Merge branch 'master' into thanos-mineware
This commit is contained in:
commit
db8781cacb
Binary file not shown.
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@ -0,0 +1,47 @@
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From c6e51ae8ffc31d0fc059d33ca159df31c2b7a83e Mon Sep 17 00:00:00 2001
|
||||
From: libraryaddict <libraryaddict115@yahoo.co.nz>
|
||||
Date: Sun, 22 Nov 2015 14:37:11 +1300
|
||||
Subject: [PATCH] EntityDismountEvent
|
||||
|
||||
|
||||
diff --git a/src/main/java/org/spigotmc/event/entity/EntityDismountEvent.java b/src/main/java/org/spigotmc/event/entity/EntityDismountEvent.java
|
||||
index 24d4942..02943d6 100644
|
||||
--- a/src/main/java/org/spigotmc/event/entity/EntityDismountEvent.java
|
||||
+++ b/src/main/java/org/spigotmc/event/entity/EntityDismountEvent.java
|
||||
@@ -2,13 +2,14 @@ package org.spigotmc.event.entity;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.event.HandlerList;
|
||||
+import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.entity.EntityEvent;
|
||||
|
||||
/**
|
||||
* Called when an entity stops riding another entity.
|
||||
*
|
||||
*/
|
||||
-public class EntityDismountEvent extends EntityEvent
|
||||
+public class EntityDismountEvent extends EntityEvent implements Cancellable
|
||||
{
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
@@ -36,4 +37,17 @@ public class EntityDismountEvent extends EntityEvent
|
||||
{
|
||||
return handlers;
|
||||
}
|
||||
+
|
||||
+ @Override
|
||||
+ public boolean isCancelled()
|
||||
+ {
|
||||
+ return cancelled;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public void setCancelled(boolean cancel)
|
||||
+ {
|
||||
+ this.cancelled = cancel;
|
||||
+ }
|
||||
+
|
||||
}
|
||||
--
|
||||
1.9.5.msysgit.0
|
||||
|
|
@ -0,0 +1,159 @@
|
|||
From bc86c3b02f2efa4c1194fc908e8d1ee8723f62c5 Mon Sep 17 00:00:00 2001
|
||||
From: libraryaddict <libraryaddict115@yahoo.co.nz>
|
||||
Date: Sun, 22 Nov 2015 14:41:11 +1300
|
||||
Subject: [PATCH] EntityDismountEvent & teleport crash fix
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
|
||||
index 81ca499..7165579 100644
|
||||
--- a/src/main/java/net/minecraft/server/Entity.java
|
||||
+++ b/src/main/java/net/minecraft/server/Entity.java
|
||||
@@ -23,6 +23,8 @@ import org.bukkit.event.painting.PaintingBreakByEntityEvent;
|
||||
import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
|
||||
import org.bukkit.event.vehicle.VehicleEnterEvent;
|
||||
import org.bukkit.event.vehicle.VehicleExitEvent;
|
||||
+import org.spigotmc.event.entity.EntityDismountEvent;
|
||||
+import org.spigotmc.event.entity.EntityMountEvent;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.entity.CraftEntity;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
@@ -1591,7 +1593,12 @@ public abstract class Entity implements ICommandListener {
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
- pluginManager.callEvent( new org.spigotmc.event.entity.EntityDismountEvent( this.getBukkitEntity(), this.vehicle.getBukkitEntity() ) ); // Spigot
|
||||
+ EntityDismountEvent event = new org.spigotmc.event.entity.EntityDismountEvent(this.getBukkitEntity(), this.vehicle.getBukkitEntity());
|
||||
+ pluginManager.callEvent(event); // Spigot
|
||||
+
|
||||
+ if (event.isCancelled() || vehicle != originalVehicle) {
|
||||
+ return;
|
||||
+ } // Spigot
|
||||
this.setPositionRotation(this.vehicle.locX, this.vehicle.getBoundingBox().b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
|
||||
this.vehicle.passenger = null;
|
||||
}
|
||||
@@ -1599,44 +1606,45 @@ public abstract class Entity implements ICommandListener {
|
||||
this.vehicle = null;
|
||||
} else {
|
||||
// CraftBukkit start
|
||||
- if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle) && entity.world.isChunkLoaded((int) entity.locX >> 4, (int) entity.locZ >> 4, true)) {
|
||||
+ if (entity.world.isChunkLoaded((int) entity.locX >> 4, (int) entity.locZ >> 4, true)) {
|
||||
// It's possible to move from one vehicle to another. We need to check if they're already in a vehicle, and fire an exit event if they are.
|
||||
VehicleExitEvent exitEvent = null;
|
||||
+ EntityDismountEvent exitEvent1 = null;
|
||||
if (this.vehicle != null) {
|
||||
- exitEvent = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
|
||||
+ if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle))
|
||||
+ exitEvent = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
|
||||
pluginManager.callEvent(exitEvent);
|
||||
|
||||
if (exitEvent.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
|
||||
return;
|
||||
}
|
||||
+
|
||||
+ exitEvent1 = new EntityDismountEvent(this.vehicle.getBukkitEntity(), this.bukkitEntity);
|
||||
+
|
||||
+ pluginManager.callEvent(exitEvent1);
|
||||
+
|
||||
+ if (exitEvent1.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
|
||||
+ return;
|
||||
+ }
|
||||
}
|
||||
|
||||
- VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) entity.getBukkitEntity(), this.bukkitEntity);
|
||||
- pluginManager.callEvent(event);
|
||||
+ if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle)) {
|
||||
+ VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) entity.getBukkitEntity(), this.bukkitEntity);
|
||||
+ pluginManager.callEvent(event);
|
||||
|
||||
- // If a plugin messes with the vehicle or the vehicle's passenger
|
||||
- if (event.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
|
||||
- // If we only cancelled the enterevent then we need to put the player in a decent position.
|
||||
- if (exitEvent != null && this.vehicle == originalVehicle && this.vehicle != null && this.vehicle.passenger == originalPassenger) {
|
||||
- this.setPositionRotation(this.vehicle.locX, this.vehicle.getBoundingBox().b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
|
||||
- this.vehicle.passenger = null;
|
||||
- this.vehicle = null;
|
||||
+ // If a plugin messes with the vehicle or the vehicle's passenger
|
||||
+ if (event.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
|
||||
+ // If we only cancelled the enterevent then we need to put the player in a decent position.
|
||||
+ if (exitEvent != null && this.vehicle == originalVehicle && this.vehicle != null && this.vehicle.passenger == originalPassenger) {
|
||||
+ this.setPositionRotation(this.vehicle.locX, this.vehicle.getBoundingBox().b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
|
||||
+ this.vehicle.passenger = null;
|
||||
+ this.vehicle = null;
|
||||
+ }
|
||||
+ return;
|
||||
}
|
||||
- return;
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
- // Spigot Start
|
||||
- if ( entity.world.isChunkLoaded( (int) entity.locX >> 4, (int) entity.locZ >> 4, true ) )
|
||||
- {
|
||||
- org.spigotmc.event.entity.EntityMountEvent event = new org.spigotmc.event.entity.EntityMountEvent( this.getBukkitEntity(), entity.getBukkitEntity() );
|
||||
- pluginManager.callEvent( event );
|
||||
- if ( event.isCancelled() )
|
||||
- {
|
||||
- return;
|
||||
- }
|
||||
- }
|
||||
- // Spigot End
|
||||
|
||||
if (this.vehicle != null) {
|
||||
this.vehicle.passenger = null;
|
||||
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
|
||||
index b861dbe..96b3905 100644
|
||||
--- a/src/main/java/net/minecraft/server/EntityLiving.java
|
||||
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
|
||||
@@ -21,6 +21,7 @@ import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
|
||||
import org.bukkit.event.entity.EntityRegainHealthEvent;
|
||||
import org.bukkit.event.vehicle.VehicleExitEvent;
|
||||
+import org.spigotmc.event.entity.EntityDismountEvent;
|
||||
// CraftBukkit end
|
||||
|
||||
import org.bukkit.craftbukkit.SpigotTimings; // Spigot
|
||||
@@ -1725,8 +1726,15 @@ public abstract class EntityLiving extends Entity {
|
||||
return;
|
||||
}
|
||||
}
|
||||
+
|
||||
+ EntityDismountEvent event = new EntityDismountEvent(this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
|
||||
+ getBukkitEntity().getServer().getPluginManager().callEvent(event);
|
||||
+
|
||||
+ if (event.isCancelled() || vehicle != originalVehicle) {
|
||||
+ return;
|
||||
+ }
|
||||
// CraftBukkit end
|
||||
-
|
||||
+
|
||||
if (!this.world.isClientSide) {
|
||||
this.q(this.vehicle);
|
||||
}
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
||||
index efbf1a8..dbc7b54 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
||||
@@ -1,6 +1,7 @@
|
||||
package org.bukkit.craftbukkit.entity;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
+import com.google.common.primitives.Doubles;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
@@ -234,6 +235,12 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
|
||||
// If this entity is riding another entity, we must dismount before teleporting.
|
||||
entity.mount(null);
|
||||
|
||||
+ if (!Doubles.isFinite(location.getX()) || !Doubles.isFinite(location.getY()) || !Doubles.isFinite(location.getZ()))
|
||||
+ {
|
||||
+ Thread.dumpStack();
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
// Spigot start
|
||||
if (!location.getWorld().equals(getWorld())) {
|
||||
entity.teleportTo(location, cause.equals(TeleportCause.NETHER_PORTAL));
|
||||
--
|
||||
1.9.5.msysgit.0
|
||||
|
Binary file not shown.
|
@ -29,7 +29,6 @@ import org.bukkit.Material;
|
|||
import org.bukkit.Sound;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftCreature;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity;
|
||||
|
@ -291,6 +290,8 @@ public class UtilEnt
|
|||
creatureMap.put("WitherSkull", EntityType.WITHER_SKULL);
|
||||
creatureMap.put("Wolf", EntityType.WOLF);
|
||||
creatureMap.put("Zombie", EntityType.ZOMBIE);
|
||||
creatureMap.put("Guardian", EntityType.GUARDIAN);
|
||||
creatureMap.put("Rabbit", EntityType.RABBIT);
|
||||
|
||||
creatureMap.put("Item", EntityType.DROPPED_ITEM);
|
||||
}
|
||||
|
@ -457,6 +458,28 @@ public class UtilEnt
|
|||
return ents;
|
||||
}
|
||||
|
||||
public static HashMap<Entity, Double> getAllInRadius(Location loc, double dR)
|
||||
{
|
||||
HashMap<Entity, Double> ents = new HashMap<Entity, Double>();
|
||||
|
||||
for (Entity cur : loc.getWorld().getEntities())
|
||||
{
|
||||
if (UtilPlayer.isSpectator(cur))
|
||||
continue;
|
||||
|
||||
//Loc
|
||||
double offset = UtilMath.offset(loc, cur.getLocation());
|
||||
|
||||
if (offset < dR)
|
||||
{
|
||||
ents.put(cur, 1 - (offset/dR));
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
return ents;
|
||||
}
|
||||
|
||||
public static boolean hitBox(Location loc, LivingEntity ent, double mult, EntityType disguise)
|
||||
{
|
||||
if (disguise != null)
|
||||
|
@ -480,7 +503,7 @@ public class UtilEnt
|
|||
}
|
||||
else if (UtilMath.offset2d(loc, player.getLocation()) < 0.6 * mult)
|
||||
{
|
||||
if (loc.getY() > player.getLocation().getY() && loc.getY() < player.getEyeLocation().getY())
|
||||
if (loc.getY() >= player.getLocation().getY() - 0.2*mult && loc.getY() <= player.getEyeLocation().getY() + 0.2*mult)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -277,7 +277,7 @@ public enum Achievement
|
|||
|
||||
//Champions
|
||||
CHAMPIONS_WINS("Champion", 600,
|
||||
new String[]{"Champions Domination.Wins", "Champions TDM.Wins", "Champions Capture the Flag.Wins"},
|
||||
new String[]{"Champions Domination.Wins", "Champions TDM.Wins", "Champions CTF.Wins"},
|
||||
new String[]{"Win 80 games of Dominate, TDM, or CTF"},
|
||||
new int[]{80},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
@ -295,40 +295,46 @@ public enum Achievement
|
|||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_ASSASSINATION("Assassination", 1000,
|
||||
new String[]{"Champions Domination.Assassination", "Champions TDM.Assassination", "Champions Capture the Flag.Assassination"},
|
||||
new String[]{"Champions Domination.Assassination", "Champions TDM.Assassination", "Champions CTF.Assassination"},
|
||||
new String[]{"Kill 40 players with Backstab without", "taking any damage from them"},
|
||||
new int[]{40},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_MASS_ELECTROCUTION("Mass Electrocution", 1200,
|
||||
new String[]{"Champions Domination.MassElectrocution", "Champions TDM.MassElectrocution", "Champions Capture the Flag.MassElectrocution"},
|
||||
new String[]{"Champions Domination.MassElectrocution", "Champions TDM.MassElectrocution", "Champions CTF.MassElectrocution"},
|
||||
new String[]{"Hit 4 enemies with a Lightning Orb"},
|
||||
new int[]{1},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_THE_LONGEST_SHOT("The Longest Shot", 1200,
|
||||
new String[]{"Champions Domination.TheLongestShot", "Champions TDM.TheLongestShot", "Champions Capture the Flag.TheLongestShot"},
|
||||
new String[]{"Champions Domination.TheLongestShot", "Champions TDM.TheLongestShot", "Champions CTF.TheLongestShot"},
|
||||
new String[]{"Kill someone using Longshot who", "is over 64 Blocks away from you"},
|
||||
new int[]{1},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_EARTHQUAKE("Earthquake", 1200,
|
||||
new String[]{"Champions Domination.Earthquake", "Champions TDM.Earthquake", "Champions Capture the Flag.Earthquake"},
|
||||
new String[]{"Champions Domination.Earthquake", "Champions TDM.Earthquake", "Champions CTF.Earthquake"},
|
||||
new String[]{"Launch 5 enemies using Seismic Slam"},
|
||||
new int[]{1},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_CAPTURES("Sticky Fingers", 2500,
|
||||
new String[]{"Champions Capture the Flag.Captures"},
|
||||
new String[]{"Champions CTF.Captures"},
|
||||
new String[]{"Capture the Enemy Flag 20 times"},
|
||||
new int[]{20},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_CLUTCH("Clutch", 600,
|
||||
new String[]{"Champions Capture the Flag.Clutch"},
|
||||
new String[]{"Champions CTF.Clutch"},
|
||||
new String[]{"Kill the Enemy Flag Carrier in Sudden Death"},
|
||||
new int[]{1},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_SPECIAL_WIN("Champion of Champions", 3000,
|
||||
new String[]{"Champions CTF.SpecialWin"},
|
||||
new String[]{"Win the game with 5 more captures than the other team"},
|
||||
new int[]{1},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
//Paintball
|
||||
SUPER_PAINTBALL_WINS("Paintball King", 600,
|
||||
|
|
|
@ -78,7 +78,7 @@ public enum AchievementCategory
|
|||
new StatDisplay[] { StatDisplay.WINS, StatDisplay.GAMES_PLAYED, StatDisplay.GEMS_EARNED },
|
||||
Material.BOOK_AND_QUILL, 0, GameCategory.CLASSICS, "Extra Tools Kit"),
|
||||
|
||||
CHAMPIONS("Champions", new String[] {"Champions Domination", "Champions TDM", "Champions Capture the Flag"},
|
||||
CHAMPIONS("Champions", new String[] {"Champions Domination", "Champions TDM", "Champions CTF"},
|
||||
new StatDisplay[] { StatDisplay.WINS, StatDisplay.GAMES_PLAYED, StatDisplay.KILLS, StatDisplay.DEATHS, StatDisplay.GEMS_EARNED, new StatDisplay("Flags Captured", "Captures") },
|
||||
Material.BEACON, 0, GameCategory.CHAMPIONS, "Extra Class Skills"),
|
||||
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
package mineplex.core.game;
|
||||
|
||||
import org.bukkit.DyeColor;
|
||||
import org.bukkit.Material;
|
||||
|
||||
public enum GameDisplay
|
||||
|
@ -10,7 +11,6 @@ public enum GameDisplay
|
|||
Bridge("The Bridges", Material.IRON_PICKAXE, (byte)0, GameCategory.SURVIVAL, 3),
|
||||
CastleSiege("Castle Siege", Material.DIAMOND_CHESTPLATE, (byte)0, GameCategory.CLASSICS, 4),
|
||||
ChampionsDominate("Champions Domination", "Champions", Material.BEACON, (byte)0, GameCategory.CHAMPIONS, 6),
|
||||
//ChampionsMOBA(ChampionsMOBA.class, "Champions MOBA", "Champions", Material.SKULL_ITEM, (byte)0, GameCategory.CHAMPIONS, 7),
|
||||
ChampionsTDM("Champions TDM", "Champions", Material.GOLD_SWORD, (byte)0, GameCategory.CHAMPIONS, 5),
|
||||
Christmas("Christmas Chaos", Material.SNOW_BALL, (byte)0, GameCategory.CLASSICS, 8),
|
||||
DeathTag("Death Tag", Material.SKULL_ITEM, (byte)0, GameCategory.ARCADE, 9),
|
||||
|
@ -21,8 +21,7 @@ public enum GameDisplay
|
|||
DragonsTeams("Dragons Teams", Material.ENDER_STONE, (byte)0, GameCategory.TEAM_VARIANT, 14),
