenade != null)
|
||||
{
|
||||
grenade.drop(_gunModule, event.getPlayer(), false, false);
|
||||
event.getItemDrop().remove();
|
||||
event.getPlayer().setItemInHand(null);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@Override
|
||||
public void ItemSpawn(ItemSpawnEvent event)
|
||||
{
|
||||
if (event.getEntity().getItemStack().hasItemMeta())
|
||||
return;
|
||||
|
||||
Material mat = event.getEntity().getItemStack().getType();
|
||||
|
||||
switch (mat)
|
||||
{
|
||||
case SEEDS:
|
||||
case SAPLING:
|
||||
case VINE:
|
||||
case LEAVES:
|
||||
case LONG_GRASS:
|
||||
case RED_ROSE:
|
||||
case YELLOW_FLOWER:
|
||||
case DEAD_BUSH:
|
||||
case WATER_LILY:
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
case CARROT_ITEM:
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
case POTATO_ITEM:
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
case WHEAT:
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
case WOOD:
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
for (Player player : GetPlayers(true))
|
||||
if (UtilMath.offset(player, event.getEntity()) < 6)
|
||||
return;
|
||||
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetMode()
|
||||
{
|
||||
return "Strike Games";
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,46 @@
|
||||
package nautilus.game.arcade.game.games.survivalgames.modes.kit;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.kit.Kit;
|
||||
import nautilus.game.arcade.kit.KitAvailability;
|
||||
import nautilus.game.arcade.kit.Perk;
|
||||
|
||||
public class KitPlayer extends Kit
|
||||
{
|
||||
public KitPlayer(ArcadeManager manager)
|
||||
{
|
||||
super(manager, "Player", KitAvailability.Free,
|
||||
new String[]
|
||||
{
|
||||
C.cGreen + "Right-Click" + C.cWhite + " - " + C.cYellow + "Fire Gun",
|
||||
C.cGreen + "Left-Click" + C.cWhite + " - " + C.cYellow + "Reload Gun",
|
||||
C.cGreen + "Crouch" + C.cWhite + " - " + C.cYellow + "Sniper Scope",
|
||||
},
|
||||
new Perk[]
|
||||
{
|
||||
|
||||
},
|
||||
EntityType.PLAYER,
|
||||
new ItemStack(Material.AIR));
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void GiveItems(Player player)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void SpawnCustom(LivingEntity ent)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -1,12 +1,15 @@
|
||||
package nautilus.game.arcade.managers;
|
||||
|
||||
import java.lang.reflect.Array;
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.lang.reflect.ParameterizedType;
|
||||
import java.lang.reflect.Type;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
@ -328,7 +331,7 @@ public class GameCreationManager implements Listener
|
||||
}
|
||||
classes.add(Game.class);
|
||||
|
||||
HashMap<String, String> varSet = Manager.GetServerConfig().GameModeMods.get(mode.getName());
|
||||
HashMap<String, String> varSet = Manager.GetServerConfig().GameModeMods.get(mode.getName().replaceAll(" ", ""));
|
||||
|
||||
if (varSet == null)
|
||||
return;
|
||||
@ -346,9 +349,15 @@ public class GameCreationManager implements Listener
|
||||
value = value.split("\\(")[1];
|
||||
value = value.replace(")", "");
|
||||
|
||||
processList(clazz, game, var,
|
||||
value.contains(":") ? value.split("\\:") : new String[]
|
||||
{ value }, add, remove);
|
||||
Field f = getField(clazz, var);
|
||||
if (f == null)
|
||||
continue;
|
||||
|
||||
processList(clazz, game, var, value.contains(":") ? value.split("\\:") : new String[]
|
||||
{
|
||||
value
|
||||
},
|
||||
add, remove, !List.class.isAssignableFrom(f.getType()));
|
||||
}
|
||||
else if (value.contains("["))
|
||||
{
|
||||
@ -414,7 +423,7 @@ public class GameCreationManager implements Listener
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
private void processList(Class<? extends Game> clazz, Game game, String var, String[] value,
|
||||
boolean add, boolean remove)
|
||||
boolean add, boolean remove, boolean array)
|
||||
{
|
||||
Field f = getField(clazz, var);
|
||||
if (f == null)
|
||||
@ -424,26 +433,37 @@ public class GameCreationManager implements Listener
|
||||
{
|
||||
f.setAccessible(true);
|
||||
|
||||
ParameterizedType type = (ParameterizedType) f.getGenericType();
|
||||
Type generic = type.getActualTypeArguments()[0];
|
||||
Class<?> genericClazz = Class.forName(generic.getTypeName());
|
||||
|
||||
ArrayList<Object> currentList = (ArrayList<Object>) f.get(game);
|
||||
if (!add && !remove)
|
||||
if (array)
|
||||
{
|
||||
add = true;
|
||||
currentList.clear();
|
||||
}
|
||||
|
||||
for (String finalValue : value)
|
||||
{
|
||||
if (add)
|
||||
f.set(game, Array.newInstance(f.getType().getComponentType(), value.length));
|
||||
for (int i = 0; i < value.length; i++)
|
||||
{
|
||||
currentList.add(parseValue(genericClazz, finalValue, game));
|
||||
((Object[])f.get(game))[i] = parseValue(f.getType().getComponentType(), value[i], game);
|
||||
}
|
||||
else if (remove)
|
||||
}
|
||||
else
|
||||
{
|
||||
ParameterizedType type = (ParameterizedType) f.getGenericType();
|
||||
Type generic = type.getActualTypeArguments()[0];
|
||||
Class<?> genericClazz = Class.forName(generic.getTypeName());
|
||||
|
||||
ArrayList<Object> currentList = (ArrayList<Object>) f.get(game);
|
||||
if (!add && !remove)
|
||||
{
|
||||
