Give Slow balls a cool name
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@ -10,8 +10,10 @@ import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.inventory.ItemStack;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.itemstack.ItemBuilder;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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@ -22,7 +24,9 @@ import nautilus.game.arcade.kit.Perk;
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public class PerkSlowSnowball extends Perk
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{
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private static final ItemStack SNOW_BALL = new ItemStack(Material.SNOW_BALL);
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private static final ItemStack SNOW_BALL = new ItemBuilder(Material.SNOW_BALL)
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.setTitle(C.cPurpleB + "Frosting Balls")
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.build();
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private static final int MAX = 3;
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public PerkSlowSnowball()
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