|
||||
Draw("Draw My Thing", Material.BOOK_AND_QUILL, (byte)0, GameCategory.CLASSICS, 15),
|
||||
Evolution("Evolution", Material.EMERALD, (byte)0, GameCategory.ARCADE, 16),
|
||||
//FlappyBird(FlappyBird.class, "Flappy Bird", Material.FEATHER, (byte)0, GameCategory.ARCADE, 17),
|
||||
Gravity("Gravity", Material.SEA_LANTERN, (byte)0, GameCategory.EXTRA, 18),
|
||||
Gravity("Gravity", Material.ENDER_PORTAL, (byte)0, GameCategory.EXTRA, 18),
|
||||
Halloween("Halloween Horror", Material.PUMPKIN, (byte)0, GameCategory.CLASSICS, 19),
|
||||
HideSeek("Block Hunt", Material.GRASS, (byte)0, GameCategory.CLASSICS, 20),
|
||||
HoleInTheWall("Hole in the Wall", Material.STAINED_GLASS, (byte) 2, GameCategory.ARCADE, 52),
|
||||
|
@ -67,7 +66,7 @@ public enum GameDisplay
|
|||
|
||||
Lobbers("Bomb Lobbers", Material.FIREBALL, (byte) 0, GameCategory.ARCADE, 54),
|
||||
|
||||
ChampionsCTF("Champions CTF", "Champions", Material.REDSTONE_BLOCK, (byte)0, GameCategory.CHAMPIONS, 55),
|
||||
ChampionsCTF("Champions CTF", "Champions", Material.BANNER, DyeColor.RED.getDyeData(), GameCategory.CHAMPIONS, 56),
|
||||
|
||||
Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999);
|
||||
|
||||
|
|
|
@ -97,11 +97,11 @@ public class LagMeter extends MiniPlugin
|
|||
|
||||
_count++;
|
||||
|
||||
if (System.currentTimeMillis() - _start > 60000)
|
||||
if (System.currentTimeMillis() - _start > 30000)
|
||||
{
|
||||
if (_timingsRunning)
|
||||
{
|
||||
if (_ticksPerSecond > 15 || System.currentTimeMillis() - _timingsStarted > 60000)
|
||||
if (System.currentTimeMillis() - _timingsStarted > 30000)
|
||||
{
|
||||
getPlugin().getServer().dispatchCommand(Bukkit.getConsoleSender(), "timings paste");
|
||||
_timingsRunning = false;
|
||||
|
|
|
@ -135,6 +135,12 @@ public class ProjectileManager extends MiniPlugin
|
|||
expireTime, hitPlayer, hitNonPlayerEntity, hitBlock, idle, false,
|
||||
sound, soundVolume, soundPitch, null, 0, effectRate, particle, pX, pY, pZ, pS, pC, hitboxMult, canHit));
|
||||
}
|
||||
|
||||
public void deleteThrown(Entity thrown)
|
||||
{
|
||||
_thrown.remove(thrown);
|
||||
thrown.remove();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Update(UpdateEvent event)
|
||||
|
|
|
@ -132,7 +132,7 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
|
|||
itemIgnore.add("Proximity Zapper");
|
||||
|
||||
ItemFactory itemFactory = new ItemFactory(plugin, blockRestore, _condition, damageManager, energy, fire, throwManager, webServerAddress, itemIgnore);
|
||||
SkillFactory skillManager = new SkillFactory(plugin, damageManager, this, _combatManager, _condition, throwManager, disguiseManager, blockRestore, fire, new Movement(plugin), teleport, energy, webServerAddress);
|
||||
SkillFactory skillManager = new SkillFactory(plugin, damageManager, this, _combatManager, _condition, throwManager, disguiseManager, blockRestore, itemFactory.ThrownManager, fire, new Movement(plugin), teleport, energy, webServerAddress);
|
||||
skillManager.RemoveSkill("Dwarf Toss", "Block Toss");
|
||||
_classManager = new ClassManager(plugin, _clientManager, donationManager, skillManager, itemFactory, webServerAddress);
|
||||
|
||||
|
|
|
@ -130,8 +130,10 @@ public class Hub extends JavaPlugin implements IRelation
|
|||
|
||||
PartyManager partyManager = new PartyManager(this, portal, clientManager, preferenceManager);
|
||||
|
||||
SkillConditionManager conditionManager = new SkillConditionManager(this);
|
||||
|
||||
PersonalServerManager personalServerManager = new PersonalServerManager(this, clientManager);
|
||||
HubManager hubManager = new HubManager(this, blockRestore, clientManager, donationManager, inventoryManager, new ConditionManager(this), disguiseManager, new TaskManager(this, clientManager, webServerAddress), portal, partyManager, preferenceManager, petManager, pollManager, statsManager, achievementManager, new HologramManager(this), npcManager, personalServerManager, packetHandler, punish, serverStatusManager, giveawayManager);
|
||||
HubManager hubManager = new HubManager(this, blockRestore, clientManager, donationManager, inventoryManager, conditionManager, disguiseManager, new TaskManager(this, clientManager, webServerAddress), portal, partyManager, preferenceManager, petManager, pollManager, statsManager, achievementManager, new HologramManager(this), npcManager, personalServerManager, packetHandler, punish, serverStatusManager, giveawayManager);
|
||||
|
||||
QueueManager queueManager = new QueueManager(this, clientManager, donationManager, new EloManager(this, clientManager), partyManager);
|
||||
|
||||
|
@ -157,9 +159,11 @@ public class Hub extends JavaPlugin implements IRelation
|
|||
CombatManager combatManager = new CombatManager(this);
|
||||
|
||||
ProjectileManager throwManager = new ProjectileManager(this);
|
||||
SkillConditionManager conditionManager = new SkillConditionManager(this);
|
||||
|
||||
|
||||
DamageManager damage = new DamageManager(this, combatManager, npcManager, disguiseManager, conditionManager);
|
||||
conditionManager.setDamageManager(damage);
|
||||
|
||||
Fire fire = new Fire(this, conditionManager, damage);
|
||||
Teleport teleport = new Teleport(this);
|
||||
Energy energy = new Energy(this);
|
||||
|
|
|
@ -67,7 +67,6 @@ import mineplex.hub.modules.NewsManager;
|
|||
import mineplex.hub.modules.ParkourManager;
|
||||
import mineplex.hub.modules.SoccerManager;
|
||||
import mineplex.hub.modules.TextManager;
|
||||
import mineplex.hub.modules.TrickOrTreatManager;
|
||||
import mineplex.hub.modules.WorldManager;
|
||||
import mineplex.hub.profile.gui.GUIProfile;
|
||||
import mineplex.hub.tutorial.TutorialManager;
|
||||
|
|
|
@ -27,6 +27,7 @@ public enum GameType
|
|||
Draw("Draw My Thing"),
|
||||
Evolution("Evolution"),
|
||||
FlappyBird("Flappy Bird"),
|
||||
Gladiators("Gladiators"),
|
||||
Gravity("Gravity"),
|
||||
Halloween("Halloween Horror"),
|
||||
HideSeek("Block Hunt"),
|
||||
|
|
|
@ -315,6 +315,11 @@ public class ClassManager extends MiniClientPlugin<ClientClass> implements IClas
|
|||
{
|
||||
return _skillFactory;
|
||||
}
|
||||
|
||||
public ItemFactory GetItemFactory()
|
||||
{
|
||||
return _itemFactory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ClientClass AddPlayer(String player)
|
||||
|
|
|
@ -1,8 +1,11 @@
|
|||
package mineplex.minecraft.game.classcombat.Condition;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.core.condition.ConditionEffect;
|
||||
import mineplex.minecraft.game.core.condition.ConditionManager;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
|
|
|
@ -90,6 +90,13 @@ public class Assassin extends Skill
|
|||
event.AddMod(null, GetName(), -1.5, false);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void CancelEnergy(EnergyEvent event)
|
||||
{
|
||||
if (getLevel(event.GetPlayer()) > 0)
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
package mineplex.minecraft.game.classcombat.Skill.Assassin;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Location;
|
||||
|
@ -24,6 +26,7 @@ import mineplex.core.common.util.UtilBlock;
|
|||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
|
@ -31,7 +34,7 @@ import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
|||
|
||||
public class Evade extends SkillActive
|
||||
{
|
||||
private HashSet<Player> _active = new HashSet<Player>();
|
||||
private HashMap<Player, Long> _active = new HashMap<Player, Long>();
|
||||
|
||||
public Evade(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
|
@ -56,12 +59,6 @@ public class Evade extends SkillActive
|
|||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetEnergyString()
|
||||
{
|
||||
return "Energy: #26#-2 and #18#-2 per Second";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
|
@ -77,36 +74,12 @@ public class Evade extends SkillActive
|
|||
@Override
|
||||
public void Skill(Player player, int level)
|
||||
{
|
||||
_active.add(player);
|
||||
_active.put(player, System.currentTimeMillis());
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You prepared to " + F.skill(GetName()) + "."));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Energy(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Player cur : GetUsers())
|
||||
{
|
||||
if (!_active.contains(cur))
|
||||
continue;
|
||||
|
||||
if (!cur.isBlocking())
|
||||
{
|
||||
_active.remove(cur);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!Factory.Energy().Use(cur, GetName(), 0.9 - (getLevel(cur) * 0.1), true, true))
|
||||
{
|
||||
_active.remove(cur);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void Damage(CustomDamageEvent event)
|
||||
{
|
||||
|
@ -125,7 +98,7 @@ public class Evade extends SkillActive
|
|||
return;
|
||||
|
||||
//Active
|
||||
if (!_active.contains(damagee))
|
||||
if (!_active.containsKey(damagee))
|
||||
return;
|
||||
|
||||
//Damager
|
||||
|
@ -136,9 +109,6 @@ public class Evade extends SkillActive
|
|||
int level = getLevel(damagee);
|
||||
if (level == 0) return;
|
||||
|
||||
if (!mineplex.core.recharge.Recharge.Instance.use(damagee, GetName(), 500, false, false))
|
||||
return;
|
||||
|
||||
//Cancel
|
||||
event.SetCancelled(GetName());
|
||||
|
||||
|
@ -230,4 +200,24 @@ public class Evade extends SkillActive
|
|||
{
|
||||
_active.remove(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void clean(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
Iterator<Player> activeIter = _active.keySet().iterator();
|
||||
|
||||
while (activeIter.hasNext())
|
||||
{
|
||||
Player player = activeIter.next();
|
||||
|
||||
if (!player.isOnline() || !player.isBlocking() || UtilTime.elapsed(_active.get(player), 750))
|
||||
{
|
||||
activeIter.remove();
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You failed to " + F.skill(GetName()) + "."));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -77,12 +77,6 @@ public class Illusion extends SkillActive
|
|||
setAchievementSkill(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetEnergyString()
|
||||
{
|
||||
return "Energy: #40#-3 and #12.5#-0.5 per Second";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
|
@ -107,8 +101,8 @@ public class Illusion extends SkillActive
|
|||
UtilEnt.Vegetate(skel);
|
||||
UtilEnt.silence(skel, true);
|
||||
|
||||
skel.setMaxHealth(7);
|
||||
skel.setHealth(7);
|
||||
skel.setMaxHealth(14);
|
||||
skel.setHealth(14);
|
||||
|
||||
ClassCombatCreatureAllowSpawnEvent disableEvent = new ClassCombatCreatureAllowSpawnEvent(false);
|
||||
UtilServer.getServer().getPluginManager().callEvent(disableEvent);
|
||||
|
|
|
@ -39,8 +39,8 @@ public class Leap extends SkillActive
|
|||
"Take a great leap forwards.",
|
||||
"",
|
||||
"Wall Kick by using Leap with your",
|
||||
"back against a wall. This uses no",
|
||||
"Energy or Recharge.",
|
||||
"back against a wall. This doesn't",
|
||||
"trigger Leaps Recharge.",
|
||||
"",
|
||||
"Cannot be used while Slowed."
|
||||
});
|
||||
|
|
|
@ -41,8 +41,9 @@ public class Recall extends Skill
|
|||
{
|
||||
"Drop Axe/Sword to Use.",
|
||||
"",
|
||||
"Instantly teleport back to where",
|
||||
"you were #2#2 seconds ago.",
|
||||
"Go back in time #2#2 seconds,",
|
||||
"restoring your location and",
|
||||
"up to #3#1 health."
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -85,7 +86,8 @@ public class Recall extends Skill
|
|||
return;
|
||||
|
||||
//Heal
|
||||
player.setHealth(health.getLast());
|
||||
double newHealth = Math.min(health.getLast(), player.getHealth() + 3 + level);
|
||||
player.setHealth(newHealth);
|
||||
|
||||
//Effect
|
||||
player.getWorld().playSound(player.getLocation(), Sound.ZOMBIE_UNFECT, 2f, 2f);
|
||||
|
|
|
@ -22,7 +22,8 @@ public class ViperStrikes extends Skill
|
|||
SetDesc(new String[]
|
||||
{
|
||||
"Your attacks give enemies",
|
||||
"Poison 1 for #1#2 seconds."
|
||||
"Shock, Slow 1 and Poison 1",
|
||||
"for #0#1 seconds."
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -48,10 +49,8 @@ public class ViperStrikes extends Skill
|
|||
if (damagee == null) return;
|
||||
|
||||
//Confuse
|
||||
Factory.Condition().Factory().Poison(GetName(), damagee, damager, 1 + 2*level, 0, false, false, false);
|
||||
|
||||
//Damage
|
||||
//event.AddMod(damager.getName(), GetName(), -1 - level, true);
|
||||
Factory.Condition().Factory().PoisonShock(GetName(), damagee, damager, level, false);
|
||||
Factory.Condition().Factory().Slow(GetName(), damagee, damager, level, 0, false, false, true, false);
|
||||
|
||||
//Sound
|
||||
damager.getWorld().playSound(damager.getLocation(), Sound.SPIDER_IDLE, 1f, 2f);
|
||||
|
|
|
@ -64,7 +64,7 @@ public class BlockToss extends SkillCharge implements IThrown
|
|||
@Override
|
||||
public String GetRechargeString()
|
||||
{
|
||||
return "Recharge: " + "#" + UtilMath.trim(1, 4000/1000d) + "#" + UtilMath.trim(1, -500/1000d) + " Seconds";
|
||||
return "Recharge: " + "#4#-0.5 Seconds";
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
@ -92,6 +92,10 @@ public class BlockToss extends SkillCharge implements IThrown
|
|||
int level = getLevel(player);
|
||||
if (level == 0) return;
|
||||
|
||||
//Recharge
|
||||
if (!Recharge.Instance.usable(player, GetName()))
|
||||
return;
|
||||
|
||||
//Water
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
{
|
||||
|
@ -100,11 +104,7 @@ public class BlockToss extends SkillCharge implements IThrown
|
|||
}
|
||||
|
||||
Block grab = event.getClickedBlock();
|
||||
|
||||
//Recharge
|
||||
if (!Recharge.Instance.use(player, GetName(), 1000, false, false))
|
||||
return;
|
||||
|
||||
|
||||
//Door and Banner
|
||||
if (grab.getRelative(BlockFace.UP).getTypeId() == 64 || grab.getRelative(BlockFace.UP).getTypeId() == 71 || grab.getRelative(BlockFace.UP).getType() == Material.STANDING_BANNER)
|
||||
{
|
||||
|
@ -202,6 +202,9 @@ public class BlockToss extends SkillCharge implements IThrown
|
|||
|
||||
for (Player cur : throwSet)
|
||||
{
|
||||
Recharge.Instance.recharge(cur, GetName());
|
||||
Recharge.Instance.use(cur, GetName(), 4000 - (500 * getLevel(cur)), false, true);
|
||||
|
||||
FallingBlock block = _holding.remove(cur);
|
||||
float charge = _charge.remove(cur);
|
||||
|
||||
|
|
|
@ -36,7 +36,7 @@ public class Colossus extends Skill
|
|||
|
||||
//Damage
|
||||
event.AddMod(damagee.getName(), GetName(), 0, false);
|
||||
event.AddKnockback(GetName(), 0.35);
|
||||
event.AddKnockback(GetName(), 0.65);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -14,6 +14,7 @@ import org.bukkit.event.EventPriority;
|
|||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEntityEvent;
|
||||
import org.bukkit.event.vehicle.VehicleExitEvent;
|
||||
import org.spigotmc.event.entity.EntityDismountEvent;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
@ -115,19 +116,23 @@ public class DwarfToss extends SkillActive
|
|||
return true;
|
||||
}
|
||||
|
||||
//getEntity is the vehicle
|
||||
@EventHandler
|
||||
public void PreventDismount(VehicleExitEvent event)
|
||||
public void PreventDismount(EntityDismountEvent event)
|
||||
{
|
||||
if (event.isCancelled())
|
||||
return;
|
||||
|
||||
if (!(event.getExited() instanceof Player))
|
||||
System.out.println(UtilEnt.getName(event.getDismounted()));
|
||||
System.out.println(UtilEnt.getName(event.getEntity()));
|
||||
|
||||
if (!(event.getDismounted() instanceof Player))
|
||||
return;
|
||||
|
||||
if (!(event.getVehicle() instanceof Player))
|
||||
if (!(event.getEntity() instanceof Player))
|
||||
return;
|
||||
|
||||
if (_holding.containsKey((Player)event.getVehicle()) && _holding.get((Player)event.getVehicle()) == event.getExited())
|
||||
if (_holding.containsKey((Player)event.getEntity()) && _holding.get((Player)event.getEntity()) == event.getDismounted())
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
|
|
|
@ -44,7 +44,7 @@ public class HoldPosition extends SkillActive
|
|||
SetDesc(new String[]
|
||||
{
|
||||
"Hold your position, gaining",
|
||||
"Protection 3, Slow 4 and no",
|
||||
"Protection 3, Slow 3 and no",
|
||||
"knockback for #3#1 seconds."