currentList.remove(parseValue(genericClazz, finalValue, game));
|
||||
add = true;
|
||||
currentList.clear();
|
||||
}
|
||||
|
||||
for (String finalValue : value)
|
||||
{
|
||||
if (add)
|
||||
{
|
||||
currentList.add(parseValue(genericClazz, finalValue, game));
|
||||
}
|
||||
else if (remove)
|
||||
{
|
||||
currentList.remove(parseValue(genericClazz, finalValue, game));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -452,6 +472,7 @@ public class GameCreationManager implements Listener
|
||||
catch (Exception ex)
|
||||
{
|
||||
System.out.println("Error while editing list");
|
||||
ex.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@ -516,7 +537,7 @@ public class GameCreationManager implements Listener
|
||||
}
|
||||
else if (clazz == Material.class)
|
||||
{
|
||||
return Material.getMaterial(value);
|
||||
return Material.valueOf(value);
|
||||
}
|
||||
else if (clazz == ChatColor.class)
|
||||
{
|
||||
|
@ -1263,7 +1263,7 @@ public class GameFlagManager implements Listener
|
||||
if (Manager.GetGame() == null)
|
||||
return;
|
||||
|
||||
if (Manager.GetGame().GetType().getResourcePackUrls() == null || Manager.GetGame().GetType().getResourcePackUrls().length == 0)
|
||||
if (Manager.GetGame().GetType().getResourcePackUrls(Manager.GetGame()) == null || Manager.GetGame().GetType().getResourcePackUrls(Manager.GetGame()).length == 0)
|
||||
return;
|
||||
|
||||
UtilTextMiddle.display(C.cGold + C.Bold + Manager.GetGame().GetType().GetName(), "Make sure you accept the Resource Pack", 20, 120, 20, event.getPlayer());
|
||||
|
@ -4,7 +4,7 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
|
||||
import nautilus.game.arcade.game.Game;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.PlayerHeadshotEvent;
|
||||
|
||||
public class HeadShotStatTracker extends StatTracker<Game>
|
||||
{
|
||||
@ -23,7 +23,7 @@ public class HeadShotStatTracker extends StatTracker<Game>
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
|
||||
public void onPlayerHeadshot(MineStrike.PlayerHeadshotEvent event)
|
||||
public void onPlayerHeadshot(PlayerHeadshotEvent event)
|
||||
{
|
||||
addStat(event.getShooter(), "Headshot", 1, false, false);
|
||||
}
|
||||
|
@ -4,13 +4,13 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.Minestrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.grenades.Grenade;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.grenades.HighExplosive;
|
||||
|
||||
public class KaboomStatTracker extends StatTracker<MineStrike>
|
||||
public class KaboomStatTracker extends StatTracker<Minestrike>
|
||||
{
|
||||
public KaboomStatTracker(MineStrike game)
|
||||
public KaboomStatTracker(Minestrike game)
|
||||
{
|
||||
super(game);
|
||||
}
|
||||
|
@ -14,14 +14,14 @@ import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
|
||||
import nautilus.game.arcade.game.Game;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.TeamGame;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.Minestrike;
|
||||
|
||||
public class KillAllOpposingMineStrikeRoundStatTracker extends StatTracker<MineStrike>
|
||||
public class KillAllOpposingMineStrikeRoundStatTracker extends StatTracker<Minestrike>
|
||||
{
|
||||
private final Map<UUID, Set<UUID>> _kills = new HashMap<>();
|
||||
|
||||
public KillAllOpposingMineStrikeRoundStatTracker(MineStrike game)
|
||||
public KillAllOpposingMineStrikeRoundStatTracker(Minestrike game)
|
||||
{
|
||||
super(game);
|
||||
}
|
||||
@ -63,7 +63,7 @@ public class KillAllOpposingMineStrikeRoundStatTracker extends StatTracker<MineS
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
|
||||
public void onRoundOver(MineStrike.RoundOverEvent event)
|
||||
public void onRoundOver(GunModule.RoundOverEvent event)
|
||||
{
|
||||
for (GameTeam team : getGame().GetTeamList())
|
||||
{
|
||||
|
@ -5,7 +5,7 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
|
||||
import nautilus.game.arcade.game.Game;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike.CustomGunDamageEvent;
|
||||
import nautilus.game.arcade.game.games.minestrike.CustomGunDamageEvent;
|
||||
|
||||
public class MineStrikeGunStats extends StatTracker<Game>
|
||||
{
|
||||
|
@ -13,13 +13,14 @@ import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
|
||||
import nautilus.game.arcade.game.Game;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.GunModule;
|
||||
import nautilus.game.arcade.game.games.minestrike.Minestrike;
|
||||
|
||||
public class MineStrikeLastAliveKillStatTracker extends StatTracker<MineStrike>
|
||||
public class MineStrikeLastAliveKillStatTracker extends StatTracker<Minestrike>
|
||||
{
|
||||
private final Map<UUID, Integer> _killCount = new HashMap<>();
|
||||
|
||||
public MineStrikeLastAliveKillStatTracker(MineStrike game)
|
||||
public MineStrikeLastAliveKillStatTracker(Minestrike game)
|
||||
{
|
||||
super(game);
|
||||
}
|
||||
@ -45,7 +46,7 @@ public class MineStrikeLastAliveKillStatTracker extends StatTracker<MineStrike>
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
|
||||
public void onRoundOver(MineStrike.RoundOverEvent event)
|
||||
public void onRoundOver(GunModule.RoundOverEvent event)
|
||||
{
|
||||
for (GameTeam team : getGame().GetTeamList())
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user