|
||||
});
|
||||
}
|
||||
|
@ -69,7 +69,7 @@ public class HoldPosition extends SkillActive
|
|||
//Action
|
||||
Factory.Condition().Factory().Slow(GetName(), player, player, duration, 2, false, true, false, true);
|
||||
Factory.Condition().Factory().Protection(GetName(), player, player, duration, 2, false, false, true);
|
||||
Factory.Condition().Factory().Jump(GetName(), player, player, duration, 250, false, false, true);
|
||||
Factory.Condition().Factory().ArcadeHungerDisable(GetName(), player, player, duration, false);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));
|
||||
|
@ -119,6 +119,9 @@ public class HoldPosition extends SkillActive
|
|||
UtilParticle.PlayParticle(ParticleType.MOB_SPELL, player.getLocation(),
|
||||
(float)(Math.random() - 0.5), 0.2f + (float)(Math.random() * 1), (float)(Math.random() - 0.5), 0, 3 + getLevel(player),
|
||||
ViewDist.NORMAL, UtilServer.getPlayers());
|
||||
|
||||
player.setFoodLevel(2);
|
||||
player.setSprinting(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -119,7 +119,7 @@ public class Riposte extends SkillActive
|
|||
//Effect
|
||||
damager.getWorld().playSound(damager.getLocation(), Sound.ZOMBIE_METAL, 0.5f, 1.6f);
|
||||
|
||||
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 0.4, false, false);
|
||||
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 0.3, false, false);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(damagee, F.main(GetClassType().name(), "You parried with " + F.skill(GetName(level)) + "."));
|
||||
|
|
|
@ -214,7 +214,7 @@ public class Immolate extends Skill
|
|||
|
||||
Item fire = cur.getWorld().dropItem(cur.getLocation().add(0, 0.5, 0), itemStack);
|
||||
fire.setVelocity(new Vector((Math.random() - 0.5)/3,Math.random()/3,(Math.random() - 0.5)/3));
|
||||
Factory.Fire().Add(fire, cur, 2, 0, 0.25 + (level * 0.25), 0, GetName());
|
||||
Factory.Fire().Add(fire, cur, 2, 0, 0.25 + (level * 0.25), 0, GetName(), false);
|
||||
|
||||
//Sound
|
||||
cur.getWorld().playSound(cur.getLocation(), Sound.FIZZ, 0.2f, 1f);
|
||||
|
|
|
@ -113,7 +113,7 @@ public class Inferno extends SkillActive
|
|||
itemStack.setItemMeta(meta);
|
||||
|
||||
Item fire = cur.getWorld().dropItem(cur.getEyeLocation().add(cur.getLocation().getDirection()), itemStack);
|
||||
Factory.Fire().Add(fire, cur, 0.7, 0, 0.3 + (0.1 * level), 1, GetName());
|
||||
Factory.Fire().Add(fire, cur, 0.7, 0, 0.3 + (0.1 * level), 1, GetName(), false);
|
||||
|
||||
fire.teleport(cur.getEyeLocation());
|
||||
double x = 0.07 - (UtilMath.r(14)/100d);
|
||||
|
|
|
@ -18,17 +18,12 @@ import mineplex.core.common.util.F;
|
|||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.projectile.IThrown;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.condition.Condition;
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.event.player.*;
|
||||
|
||||
|
|
|
@ -128,7 +128,7 @@ public class Disengage extends SkillActive
|
|||
|
||||
//Condition
|
||||
Factory.Condition().Factory().Slow(GetName(), damager, damagee, 2.5 + (0.5 * level), 3, false, true, true, true);
|
||||
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 1, false, false);
|
||||
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 0.3, false, false);
|
||||
|
||||
_fall.put(damagee, System.currentTimeMillis());
|
||||
|
||||
|
|
|
@ -61,7 +61,9 @@ public class HealingShot extends SkillActive
|
|||
"Regeneration 3 for #3#1 seconds,",
|
||||
"and remove all negative effects.",
|
||||
"",
|
||||
"Gives Nausea to enemies for #5#1 seconds."
|
||||
"Self hits give Regeneration 2.",
|
||||
"",
|
||||
"Gives Nausea to enemies for #5#1 seconds.",
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -153,9 +155,9 @@ public class HealingShot extends SkillActive
|
|||
projectile.remove();
|
||||
|
||||
//Regen
|
||||
if (Factory.Relation().canHurt(damager, damagee))
|
||||
if (!Factory.Relation().canHurt(damager, damagee) || damager.equals(damagee))
|
||||
{
|
||||
Factory.Condition().Factory().Regen(GetName(), damagee, damager, 3 + level, 2, false, false, false);
|
||||
Factory.Condition().Factory().Regen(GetName(), damagee, damager, 3 + level, damager.equals(damagee) ? 1 : 2, false, false, false);
|
||||
|
||||
//Remove Bad
|
||||
damagee.setFireTicks(0);
|
||||
|
|
|
@ -40,8 +40,9 @@ public class HeavyArrows extends Skill
|
|||
"an additional #10#10 % knockback",
|
||||
"as well as #1#1 additional damage.",
|
||||
"",
|
||||
"You also receive #10#10 % knockback",
|
||||
"when firing arrows if not sneaking.",
|
||||
"You also receive #12#6 % reversed",
|
||||
"velocity of your arrows while not",
|
||||
"sneaking.",
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -63,7 +64,7 @@ public class HeavyArrows extends Skill
|
|||
//Backboost
|
||||
if (!player.isSneaking() && Recharge.Instance.use(player, GetName(), 750, false, false))
|
||||
{
|
||||
double vel = (event.getProjectile().getVelocity().length() * (0.1 + 0.1 * level));
|
||||
double vel = (event.getProjectile().getVelocity().length() * (0.12 + 0.06 * level));
|
||||
UtilAction.velocity(player, player.getLocation().getDirection().multiply(-1), vel,
|
||||
false, 0, 0.3, 0.6, true);
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ public class Longshot extends Skill
|
|||
SetDesc(new String[]
|
||||
{
|
||||
"Arrows do an additional 1 damage",
|
||||
"for every #4#-0.5 Blocks they travelled,",
|
||||
"for every #4.5#-0.5 Blocks they travelled,",
|
||||
"however, their base damage is",
|
||||
"reduced by 5.",
|
||||
"",
|
||||
|
@ -74,7 +74,7 @@ public class Longshot extends Skill
|
|||
double length = UtilMath.offset(loc, projectile.getLocation());
|
||||
|
||||
// Damage
|
||||
double damage = Math.min(6 + 6 * level, (length / (4 - 0.5 * level)) - 5);
|
||||
double damage = Math.min(6 + 6 * level, (length / (4.5 - 0.5 * level)) - 5);
|
||||
|
||||
if (damage < 0)
|
||||
damage = 0;
|
||||
|
|
|
@ -144,19 +144,19 @@ public class NapalmShot extends SkillActive
|
|||
//Damage
|
||||
event.AddMod(damager.getName(), GetName(), 0, true);
|
||||
|
||||
//Effect
|
||||
//Effect
|
||||
damagee.getWorld().playSound(damagee.getLocation(), Sound.FIZZ, 2f, 1.5f);
|
||||
|
||||
//Remove
|
||||
projectile.remove();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@EventHandler(priority=EventPriority.MONITOR) //make it happen after the damage event ^
|
||||
public void projectileHit(ProjectileHitEvent event)
|
||||
{
|
||||
Projectile proj = event.getEntity();
|
||||
|
||||
if (!_arrows.remove(proj))
|
||||
if (!_arrows.contains(proj))
|
||||
return;
|
||||
|
||||
if (proj.getShooter() == null)
|
||||
|
@ -179,7 +179,7 @@ public class NapalmShot extends SkillActive
|
|||
itemStack.setItemMeta(meta);
|
||||
|
||||
Item fire = proj.getWorld().dropItemNaturally(proj.getLocation(), itemStack);
|
||||
Factory.Fire().Add(fire, damager, 16, 0.25, 2, 0, GetName());
|
||||
Factory.Fire().Add(fire, damager, 16, 0.25, 2, 0.25, GetName(), true);
|
||||
fire.setVelocity(fire.getVelocity().multiply(1 + (0.15 * level)));
|
||||
}
|
||||
|
||||
|
|
|
@ -49,7 +49,7 @@ public class Overcharge extends SkillChargeBow
|
|||
@Override
|
||||
public void DoSkillCustom(Player player, float charge, Arrow arrow)
|
||||
{
|
||||
double damage = charge * (getLevel(player));
|
||||
double damage = charge * (1.5 + 1.5 * getLevel(player));
|
||||
_arrows.put(arrow, damage);
|
||||
}
|
||||
|
||||
|
|
|
@ -9,6 +9,7 @@ import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
|||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilTextMiddle;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
|
@ -78,25 +79,26 @@ public class Sharpshooter extends Skill
|
|||
if (event.GetDamagerEntity(true) != null && event.GetDamagerEntity(true).equals(event.GetDamageeEntity()))
|
||||
return;
|
||||
|
||||
int bonus = 1;
|
||||
int bonus = 0;
|
||||
if (_hitCount.containsKey(player))
|
||||
bonus = _hitCount.get(player);
|
||||
|
||||
//Increase
|
||||
bonus = Math.min(bonus + 1, 2 * level);
|
||||
_hitCount.put(player, bonus);
|
||||
|
||||
//Damage
|
||||
event.AddMod(player.getName(), GetName(), bonus, true);
|
||||
|
||||
//Increase
|
||||
bonus = Math.min(bonus + 1, 2 * level);
|
||||
|
||||
_hitCount.put(player, bonus);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message((Entity)projectile.getShooter(), F.main(GetClassType().name(), GetName() + ": " +
|
||||
F.elem(bonus + " Consecutive Hits") + C.cGray + " (" + F.skill("+" + bonus + "Damage" ) + C.cGray + ")" ) );
|
||||
|
||||
UtilPlayer.message(event.GetDamagerPlayer(true), F.main(GetClassType().name(), GetName() + ": " +
|
||||
F.elem(bonus + " Consecutive Hits") + C.cGray + " (" + F.skill("+" + bonus + " Damage" ) + C.cGray + ")" ) );
|
||||
|
||||
player.playSound(player.getLocation(), Sound.NOTE_PLING, 1f, 0.8f + (float)(bonus * 0.2));
|
||||
|
||||
projectile.remove();
|
||||
|
||||
Recharge.Instance.useForce(player, GetName() + " Timer", 5000);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
|
|
@ -38,7 +38,7 @@ public class VitalitySpores extends Skill
|
|||
@EventHandler
|
||||
public void playerMove(PlayerMoveEvent event)
|
||||
{
|
||||
if (UtilMath.offset(event.getFrom(), event.getTo()) > 0)
|
||||
if (doesUserHaveSkill(event.getPlayer()) && UtilMath.offset(event.getFrom(), event.getTo()) > 0)
|
||||
_lastMove.put(event.getPlayer(), System.currentTimeMillis());
|
||||
}
|
||||
|
||||
|
@ -71,6 +71,6 @@ public class VitalitySpores extends Skill
|
|||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
|
||||
_lastMove.remove(player);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,7 +45,7 @@ public class WolfsPounce extends SkillChargeSword
|
|||
"Taking damage cancels charge.",
|
||||
"",
|
||||
"Colliding with another player",
|
||||
"mid-air deals up to 6 damage",
|
||||
"mid-air deals up to #4#1 damage",
|
||||
"and Slow 2 for 3 seconds."
|
||||
|
||||
});
|
||||
|
@ -61,7 +61,7 @@ public class WolfsPounce extends SkillChargeSword
|
|||
public void DoSkillCustom(Player player, float charge)
|
||||
{
|
||||
//Action
|
||||
UtilAction.velocity(player, 0.4 + (1.4*charge), 0.2, 0.3 + (0.8*charge), true);
|
||||
UtilAction.velocity(player, 0.4 + (1.4*charge), 0.2, 0.4 + (0.9*charge), true);
|
||||
_live.put(player, System.currentTimeMillis());
|
||||
|
||||
//Inform
|
||||
|
@ -128,7 +128,7 @@ public class WolfsPounce extends SkillChargeSword
|
|||
if (_chargeStore.containsKey(damager))
|
||||
charge = _chargeStore.remove(damager);
|
||||
|
||||
int damage = (int)(6 * charge);
|
||||
int damage = (int)((4 + getLevel(damager)) * charge);
|
||||
|
||||
//Damage Event
|
||||
Factory.Damage().NewDamageEvent(damagee, damager, null,
|
||||
|
|
|
@ -257,6 +257,11 @@ public abstract class Skill implements ISkill, Listener
|
|||
return null;
|
||||
}
|
||||
|
||||
protected boolean doesUserHaveSkill(Player player)
|
||||
{
|
||||
return _users.containsKey(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<Player> GetUsers()
|
||||
{
|
||||
|
|
|
@ -8,7 +8,6 @@ import java.util.List;
|
|||
|
||||
import mineplex.core.MiniPlugin;
|
||||
import mineplex.core.blockrestore.BlockRestore;
|
||||
import mineplex.minecraft.game.core.condition.ConditionManager;
|
||||
import mineplex.core.disguise.DisguiseManager;
|
||||
import mineplex.core.donation.repository.GameSalesPackageToken;
|
||||
import mineplex.core.energy.Energy;
|
||||
|
@ -18,17 +17,91 @@ import mineplex.core.teleport.Teleport;
|
|||
import mineplex.minecraft.game.classcombat.Class.IPvpClass;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.ISkill.SkillType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.*;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.*;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Global.*;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.*;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.*;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Assassin;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.BackStab;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Blink;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.ComboAttack;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Evade;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Flash;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Illusion;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Leap;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.MarkedForDeath;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Recall;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.ShockingStrikes;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.SilencingArrow;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.SmokeArrow;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.SmokeBomb;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.ViperStrikes;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.BlockToss;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Bloodlust;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Brute;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Colossus;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.CripplingBlow;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.DwarfToss;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.FleshHook;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Intimidation;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Overwhelm;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.SeismicSlam;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Stampede;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Takedown;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.WhirlwindAxe;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Global.BreakFall;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Global.Fitness;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Global.Recharge;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Global.Resistance;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.AxeThrow;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.BullsCharge;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Cleave;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.DefensiveStance;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Deflection;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Fortitude;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.HiltSmash;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.HoldPosition;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Knight;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.LevelField;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Riposte;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.ShieldSmash;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Swordsmanship;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Vengeance;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.ArcticArmor;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Blizzard;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.FireBlast;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Fissure;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.GlacialBlade;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.IcePrison;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Immolate;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Inferno;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.LifeBonds;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.LightningOrb;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Mage;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.MagmaBlade;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.NullBlade;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Rupture;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.StaticLazer;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Void;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.*;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Agility;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.BarbedArrows;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Barrage;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Disengage;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.ExplosiveShot;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.HealingShot;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.HeavyArrows;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Longshot;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.NapalmShot;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Overcharge;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.PinDown;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Ranger;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.RopedArrow;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Sharpshooter;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.VitalitySpores;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.WolfsFury;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.WolfsPounce;
|
||||
import mineplex.minecraft.game.classcombat.Skill.repository.SkillRepository;
|
||||
import mineplex.minecraft.game.classcombat.Skill.repository.token.SkillToken;
|
||||
import mineplex.minecraft.game.classcombat.item.Throwable.ProximityManager;
|
||||
import mineplex.minecraft.game.core.IRelation;
|
||||
import mineplex.minecraft.game.core.combat.CombatManager;
|
||||
import mineplex.minecraft.game.core.condition.ConditionManager;
|
||||
import mineplex.minecraft.game.core.damage.DamageManager;
|
||||
import mineplex.minecraft.game.core.fire.Fire;
|
||||
|
||||
|
@ -163,14 +236,14 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
|||
//Sword
|
||||
AddSkill(new Evade(this, "Evade", ClassType.Assassin, SkillType.Sword,
|
||||
1, 4,
|
||||
26, -2,
|
||||
0, 0, true,
|
||||
0, 0,
|
||||
6500, -500, true,
|
||||
new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new Illusion(this, "Illusion", ClassType.Assassin, SkillType.Sword,
|
||||
1, 4,
|
||||
50, -4,
|
||||
0, 0,
|
||||
17000, -1000, true,
|
||||
new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
@ -178,21 +251,21 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
|||
//Axe
|
||||
AddSkill(new Blink(this, "Blink", ClassType.Assassin, SkillType.Axe,
|
||||
1, 4,
|
||||
64, -4,
|
||||
0, 0,
|
||||
12000, 0, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new Flash(this, "Flash", ClassType.Assassin, SkillType.Axe,
|
||||
1, 4,
|
||||
30, -2,
|
||||
0, 0,
|
||||
0, 0, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new Leap(this, "Leap", ClassType.Assassin, SkillType.Axe,
|
||||
1, 4,
|
||||
36, -3,
|
||||
0, 0,
|
||||
10500, -1500, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
@ -200,21 +273,21 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
|||
//Bow
|
||||
AddSkill(new MarkedForDeath(this, "Marked for Death", ClassType.Assassin, SkillType.Bow,
|
||||
1, 4,
|
||||
40, 0,
|
||||
0, 0,
|
||||
20000, -2000, true,
|
||||
new Material[] {Material.BOW},
|
||||
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new SmokeArrow(this, "Smoke Arrow", ClassType.Assassin, SkillType.Bow,
|
||||
1, 4,
|
||||
40, 0,
|
||||
0, 0,
|
||||
20000, -2000, true,
|
||||
new Material[] {Material.BOW},
|
||||
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new SilencingArrow(this, "Silencing Arrow", ClassType.Assassin, SkillType.Bow,
|
||||
1, 4,
|
||||
40, 0,
|
||||
0, 0,
|
||||
20000, -2000, true,
|
||||
new Material[] {Material.BOW},
|
||||
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
|
@ -257,21 +330,21 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
|||
AddSkill(new SeismicSlam(this, "Seismic Slam", ClassType.Brute, SkillType.Axe,
|
||||
1, 5,
|
||||
0, 0,
|
||||
24000, -2000, true,
|
||||
21000, -1000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new Takedown(this, "Takedown", ClassType.Brute, SkillType.Axe,
|
||||
1, 5,
|
||||
0, 0,
|
||||
24000, -2000, true,
|
||||
21000, -1000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new WhirlwindAxe(this, "Whirlwind Axe", ClassType.Brute, SkillType.Axe,
|
||||
1, 5,
|
||||
0, 0,
|
||||
24000, -2000, true,
|
||||
21000, -1000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
|
@ -338,7 +411,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
|||
AddSkill(new AxeThrow(this, "Roped Axe Throw", ClassType.Knight, SkillType.Axe,
|
||||
1, 5,
|
||||
0, 0,
|
||||
2200, -200, true,
|
||||
3300, -300, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
|
|
|
@ -28,6 +28,7 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
|||
private Energy _energy;
|
||||
private Fire _fire;
|
||||
private ProjectileManager _projectileManager;
|
||||
private ProximityManager _proxyManager;
|
||||
private java.lang.reflect.Field _itemMaxDurability;
|
||||
private HashMap<String, Item> _items;
|
||||
private HashSet<String> _ignore;
|
||||
|
@ -47,6 +48,7 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
|||
_energy = energy;
|
||||
_fire = fire;
|
||||
_projectileManager = projectileManager;
|
||||
_proxyManager = new ProximityManager();
|
||||
|
||||
_items = new HashMap<String, Item>();
|
||||
_ignore = ignore;
|
||||
|
@ -240,6 +242,8 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
|||
|
||||
for (Item item : _items.values())
|
||||
registerEvents(item);
|
||||
|
||||
registerEvents(_proxyManager);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -249,5 +253,12 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
|||
|
||||
for (Item item : _items.values())
|
||||
HandlerList.unregisterAll(item);
|
||||
|
||||
HandlerList.unregisterAll(_proxyManager);
|
||||
}
|
||||
|
||||
public ProximityManager getProximityManager()
|
||||
{
|
||||
return _proxyManager;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,17 @@
|
|||
package mineplex.minecraft.game.classcombat.item;
|
||||
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEvent;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilInv;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.projectile.IThrown;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.minecraft.game.classcombat.item.event.ItemTriggerEvent;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
|
@ -9,21 +21,6 @@ import org.bukkit.entity.Player;
|
|||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEvent;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilInv;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.projectile.IThrown;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
import mineplex.minecraft.game.classcombat.item.Item;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemFactory;
|
||||
import mineplex.minecraft.game.classcombat.item.event.ItemTriggerEvent;
|
||||
|
||||
public abstract class ItemUsable extends Item implements IThrown
|
||||
{
|
||||
private ActionType _useAction;
|
||||
|
@ -161,7 +158,7 @@ public abstract class ItemUsable extends Item implements IThrown
|
|||
org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(GetType()));
|
||||
UtilAction.velocity(ent, player.getLocation().getDirection(), _throwPower, false, 0, 0.2, 10, false);
|
||||
Factory.Throw().AddThrow(ent, player, this, expire, _throwPlayer, _throwPlayer, _throwBlock, _throwIdle, _throwPickup, 0.5f);
|
||||
|
||||
|
||||
ThrowCustom(event, ent);
|
||||
}
|
||||
|
||||
|
|
|
@ -2,9 +2,10 @@ package mineplex.minecraft.game.classcombat.item.Throwable;
|
|||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.Block;
|
||||
|
@ -34,6 +35,7 @@ import mineplex.core.common.util.UtilParticle.ParticleType;
|
|||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemFactory;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemUsable;
|
||||
import mineplex.minecraft.game.classcombat.item.event.ProximityUseEvent;
|
||||
|
||||
public class ProximityExplosive extends ItemUsable
|
||||
{
|
||||
|
@ -63,7 +65,14 @@ public class ProximityExplosive extends ItemUsable
|
|||
@Override
|
||||
public void UseAction(PlayerInteractEvent event)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void ThrowCustom(PlayerInteractEvent event, org.bukkit.entity.Item ent)
|
||||
{
|
||||
ProximityUseEvent useEvent = new ProximityUseEvent(event.getPlayer(), this, ent);
|
||||
Bukkit.getServer().getPluginManager().callEvent(useEvent);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -160,19 +169,22 @@ public class ProximityExplosive extends ItemUsable
|
|||
{
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
return;
|
||||
|
||||
Iterator<Entity> armedIter = _armed.keySet().iterator();
|
||||
|
||||
HashSet<Entity> expired = new HashSet<Entity>();
|
||||
|
||||
for (Entity ent : _armed.keySet())
|
||||
while (armedIter.hasNext())
|
||||
{
|
||||
Entity ent = armedIter.next();
|
||||
|
||||
if (ent.isDead() || !ent.isValid() || ent.getTicksLived() >= 3600)
|
||||
expired.add(ent);
|
||||
}
|
||||
|
||||
for (Entity ent : expired)
|
||||
{
|
||||
Detonate(ent);
|
||||
}
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.EXPLODE, ent.getLocation(), 0.1f, 0.1f, 0.1f, 0, 10,
|
||||
ViewDist.MAX, UtilServer.getPlayers());
|
||||
|
||||
ent.remove();
|
||||
armedIter.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,104 @@
|
|||
package mineplex.minecraft.game.classcombat.item.Throwable;
|
||||
|
||||
import java.util.AbstractMap;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.item.event.ProximityUseEvent;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
public class ProximityManager implements Listener
|
||||
{
|
||||
private int _proxyLimit = 6;
|
||||
|
||||
private HashMap<Player, ArrayList<Entry<String, Entity>>> _proxyMap = new HashMap<Player, ArrayList<Entry<String, Entity>>>();
|
||||
|
||||
public void setProxyLimit(int limit)
|
||||
{
|
||||
_proxyLimit = limit;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void proximityThrownEvent(ProximityUseEvent event)
|
||||
{
|
||||
//Don't bother if the proxy has been disallowed
|
||||
if (!event.getEntity().isValid())
|
||||
return;
|
||||
|
||||
if (!_proxyMap.containsKey(event.getPlayer()))
|
||||
_proxyMap.put(event.getPlayer(), new ArrayList<Entry<String,Entity>>());
|
||||
|
||||
ArrayList<Entry<String, Entity>> proxies = _proxyMap.get(event.getPlayer());
|
||||
|
||||
//Store New
|
||||
proxies.add(new AbstractMap.SimpleEntry<String, Entity>(event.getItemType().GetName(), event.getEntity()));
|
||||
|
||||
//Clean Excess
|
||||
while (proxies.size() > _proxyLimit)
|
||||
{
|
||||
Entry<String, Entity> entry = proxies.remove(0);
|
||||
UtilPlayer.message(event.getPlayer(), F.main("Game", "Your old " + entry.getKey() + " was removed. Limit of " + _proxyLimit + "."));
|
||||
entry.getValue().remove();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void clean(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
return;
|
||||
|
||||
clean(null, 0);
|
||||
}
|
||||
|
||||
public void clean(Location loc, int radius)
|
||||
{
|
||||
Iterator<Player> playerIter = _proxyMap.keySet().iterator();
|
||||
|
||||
while (playerIter.hasNext())
|
||||
{
|
||||
Player player = playerIter.next();
|
||||
|
||||
//Clean Offline Players
|
||||
if (!player.isOnline())
|
||||
{
|
||||
playerIter.remove();
|
||||
continue;
|
||||
}
|
||||
|
||||
ArrayList<Entry<String,Entity>> proxies = _proxyMap.get(player);
|
||||
|
||||
Iterator<Entry<String,Entity>> proxyIter = proxies.iterator();
|
||||
|
||||
//Clean Dead Proxies
|
||||
while (proxyIter.hasNext())
|
||||
{
|
||||
Entry<String,Entity> proxy = proxyIter.next();
|
||||
|
||||
if (!proxy.getValue().isValid() || //Dead
|
||||
(loc != null && UtilMath.offset(proxy.getValue().getLocation(), loc) < radius)) //Around Radius
|
||||
{
|
||||
proxy.getValue().remove();
|
||||
proxyIter.remove();
|
||||
}
|
||||
}
|
||||
|
||||
//Clean Empty Entries
|
||||
if (proxies.isEmpty())
|
||||
playerIter.remove();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,7 +2,9 @@ package mineplex.minecraft.game.classcombat.item.Throwable;
|
|||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
|
@ -31,6 +33,7 @@ import mineplex.core.common.util.UtilPlayer;
|
|||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemFactory;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemUsable;
|
||||
import mineplex.minecraft.game.classcombat.item.event.ProximityUseEvent;
|
||||
|
||||
public class ProximityZapper extends ItemUsable
|
||||
{
|
||||
|
@ -62,6 +65,13 @@ public class ProximityZapper extends ItemUsable
|
|||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void ThrowCustom(PlayerInteractEvent event, org.bukkit.entity.Item ent)
|
||||
{
|
||||
ProximityUseEvent useEvent = new ProximityUseEvent(event.getPlayer(), this, ent);
|
||||
Bukkit.getServer().getPluginManager().callEvent(useEvent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Collide(LivingEntity target, Block block, ProjectileUser data)
|
||||
|
@ -154,18 +164,21 @@ public class ProximityZapper extends ItemUsable
|
|||
if (event.getType() != UpdateType.FAST)
|
||||
return;
|
||||
|
||||
HashSet<Entity> expired = new HashSet<Entity>();
|
||||
|
||||
for (Entity ent : _armed.keySet())
|
||||
Iterator<Entity> armedIter = _armed.keySet().iterator();
|
||||
|
||||
while (armedIter.hasNext())
|
||||
{
|
||||
Entity ent = armedIter.next();
|
||||
|
||||
if (ent.isDead() || !ent.isValid() || ent.getTicksLived() >= 3600)
|
||||
expired.add(ent);
|
||||
}
|
||||
|
||||
for (Entity ent : expired)
|
||||
{
|
||||
Detonate(ent, null);
|
||||
}
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.EXPLODE, ent.getLocation(), 0.1f, 0.1f, 0.1f, 0, 10,
|
||||
ViewDist.MAX, UtilServer.getPlayers());
|
||||
|
||||
ent.remove();
|
||||
armedIter.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,48 @@
|
|||
package mineplex.minecraft.game.classcombat.item.event;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.item.Item;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
public class ProximityUseEvent extends Event
|
||||
{
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
private Player _player;
|
||||
private Item _item;
|
||||
private org.bukkit.entity.Item _entity;
|
||||
|
||||
public ProximityUseEvent(Player player, Item item, org.bukkit.entity.Item ent)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
_entity = ent;
|
||||
}
|
||||
|
||||
public HandlerList getHandlers()
|
||||
{
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList()
|
||||
{
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItemType()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
public org.bukkit.entity.Item getEntity()
|
||||
{
|
||||
return _entity;
|
||||
}
|
||||
}
|
|
@ -61,7 +61,8 @@ public class ClassShopManager extends MiniPlugin
|
|||
Achievement.CHAMPIONS_THE_LONGEST_SHOT,
|
||||
Achievement.CHAMPIONS_WINS,
|
||||
Achievement.CHAMPIONS_CAPTURES,
|
||||
Achievement.CHAMPIONS_CLUTCH
|
||||
Achievement.CHAMPIONS_CLUTCH,
|
||||
Achievement.CHAMPIONS_SPECIAL_WIN
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,6 +12,7 @@ public class Condition
|
|||
{
|
||||
CLOAK,
|
||||
SHOCK,
|
||||
POISON_SHOCK,
|
||||
SILENCE,
|
||||
BURNING,
|
||||
FALLING,
|
||||
|
@ -19,6 +20,7 @@ public class Condition
|
|||
INVULNERABLE,
|
||||
EXPLOSION,
|
||||
FIRE_ITEM_IMMUNITY,
|
||||
ARCADE_HUNGER_DISABLE,
|
||||
|
||||
CUSTOM,
|
||||
|
||||
|
|
|
@ -346,16 +346,42 @@ public class ConditionEffect implements Listener
|
|||
|
||||
LivingEntity ent = event.GetDamageeEntity();
|
||||
if (ent == null) return;
|
||||
|
||||
|
||||
//Ignore Poison Shock
|
||||
Condition poisonShock = Manager.GetActiveCondition(ent, ConditionType.POISON_SHOCK);
|
||||
if (poisonShock != null)
|
||||
{
|
||||
event.SetCancelled("Poison Shock - Poison Cancel");
|
||||
return;
|
||||
}
|
||||
|
||||
Condition condition = Manager.GetActiveCondition(ent, ConditionType.POISON);
|
||||
if (condition == null) return;
|
||||
|
||||
if (condition == null)
|
||||
return;
|
||||
//Damage
|
||||
event.SetDamager(condition.GetSource());
|
||||
event.AddMod(UtilEnt.getName(condition.GetSource()), condition.GetReason(), 0, true);
|
||||
event.SetIgnoreArmor(true);
|
||||
event.SetKnockback(false);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void PoisonShock(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (LivingEntity ent : Manager.GetActiveConditions().keySet())
|
||||
{
|
||||
Condition condition = Manager.GetActiveCondition(ent, ConditionType.POISON_SHOCK);
|
||||
if (condition == null)
|
||||
continue;
|
||||
|
||||
Manager.getDamagerManager().NewDamageEvent(ent, condition.GetSource(), null,
|
||||
DamageCause.CUSTOM, 0.1, false, true, false,
|
||||
condition.GetSource().getName(), "Poison");
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Fall(CustomDamageEvent event)
|
||||
|
|
|
@ -246,6 +246,14 @@ public class ConditionFactory
|
|||
Material.SLIME_BALL, (byte)14, showIndicator, ambient));
|
||||
}
|
||||
|
||||
public Condition PoisonShock(String reason, LivingEntity ent, LivingEntity source,
|
||||
double duration, boolean extend)
|
||||
{
|
||||
return Manager.AddCondition(new Condition(Manager, reason, ent, source,
|
||||
ConditionType.POISON_SHOCK, 0, (int)(20 * duration), extend,
|
||||
Material.SLIME_BALL, (byte)14, false, false));
|
||||
}
|
||||
|
||||
public Condition Confuse(String reason, LivingEntity ent, LivingEntity source,
|
||||
double duration, int mult, boolean extend, boolean showIndicator, boolean ambient)
|
||||
{
|
||||
|
@ -277,4 +285,12 @@ public class ConditionFactory
|
|||
ConditionType.HEALTH_BOOST, mult, (int)(20 * duration), extend,
|
||||
Material.APPLE, (byte)0, showIndicator, ambient));
|
||||
}
|
||||
|
||||
public Condition ArcadeHungerDisable(String reason, LivingEntity ent, LivingEntity source,
|
||||
double duration, boolean extend)
|
||||
{
|
||||
return Manager.AddCondition(new Condition(Manager, reason, ent, source,
|
||||
ConditionType.ARCADE_HUNGER_DISABLE, 0, (int)(20 * duration), extend,
|
||||
Material.COAL, (byte)0, false, false));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,6 +18,7 @@ import mineplex.core.common.util.UtilTime;
|
|||
import mineplex.core.common.util.UtilTime.TimeUnit;
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
import mineplex.minecraft.game.core.condition.events.ConditionApplyEvent;
|
||||
import mineplex.minecraft.game.core.damage.DamageManager;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
|
@ -39,6 +40,8 @@ public class ConditionManager extends MiniPlugin
|
|||
private ConditionFactory _factory;
|
||||
private ConditionApplicator _applicator;
|
||||
protected ConditionEffect Effect;
|
||||
|
||||
private DamageManager _damageManager;
|
||||
|
||||
private WeakHashMap<LivingEntity, LinkedList<Condition>> _conditions = new WeakHashMap<LivingEntity, LinkedList<Condition>>();
|
||||
private WeakHashMap<LivingEntity, LinkedList<ConditionActive>> _activeConditions = new WeakHashMap<LivingEntity, LinkedList<ConditionActive>>();
|
||||
|
@ -53,6 +56,16 @@ public class ConditionManager extends MiniPlugin
|
|||
Applicator();
|
||||
Effect();
|
||||
}
|
||||
|
||||
public void setDamageManager(DamageManager damageManager)
|
||||
{
|
||||
_damageManager = damageManager;
|
||||
}
|
||||
|
||||
public DamageManager getDamagerManager()
|
||||
{
|
||||
return _damageManager;
|
||||
}
|
||||
|
||||
public ConditionFactory Factory()
|
||||
{
|
||||
|
|
|
@ -176,15 +176,7 @@ public class DamageManager extends MiniPlugin
|
|||
{
|
||||
NewDamageEvent(damagee, damager, proj, null, cause, damage, knockback, ignoreRate, ignoreArmor, source, reason, cancelled);
|
||||
}
|
||||
|
||||
public void NewDamageEvent(LivingEntity damagee, LivingEntity damager, Projectile proj, Location knockbackOrigin,
|
||||
DamageCause cause, double damage, boolean knockback, boolean ignoreRate, boolean ignoreArmor,
|
||||
String source, String reason, boolean cancelled)
|
||||
{
|
||||
_plugin.getServer().getPluginManager().callEvent(new CustomDamageEvent(damagee, damager, proj, knockbackOrigin, cause,
|
||||
damage, knockback, ignoreRate, ignoreArmor, source, reason, cancelled));
|
||||
}
|
||||
|
||||
|
||||
public void NewDamageEvent(LivingEntity damagee, LivingEntity damager, Projectile proj, Location knockbackOrigin,
|
||||
DamageCause cause, double damage, boolean knockback, boolean ignoreRate, boolean ignoreArmor,
|
||||
String source, String reason)
|
||||
|
@ -193,6 +185,14 @@ public class DamageManager extends MiniPlugin
|
|||
reason, false);
|
||||
}
|
||||
|
||||
public void NewDamageEvent(LivingEntity damagee, LivingEntity damager, Projectile proj, Location knockbackOrigin,
|
||||
DamageCause cause, double damage, boolean knockback, boolean ignoreRate, boolean ignoreArmor,
|
||||
String source, String reason, boolean cancelled)
|
||||
{
|
||||
_plugin.getServer().getPluginManager().callEvent(new CustomDamageEvent(damagee, damager, proj, knockbackOrigin, cause,
|
||||
damage, knockback, ignoreRate, ignoreArmor, source, reason, cancelled));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void CancelDamageEvent(CustomDamageEvent event)
|
||||
{
|
||||
|
|
|
@ -42,9 +42,9 @@ public class Fire extends MiniPlugin
|
|||
_damageManager = damageManager;
|
||||
}
|
||||
|
||||
public void Add(Item item, LivingEntity owner, double expireTime, double delayTime, double burnTime, double damage, String skillName)
|
||||
public void Add(Item item, LivingEntity owner, double expireTime, double delayTime, double burnTime, double damage, String skillName, boolean hitSelf)
|
||||
{
|
||||
_fire.put(item, new FireData(owner, expireTime, delayTime, burnTime, damage, skillName));
|
||||
_fire.put(item, new FireData(owner, expireTime, delayTime, burnTime, damage, skillName, hitSelf));
|
||||
item.setPickupDelay(0);
|
||||
}
|
||||
|
||||
|
@ -60,13 +60,13 @@ public class Fire extends MiniPlugin
|
|||
{
|
||||
if (!_fire.get(fire).IsPrimed())
|
||||
continue;
|
||||
|
||||
|
||||
if (fire.getLocation().getBlock().isLiquid())
|
||||
{
|
||||
collided.put(fire, null);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
for (LivingEntity ent : fire.getWorld().getEntitiesByClass(LivingEntity.class))
|
||||
{
|
||||
if (ent instanceof Player)
|
||||
|
@ -75,13 +75,13 @@ public class Fire extends MiniPlugin
|
|||
|
||||
if (ent.hasPotionEffect(PotionEffectType.FIRE_RESISTANCE))
|
||||
continue;
|
||||
|
||||
|
||||
if (ent.getLocation().getBlock().getTypeId() == 8 || ent.getLocation().getBlock().getTypeId() == 9)
|
||||
continue;
|
||||
|
||||
if (ent.equals(_fire.get(fire).GetOwner()))
|
||||
|
||||
if (!_fire.get(fire).canHitOwner() && ent.equals(_fire.get(fire).GetOwner()))
|
||||
continue;
|
||||
|
||||
|
||||
if (_conditionManager.HasCondition(ent, ConditionType.FIRE_ITEM_IMMUNITY, null))
|
||||
{
|
||||
continue;
|
||||
|
@ -111,23 +111,23 @@ public class Fire extends MiniPlugin
|
|||
if (!_fire.containsKey(fire))
|
||||
return;
|
||||
|
||||
if (_fire.get(fire).GetOwner().equals(player))
|
||||
if (!_fire.get(fire).canHitOwner() && _fire.get(fire).GetOwner().equals(player))
|
||||
return;
|
||||
|
||||
|
||||
event.setCancelled(true);
|
||||
|
||||
if (((CraftPlayer)player).getHandle().spectating)
|
||||
return;
|
||||
|
||||
|
||||
if (player.hasPotionEffect(PotionEffectType.FIRE_RESISTANCE))
|
||||
return;
|
||||
|
||||
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
return;
|
||||
|
||||
if (!_fire.get(fire).IsPrimed())
|
||||
return;
|
||||
|
||||
|
||||
if (_conditionManager.HasCondition(player, ConditionType.FIRE_ITEM_IMMUNITY, null))
|
||||
{
|
||||
return;
|
||||
|
|
|
@ -10,8 +10,9 @@ public class FireData
|
|||
private double _burnTime;
|
||||
private double _damage;
|
||||
private String _skillName;
|
||||
private boolean _hitOwner;
|
||||
|
||||
public FireData(LivingEntity owner, double expireTime, double delayTime, double burnTime, double damage, String skillName)
|
||||
public FireData(LivingEntity owner, double expireTime, double delayTime, double burnTime, double damage, String skillName, boolean hitSelf)
|
||||
{
|
||||
_owner = owner;
|
||||
_expireTime = System.currentTimeMillis() + (long)(1000 * expireTime);
|
||||
|
@ -19,6 +20,7 @@ public class FireData
|
|||
_burnTime = burnTime;
|
||||
_damage = damage;
|
||||
_skillName = skillName;
|
||||
_hitOwner = hitSelf;
|
||||
}
|
||||
|
||||
public LivingEntity GetOwner()
|
||||
|
@ -50,4 +52,9 @@ public class FireData
|
|||
{
|
||||
return System.currentTimeMillis() > _expireTime;
|
||||
}
|
||||
|
||||
public boolean canHitOwner()
|
||||
{
|
||||
return _hitOwner;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,7 +24,6 @@ import mineplex.core.common.util.UtilAction;
|
|||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilInv;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.cosmetic.CosmeticManager;
|
||||
import mineplex.core.creature.Creature;
|
||||
|
@ -41,9 +40,7 @@ import mineplex.core.itemstack.ItemStackFactory;
|
|||
import mineplex.core.movement.Movement;
|
||||
import mineplex.core.notifier.NotificationManager;
|
||||
import mineplex.core.npc.NpcManager;
|
||||
import mineplex.core.packethandler.IPacketHandler;
|
||||
import mineplex.core.packethandler.PacketHandler;
|
||||
import mineplex.core.packethandler.PacketInfo;
|
||||
import mineplex.core.party.PartyManager;
|
||||
import mineplex.core.pet.PetManager;
|
||||
import mineplex.core.poll.PollManager;
|
||||
|
@ -61,7 +58,6 @@ import mineplex.core.status.ServerStatusManager;
|
|||
import mineplex.core.task.TaskManager;
|
||||
import mineplex.core.teleport.Teleport;
|
||||
import mineplex.core.timing.TimingManager;
|
||||
import mineplex.core.titangiveaway.TitanGiveawayManager;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.ClassManager;
|
||||
import mineplex.minecraft.game.classcombat.Condition.SkillConditionManager;
|
||||
|
@ -104,10 +100,10 @@ import nautilus.game.arcade.managers.GameSpectatorManager;
|
|||
import nautilus.game.arcade.managers.GameStatManager;
|
||||
import nautilus.game.arcade.managers.GameTournamentManager;
|
||||
import nautilus.game.arcade.managers.GameWorldManager;
|
||||
import nautilus.game.arcade.managers.HolidayManager;
|
||||
import nautilus.game.arcade.managers.IdleManager;
|
||||
import nautilus.game.arcade.managers.MiscManager;
|
||||
import nautilus.game.arcade.shop.ArcadeShop;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.GameMode;
|
||||
|
@ -235,16 +231,19 @@ public class ArcadeManager extends MiniPlugin implements IRelation
|
|||
_explosionManager = new Explosion(plugin, _blockRestore);
|
||||
_explosionManager.SetDebris(false);
|
||||
|
||||
if (serverConfig.GameList.contains(GameType.ChampionsDominate)
|
||||
|| serverConfig.GameList.contains(GameType.ChampionsTDM)
|
||||
|| serverConfig.GameList.contains(GameType.ChampionsCTF))
|
||||
{
|
||||
_conditionManager = new SkillConditionManager(plugin);
|
||||
}
|
||||
else
|
||||
{
|
||||
_conditionManager = new ConditionManager(plugin);
|
||||
}
|
||||
_conditionManager = new SkillConditionManager(plugin);
|
||||
|
||||
//Dont see a reason to ever just use the normal one
|
||||
// if (serverConfig.GameList.contains(GameType.ChampionsDominate)
|
||||
// || serverConfig.GameList.contains(GameType.ChampionsTDM)
|
||||
// || serverConfig.GameList.contains(GameType.ChampionsCTF))
|
||||
// {
|
||||
// _conditionManager = new SkillConditionManager(plugin);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// _conditionManager = new ConditionManager(plugin);
|
||||
// }
|
||||
|
||||
_clientManager = clientManager;
|
||||
_serverStatusManager = serverStatusManager;
|
||||
|
@ -254,6 +253,7 @@ public class ArcadeManager extends MiniPlugin implements IRelation
|
|||
_damageManager = damageManager;
|
||||
_damageManager.UseSimpleWeaponDamage = true;
|
||||
_damageManager.setConditionManager(_conditionManager);
|
||||
_conditionManager.setDamageManager(_damageManager);
|
||||
|
||||
_disguiseManager = disguiseManager;
|
||||
|
||||
|
@ -713,6 +713,9 @@ public class ArcadeManager extends MiniPlugin implements IRelation
|
|||
{
|
||||
event.setMotd(ChatColor.YELLOW + "In Progress" + extrainformation);
|
||||
}
|
||||
|
||||
if (this.getPlugin().getConfig().getString("serverstatus.group").equalsIgnoreCase("Testing"))
|
||||
event.setMotd(ChatColor.GOLD + "Private Mineplex Test Server");
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
|
|
@ -72,7 +72,6 @@ public enum GameType
|
|||
CastleSiege(CastleSiege.class, GameDisplay.CastleSiege),
|
||||
ChampionsCTF(ChampionsCTF.class, GameDisplay.ChampionsCTF),
|
||||
ChampionsDominate(ChampionsDominate.class, GameDisplay.ChampionsDominate),
|
||||
//ChampionsMOBA(ChampionsMOBA.class, "Champions MOBA", "Champions", Material.SKULL_ITEM, (byte)0, GameCategory.CHAMPIONS, 7),
|
||||
ChampionsTDM(ChampionsTDM.class, GameDisplay.ChampionsTDM),
|
||||
Christmas(Christmas.class, GameDisplay.Christmas, "http://file.mineplex.com/ResChristmas.zip", true),
|
||||
DeathTag(DeathTag.class, GameDisplay.DeathTag),
|
||||
|
@ -83,7 +82,6 @@ public enum GameType
|
|||
DragonsTeams(DragonsTeams.class, GameDisplay.DragonsTeams),
|
||||
Draw(Draw.class, GameDisplay.Draw),
|
||||
Evolution(Evolution.class, GameDisplay.Evolution),
|
||||
//FlappyBird(FlappyBird.class, "Flappy Bird", Material.FEATHER, (byte)0, GameCategory.ARCADE, 17),
|
||||
Gravity(Gravity.class, GameDisplay.Gravity),
|
||||
Halloween(Halloween.class, GameDisplay.Halloween, "http://file.mineplex.com/ResHalloween.zip", true),
|
||||
HideSeek(HideSeek.class, GameDisplay.HideSeek),
|
||||
|
@ -92,7 +90,7 @@ public enum GameType
|
|||
Lobbers(BombLobbers.class, GameDisplay.Lobbers),
|
||||
Micro(Micro.class, GameDisplay.Micro),
|
||||
MilkCow(MilkCow.class, GameDisplay.MilkCow),
|
||||
MineStrike(MineStrike.class, GameDisplay.MineStrike, "http://file.mineplex.com/ResMinestrike.zip", true),// Temp set to CHAMPIONS to fix UI bug
|
||||
MineStrike(MineStrike.class, GameDisplay.MineStrike, "http://chivebox.com/mineplex/ResMinestrike.zip", true),
|
||||
MineWare(MineWare.class, GameDisplay.MineWare),
|
||||
OldMineWare(OldMineWare.class, GameDisplay.OldMineWare),
|
||||
Paintball(Paintball.class, GameDisplay.Paintball),
|
||||
|
|
|
@ -195,7 +195,8 @@ public abstract class Game implements Listener
|
|||
public boolean AutomaticRespawn = true;
|
||||
|
||||
public double DeathSpectateSecs = 0;
|
||||
|
||||
public boolean DeathTeleport = true;
|
||||
|
||||
public boolean QuitOut = true;
|
||||
public boolean QuitDropItems = false;
|
||||
|
||||
|
@ -209,6 +210,7 @@ public abstract class Game implements Listener
|
|||
public int WorldWaterDamage = 0;
|
||||
public boolean WorldBoundaryKill = true;
|
||||
public boolean WorldBlockBurn = false;
|
||||
public boolean WorldBlockGrow = false;
|
||||
public boolean WorldFireSpread = false;
|
||||
public boolean WorldLeavesDecay = false;
|
||||
public boolean WorldSoilTrample = false;
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
package nautilus.game.arcade.game.games.champions;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.inventory.data.Item;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.core.combat.DeathMessageType;
|
||||
|
@ -21,8 +23,11 @@ import nautilus.game.arcade.stats.ClutchStatTracker;
|
|||
import nautilus.game.arcade.stats.ElectrocutionStatTracker;
|
||||
import nautilus.game.arcade.stats.KillReasonStatTracker;
|
||||
import nautilus.game.arcade.stats.SeismicSlamStatTracker;
|
||||
import nautilus.game.arcade.stats.SpecialWinStatTracker;
|
||||
import nautilus.game.arcade.stats.TheLongestShotStatTracker;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
|
@ -59,6 +64,8 @@ public class ChampionsCTF extends CaptureTheFlag
|
|||
Manager.GetDamage().UseSimpleWeaponDamage = false;
|
||||
Manager.getCosmeticManager().setHideParticles(true);
|
||||
|
||||
Manager.getClassManager().GetItemFactory().getProximityManager().setProxyLimit(6);
|
||||
|
||||
this.StrictAntiHack = true;
|
||||
|
||||
InventoryOpenChest = true;
|
||||
|
@ -76,10 +83,11 @@ public class ChampionsCTF extends CaptureTheFlag
|
|||
new TheLongestShotStatTracker(this),
|
||||
new SeismicSlamStatTracker(this),
|
||||
new CapturesStatTracker(this, "Captures"),
|
||||
new ClutchStatTracker(this, "Clutch")
|
||||
new ClutchStatTracker(this, "Clutch"),
|
||||
new SpecialWinStatTracker(this, "SpecialWin")
|
||||
);
|
||||
|
||||
new ChampsFixer(this);
|
||||
new ChampionsFixes(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -140,4 +148,19 @@ public class ChampionsCTF extends CaptureTheFlag
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void cleanProximities(UpdateEvent event)
|
||||
{
|
||||
if (!IsLive())
|
||||
return;
|
||||
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
return;
|
||||
|
||||
for (Location loc : getLocations(true))
|
||||
{
|
||||
Manager.getClassManager().GetItemFactory().getProximityManager().clean(loc, 12);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,6 +59,8 @@ public class ChampionsDominate extends Domination
|
|||
Manager.GetDamage().UseSimpleWeaponDamage = false;
|
||||
Manager.getCosmeticManager().setHideParticles(true);
|
||||
|
||||
Manager.getClassManager().GetItemFactory().getProximityManager().setProxyLimit(6);
|
||||
|
||||
this.StrictAntiHack = true;
|
||||
|
||||
InventoryOpenChest = true;
|
||||
|
@ -77,7 +79,7 @@ public class ChampionsDominate extends Domination
|
|||
new SeismicSlamStatTracker(this)
|
||||
);
|
||||
|
||||
new ChampsFixer(this);
|
||||
new ChampionsFixes(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
package nautilus.game.arcade.game.games.champions;
|
||||
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.inventory.data.Item;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import nautilus.game.arcade.events.GameStateChangeEvent;
|
||||
|
@ -9,6 +12,8 @@ import nautilus.game.arcade.game.Game;
|
|||
import nautilus.game.arcade.game.Game.GameState;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
|
@ -18,11 +23,11 @@ import org.bukkit.event.block.BlockDamageEvent;
|
|||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryType;
|
||||
|
||||
public class ChampsFixer implements Listener
|
||||
public class ChampionsFixes implements Listener
|
||||
{
|
||||
private Game _host;
|
||||
|
||||
public ChampsFixer(Game game)
|
||||
public ChampionsFixes(Game game)
|
||||
{
|
||||
_host = game;
|
||||
Bukkit.getPluginManager().registerEvents(this, _host.getArcadeManager().getPlugin());
|
||||
|
@ -34,7 +39,7 @@ public class ChampsFixer implements Listener
|
|||
if (event.GetGame() != _host)
|
||||
return;
|
||||
|
||||
if (event.GetState() == GameState.Dead)
|
||||
if (event.GetState() == GameState.End || event.GetState() == GameState.Dead)
|
||||
HandlerList.unregisterAll(this);
|
||||
}
|
||||
|
||||
|
@ -51,7 +56,7 @@ public class ChampsFixer implements Listener
|
|||
return;
|
||||
|
||||
event.setCancelled(true);
|
||||
event.setCancelMessage("You cannot change kits while holding someone in Dwarf Toss!");
|
||||
event.setCancelMessage("You cannot change kits while using Dwarf Toss!");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
|
@ -67,11 +72,14 @@ public class ChampsFixer implements Listener
|
|||
}
|
||||
|
||||
@EventHandler
|
||||
public void onUpdate(UpdateEvent event)
|
||||
public void resetSkillsWhileInInventory(UpdateEvent event)
|
||||
{
|
||||
if (!_host.IsLive())
|
||||
return;
|
||||
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
return;
|
||||
|
||||
for (Player player : UtilServer.getPlayers())
|
||||
{
|
||||
if (player.getOpenInventory() == null || player.getOpenInventory().getTopInventory() == null)
|
||||
|
@ -97,5 +105,4 @@ public class ChampsFixer implements Listener
|
|||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
}
|
|
@ -59,6 +59,8 @@ public class ChampionsTDM extends TeamDeathmatch
|
|||
|
||||
this.Manager.GetDamage().UseSimpleWeaponDamage = false;
|
||||
Manager.getCosmeticManager().setHideParticles(true);
|
||||
|
||||
Manager.getClassManager().GetItemFactory().getProximityManager().setProxyLimit(6);
|
||||
|
||||
this.StrictAntiHack = true;
|
||||
|
||||
|
@ -77,7 +79,7 @@ public class ChampionsTDM extends TeamDeathmatch
|
|||
new SeismicSlamStatTracker(this)
|
||||
);
|
||||
|
||||
new ChampsFixer(this);
|
||||
new ChampionsFixes(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -4,7 +4,6 @@ import java.util.ArrayList;
|
|||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import mineplex.core.common.Rank;
|
||||
import mineplex.core.common.util.C;
|
||||
|
@ -85,8 +84,7 @@ public class CaptureTheFlag extends TeamGame
|
|||
private HashMap<Player, List<ItemStack>> _hotbars = new HashMap<Player, List<ItemStack>>();
|
||||
private HashMap<Player, ItemStack> _helmets = new HashMap<Player, ItemStack>();
|
||||
|
||||
private boolean _redFlickerStage = false;
|
||||
private boolean _blueFlickerStage = false;
|
||||
private boolean _flickerStage = false;
|
||||
|
||||
public CaptureTheFlag(ArcadeManager manager, GameType type, Kit[] kits)
|
||||
{
|
||||
|
@ -224,8 +222,8 @@ public class CaptureTheFlag extends TeamGame
|
|||
for (Resupply resupply : _resupply)
|
||||
resupply.Update();
|
||||
|
||||
getFlag(true).handleBottomInfo(_redFlickerStage, ChatColor.RED);
|
||||
getFlag(false).handleBottomInfo(_blueFlickerStage, ChatColor.AQUA);
|
||||
getFlag(true).handleBottomInfo(_flickerStage, ChatColor.RED);
|
||||
getFlag(false).handleBottomInfo(_flickerStage, ChatColor.AQUA);
|
||||
}
|
||||
else if (event.getType() == UpdateType.SEC)
|
||||
for (Flag flag : _flags)
|
||||
|
@ -407,6 +405,28 @@ public class CaptureTheFlag extends TeamGame
|
|||
return null;
|
||||
}
|
||||
|
||||
public List<Location> getLocations(boolean base)
|
||||
{
|
||||
List<Location> locs = new ArrayList<Location>();
|
||||
if (base)
|
||||
{
|
||||
locs.add(_blueFlag);
|
||||
locs.add(_redFlag);
|
||||
}
|
||||
else
|
||||
{
|
||||
locs.add(getFlag(true).getPlacedLocation());
|
||||
locs.add(getFlag(false).getPlacedLocation());
|
||||
}
|
||||
|
||||
return locs;
|
||||
}
|
||||
|
||||
public int getScoreDifference()
|
||||
{
|
||||
return Math.abs(_blueScore - _redScore);
|
||||
}
|
||||
|
||||
@Override
|
||||
@EventHandler
|
||||
public void ScoreboardUpdate(UpdateEvent event)
|
||||
|
@ -432,22 +452,21 @@ public class CaptureTheFlag extends TeamGame
|
|||
|
||||
String redMessage = "Flag Dropped";
|
||||
if (getFlag(true).isAtHome())
|
||||
{
|
||||
redMessage = "Flag Safe";
|
||||
_redFlickerStage = false;
|
||||
}
|
||||
|
||||
if (getFlag(true).getCarrier() != null)
|
||||
redMessage = "Flag Taken";
|
||||
|
||||
if (_redFlickerStage)
|
||||
if (_flickerStage)
|
||||
{
|
||||
Scoreboard.Write(C.cRed + redMessage);
|
||||
_redFlickerStage = false;
|
||||
if (!getFlag(true).isAtHome())
|
||||
Scoreboard.Write(C.cRed + redMessage);
|
||||
else
|
||||
Scoreboard.Write(redMessage);
|
||||
}
|
||||
else
|
||||
{
|
||||
Scoreboard.Write(redMessage);
|
||||
_redFlickerStage = true;
|
||||
}
|
||||
//Flag in play stuff
|
||||
|
||||
|
@ -457,23 +476,27 @@ public class CaptureTheFlag extends TeamGame
|
|||
|
||||
String blueMessage = "Flag Dropped";
|
||||
if (getFlag(false).isAtHome())
|
||||
{
|
||||
blueMessage = "Flag Safe";
|
||||
_blueFlickerStage = false;
|
||||
}
|
||||
if (getFlag(false).getCarrier() != null)
|
||||
blueMessage = "Flag Taken";
|
||||
|
||||
if (_blueFlickerStage)
|
||||
if (getFlag(false).getCarrier() != null)
|
||||
{
|
||||
Scoreboard.Write(C.cAqua + blueMessage);
|
||||
_blueFlickerStage = false;
|
||||
blueMessage = "Flag Taken";
|
||||
}
|
||||
|
||||
if (_flickerStage)
|
||||
{
|
||||
if (!getFlag(false).isAtHome())
|
||||
Scoreboard.Write(C.cAqua + blueMessage);
|
||||
else
|
||||
Scoreboard.Write(blueMessage);
|
||||
}
|
||||
else
|
||||
{
|
||||
Scoreboard.Write(blueMessage);
|
||||
_blueFlickerStage = true;
|
||||
}
|
||||
|
||||
_flickerStage = !_flickerStage;
|
||||
|
||||
//Flag in play stuff
|
||||
|
||||
Scoreboard.WriteBlank();
|
||||
|
|
|
@ -410,10 +410,13 @@ public class Flag
|
|||
|
||||
if (!_host.isAtHome(_team.GetColor() == ChatColor.RED ? ChatColor.BLUE : ChatColor.RED))
|
||||
{
|
||||
if (Recharge.Instance.use(player, "No Cap Message", 1000, false, false))
|
||||
UtilTextMiddle.display("", C.cRed + "Your flag must be at home to capture!", player);
|
||||
|
||||
return;
|
||||
if (_host.getArcadeManager().IsTournamentServer())
|
||||
{
|
||||
if (Recharge.Instance.use(player, "No Cap Message", 1000, false, false))
|
||||
UtilTextMiddle.display("", C.cRed + "Your flag must be at home to capture!", player);
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_host.resetInventory(player);
|
||||
|
|
|
@ -129,7 +129,7 @@ public class PerkFlamingSwordEVO extends Perk
|
|||
{
|
||||
//Fire
|
||||
Item fire = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.BLAZE_POWDER));
|
||||
Manager.GetFire().Add(fire, player, 0.7, 0, 0.5, 1, "Inferno");
|
||||
Manager.GetFire().Add(fire, player, 0.7, 0, 0.5, 1, "Inferno", false);
|
||||
|
||||
fire.teleport(player.getEyeLocation());
|
||||
double x = 0.07 - (UtilMath.r(14)/100d);
|
||||
|
|
|
@ -116,6 +116,10 @@ import net.minecraft.server.v1_8_R3.EntityArrow;
|
|||
|
||||
public class MineStrike extends TeamGame
|
||||
{
|
||||
public static float RECOIL = 0.8f;
|
||||
public static float CONE = 0.7f;
|
||||
public static float MOVE_PENALTY = 0.8f;
|
||||
|
||||
public static class PlayerHeadshotEvent extends PlayerEvent
|
||||
{
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
@ -207,10 +211,12 @@ public class MineStrike extends TeamGame
|
|||
private HashSet<Entity> _defusalDropped = new HashSet<Entity>();
|
||||
|
||||
private HashMap<Location, Long> _incendiary = new HashMap<Location, Long>();
|
||||
private HashMap<Block, Long> _smokeBlocks = new HashMap<Block, Long>();
|
||||
|
||||
private Bomb _bomb = null;
|
||||
private Item _bombItem = null;
|
||||
private Player _bombHolder = null;
|
||||
private long _bombHolderLastMove = 0;
|
||||
|
||||
private Player _bombPlanter;
|
||||
private Player _bombDefuser;
|
||||
|
@ -261,6 +267,8 @@ public class MineStrike extends TeamGame
|
|||
|
||||
this.ItemDrop = true;
|
||||
|
||||
this.DeathTeleport = false;
|
||||
|
||||
this.InventoryClick = true;
|
||||
|
||||
this.JoinInProgress = true;
|
||||
|
@ -280,7 +288,7 @@ public class MineStrike extends TeamGame
|
|||
"Sprinting heavily decreases accuracy",
|
||||
"Jumping massively decreases accuracy",
|
||||
"Crouching increases accuracy",
|
||||
"Left-Click to roll Grenades",
|
||||
"Left-Click to drop Grenades",
|
||||
"Right-Click to throw Grenades",
|
||||
"Burst Fire for greater accuracy",
|
||||
"Sniper Rifles are only accurate while scoped",
|
||||
|
@ -356,7 +364,7 @@ public class MineStrike extends TeamGame
|
|||
event.getPlayer().getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.IRON_AXE, (byte)0, 1, "Knife"));
|
||||
|
||||
//Armor
|
||||
giveTeamArmor(event.getPlayer(), Color.fromRGB(255, 0, 0));
|
||||
giveTeamArmor(event.getPlayer(), Color.fromRGB(255, 75, 75));
|
||||
}
|
||||
}
|
||||
else if (team.GetColor() == ChatColor.AQUA)
|
||||
|
@ -369,10 +377,10 @@ public class MineStrike extends TeamGame
|
|||
gun.giveToPlayer(event.getPlayer(), true);
|
||||
|
||||
//Knife
|
||||
event.getPlayer().getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.IRON_SWORD, (byte)0, 1, "Knife"));
|
||||
event.getPlayer().getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.IRON_AXE, (byte)0, 1, "Knife"));
|
||||
|
||||
//Armor
|
||||
giveTeamArmor(event.getPlayer(), Color.fromRGB(0, 0, 255));
|
||||
giveTeamArmor(event.getPlayer(), Color.fromRGB(125, 200, 255));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -385,6 +393,8 @@ public class MineStrike extends TeamGame
|
|||
{
|
||||
//Dont Get Hit By Bullets
|
||||
((CraftPlayer) event.getEntity()).getHandle().spectating = true;
|
||||
|
||||
Manager.GetCondition().Factory().Blind("Ghost", event.getEntity(), event.getEntity(), 2.5, 0, false, false, false);
|
||||
}
|
||||
|
||||
// public void disguiseSneak(Player player, GameTeam team)
|
||||
|
@ -530,6 +540,7 @@ public class MineStrike extends TeamGame
|
|||
|
||||
player.playSound(player.getLocation(), Sound.NOTE_PLING, 1f, 2f);
|
||||
_bombHolder = player;
|
||||
_bombHolderLastMove = System.currentTimeMillis();
|
||||
|
||||
if (_bombItem != null)
|
||||
{
|
||||
|
@ -602,6 +613,17 @@ public class MineStrike extends TeamGame
|
|||
{
|
||||
_incendiary.put(loc, endTime);
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public void registerSmokeBlock(Block block, long endTime)
|
||||
{
|
||||
if (block.getType() == Material.AIR || block.getType() == Material.PORTAL || block.getType() == Material.FIRE)
|
||||
{
|
||||
block.setTypeIdAndData(90, (byte)UtilMath.r(2), false);
|
||||
|
||||
_smokeBlocks.put(block, endTime);
|
||||
}
|
||||
}
|
||||
|
||||
public Gun getGunInHand(Player player, ItemStack overrideStack)
|
||||
{
|
||||
|
@ -717,6 +739,12 @@ public class MineStrike extends TeamGame
|
|||
|
||||
if (grenade == null)
|
||||
return;
|
||||
|
||||
if (!UtilTime.elapsed(GetStateTime(), 10000))
|
||||
{
|
||||
UtilPlayer.message(event.getPlayer(), F.main("Game", "You cannot throw Grenades yet."));
|
||||
return;
|
||||
}
|
||||
|
||||
grenade.throwGrenade(event.getPlayer(), UtilEvent.isAction(event, ActionType.L), this);
|
||||
event.setCancelled(true);
|
||||
|
@ -1217,8 +1245,6 @@ public class MineStrike extends TeamGame
|
|||
|
||||
//Effect
|
||||
damagee.getWorld().playSound(damagee.getLocation(), Sound.IRONGOLEM_DEATH, 1f, 1f);
|
||||
|
||||
event.SetKnockback(false);
|
||||
}
|
||||
//Standard
|
||||
else
|
||||
|
@ -1227,9 +1253,9 @@ public class MineStrike extends TeamGame
|
|||
event.AddMod(damager.getName(), "Knife", 6 - event.GetDamage(), false);
|
||||
|
||||
event.GetDamageeEntity().getWorld().playSound(event.GetDamageeEntity().getLocation(), Sound.BAT_HURT, 1f, 1f);
|
||||
|
||||
event.AddKnockback("Knife", 1.2);
|
||||
}
|
||||
|
||||
event.SetKnockback(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1291,12 +1317,11 @@ public class MineStrike extends TeamGame
|
|||
if (Armor.isArmor(event.GetDamageePlayer().getInventory().getHelmet()) ||
|
||||
(_scoped.containsKey(event.GetDamageePlayer()) && UtilGear.isMat(_scoped.get(event.GetDamageePlayer()), Material.LEATHER_HELMET)))
|
||||
{
|
||||
event.AddMod(event.GetDamageePlayer().getName(), "Helmet", -damage*1, false);
|
||||
event.AddMod(event.GetDamageePlayer().getName(), "Helmet", -damage*0.5, false);
|
||||
event.GetDamageePlayer().getWorld().playSound(event.GetDamageePlayer().getEyeLocation(), Sound.SPIDER_DEATH, 1f, 1f);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
event.GetDamageePlayer().getWorld().playSound(event.GetDamageePlayer().getEyeLocation(), Sound.SLIME_ATTACK, 1f, 1f);
|
||||
}
|
||||
}
|
||||
|
@ -1368,16 +1393,16 @@ public class MineStrike extends TeamGame
|
|||
|
||||
public boolean hitBody(Player player, Location loc)
|
||||
{
|
||||
return UtilMath.offset2d(loc, player.getLocation()) < 0.6 && //0.6 is ideal
|
||||
loc.getY() > player.getLocation().getY() &&
|
||||
loc.getY() < player.getEyeLocation().getY() - 0.1;
|
||||
return UtilMath.offset2d(loc, player.getLocation()) < 0.6 &&
|
||||
loc.getY() >= player.getLocation().getY() &&
|
||||
loc.getY() <= player.getEyeLocation().getY();
|
||||
}
|
||||
|
||||
public boolean hitHead(Player player, Location loc)
|
||||
{
|
||||
return UtilMath.offset2d(loc, player.getLocation()) < 0.2 && //0.3 was old value, too large
|
||||
loc.getY() >= player.getEyeLocation().getY() - 0.1 &&
|
||||
loc.getY() < player.getEyeLocation().getY() + 0.1; //0.2 was old value, too large
|
||||
return UtilMath.offset2d(loc, player.getLocation()) < 0.2 &&
|
||||
loc.getY() >= player.getEyeLocation().getY() + 0.0 &&
|
||||
loc.getY() < player.getEyeLocation().getY() + 0.2;
|
||||
}
|
||||
|
||||
|
||||
|
@ -1601,7 +1626,7 @@ public class MineStrike extends TeamGame
|
|||
_bombPlanter.setExp(Math.min(_bombPlanter.getExp() + 0.017f, 0.99999f));
|
||||
|
||||
if (Math.random() > 0.90)
|
||||
_bombPlanter.getWorld().playSound(_bombPlanter.getLocation(), Sound.NOTE_PLING, 1f, 3f);
|
||||
_bombPlanter.getWorld().playSound(_bombPlanter.getLocation(), Sound.NOTE_PLING, 2f, 3f);
|
||||
|
||||
UtilTextMiddle.display(C.cRed + C.Bold + "Planting Bomb", UtilTextMiddle.progress(_bombPlanter.getExp()), 0, 10, 0, _bombPlanter);
|
||||
|
||||
|
@ -2147,6 +2172,11 @@ public class MineStrike extends TeamGame
|
|||
//Incendiary
|
||||
_incendiary.clear();
|
||||
Manager.GetBlockRestore().RestoreAll();
|
||||
|
||||
//Smoke
|
||||
for (Block block : _smokeBlocks.keySet())
|
||||
block.setType(Material.AIR);
|
||||
_smokeBlocks.clear();
|
||||
|
||||
//Restock Ammo
|
||||
for (Gun gun : _gunsEquipped.keySet())
|
||||
|
@ -2398,6 +2428,26 @@ public class MineStrike extends TeamGame
|
|||
loc.getWorld().playSound(loc, Sound.PIG_DEATH, 1f, 1f);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void smokeUpdate(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
Iterator<Block> smokeIterator = _smokeBlocks.keySet().iterator();
|
||||
|
||||
while (smokeIterator.hasNext())
|
||||
{
|
||||
Block block = smokeIterator.next();
|
||||
|
||||
if (System.currentTimeMillis() > _smokeBlocks.get(block))
|
||||
{
|
||||
block.setTypeIdAndData(0, (byte)0, false);
|
||||
smokeIterator.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void bombBurnUpdate(UpdateEvent event)
|
||||
|
@ -2706,7 +2756,7 @@ public class MineStrike extends TeamGame
|
|||
public void fireDamage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.GetCause() == DamageCause.FIRE)
|
||||
event.AddMod(this.GetName(), "Fire", 3, false);
|
||||
event.AddMod(this.GetName(), "Fire", 1, false);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
@ -2758,6 +2808,48 @@ public class MineStrike extends TeamGame
|
|||
_shopManager.addMoney(event.getPlayer(), 16000, "Debug");
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
if (event.getMessage().contains("recoil"))
|
||||
{
|
||||
try
|
||||
{
|
||||
MineStrike.RECOIL = Float.parseFloat(event.getMessage().split(" ")[1]);
|
||||
this.Announce(C.cPurple + C.Bold + "Recoil Bloom: " + ChatColor.RESET + (int)(MineStrike.RECOIL * 100) + "%");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
||||
}
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
if (event.getMessage().contains("cone"))
|
||||
{
|
||||
try
|
||||
{
|
||||
MineStrike.CONE = Float.parseFloat(event.getMessage().split(" ")[1]);
|
||||
this.Announce(C.cPurple + C.Bold + "Cone of Fire: " + ChatColor.RESET + (int)(MineStrike.CONE * 100) + "%");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
||||
}
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
if (event.getMessage().contains("move"))
|
||||
{
|
||||
try
|
||||
{
|
||||
MineStrike.MOVE_PENALTY = Float.parseFloat(event.getMessage().split(" ")[1]);
|
||||
this.Announce(C.cPurple + C.Bold + "Move/Sprint/Jump Penalties: " + ChatColor.RESET + (int)(MineStrike.MOVE_PENALTY * 100) + "%");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
||||
}
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
if (event.getMessage().contains("instant"))
|
||||
{
|
||||
|
@ -2882,4 +2974,126 @@ public class MineStrike extends TeamGame
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void bombMove(PlayerMoveEvent event)
|
||||
{
|
||||
if (_bombHolder == null || !event.getPlayer().equals(_bombHolder))
|
||||
return;
|
||||
|
||||
_bombHolderLastMove = System.currentTimeMillis();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void bombTimeDrop(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
return;
|
||||
|
||||
if (_freezeTime > 0)
|
||||
_bombHolderLastMove = System.currentTimeMillis();
|
||||
|
||||
if (_bombHolder != null && UtilTime.elapsed(_bombHolderLastMove, 10000))
|
||||
{
|
||||
_bombHolder.getInventory().remove(Material.GOLD_SWORD);
|
||||
|
||||
Vector vel = new Vector(Math.random() - 0.5, 0, Math.random() - 0.5);
|
||||
vel.normalize();
|
||||
vel.multiply(0.3);
|
||||
vel.setY(0.2);
|
||||
|
||||
_bombItem = _bombHolder.getWorld().dropItem(_bombHolder.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.GOLD_SWORD, (byte)0, 1, C.cGold + C.Bold + "C4 Explosive"));
|
||||
_bombItem.setVelocity(vel);
|
||||
_bombItem.setPickupDelay(60);
|
||||
|
||||
//Radio
|
||||
playSound(Radio.T_BOMB_DROP, null, GetTeam(_bombHolder));
|
||||
|
||||
_bombHolder = null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Location GetSpectatorLocation()
|
||||
{
|
||||
if (SpectatorSpawn != null)
|
||||
return SpectatorSpawn;
|
||||
|
||||
Vector vec = new Vector(0, 0, 0);
|
||||
double count = 0;
|
||||
|
||||
for (GameTeam team : this.GetTeamList())
|
||||
{
|
||||
for (Location spawn : team.GetSpawns())
|
||||
{
|
||||
count++;
|
||||
vec.add(spawn.toVector());
|
||||
}
|
||||
}
|
||||
|
||||
SpectatorSpawn = new Location(this.WorldData.World, 0, 0, 0);
|
||||
|
||||
vec.multiply(1d / count);
|
||||
|
||||
SpectatorSpawn.setX(vec.getX());
|
||||
SpectatorSpawn.setY(vec.getY() + 50); //ADD 50
|
||||
SpectatorSpawn.setZ(vec.getZ());
|
||||
|
||||
// Move Up - Out Of Blocks
|
||||
while (!UtilBlock.airFoliage(SpectatorSpawn.getBlock())
|
||||
|| !UtilBlock.airFoliage(SpectatorSpawn.getBlock().getRelative(BlockFace.UP)))
|
||||
{
|
||||
SpectatorSpawn.add(0, 1, 0);
|
||||
}
|
||||
|
||||
int Up = 0;
|
||||
|
||||
// Move Up - Through Air
|
||||
for (int i = 0; i < 15; i++)
|
||||
{
|
||||
if (UtilBlock.airFoliage(SpectatorSpawn.getBlock().getRelative(BlockFace.UP)))
|
||||
{
|
||||
SpectatorSpawn.add(0, 1, 0);
|
||||
Up++;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Move Down - Out Of Blocks
|
||||
while (Up > 0 && !UtilBlock.airFoliage(SpectatorSpawn.getBlock())
|
||||
|| !UtilBlock.airFoliage(SpectatorSpawn.getBlock().getRelative(BlockFace.UP)))
|
||||
{
|
||||
SpectatorSpawn.subtract(0, 1, 0);
|
||||
Up--;
|
||||
}
|
||||
|
||||
SpectatorSpawn = SpectatorSpawn.getBlock().getLocation().add(0.5, 0.1, 0.5);
|
||||
|
||||
while (SpectatorSpawn.getBlock().getTypeId() != 0 || SpectatorSpawn.getBlock().getRelative(BlockFace.UP).getTypeId() != 0)
|
||||
SpectatorSpawn.add(0, 1, 0);
|
||||
|
||||
return SpectatorSpawn;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void enableScpResPack(PlayerCommandPreprocessEvent event)
|
||||
{
|
||||
if (event.getMessage().equalsIgnoreCase("/rpoff"))
|
||||
{
|
||||
event.getPlayer().setResourcePack("http://file.mineplex.com/ResReset.zip");
|
||||
|
||||
UtilPlayer.message(event.getPlayer(), F.main("Resource Pack", "Resource Pack: " + C.cRed + "Disabled"));
|
||||
UtilPlayer.message(event.getPlayer(), F.main("Resource Pack", "Type " + F.elem("/rpon") + " to enable."));
|
||||
}
|
||||
else if (event.getMessage().equalsIgnoreCase("/rpon"))
|
||||
{
|
||||
event.getPlayer().setResourcePack(GetType().getResourcePackUrl());
|
||||
|
||||
UtilPlayer.message(event.getPlayer(), F.main("Resource Pack", "Resource Pack: " + C.cGreen + "Enabled"));
|
||||
UtilPlayer.message(event.getPlayer(), F.main("Resource Pack", "Type " + F.elem("/rpoff") + " to disable."));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -236,14 +236,15 @@ public class ShopManager
|
|||
Host.registerGrenade(grenade, player);
|
||||
}
|
||||
|
||||
//Use 250 instead of 255, to show that its kevlar/helmet
|
||||
else if (item instanceof Helmet)
|
||||
{
|
||||
((Helmet)item).giveToPlayer(player, (team.GetColor() == ChatColor.RED) ? Color.fromRGB(100, 0, 0) : Color.fromRGB(0, 0, 100));
|
||||
((Helmet)item).giveToPlayer(player, (team.GetColor() == ChatColor.RED) ? Color.fromRGB(250, 75, 75) : Color.fromRGB(125, 200, 250));
|
||||
}
|
||||
|
||||
else if (item instanceof Kevlar)
|
||||
{
|
||||
((Kevlar)item).giveToPlayer(player, (team.GetColor() == ChatColor.RED) ? Color.fromRGB(100, 0, 0) : Color.fromRGB(0, 0, 100));
|
||||
((Kevlar)item).giveToPlayer(player, (team.GetColor() == ChatColor.RED) ? Color.fromRGB(250, 75, 75) : Color.fromRGB(125, 200, 250));
|
||||
}
|
||||
|
||||
else if (item instanceof DefusalKit)
|
||||
|
|
|
@ -54,7 +54,7 @@ public class Armor extends StrikeItem
|
|||
try
|
||||
{
|
||||
LeatherArmorMeta meta = (LeatherArmorMeta)stack.getItemMeta();
|
||||
return (meta.getColor().getBlue() == 100 || meta.getColor().getRed() == 100);
|
||||
return (meta.getColor().getBlue() == 250 || meta.getColor().getRed() == 250);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
|
|
@ -74,6 +74,19 @@ public abstract class FireGrenadeBase extends Grenade
|
|||
if (!UtilBlock.solid(block.getRelative(BlockFace.DOWN)))
|
||||
continue;
|
||||
|
||||
//Smoke
|
||||
boolean nearSmoke = false;
|
||||
for (Block other : UtilBlock.getSurrounding(block, false))
|
||||
{
|
||||
if (other.getType() == Material.PORTAL)
|
||||
{
|
||||
nearSmoke = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (nearSmoke)
|
||||
continue;
|
||||
|
||||
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(game.Manager.getPlugin(), new Runnable()
|
||||
{
|
||||
public void run()
|
||||
|
@ -84,7 +97,7 @@ public abstract class FireGrenadeBase extends Grenade
|
|||
game.Manager.GetBlockRestore().Add(block, 51, (byte)0, (long) time);
|
||||
}
|
||||
}
|
||||
}, 60 - (int)(60d * blocks.get(block)));
|
||||
}, 30 - (int)(30d * blocks.get(block)));
|
||||
}
|
||||
|
||||
//Initial Burn Sound
|
||||
|
|
|
@ -68,8 +68,8 @@ public class FlashBang extends Grenade
|
|||
double flashIntensity = 2 - UtilMath.offset(player.getEyeLocation().add(player.getLocation().getDirection()), eyeToGrenade);
|
||||
|
||||
//Duration
|
||||
double duration = (2 + (3 * (players.get(player)))) * flashIntensity;
|
||||
duration += 1;
|
||||
double duration = (2 + (2 * (players.get(player)))) * flashIntensity;
|
||||
duration = (Math.min(5, duration));
|
||||
|
||||
//Blind
|
||||
game.Manager.GetCondition().Factory().Blind(getName(), player, _thrower, duration, 0, false, false, false);
|
||||
|
|
|
@ -87,7 +87,7 @@ public abstract class Grenade extends StrikeItem
|
|||
int alreadyHas = 0;
|
||||
int bestSlot = -1;
|
||||
|
||||
for (int i = 3 ; i < 7 ; i++)
|
||||
for (int i = 6 ; i >= 3 ; i--)
|
||||
{
|
||||
if (UtilInv.IsItem(player.getInventory().getItem(i), getSkin(), (byte) -1))
|
||||
alreadyHas++;
|
||||
|
@ -177,6 +177,11 @@ public abstract class Grenade extends StrikeItem
|
|||
if (UtilEnt.isGrounded(ent) || ent.getVelocity().length() < 0.1 || ent.getTicksLived() < 4)
|
||||
return;
|
||||
|
||||
if (Math.abs(_vel.getX()) < 0.1 && Math.abs(_vel.getX()) < 0.1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
* What we must do here, is record the velocity every tick.
|
||||
* Then when it collides, we get the velocity from a few ticks before and apply it, reversing the direction of collision.
|
||||
|
@ -184,8 +189,8 @@ public abstract class Grenade extends StrikeItem
|
|||
*/
|
||||
|
||||
//X Rebound
|
||||
if ((_vel.getX() > 0.05 && ent.getLocation().getX() - _lastLoc.getX() <= 0) ||
|
||||
(_vel.getX() < 0.05 && ent.getLocation().getX() - _lastLoc.getX() >= 0))
|
||||
if ((_vel.getX() > 0.1 && ent.getLocation().getX() - _lastLoc.getX() <= 0) ||
|
||||
(_vel.getX() < 0.1 && ent.getLocation().getX() - _lastLoc.getX() >= 0))
|
||||
{
|
||||
_vel = _velHistory.get(0);
|
||||
_vel.setX(-_vel.getX());
|
||||
|
@ -197,8 +202,8 @@ public abstract class Grenade extends StrikeItem
|
|||
}
|
||||
|
||||
//Z Rebound
|
||||
else if ((_vel.getZ() > 0.05 && ent.getLocation().getZ() - _lastLoc.getZ() <= 0) ||
|
||||
(_vel.getZ() < 0.05 && ent.getLocation().getZ() - _lastLoc.getZ() >= 0))
|
||||
else if ((_vel.getZ() > 0.1 && ent.getLocation().getZ() - _lastLoc.getZ() <= 0) ||
|
||||
(_vel.getZ() < 0.1 && ent.getLocation().getZ() - _lastLoc.getZ() >= 0))
|
||||
{
|
||||
_vel = _velHistory.get(0);
|
||||
_vel.setZ(-_vel.getZ());
|
||||
|
|
|
@ -43,7 +43,7 @@ public class HighExplosive extends Grenade
|
|||
ent.getWorld().playSound(ent.getLocation(),
|
||||
Sound.EXPLODE, 3f, 0.8f);
|
||||
|
||||
HashMap<Player, Double> players = UtilPlayer.getInRadius(ent.getLocation(), 10);
|
||||
HashMap<Player, Double> players = UtilPlayer.getInRadius(ent.getLocation(), 9);
|
||||
List<Player> damagedPlayers = new ArrayList<>();
|
||||
for (Player player : players.keySet())
|
||||
{
|
||||
|
@ -51,7 +51,7 @@ public class HighExplosive extends Grenade
|
|||
continue;
|
||||
|
||||
// Damage Event
|
||||
game.Manager.GetDamage().NewDamageEvent(player, _thrower, null,
|
||||
game.Manager.GetDamage().NewDamageEvent(player, _thrower, null, ent.getLocation(),
|
||||
DamageCause.CUSTOM, 1 + (players.get(player) * 18),
|
||||
true, true, false, _thrower.getName(), getName());
|
||||
|
||||
|
|
|
@ -1,5 +1,9 @@
|
|||
package nautilus.game.arcade.game.games.minestrike.items.grenades;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
|
@ -12,11 +16,15 @@ import org.bukkit.ChatColor;
|
|||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class Smoke extends Grenade
|
||||
{
|
||||
private boolean _createdBlocks = false;
|
||||
|
||||
public Smoke()
|
||||
{
|
||||
super("Smoke", new String[]
|
||||
|
@ -27,23 +35,55 @@ public class Smoke extends Grenade
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean updateCustom(MineStrike game, Entity ent)
|
||||
public boolean updateCustom(final MineStrike game, Entity ent)
|
||||
{
|
||||
if (ent.getTicksLived() > 60)
|
||||
if (ent.getTicksLived() > 40 && UtilEnt.isGrounded(ent))
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, ent.getLocation(), 0.3f, 0.3f, 0.3f, 0, 1,
|
||||
ViewDist.MAX, UtilServer.getPlayers());
|
||||
|
||||
ent.getWorld().playSound(ent.getLocation(), Sound.FIZZ, 0.1f, 0.1f);
|
||||
// UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, ent.getLocation(), 0.3f, 0.3f, 0.3f, 0, 1,
|
||||
// ViewDist.MAX, UtilServer.getPlayers());
|
||||
|
||||
//Remove Fire
|
||||
for (Location loc : game.Manager.GetBlockRestore().RestoreBlockAround(Material.FIRE, ent.getLocation(), 5))
|
||||
{
|
||||
loc.getWorld().playSound(loc, Sound.FIZZ, 1f, 1f);
|
||||
}
|
||||
|
||||
//Smoke Blocks
|
||||
if (!_createdBlocks)
|
||||
{
|
||||
final HashMap<Block, Double> blocks = UtilBlock.getInRadius(ent.getLocation().add(0, 1, 0), 4d);
|
||||
final int round = game.getRound();
|
||||
for (final Block block : blocks.keySet())
|
||||
{
|
||||
if (block.getType() != Material.AIR)
|
||||
continue;
|
||||
|
||||
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(game.Manager.getPlugin(), new Runnable()
|
||||
{
|
||||
public void run()
|
||||
{
|
||||
if (round == game.getRound() && !game.isFreezeTime())
|
||||
{
|
||||
//18 seconds
|
||||
long duration = (long) (15000 + blocks.get(block) * 3000);
|
||||
|
||||
game.registerSmokeBlock(block, System.currentTimeMillis() + duration);
|
||||
}
|
||||
}
|
||||
}, 10 - (int)(10d * blocks.get(block)));
|
||||
}
|
||||
|
||||
_createdBlocks = true;
|
||||
}
|
||||
|
||||
ent.getWorld().playSound(ent.getLocation(), Sound.FIZZ, 0.1f, 0.1f);
|
||||
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//18 seconds
|
||||
return ent.getTicksLived() > 360;
|
||||
}
|
||||
|
||||
|
|
|
@ -118,7 +118,9 @@ public class Gun extends StrikeItem
|
|||
}
|
||||
|
||||
if (!Recharge.Instance.use(player, getName() + " Shoot", _gunStats.getFireRate(), false, false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Use Ammo
|
||||
_loadedAmmo--;
|
||||
|
@ -164,6 +166,7 @@ public class Gun extends StrikeItem
|
|||
Vector cof = new Vector(Math.random() - 0.5, (Math.random() - 0.2) * (5d/8d), Math.random() - 0.5);
|
||||
cof.normalize();
|
||||
cof.multiply(cone);
|
||||
cof.multiply(MineStrike.CONE);
|
||||
|
||||
cof.add(player.getLocation().getDirection());
|
||||
cof.normalize();
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
package nautilus.game.arcade.game.games.minestrike.items.guns;
|
||||
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
@ -241,7 +242,6 @@ public enum GunStats
|
|||
|
||||
private double _coneMin;
|
||||
private double _coneMax;
|
||||
private double _coneReduceRate;
|
||||
private double _coneIncreaseRate;
|
||||
|
||||
private boolean _scope = false;
|
||||
|
@ -375,7 +375,7 @@ public enum GunStats
|
|||
|
||||
public double getConeIncreaseRate()
|
||||
{
|
||||
return _coneIncreaseRate;
|
||||
return _coneIncreaseRate * MineStrike.RECOIL;
|
||||
}
|
||||
|
||||
public boolean getScope()
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
package nautilus.game.arcade.game.games.minestrike.items.guns;
|
||||
|
||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||
|
||||
public enum GunType
|
||||
{
|
||||
PISTOL("Pistol", 0.01, 0.02, 0.02, 3f, 0.1),
|
||||
|
@ -38,17 +40,17 @@ public enum GunType
|
|||
|
||||
public double getMovePenalty()
|
||||
{
|
||||
return _movePenalty;
|
||||
return _movePenalty * MineStrike.MOVE_PENALTY;
|
||||
}
|
||||
|
||||
public double getSprintPenalty()
|
||||
{
|
||||
return _sprintPentalty;
|
||||
return _sprintPentalty * MineStrike.MOVE_PENALTY;
|
||||
}
|
||||
|
||||
public double getJumpPenalty()
|
||||
{
|
||||
return _jumpPenalty;
|
||||
return _jumpPenalty * MineStrike.MOVE_PENALTY;
|
||||
}
|
||||
|
||||
public float getVolume()
|
||||
|
|
|
@ -273,8 +273,7 @@ public class WitherGame extends TeamGame implements IBlockRestorer
|
|||
return;
|
||||
}
|
||||
|
||||
_maxY = GetTeamList().get(1).GetSpawn().getBlockY() - 4;
|
||||
if(event.getBlock().getLocation().getBlockY() < _maxY)
|
||||
if(event.getBlock().getLocation().getBlockY() < _maxY - 4)
|
||||
{
|
||||
event.getPlayer().sendMessage(F.main("BlockChecker", "You may not build under this height!"));
|
||||
event.setCancelled(true);
|
||||
|
@ -298,7 +297,6 @@ public class WitherGame extends TeamGame implements IBlockRestorer
|
|||
}
|
||||
|
||||
Location blockLocation = event.getBlock().getLocation();
|
||||
_maxY = GetTeamList().get(1).GetSpawn().getBlockY() - 3;
|
||||
if(blockLocation.add(0,1,0).getBlock().getType() == Material.AIR)
|
||||
{
|
||||
for(Player humans: _runners.GetPlayers(true))
|
||||
|
@ -317,7 +315,7 @@ public class WitherGame extends TeamGame implements IBlockRestorer
|
|||
}
|
||||
}
|
||||
|
||||
if(blockLocation.getBlockY() < _maxY)
|
||||
if(blockLocation.getBlockY() < _maxY - 3)
|
||||
{
|
||||
event.getPlayer().sendMessage(F.main("BlockChecker", "You may not build under this height!"));
|
||||
event.setCancelled(true);
|
||||
|
@ -435,6 +433,7 @@ public class WitherGame extends TeamGame implements IBlockRestorer
|
|||
if (event.GetState() != GameState.Live)
|
||||
return;
|
||||
|
||||
_maxY = GetTeamList().get(1).GetSpawn().getBlockY();
|
||||
UtilTextMiddle.display(C.cGreen + "Humans Hiding",
|
||||
"15 Seconds until Assault", 10, 80, 10);
|
||||
|
||||
|
|
|
@ -60,7 +60,7 @@ public class PerkBlockRestorer extends Perk implements IThrown
|
|||
|
||||
org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.COMMAND));
|
||||
UtilAction.velocity(ent, player.getLocation().getDirection(), 1.2, false, 0, 0.2, 10, false);
|
||||
Manager.GetProjectile().AddThrow(ent, player, this, -1, false, false, true, false, 0.5f);
|
||||
Manager.GetProjectile().AddThrow(ent, player, this, -1, false, false, true, true, 0.5f);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -111,7 +111,7 @@ public class PerkFlamingSword extends Perk
|
|||
|
||||
//Fire
|
||||
Item fire = cur.getWorld().dropItem(cur.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.BLAZE_POWDER));
|
||||
Manager.GetFire().Add(fire, cur, 0.7, 0, 0.5, 1, "Inferno");
|
||||
Manager.GetFire().Add(fire, cur, 0.7, 0, 0.5, 1, "Inferno", false);
|
||||
|
||||
fire.teleport(cur.getEyeLocation());
|
||||
double x = 0.07 - (UtilMath.r(14)/100d);
|
||||
|
|
|
@ -106,7 +106,7 @@ public class PerkInferno extends SmashPerk
|
|||
|
||||
//Fire
|
||||
Item fire = cur.getWorld().dropItem(cur.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.BLAZE_POWDER));
|
||||
Manager.GetFire().Add(fire, cur, 0.7, 0, 0.5, 1.25, "Inferno");
|
||||
Manager.GetFire().Add(fire, cur, 0.7, 0, 0.5, 1.25, "Inferno", false);
|
||||
|
||||
fire.teleport(cur.getEyeLocation());
|
||||
double x = 0.07 - (UtilMath.r(14)/100d);
|
||||
|
|
|
@ -86,7 +86,7 @@ public class PerkInfernoFinn extends Perk
|
|||
|
||||
//Fire
|
||||
Item fire = cur.getWorld().dropItem(cur.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.BLAZE_POWDER));
|
||||
Manager.GetFire().Add(fire, cur, 0.7, 0, 2, 2, "Inferno");
|
||||
Manager.GetFire().Add(fire, cur, 0.7, 0, 2, 2, "Inferno", false);
|
||||
|
||||
fire.teleport(cur.getEyeLocation());
|
||||
double x = 0.07 - (UtilMath.r(14)/100d);
|
||||
|
|
|
@ -20,6 +20,7 @@ import mineplex.core.recharge.Recharge;
|
|||
import mineplex.core.teleport.event.MineplexTeleportEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
|
@ -47,6 +48,7 @@ import org.bukkit.event.EventPriority;
|
|||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.block.BlockBurnEvent;
|
||||
import org.bukkit.event.block.BlockGrowEvent;
|
||||
import org.bukkit.event.block.BlockIgniteEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.block.LeavesDecayEvent;
|
||||
|
@ -675,7 +677,7 @@ public class GameFlagManager implements Listener
|
|||
final Player player = event.getEntity();
|
||||
|
||||
//Visual
|
||||
Manager.GetCondition().Factory().Blind("Ghost", player, player, 2, 0, false, false, false);
|
||||
Manager.GetCondition().Factory().Blind("Ghost", player, player, 2.5, 0, false, false, false);
|
||||
|
||||
player.setFireTicks(0);
|
||||
player.setFallDistance(0);
|
||||
|
@ -709,7 +711,7 @@ public class GameFlagManager implements Listener
|
|||
}
|
||||
else
|
||||
{
|
||||
Manager.addSpectator(player, true);
|
||||
Manager.addSpectator(player, game.DeathTeleport);
|
||||
}
|
||||
|
||||
Manager.getPlugin().getServer().getScheduler().scheduleSyncDelayedTask(Manager.getPlugin(), new Runnable()
|
||||
|
@ -730,7 +732,6 @@ public class GameFlagManager implements Listener
|
|||
time = game.GetTeam(player).GetRespawnTime();
|
||||
|
||||
UtilInv.Clear(player);
|
||||
Manager.GetCondition().Factory().Blind("Ghost", player, player, 1.5, 0, false, false, false);
|
||||
Manager.GetCondition().Factory().Cloak("Ghost", player, player, time, false, false);
|
||||
player.setAllowFlight(true);
|
||||
player.setFlying(true);
|
||||
|
@ -745,7 +746,7 @@ public class GameFlagManager implements Listener
|
|||
|
||||
if (!game.IsAlive(player))
|
||||
{
|
||||
Manager.addSpectator(player, true);
|
||||
Manager.addSpectator(player, game.DeathTeleport);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -766,7 +767,7 @@ public class GameFlagManager implements Listener
|
|||
}
|
||||
else
|
||||
{
|
||||
Manager.addSpectator(player, true);
|
||||
Manager.addSpectator(player, game.DeathTeleport);
|
||||
}
|
||||
|
||||
player.setFireTicks(0);
|
||||
|
@ -854,6 +855,9 @@ public class GameFlagManager implements Listener
|
|||
if (game.HungerSet != -1)
|
||||
for (Player player : game.GetPlayers(true))
|
||||
{
|
||||
if (Manager.GetCondition().HasCondition(player, ConditionType.ARCADE_HUNGER_DISABLE, null))
|
||||
continue;
|
||||
|
||||
player.setFoodLevel(game.HungerSet);
|
||||
player.setSaturation(1F);
|
||||
}
|
||||
|
@ -1096,6 +1100,18 @@ public class GameFlagManager implements Listener
|
|||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void WorldBlockBurn(BlockGrowEvent event)
|
||||
{
|
||||
Game game = Manager.GetGame();
|
||||
if (game == null) return;
|
||||
|
||||
if (game.WorldBlockGrow)
|
||||
return;
|
||||
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void WorldFireSpread(BlockIgniteEvent event)
|
||||
{
|
||||
|
|
|
@ -0,0 +1,46 @@
|
|||
package nautilus.game.arcade.stats;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import nautilus.game.arcade.events.GameStateChangeEvent;
|
||||
import nautilus.game.arcade.game.Game;
|
||||
import nautilus.game.arcade.game.games.common.CaptureTheFlag;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
|
||||
public class SpecialWinStatTracker extends StatTracker<CaptureTheFlag>
|
||||
{
|
||||
private final String _stat;
|
||||
|
||||
public SpecialWinStatTracker(CaptureTheFlag game, String stat)
|
||||
{
|
||||
super(game);
|
||||
_stat = stat;
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
|
||||
public void onGameStateChange(GameStateChangeEvent event)
|
||||
{
|
||||
if (event.GetState() == Game.GameState.End)
|
||||
{
|
||||
if (getGame().getScoreDifference() < 5)
|
||||
return;
|
||||
|
||||
List<Player> winners = getGame().getWinners();
|
||||
|
||||
if (winners != null)
|
||||
{
|
||||
for (Player winner : winners)
|
||||
addStat(winner, _stat, 1, false, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public String getStat()
|
||||
{
|
||||
return _stat;
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue