Merge branch 'master' into thanos-mineware

This commit is contained in:
Thanos paravantis 2015-11-25 23:05:14 +02:00
commit db8781cacb
83 changed files with 1303 additions and 318 deletions

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@ -0,0 +1,47 @@
From c6e51ae8ffc31d0fc059d33ca159df31c2b7a83e Mon Sep 17 00:00:00 2001
From: libraryaddict <libraryaddict115@yahoo.co.nz>
Date: Sun, 22 Nov 2015 14:37:11 +1300
Subject: [PATCH] EntityDismountEvent
diff --git a/src/main/java/org/spigotmc/event/entity/EntityDismountEvent.java b/src/main/java/org/spigotmc/event/entity/EntityDismountEvent.java
index 24d4942..02943d6 100644
--- a/src/main/java/org/spigotmc/event/entity/EntityDismountEvent.java
+++ b/src/main/java/org/spigotmc/event/entity/EntityDismountEvent.java
@@ -2,13 +2,14 @@ package org.spigotmc.event.entity;
import org.bukkit.entity.Entity;
import org.bukkit.event.HandlerList;
+import org.bukkit.event.Cancellable;
import org.bukkit.event.entity.EntityEvent;
/**
* Called when an entity stops riding another entity.
*
*/
-public class EntityDismountEvent extends EntityEvent
+public class EntityDismountEvent extends EntityEvent implements Cancellable
{
private static final HandlerList handlers = new HandlerList();
@@ -36,4 +37,17 @@ public class EntityDismountEvent extends EntityEvent
{
return handlers;
}
+
+ @Override
+ public boolean isCancelled()
+ {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel)
+ {
+ this.cancelled = cancel;
+ }
+
}
--
1.9.5.msysgit.0

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@ -0,0 +1,159 @@
From bc86c3b02f2efa4c1194fc908e8d1ee8723f62c5 Mon Sep 17 00:00:00 2001
From: libraryaddict <libraryaddict115@yahoo.co.nz>
Date: Sun, 22 Nov 2015 14:41:11 +1300
Subject: [PATCH] EntityDismountEvent & teleport crash fix
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 81ca499..7165579 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -23,6 +23,8 @@ import org.bukkit.event.painting.PaintingBreakByEntityEvent;
import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
import org.bukkit.event.vehicle.VehicleEnterEvent;
import org.bukkit.event.vehicle.VehicleExitEvent;
+import org.spigotmc.event.entity.EntityDismountEvent;
+import org.spigotmc.event.entity.EntityMountEvent;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.craftbukkit.entity.CraftPlayer;
@@ -1591,7 +1593,12 @@ public abstract class Entity implements ICommandListener {
}
}
// CraftBukkit end
- pluginManager.callEvent( new org.spigotmc.event.entity.EntityDismountEvent( this.getBukkitEntity(), this.vehicle.getBukkitEntity() ) ); // Spigot
+ EntityDismountEvent event = new org.spigotmc.event.entity.EntityDismountEvent(this.getBukkitEntity(), this.vehicle.getBukkitEntity());
+ pluginManager.callEvent(event); // Spigot
+
+ if (event.isCancelled() || vehicle != originalVehicle) {
+ return;
+ } // Spigot
this.setPositionRotation(this.vehicle.locX, this.vehicle.getBoundingBox().b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
this.vehicle.passenger = null;
}
@@ -1599,44 +1606,45 @@ public abstract class Entity implements ICommandListener {
this.vehicle = null;
} else {
// CraftBukkit start
- if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle) && entity.world.isChunkLoaded((int) entity.locX >> 4, (int) entity.locZ >> 4, true)) {
+ if (entity.world.isChunkLoaded((int) entity.locX >> 4, (int) entity.locZ >> 4, true)) {
// It's possible to move from one vehicle to another. We need to check if they're already in a vehicle, and fire an exit event if they are.
VehicleExitEvent exitEvent = null;
+ EntityDismountEvent exitEvent1 = null;
if (this.vehicle != null) {
- exitEvent = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
+ if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle))
+ exitEvent = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
pluginManager.callEvent(exitEvent);
if (exitEvent.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
return;
}
+
+ exitEvent1 = new EntityDismountEvent(this.vehicle.getBukkitEntity(), this.bukkitEntity);
+
+ pluginManager.callEvent(exitEvent1);
+
+ if (exitEvent1.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
+ return;
+ }
}
- VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) entity.getBukkitEntity(), this.bukkitEntity);
- pluginManager.callEvent(event);
+ if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle)) {
+ VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) entity.getBukkitEntity(), this.bukkitEntity);
+ pluginManager.callEvent(event);
- // If a plugin messes with the vehicle or the vehicle's passenger
- if (event.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
- // If we only cancelled the enterevent then we need to put the player in a decent position.
- if (exitEvent != null && this.vehicle == originalVehicle && this.vehicle != null && this.vehicle.passenger == originalPassenger) {
- this.setPositionRotation(this.vehicle.locX, this.vehicle.getBoundingBox().b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
- this.vehicle.passenger = null;
- this.vehicle = null;
+ // If a plugin messes with the vehicle or the vehicle's passenger
+ if (event.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
+ // If we only cancelled the enterevent then we need to put the player in a decent position.
+ if (exitEvent != null && this.vehicle == originalVehicle && this.vehicle != null && this.vehicle.passenger == originalPassenger) {
+ this.setPositionRotation(this.vehicle.locX, this.vehicle.getBoundingBox().b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
+ this.vehicle.passenger = null;
+ this.vehicle = null;
+ }
+ return;
}
- return;
}
}
// CraftBukkit end
- // Spigot Start
- if ( entity.world.isChunkLoaded( (int) entity.locX >> 4, (int) entity.locZ >> 4, true ) )
- {
- org.spigotmc.event.entity.EntityMountEvent event = new org.spigotmc.event.entity.EntityMountEvent( this.getBukkitEntity(), entity.getBukkitEntity() );
- pluginManager.callEvent( event );
- if ( event.isCancelled() )
- {
- return;
- }
- }
- // Spigot End
if (this.vehicle != null) {
this.vehicle.passenger = null;
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index b861dbe..96b3905 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -21,6 +21,7 @@ import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.vehicle.VehicleExitEvent;
+import org.spigotmc.event.entity.EntityDismountEvent;
// CraftBukkit end
import org.bukkit.craftbukkit.SpigotTimings; // Spigot
@@ -1725,8 +1726,15 @@ public abstract class EntityLiving extends Entity {
return;
}
}
+
+ EntityDismountEvent event = new EntityDismountEvent(this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
+ getBukkitEntity().getServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled() || vehicle != originalVehicle) {
+ return;
+ }
// CraftBukkit end
-
+
if (!this.world.isClientSide) {
this.q(this.vehicle);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index efbf1a8..dbc7b54 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -1,6 +1,7 @@
package org.bukkit.craftbukkit.entity;
import com.google.common.base.Preconditions;
+import com.google.common.primitives.Doubles;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
@@ -234,6 +235,12 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
// If this entity is riding another entity, we must dismount before teleporting.
entity.mount(null);
+ if (!Doubles.isFinite(location.getX()) || !Doubles.isFinite(location.getY()) || !Doubles.isFinite(location.getZ()))
+ {
+ Thread.dumpStack();
+ return false;
+ }
+
// Spigot start
if (!location.getWorld().equals(getWorld())) {
entity.teleportTo(location, cause.equals(TeleportCause.NETHER_PORTAL));
--
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@ -29,7 +29,6 @@ import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.craftbukkit.v1_8_R3.CraftWorld;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftCreature;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity;
@ -291,6 +290,8 @@ public class UtilEnt
creatureMap.put("WitherSkull", EntityType.WITHER_SKULL);
creatureMap.put("Wolf", EntityType.WOLF);
creatureMap.put("Zombie", EntityType.ZOMBIE);
creatureMap.put("Guardian", EntityType.GUARDIAN);
creatureMap.put("Rabbit", EntityType.RABBIT);
creatureMap.put("Item", EntityType.DROPPED_ITEM);
}
@ -457,6 +458,28 @@ public class UtilEnt
return ents;
}
public static HashMap<Entity, Double> getAllInRadius(Location loc, double dR)
{
HashMap<Entity, Double> ents = new HashMap<Entity, Double>();
for (Entity cur : loc.getWorld().getEntities())
{
if (UtilPlayer.isSpectator(cur))
continue;
//Loc
double offset = UtilMath.offset(loc, cur.getLocation());
if (offset < dR)
{
ents.put(cur, 1 - (offset/dR));
continue;
}
}
return ents;
}
public static boolean hitBox(Location loc, LivingEntity ent, double mult, EntityType disguise)
{
if (disguise != null)
@ -480,7 +503,7 @@ public class UtilEnt
}
else if (UtilMath.offset2d(loc, player.getLocation()) < 0.6 * mult)
{
if (loc.getY() > player.getLocation().getY() && loc.getY() < player.getEyeLocation().getY())
if (loc.getY() >= player.getLocation().getY() - 0.2*mult && loc.getY() <= player.getEyeLocation().getY() + 0.2*mult)
{
return true;
}

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@ -277,7 +277,7 @@ public enum Achievement
//Champions
CHAMPIONS_WINS("Champion", 600,
new String[]{"Champions Domination.Wins", "Champions TDM.Wins", "Champions Capture the Flag.Wins"},
new String[]{"Champions Domination.Wins", "Champions TDM.Wins", "Champions CTF.Wins"},
new String[]{"Win 80 games of Dominate, TDM, or CTF"},
new int[]{80},
AchievementCategory.CHAMPIONS),
@ -295,40 +295,46 @@ public enum Achievement
AchievementCategory.CHAMPIONS),
CHAMPIONS_ASSASSINATION("Assassination", 1000,
new String[]{"Champions Domination.Assassination", "Champions TDM.Assassination", "Champions Capture the Flag.Assassination"},
new String[]{"Champions Domination.Assassination", "Champions TDM.Assassination", "Champions CTF.Assassination"},
new String[]{"Kill 40 players with Backstab without", "taking any damage from them"},
new int[]{40},
AchievementCategory.CHAMPIONS),
CHAMPIONS_MASS_ELECTROCUTION("Mass Electrocution", 1200,
new String[]{"Champions Domination.MassElectrocution", "Champions TDM.MassElectrocution", "Champions Capture the Flag.MassElectrocution"},
new String[]{"Champions Domination.MassElectrocution", "Champions TDM.MassElectrocution", "Champions CTF.MassElectrocution"},
new String[]{"Hit 4 enemies with a Lightning Orb"},
new int[]{1},
AchievementCategory.CHAMPIONS),
CHAMPIONS_THE_LONGEST_SHOT("The Longest Shot", 1200,
new String[]{"Champions Domination.TheLongestShot", "Champions TDM.TheLongestShot", "Champions Capture the Flag.TheLongestShot"},
new String[]{"Champions Domination.TheLongestShot", "Champions TDM.TheLongestShot", "Champions CTF.TheLongestShot"},
new String[]{"Kill someone using Longshot who", "is over 64 Blocks away from you"},
new int[]{1},
AchievementCategory.CHAMPIONS),
CHAMPIONS_EARTHQUAKE("Earthquake", 1200,
new String[]{"Champions Domination.Earthquake", "Champions TDM.Earthquake", "Champions Capture the Flag.Earthquake"},
new String[]{"Champions Domination.Earthquake", "Champions TDM.Earthquake", "Champions CTF.Earthquake"},
new String[]{"Launch 5 enemies using Seismic Slam"},
new int[]{1},
AchievementCategory.CHAMPIONS),
CHAMPIONS_CAPTURES("Sticky Fingers", 2500,
new String[]{"Champions Capture the Flag.Captures"},
new String[]{"Champions CTF.Captures"},
new String[]{"Capture the Enemy Flag 20 times"},
new int[]{20},
AchievementCategory.CHAMPIONS),
CHAMPIONS_CLUTCH("Clutch", 600,
new String[]{"Champions Capture the Flag.Clutch"},
new String[]{"Champions CTF.Clutch"},
new String[]{"Kill the Enemy Flag Carrier in Sudden Death"},
new int[]{1},
AchievementCategory.CHAMPIONS),
CHAMPIONS_SPECIAL_WIN("Champion of Champions", 3000,
new String[]{"Champions CTF.SpecialWin"},
new String[]{"Win the game with 5 more captures than the other team"},
new int[]{1},
AchievementCategory.CHAMPIONS),
//Paintball
SUPER_PAINTBALL_WINS("Paintball King", 600,

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@ -78,7 +78,7 @@ public enum AchievementCategory
new StatDisplay[] { StatDisplay.WINS, StatDisplay.GAMES_PLAYED, StatDisplay.GEMS_EARNED },
Material.BOOK_AND_QUILL, 0, GameCategory.CLASSICS, "Extra Tools Kit"),
CHAMPIONS("Champions", new String[] {"Champions Domination", "Champions TDM", "Champions Capture the Flag"},
CHAMPIONS("Champions", new String[] {"Champions Domination", "Champions TDM", "Champions CTF"},
new StatDisplay[] { StatDisplay.WINS, StatDisplay.GAMES_PLAYED, StatDisplay.KILLS, StatDisplay.DEATHS, StatDisplay.GEMS_EARNED, new StatDisplay("Flags Captured", "Captures") },
Material.BEACON, 0, GameCategory.CHAMPIONS, "Extra Class Skills"),

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@ -1,5 +1,6 @@
package mineplex.core.game;
import org.bukkit.DyeColor;
import org.bukkit.Material;
public enum GameDisplay
@ -10,7 +11,6 @@ public enum GameDisplay
Bridge("The Bridges", Material.IRON_PICKAXE, (byte)0, GameCategory.SURVIVAL, 3),
CastleSiege("Castle Siege", Material.DIAMOND_CHESTPLATE, (byte)0, GameCategory.CLASSICS, 4),
ChampionsDominate("Champions Domination", "Champions", Material.BEACON, (byte)0, GameCategory.CHAMPIONS, 6),
//ChampionsMOBA(ChampionsMOBA.class, "Champions MOBA", "Champions", Material.SKULL_ITEM, (byte)0, GameCategory.CHAMPIONS, 7),
ChampionsTDM("Champions TDM", "Champions", Material.GOLD_SWORD, (byte)0, GameCategory.CHAMPIONS, 5),
Christmas("Christmas Chaos", Material.SNOW_BALL, (byte)0, GameCategory.CLASSICS, 8),
DeathTag("Death Tag", Material.SKULL_ITEM, (byte)0, GameCategory.ARCADE, 9),
@ -21,8 +21,7 @@ public enum GameDisplay
DragonsTeams("Dragons Teams", Material.ENDER_STONE, (byte)0, GameCategory.TEAM_VARIANT, 14),
Draw("Draw My Thing", Material.BOOK_AND_QUILL, (byte)0, GameCategory.CLASSICS, 15),
Evolution("Evolution", Material.EMERALD, (byte)0, GameCategory.ARCADE, 16),
//FlappyBird(FlappyBird.class, "Flappy Bird", Material.FEATHER, (byte)0, GameCategory.ARCADE, 17),
Gravity("Gravity", Material.SEA_LANTERN, (byte)0, GameCategory.EXTRA, 18),
Gravity("Gravity", Material.ENDER_PORTAL, (byte)0, GameCategory.EXTRA, 18),
Halloween("Halloween Horror", Material.PUMPKIN, (byte)0, GameCategory.CLASSICS, 19),
HideSeek("Block Hunt", Material.GRASS, (byte)0, GameCategory.CLASSICS, 20),
HoleInTheWall("Hole in the Wall", Material.STAINED_GLASS, (byte) 2, GameCategory.ARCADE, 52),
@ -67,7 +66,7 @@ public enum GameDisplay
Lobbers("Bomb Lobbers", Material.FIREBALL, (byte) 0, GameCategory.ARCADE, 54),
ChampionsCTF("Champions CTF", "Champions", Material.REDSTONE_BLOCK, (byte)0, GameCategory.CHAMPIONS, 55),
ChampionsCTF("Champions CTF", "Champions", Material.BANNER, DyeColor.RED.getDyeData(), GameCategory.CHAMPIONS, 56),
Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999);

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@ -97,11 +97,11 @@ public class LagMeter extends MiniPlugin
_count++;
if (System.currentTimeMillis() - _start > 60000)
if (System.currentTimeMillis() - _start > 30000)
{
if (_timingsRunning)
{
if (_ticksPerSecond > 15 || System.currentTimeMillis() - _timingsStarted > 60000)
if (System.currentTimeMillis() - _timingsStarted > 30000)
{
getPlugin().getServer().dispatchCommand(Bukkit.getConsoleSender(), "timings paste");
_timingsRunning = false;

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@ -135,6 +135,12 @@ public class ProjectileManager extends MiniPlugin
expireTime, hitPlayer, hitNonPlayerEntity, hitBlock, idle, false,
sound, soundVolume, soundPitch, null, 0, effectRate, particle, pX, pY, pZ, pS, pC, hitboxMult, canHit));
}
public void deleteThrown(Entity thrown)
{
_thrown.remove(thrown);
thrown.remove();
}
@EventHandler
public void Update(UpdateEvent event)

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@ -132,7 +132,7 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
itemIgnore.add("Proximity Zapper");
ItemFactory itemFactory = new ItemFactory(plugin, blockRestore, _condition, damageManager, energy, fire, throwManager, webServerAddress, itemIgnore);
SkillFactory skillManager = new SkillFactory(plugin, damageManager, this, _combatManager, _condition, throwManager, disguiseManager, blockRestore, fire, new Movement(plugin), teleport, energy, webServerAddress);
SkillFactory skillManager = new SkillFactory(plugin, damageManager, this, _combatManager, _condition, throwManager, disguiseManager, blockRestore, itemFactory.ThrownManager, fire, new Movement(plugin), teleport, energy, webServerAddress);
skillManager.RemoveSkill("Dwarf Toss", "Block Toss");
_classManager = new ClassManager(plugin, _clientManager, donationManager, skillManager, itemFactory, webServerAddress);

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@ -130,8 +130,10 @@ public class Hub extends JavaPlugin implements IRelation
PartyManager partyManager = new PartyManager(this, portal, clientManager, preferenceManager);
SkillConditionManager conditionManager = new SkillConditionManager(this);
PersonalServerManager personalServerManager = new PersonalServerManager(this, clientManager);
HubManager hubManager = new HubManager(this, blockRestore, clientManager, donationManager, inventoryManager, new ConditionManager(this), disguiseManager, new TaskManager(this, clientManager, webServerAddress), portal, partyManager, preferenceManager, petManager, pollManager, statsManager, achievementManager, new HologramManager(this), npcManager, personalServerManager, packetHandler, punish, serverStatusManager, giveawayManager);
HubManager hubManager = new HubManager(this, blockRestore, clientManager, donationManager, inventoryManager, conditionManager, disguiseManager, new TaskManager(this, clientManager, webServerAddress), portal, partyManager, preferenceManager, petManager, pollManager, statsManager, achievementManager, new HologramManager(this), npcManager, personalServerManager, packetHandler, punish, serverStatusManager, giveawayManager);
QueueManager queueManager = new QueueManager(this, clientManager, donationManager, new EloManager(this, clientManager), partyManager);
@ -157,9 +159,11 @@ public class Hub extends JavaPlugin implements IRelation
CombatManager combatManager = new CombatManager(this);
ProjectileManager throwManager = new ProjectileManager(this);
SkillConditionManager conditionManager = new SkillConditionManager(this);
DamageManager damage = new DamageManager(this, combatManager, npcManager, disguiseManager, conditionManager);
conditionManager.setDamageManager(damage);
Fire fire = new Fire(this, conditionManager, damage);
Teleport teleport = new Teleport(this);
Energy energy = new Energy(this);

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@ -67,7 +67,6 @@ import mineplex.hub.modules.NewsManager;
import mineplex.hub.modules.ParkourManager;
import mineplex.hub.modules.SoccerManager;
import mineplex.hub.modules.TextManager;
import mineplex.hub.modules.TrickOrTreatManager;
import mineplex.hub.modules.WorldManager;
import mineplex.hub.profile.gui.GUIProfile;
import mineplex.hub.tutorial.TutorialManager;

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@ -27,6 +27,7 @@ public enum GameType
Draw("Draw My Thing"),
Evolution("Evolution"),
FlappyBird("Flappy Bird"),
Gladiators("Gladiators"),
Gravity("Gravity"),
Halloween("Halloween Horror"),
HideSeek("Block Hunt"),

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@ -315,6 +315,11 @@ public class ClassManager extends MiniClientPlugin<ClientClass> implements IClas
{
return _skillFactory;
}
public ItemFactory GetItemFactory()
{
return _itemFactory;
}
@Override
protected ClientClass AddPlayer(String player)

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@ -1,8 +1,11 @@
package mineplex.minecraft.game.classcombat.Condition;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import mineplex.core.common.util.UtilServer;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.core.condition.ConditionEffect;
import mineplex.minecraft.game.core.condition.ConditionManager;
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;

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@ -90,6 +90,13 @@ public class Assassin extends Skill
event.AddMod(null, GetName(), -1.5, false);
}
@EventHandler
public void CancelEnergy(EnergyEvent event)
{
if (getLevel(event.GetPlayer()) > 0)
event.setCancelled(true);
}
@Override
public void Reset(Player player)
{

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@ -1,6 +1,8 @@
package mineplex.minecraft.game.classcombat.Skill.Assassin;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import org.bukkit.Effect;
import org.bukkit.Location;
@ -24,6 +26,7 @@ import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
@ -31,7 +34,7 @@ import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
public class Evade extends SkillActive
{
private HashSet<Player> _active = new HashSet<Player>();
private HashMap<Player, Long> _active = new HashMap<Player, Long>();
public Evade(SkillFactory skills, String name, ClassType classType, SkillType skillType,
int cost, int levels,
@ -56,12 +59,6 @@ public class Evade extends SkillActive
});
}
@Override
public String GetEnergyString()
{
return "Energy: #26#-2 and #18#-2 per Second";
}
@Override
public boolean CustomCheck(Player player, int level)
{
@ -77,36 +74,12 @@ public class Evade extends SkillActive
@Override
public void Skill(Player player, int level)
{
_active.add(player);
_active.put(player, System.currentTimeMillis());
//Inform
UtilPlayer.message(player, F.main(GetClassType().name(), "You prepared to " + F.skill(GetName()) + "."));
}
@EventHandler
public void Energy(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
for (Player cur : GetUsers())
{
if (!_active.contains(cur))
continue;
if (!cur.isBlocking())
{
_active.remove(cur);
continue;
}
if (!Factory.Energy().Use(cur, GetName(), 0.9 - (getLevel(cur) * 0.1), true, true))
{
_active.remove(cur);
}
}
}
@EventHandler(priority = EventPriority.NORMAL)
public void Damage(CustomDamageEvent event)
{
@ -125,7 +98,7 @@ public class Evade extends SkillActive
return;
//Active
if (!_active.contains(damagee))
if (!_active.containsKey(damagee))
return;
//Damager
@ -136,9 +109,6 @@ public class Evade extends SkillActive
int level = getLevel(damagee);
if (level == 0) return;
if (!mineplex.core.recharge.Recharge.Instance.use(damagee, GetName(), 500, false, false))
return;
//Cancel
event.SetCancelled(GetName());
@ -230,4 +200,24 @@ public class Evade extends SkillActive
{
_active.remove(player);
}
@EventHandler
public void clean(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
Iterator<Player> activeIter = _active.keySet().iterator();
while (activeIter.hasNext())
{
Player player = activeIter.next();
if (!player.isOnline() || !player.isBlocking() || UtilTime.elapsed(_active.get(player), 750))
{
activeIter.remove();
UtilPlayer.message(player, F.main(GetClassType().name(), "You failed to " + F.skill(GetName()) + "."));
}
}
}
}

View File

@ -77,12 +77,6 @@ public class Illusion extends SkillActive
setAchievementSkill(true);
}
@Override
public String GetEnergyString()
{
return "Energy: #40#-3 and #12.5#-0.5 per Second";
}
@Override
public boolean CustomCheck(Player player, int level)
{
@ -107,8 +101,8 @@ public class Illusion extends SkillActive
UtilEnt.Vegetate(skel);
UtilEnt.silence(skel, true);
skel.setMaxHealth(7);
skel.setHealth(7);
skel.setMaxHealth(14);
skel.setHealth(14);
ClassCombatCreatureAllowSpawnEvent disableEvent = new ClassCombatCreatureAllowSpawnEvent(false);
UtilServer.getServer().getPluginManager().callEvent(disableEvent);

View File

@ -39,8 +39,8 @@ public class Leap extends SkillActive
"Take a great leap forwards.",
"",
"Wall Kick by using Leap with your",
"back against a wall. This uses no",
"Energy or Recharge.",
"back against a wall. This doesn't",
"trigger Leaps Recharge.",
"",
"Cannot be used while Slowed."
});

View File

@ -41,8 +41,9 @@ public class Recall extends Skill
{
"Drop Axe/Sword to Use.",
"",
"Instantly teleport back to where",
"you were #2#2 seconds ago.",
"Go back in time #2#2 seconds,",
"restoring your location and",
"up to #3#1 health."
});
}
@ -85,7 +86,8 @@ public class Recall extends Skill
return;
//Heal
player.setHealth(health.getLast());
double newHealth = Math.min(health.getLast(), player.getHealth() + 3 + level);
player.setHealth(newHealth);
//Effect
player.getWorld().playSound(player.getLocation(), Sound.ZOMBIE_UNFECT, 2f, 2f);

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@ -22,7 +22,8 @@ public class ViperStrikes extends Skill
SetDesc(new String[]
{
"Your attacks give enemies",
"Poison 1 for #1#2 seconds."
"Shock, Slow 1 and Poison 1",
"for #0#1 seconds."
});
}
@ -48,10 +49,8 @@ public class ViperStrikes extends Skill
if (damagee == null) return;
//Confuse
Factory.Condition().Factory().Poison(GetName(), damagee, damager, 1 + 2*level, 0, false, false, false);
//Damage
//event.AddMod(damager.getName(), GetName(), -1 - level, true);
Factory.Condition().Factory().PoisonShock(GetName(), damagee, damager, level, false);
Factory.Condition().Factory().Slow(GetName(), damagee, damager, level, 0, false, false, true, false);
//Sound
damager.getWorld().playSound(damager.getLocation(), Sound.SPIDER_IDLE, 1f, 2f);

View File

@ -64,7 +64,7 @@ public class BlockToss extends SkillCharge implements IThrown
@Override
public String GetRechargeString()
{
return "Recharge: " + "#" + UtilMath.trim(1, 4000/1000d) + "#" + UtilMath.trim(1, -500/1000d) + " Seconds";
return "Recharge: " + "#4#-0.5 Seconds";
}
@EventHandler
@ -92,6 +92,10 @@ public class BlockToss extends SkillCharge implements IThrown
int level = getLevel(player);
if (level == 0) return;
//Recharge
if (!Recharge.Instance.usable(player, GetName()))
return;
//Water
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
{
@ -100,11 +104,7 @@ public class BlockToss extends SkillCharge implements IThrown
}
Block grab = event.getClickedBlock();
//Recharge
if (!Recharge.Instance.use(player, GetName(), 1000, false, false))
return;
//Door and Banner
if (grab.getRelative(BlockFace.UP).getTypeId() == 64 || grab.getRelative(BlockFace.UP).getTypeId() == 71 || grab.getRelative(BlockFace.UP).getType() == Material.STANDING_BANNER)
{
@ -202,6 +202,9 @@ public class BlockToss extends SkillCharge implements IThrown
for (Player cur : throwSet)
{
Recharge.Instance.recharge(cur, GetName());
Recharge.Instance.use(cur, GetName(), 4000 - (500 * getLevel(cur)), false, true);
FallingBlock block = _holding.remove(cur);
float charge = _charge.remove(cur);

View File

@ -36,7 +36,7 @@ public class Colossus extends Skill
//Damage
event.AddMod(damagee.getName(), GetName(), 0, false);
event.AddKnockback(GetName(), 0.35);
event.AddKnockback(GetName(), 0.65);
}
@Override

View File

@ -14,6 +14,7 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.vehicle.VehicleExitEvent;
import org.spigotmc.event.entity.EntityDismountEvent;
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
@ -115,19 +116,23 @@ public class DwarfToss extends SkillActive
return true;
}
//getEntity is the vehicle
@EventHandler
public void PreventDismount(VehicleExitEvent event)
public void PreventDismount(EntityDismountEvent event)
{
if (event.isCancelled())
return;
if (!(event.getExited() instanceof Player))
System.out.println(UtilEnt.getName(event.getDismounted()));
System.out.println(UtilEnt.getName(event.getEntity()));
if (!(event.getDismounted() instanceof Player))
return;
if (!(event.getVehicle() instanceof Player))
if (!(event.getEntity() instanceof Player))
return;
if (_holding.containsKey((Player)event.getVehicle()) && _holding.get((Player)event.getVehicle()) == event.getExited())
if (_holding.containsKey((Player)event.getEntity()) && _holding.get((Player)event.getEntity()) == event.getDismounted())
event.setCancelled(true);
}

View File

@ -44,7 +44,7 @@ public class HoldPosition extends SkillActive
SetDesc(new String[]
{
"Hold your position, gaining",
"Protection 3, Slow 4 and no",
"Protection 3, Slow 3 and no",
"knockback for #3#1 seconds."
});
}
@ -69,7 +69,7 @@ public class HoldPosition extends SkillActive
//Action
Factory.Condition().Factory().Slow(GetName(), player, player, duration, 2, false, true, false, true);
Factory.Condition().Factory().Protection(GetName(), player, player, duration, 2, false, false, true);
Factory.Condition().Factory().Jump(GetName(), player, player, duration, 250, false, false, true);
Factory.Condition().Factory().ArcadeHungerDisable(GetName(), player, player, duration, false);
//Inform
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));
@ -119,6 +119,9 @@ public class HoldPosition extends SkillActive
UtilParticle.PlayParticle(ParticleType.MOB_SPELL, player.getLocation(),
(float)(Math.random() - 0.5), 0.2f + (float)(Math.random() * 1), (float)(Math.random() - 0.5), 0, 3 + getLevel(player),
ViewDist.NORMAL, UtilServer.getPlayers());
player.setFoodLevel(2);
player.setSprinting(false);
}
}

View File

@ -119,7 +119,7 @@ public class Riposte extends SkillActive
//Effect
damager.getWorld().playSound(damager.getLocation(), Sound.ZOMBIE_METAL, 0.5f, 1.6f);
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 0.4, false, false);
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 0.3, false, false);
//Inform
UtilPlayer.message(damagee, F.main(GetClassType().name(), "You parried with " + F.skill(GetName(level)) + "."));

View File

@ -214,7 +214,7 @@ public class Immolate extends Skill
Item fire = cur.getWorld().dropItem(cur.getLocation().add(0, 0.5, 0), itemStack);
fire.setVelocity(new Vector((Math.random() - 0.5)/3,Math.random()/3,(Math.random() - 0.5)/3));
Factory.Fire().Add(fire, cur, 2, 0, 0.25 + (level * 0.25), 0, GetName());
Factory.Fire().Add(fire, cur, 2, 0, 0.25 + (level * 0.25), 0, GetName(), false);
//Sound
cur.getWorld().playSound(cur.getLocation(), Sound.FIZZ, 0.2f, 1f);

View File

@ -113,7 +113,7 @@ public class Inferno extends SkillActive
itemStack.setItemMeta(meta);
Item fire = cur.getWorld().dropItem(cur.getEyeLocation().add(cur.getLocation().getDirection()), itemStack);
Factory.Fire().Add(fire, cur, 0.7, 0, 0.3 + (0.1 * level), 1, GetName());
Factory.Fire().Add(fire, cur, 0.7, 0, 0.3 + (0.1 * level), 1, GetName(), false);
fire.teleport(cur.getEyeLocation());
double x = 0.07 - (UtilMath.r(14)/100d);

View File

@ -18,17 +18,12 @@ import mineplex.core.common.util.F;
import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.projectile.IThrown;
import mineplex.core.projectile.ProjectileUser;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
import mineplex.minecraft.game.core.condition.Condition;
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import org.bukkit.event.player.*;

View File

@ -128,7 +128,7 @@ public class Disengage extends SkillActive
//Condition
Factory.Condition().Factory().Slow(GetName(), damager, damagee, 2.5 + (0.5 * level), 3, false, true, true, true);
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 1, false, false);
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 0.3, false, false);
_fall.put(damagee, System.currentTimeMillis());

View File

@ -61,7 +61,9 @@ public class HealingShot extends SkillActive
"Regeneration 3 for #3#1 seconds,",
"and remove all negative effects.",
"",
"Gives Nausea to enemies for #5#1 seconds."
"Self hits give Regeneration 2.",
"",
"Gives Nausea to enemies for #5#1 seconds.",
});
}
@ -153,9 +155,9 @@ public class HealingShot extends SkillActive
projectile.remove();
//Regen
if (Factory.Relation().canHurt(damager, damagee))
if (!Factory.Relation().canHurt(damager, damagee) || damager.equals(damagee))
{
Factory.Condition().Factory().Regen(GetName(), damagee, damager, 3 + level, 2, false, false, false);
Factory.Condition().Factory().Regen(GetName(), damagee, damager, 3 + level, damager.equals(damagee) ? 1 : 2, false, false, false);
//Remove Bad
damagee.setFireTicks(0);

View File

@ -40,8 +40,9 @@ public class HeavyArrows extends Skill
"an additional #10#10 % knockback",
"as well as #1#1 additional damage.",
"",
"You also receive #10#10 % knockback",
"when firing arrows if not sneaking.",
"You also receive #12#6 % reversed",
"velocity of your arrows while not",
"sneaking.",
});
}
@ -63,7 +64,7 @@ public class HeavyArrows extends Skill
//Backboost
if (!player.isSneaking() && Recharge.Instance.use(player, GetName(), 750, false, false))
{
double vel = (event.getProjectile().getVelocity().length() * (0.1 + 0.1 * level));
double vel = (event.getProjectile().getVelocity().length() * (0.12 + 0.06 * level));
UtilAction.velocity(player, player.getLocation().getDirection().multiply(-1), vel,
false, 0, 0.3, 0.6, true);
}

View File

@ -25,7 +25,7 @@ public class Longshot extends Skill
SetDesc(new String[]
{
"Arrows do an additional 1 damage",
"for every #4#-0.5 Blocks they travelled,",
"for every #4.5#-0.5 Blocks they travelled,",
"however, their base damage is",
"reduced by 5.",
"",
@ -74,7 +74,7 @@ public class Longshot extends Skill
double length = UtilMath.offset(loc, projectile.getLocation());
// Damage
double damage = Math.min(6 + 6 * level, (length / (4 - 0.5 * level)) - 5);
double damage = Math.min(6 + 6 * level, (length / (4.5 - 0.5 * level)) - 5);
if (damage < 0)
damage = 0;

View File

@ -144,19 +144,19 @@ public class NapalmShot extends SkillActive
//Damage
event.AddMod(damager.getName(), GetName(), 0, true);
//Effect
//Effect
damagee.getWorld().playSound(damagee.getLocation(), Sound.FIZZ, 2f, 1.5f);
//Remove
projectile.remove();
}
@EventHandler
@EventHandler(priority=EventPriority.MONITOR) //make it happen after the damage event ^
public void projectileHit(ProjectileHitEvent event)
{
Projectile proj = event.getEntity();
if (!_arrows.remove(proj))
if (!_arrows.contains(proj))
return;
if (proj.getShooter() == null)
@ -179,7 +179,7 @@ public class NapalmShot extends SkillActive
itemStack.setItemMeta(meta);
Item fire = proj.getWorld().dropItemNaturally(proj.getLocation(), itemStack);
Factory.Fire().Add(fire, damager, 16, 0.25, 2, 0, GetName());
Factory.Fire().Add(fire, damager, 16, 0.25, 2, 0.25, GetName(), true);
fire.setVelocity(fire.getVelocity().multiply(1 + (0.15 * level)));
}

View File

@ -49,7 +49,7 @@ public class Overcharge extends SkillChargeBow
@Override
public void DoSkillCustom(Player player, float charge, Arrow arrow)
{
double damage = charge * (getLevel(player));
double damage = charge * (1.5 + 1.5 * getLevel(player));
_arrows.put(arrow, damage);
}

View File

@ -9,6 +9,7 @@ import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.core.updater.UpdateType;
@ -78,25 +79,26 @@ public class Sharpshooter extends Skill
if (event.GetDamagerEntity(true) != null && event.GetDamagerEntity(true).equals(event.GetDamageeEntity()))
return;
int bonus = 1;
int bonus = 0;
if (_hitCount.containsKey(player))
bonus = _hitCount.get(player);
//Increase
bonus = Math.min(bonus + 1, 2 * level);
_hitCount.put(player, bonus);
//Damage
event.AddMod(player.getName(), GetName(), bonus, true);
//Increase
bonus = Math.min(bonus + 1, 2 * level);
_hitCount.put(player, bonus);
//Inform
UtilPlayer.message((Entity)projectile.getShooter(), F.main(GetClassType().name(), GetName() + ": " +
F.elem(bonus + " Consecutive Hits") + C.cGray + " (" + F.skill("+" + bonus + "Damage" ) + C.cGray + ")" ) );
UtilPlayer.message(event.GetDamagerPlayer(true), F.main(GetClassType().name(), GetName() + ": " +
F.elem(bonus + " Consecutive Hits") + C.cGray + " (" + F.skill("+" + bonus + " Damage" ) + C.cGray + ")" ) );
player.playSound(player.getLocation(), Sound.NOTE_PLING, 1f, 0.8f + (float)(bonus * 0.2));
projectile.remove();
Recharge.Instance.useForce(player, GetName() + " Timer", 5000);
}
@EventHandler

View File

@ -38,7 +38,7 @@ public class VitalitySpores extends Skill
@EventHandler
public void playerMove(PlayerMoveEvent event)
{
if (UtilMath.offset(event.getFrom(), event.getTo()) > 0)
if (doesUserHaveSkill(event.getPlayer()) && UtilMath.offset(event.getFrom(), event.getTo()) > 0)
_lastMove.put(event.getPlayer(), System.currentTimeMillis());
}
@ -71,6 +71,6 @@ public class VitalitySpores extends Skill
@Override
public void Reset(Player player)
{
_lastMove.remove(player);
}
}

View File

@ -45,7 +45,7 @@ public class WolfsPounce extends SkillChargeSword
"Taking damage cancels charge.",
"",
"Colliding with another player",
"mid-air deals up to 6 damage",
"mid-air deals up to #4#1 damage",
"and Slow 2 for 3 seconds."
});
@ -61,7 +61,7 @@ public class WolfsPounce extends SkillChargeSword
public void DoSkillCustom(Player player, float charge)
{
//Action
UtilAction.velocity(player, 0.4 + (1.4*charge), 0.2, 0.3 + (0.8*charge), true);
UtilAction.velocity(player, 0.4 + (1.4*charge), 0.2, 0.4 + (0.9*charge), true);
_live.put(player, System.currentTimeMillis());
//Inform
@ -128,7 +128,7 @@ public class WolfsPounce extends SkillChargeSword
if (_chargeStore.containsKey(damager))
charge = _chargeStore.remove(damager);
int damage = (int)(6 * charge);
int damage = (int)((4 + getLevel(damager)) * charge);
//Damage Event
Factory.Damage().NewDamageEvent(damagee, damager, null,

View File

@ -257,6 +257,11 @@ public abstract class Skill implements ISkill, Listener
return null;
}
protected boolean doesUserHaveSkill(Player player)
{
return _users.containsKey(player);
}
@Override
public Set<Player> GetUsers()
{

View File

@ -8,7 +8,6 @@ import java.util.List;
import mineplex.core.MiniPlugin;
import mineplex.core.blockrestore.BlockRestore;
import mineplex.minecraft.game.core.condition.ConditionManager;
import mineplex.core.disguise.DisguiseManager;
import mineplex.core.donation.repository.GameSalesPackageToken;
import mineplex.core.energy.Energy;
@ -18,17 +17,91 @@ import mineplex.core.teleport.Teleport;
import mineplex.minecraft.game.classcombat.Class.IPvpClass;
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
import mineplex.minecraft.game.classcombat.Skill.ISkill.SkillType;
import mineplex.minecraft.game.classcombat.Skill.Brute.*;
import mineplex.minecraft.game.classcombat.Skill.Assassin.*;
import mineplex.minecraft.game.classcombat.Skill.Global.*;
import mineplex.minecraft.game.classcombat.Skill.Knight.*;
import mineplex.minecraft.game.classcombat.Skill.Mage.*;
import mineplex.minecraft.game.classcombat.Skill.Assassin.Assassin;
import mineplex.minecraft.game.classcombat.Skill.Assassin.BackStab;
import mineplex.minecraft.game.classcombat.Skill.Assassin.Blink;
import mineplex.minecraft.game.classcombat.Skill.Assassin.ComboAttack;
import mineplex.minecraft.game.classcombat.Skill.Assassin.Evade;
import mineplex.minecraft.game.classcombat.Skill.Assassin.Flash;
import mineplex.minecraft.game.classcombat.Skill.Assassin.Illusion;
import mineplex.minecraft.game.classcombat.Skill.Assassin.Leap;
import mineplex.minecraft.game.classcombat.Skill.Assassin.MarkedForDeath;
import mineplex.minecraft.game.classcombat.Skill.Assassin.Recall;
import mineplex.minecraft.game.classcombat.Skill.Assassin.ShockingStrikes;
import mineplex.minecraft.game.classcombat.Skill.Assassin.SilencingArrow;
import mineplex.minecraft.game.classcombat.Skill.Assassin.SmokeArrow;
import mineplex.minecraft.game.classcombat.Skill.Assassin.SmokeBomb;
import mineplex.minecraft.game.classcombat.Skill.Assassin.ViperStrikes;
import mineplex.minecraft.game.classcombat.Skill.Brute.BlockToss;
import mineplex.minecraft.game.classcombat.Skill.Brute.Bloodlust;
import mineplex.minecraft.game.classcombat.Skill.Brute.Brute;
import mineplex.minecraft.game.classcombat.Skill.Brute.Colossus;
import mineplex.minecraft.game.classcombat.Skill.Brute.CripplingBlow;
import mineplex.minecraft.game.classcombat.Skill.Brute.DwarfToss;
import mineplex.minecraft.game.classcombat.Skill.Brute.FleshHook;
import mineplex.minecraft.game.classcombat.Skill.Brute.Intimidation;
import mineplex.minecraft.game.classcombat.Skill.Brute.Overwhelm;
import mineplex.minecraft.game.classcombat.Skill.Brute.SeismicSlam;
import mineplex.minecraft.game.classcombat.Skill.Brute.Stampede;
import mineplex.minecraft.game.classcombat.Skill.Brute.Takedown;
import mineplex.minecraft.game.classcombat.Skill.Brute.WhirlwindAxe;
import mineplex.minecraft.game.classcombat.Skill.Global.BreakFall;
import mineplex.minecraft.game.classcombat.Skill.Global.Fitness;
import mineplex.minecraft.game.classcombat.Skill.Global.Recharge;
import mineplex.minecraft.game.classcombat.Skill.Global.Resistance;
import mineplex.minecraft.game.classcombat.Skill.Knight.AxeThrow;
import mineplex.minecraft.game.classcombat.Skill.Knight.BullsCharge;
import mineplex.minecraft.game.classcombat.Skill.Knight.Cleave;
import mineplex.minecraft.game.classcombat.Skill.Knight.DefensiveStance;
import mineplex.minecraft.game.classcombat.Skill.Knight.Deflection;
import mineplex.minecraft.game.classcombat.Skill.Knight.Fortitude;
import mineplex.minecraft.game.classcombat.Skill.Knight.HiltSmash;
import mineplex.minecraft.game.classcombat.Skill.Knight.HoldPosition;
import mineplex.minecraft.game.classcombat.Skill.Knight.Knight;
import mineplex.minecraft.game.classcombat.Skill.Knight.LevelField;
import mineplex.minecraft.game.classcombat.Skill.Knight.Riposte;
import mineplex.minecraft.game.classcombat.Skill.Knight.ShieldSmash;
import mineplex.minecraft.game.classcombat.Skill.Knight.Swordsmanship;
import mineplex.minecraft.game.classcombat.Skill.Knight.Vengeance;
import mineplex.minecraft.game.classcombat.Skill.Mage.ArcticArmor;
import mineplex.minecraft.game.classcombat.Skill.Mage.Blizzard;
import mineplex.minecraft.game.classcombat.Skill.Mage.FireBlast;
import mineplex.minecraft.game.classcombat.Skill.Mage.Fissure;
import mineplex.minecraft.game.classcombat.Skill.Mage.GlacialBlade;
import mineplex.minecraft.game.classcombat.Skill.Mage.IcePrison;
import mineplex.minecraft.game.classcombat.Skill.Mage.Immolate;
import mineplex.minecraft.game.classcombat.Skill.Mage.Inferno;
import mineplex.minecraft.game.classcombat.Skill.Mage.LifeBonds;
import mineplex.minecraft.game.classcombat.Skill.Mage.LightningOrb;
import mineplex.minecraft.game.classcombat.Skill.Mage.Mage;
import mineplex.minecraft.game.classcombat.Skill.Mage.MagmaBlade;
import mineplex.minecraft.game.classcombat.Skill.Mage.NullBlade;
import mineplex.minecraft.game.classcombat.Skill.Mage.Rupture;
import mineplex.minecraft.game.classcombat.Skill.Mage.StaticLazer;
import mineplex.minecraft.game.classcombat.Skill.Mage.Void;
import mineplex.minecraft.game.classcombat.Skill.Ranger.*;
import mineplex.minecraft.game.classcombat.Skill.Ranger.Agility;
import mineplex.minecraft.game.classcombat.Skill.Ranger.BarbedArrows;
import mineplex.minecraft.game.classcombat.Skill.Ranger.Barrage;
import mineplex.minecraft.game.classcombat.Skill.Ranger.Disengage;
import mineplex.minecraft.game.classcombat.Skill.Ranger.ExplosiveShot;
import mineplex.minecraft.game.classcombat.Skill.Ranger.HealingShot;
import mineplex.minecraft.game.classcombat.Skill.Ranger.HeavyArrows;
import mineplex.minecraft.game.classcombat.Skill.Ranger.Longshot;
import mineplex.minecraft.game.classcombat.Skill.Ranger.NapalmShot;
import mineplex.minecraft.game.classcombat.Skill.Ranger.Overcharge;
import mineplex.minecraft.game.classcombat.Skill.Ranger.PinDown;
import mineplex.minecraft.game.classcombat.Skill.Ranger.Ranger;
import mineplex.minecraft.game.classcombat.Skill.Ranger.RopedArrow;
import mineplex.minecraft.game.classcombat.Skill.Ranger.Sharpshooter;
import mineplex.minecraft.game.classcombat.Skill.Ranger.VitalitySpores;
import mineplex.minecraft.game.classcombat.Skill.Ranger.WolfsFury;
import mineplex.minecraft.game.classcombat.Skill.Ranger.WolfsPounce;
import mineplex.minecraft.game.classcombat.Skill.repository.SkillRepository;
import mineplex.minecraft.game.classcombat.Skill.repository.token.SkillToken;
import mineplex.minecraft.game.classcombat.item.Throwable.ProximityManager;
import mineplex.minecraft.game.core.IRelation;
import mineplex.minecraft.game.core.combat.CombatManager;
import mineplex.minecraft.game.core.condition.ConditionManager;
import mineplex.minecraft.game.core.damage.DamageManager;
import mineplex.minecraft.game.core.fire.Fire;
@ -163,14 +236,14 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
//Sword
AddSkill(new Evade(this, "Evade", ClassType.Assassin, SkillType.Sword,
1, 4,
26, -2,
0, 0, true,
0, 0,
6500, -500, true,
new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
AddSkill(new Illusion(this, "Illusion", ClassType.Assassin, SkillType.Sword,
1, 4,
50, -4,
0, 0,
17000, -1000, true,
new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
@ -178,21 +251,21 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
//Axe
AddSkill(new Blink(this, "Blink", ClassType.Assassin, SkillType.Axe,
1, 4,
64, -4,
0, 0,
12000, 0, true,
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
AddSkill(new Flash(this, "Flash", ClassType.Assassin, SkillType.Axe,
1, 4,
30, -2,
0, 0,
0, 0, true,
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
AddSkill(new Leap(this, "Leap", ClassType.Assassin, SkillType.Axe,
1, 4,
36, -3,
0, 0,
10500, -1500, true,
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
@ -200,21 +273,21 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
//Bow
AddSkill(new MarkedForDeath(this, "Marked for Death", ClassType.Assassin, SkillType.Bow,
1, 4,
40, 0,
0, 0,
20000, -2000, true,
new Material[] {Material.BOW},
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
AddSkill(new SmokeArrow(this, "Smoke Arrow", ClassType.Assassin, SkillType.Bow,
1, 4,
40, 0,
0, 0,
20000, -2000, true,
new Material[] {Material.BOW},
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
AddSkill(new SilencingArrow(this, "Silencing Arrow", ClassType.Assassin, SkillType.Bow,
1, 4,
40, 0,
0, 0,
20000, -2000, true,
new Material[] {Material.BOW},
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
@ -257,21 +330,21 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
AddSkill(new SeismicSlam(this, "Seismic Slam", ClassType.Brute, SkillType.Axe,
1, 5,
0, 0,
24000, -2000, true,
21000, -1000, true,
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
AddSkill(new Takedown(this, "Takedown", ClassType.Brute, SkillType.Axe,
1, 5,
0, 0,
24000, -2000, true,
21000, -1000, true,
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
AddSkill(new WhirlwindAxe(this, "Whirlwind Axe", ClassType.Brute, SkillType.Axe,
1, 5,
0, 0,
24000, -2000, true,
21000, -1000, true,
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
@ -338,7 +411,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
AddSkill(new AxeThrow(this, "Roped Axe Throw", ClassType.Knight, SkillType.Axe,
1, 5,
0, 0,
2200, -200, true,
3300, -300, true,
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));

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@ -28,6 +28,7 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
private Energy _energy;
private Fire _fire;
private ProjectileManager _projectileManager;
private ProximityManager _proxyManager;
private java.lang.reflect.Field _itemMaxDurability;
private HashMap<String, Item> _items;
private HashSet<String> _ignore;
@ -47,6 +48,7 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
_energy = energy;
_fire = fire;
_projectileManager = projectileManager;
_proxyManager = new ProximityManager();
_items = new HashMap<String, Item>();
_ignore = ignore;
@ -240,6 +242,8 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
for (Item item : _items.values())
registerEvents(item);
registerEvents(_proxyManager);
}
@Override
@ -249,5 +253,12 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
for (Item item : _items.values())
HandlerList.unregisterAll(item);
HandlerList.unregisterAll(_proxyManager);
}
public ProximityManager getProximityManager()
{
return _proxyManager;
}
}

View File

@ -1,5 +1,17 @@
package mineplex.minecraft.game.classcombat.item;
import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilEvent;
import mineplex.core.common.util.UtilEvent.ActionType;
import mineplex.core.common.util.UtilGear;
import mineplex.core.common.util.UtilInv;
import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.projectile.IThrown;
import mineplex.core.projectile.ProjectileUser;
import mineplex.core.recharge.Recharge;
import mineplex.minecraft.game.classcombat.item.event.ItemTriggerEvent;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.Block;
@ -9,21 +21,6 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerInteractEvent;
import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilEvent;
import mineplex.core.common.util.UtilGear;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilEvent.ActionType;
import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.projectile.IThrown;
import mineplex.core.projectile.ProjectileUser;
import mineplex.core.recharge.Recharge;
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
import mineplex.minecraft.game.classcombat.item.Item;
import mineplex.minecraft.game.classcombat.item.ItemFactory;
import mineplex.minecraft.game.classcombat.item.event.ItemTriggerEvent;
public abstract class ItemUsable extends Item implements IThrown
{
private ActionType _useAction;
@ -161,7 +158,7 @@ public abstract class ItemUsable extends Item implements IThrown
org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(GetType()));
UtilAction.velocity(ent, player.getLocation().getDirection(), _throwPower, false, 0, 0.2, 10, false);
Factory.Throw().AddThrow(ent, player, this, expire, _throwPlayer, _throwPlayer, _throwBlock, _throwIdle, _throwPickup, 0.5f);
ThrowCustom(event, ent);
}

View File

@ -2,9 +2,10 @@ package mineplex.minecraft.game.classcombat.item.Throwable;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import org.bukkit.Bukkit;
import org.bukkit.Effect;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
@ -34,6 +35,7 @@ import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.minecraft.game.classcombat.item.ItemFactory;
import mineplex.minecraft.game.classcombat.item.ItemUsable;
import mineplex.minecraft.game.classcombat.item.event.ProximityUseEvent;
public class ProximityExplosive extends ItemUsable
{
@ -63,7 +65,14 @@ public class ProximityExplosive extends ItemUsable
@Override
public void UseAction(PlayerInteractEvent event)
{
}
@Override
public void ThrowCustom(PlayerInteractEvent event, org.bukkit.entity.Item ent)
{
ProximityUseEvent useEvent = new ProximityUseEvent(event.getPlayer(), this, ent);
Bukkit.getServer().getPluginManager().callEvent(useEvent);
}
@Override
@ -160,19 +169,22 @@ public class ProximityExplosive extends ItemUsable
{
if (event.getType() != UpdateType.FAST)
return;
Iterator<Entity> armedIter = _armed.keySet().iterator();
HashSet<Entity> expired = new HashSet<Entity>();
for (Entity ent : _armed.keySet())
while (armedIter.hasNext())
{
Entity ent = armedIter.next();
if (ent.isDead() || !ent.isValid() || ent.getTicksLived() >= 3600)
expired.add(ent);
}
for (Entity ent : expired)
{
Detonate(ent);
}
{
UtilParticle.PlayParticle(ParticleType.EXPLODE, ent.getLocation(), 0.1f, 0.1f, 0.1f, 0, 10,
ViewDist.MAX, UtilServer.getPlayers());
ent.remove();
armedIter.remove();
}
}
}
}

View File

@ -0,0 +1,104 @@
package mineplex.minecraft.game.classcombat.item.Throwable;
import java.util.AbstractMap;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map.Entry;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.classcombat.item.event.ProximityUseEvent;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
public class ProximityManager implements Listener
{
private int _proxyLimit = 6;
private HashMap<Player, ArrayList<Entry<String, Entity>>> _proxyMap = new HashMap<Player, ArrayList<Entry<String, Entity>>>();
public void setProxyLimit(int limit)
{
_proxyLimit = limit;
}
@EventHandler(priority = EventPriority.HIGHEST)
public void proximityThrownEvent(ProximityUseEvent event)
{
//Don't bother if the proxy has been disallowed
if (!event.getEntity().isValid())
return;
if (!_proxyMap.containsKey(event.getPlayer()))
_proxyMap.put(event.getPlayer(), new ArrayList<Entry<String,Entity>>());
ArrayList<Entry<String, Entity>> proxies = _proxyMap.get(event.getPlayer());
//Store New
proxies.add(new AbstractMap.SimpleEntry<String, Entity>(event.getItemType().GetName(), event.getEntity()));
//Clean Excess
while (proxies.size() > _proxyLimit)
{
Entry<String, Entity> entry = proxies.remove(0);
UtilPlayer.message(event.getPlayer(), F.main("Game", "Your old " + entry.getKey() + " was removed. Limit of " + _proxyLimit + "."));
entry.getValue().remove();
}
}
@EventHandler
public void clean(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
clean(null, 0);
}
public void clean(Location loc, int radius)
{
Iterator<Player> playerIter = _proxyMap.keySet().iterator();
while (playerIter.hasNext())
{
Player player = playerIter.next();
//Clean Offline Players
if (!player.isOnline())
{
playerIter.remove();
continue;
}
ArrayList<Entry<String,Entity>> proxies = _proxyMap.get(player);
Iterator<Entry<String,Entity>> proxyIter = proxies.iterator();
//Clean Dead Proxies
while (proxyIter.hasNext())
{
Entry<String,Entity> proxy = proxyIter.next();
if (!proxy.getValue().isValid() || //Dead
(loc != null && UtilMath.offset(proxy.getValue().getLocation(), loc) < radius)) //Around Radius
{
proxy.getValue().remove();
proxyIter.remove();
}
}
//Clean Empty Entries
if (proxies.isEmpty())
playerIter.remove();
}
}
}

View File

@ -2,7 +2,9 @@ package mineplex.minecraft.game.classcombat.item.Throwable;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import org.bukkit.Bukkit;
import org.bukkit.Effect;
import org.bukkit.GameMode;
import org.bukkit.Material;
@ -31,6 +33,7 @@ import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilEvent.ActionType;
import mineplex.minecraft.game.classcombat.item.ItemFactory;
import mineplex.minecraft.game.classcombat.item.ItemUsable;
import mineplex.minecraft.game.classcombat.item.event.ProximityUseEvent;
public class ProximityZapper extends ItemUsable
{
@ -62,6 +65,13 @@ public class ProximityZapper extends ItemUsable
{
}
@Override
public void ThrowCustom(PlayerInteractEvent event, org.bukkit.entity.Item ent)
{
ProximityUseEvent useEvent = new ProximityUseEvent(event.getPlayer(), this, ent);
Bukkit.getServer().getPluginManager().callEvent(useEvent);
}
@Override
public void Collide(LivingEntity target, Block block, ProjectileUser data)
@ -154,18 +164,21 @@ public class ProximityZapper extends ItemUsable
if (event.getType() != UpdateType.FAST)
return;
HashSet<Entity> expired = new HashSet<Entity>();
for (Entity ent : _armed.keySet())
Iterator<Entity> armedIter = _armed.keySet().iterator();
while (armedIter.hasNext())
{
Entity ent = armedIter.next();
if (ent.isDead() || !ent.isValid() || ent.getTicksLived() >= 3600)
expired.add(ent);
}
for (Entity ent : expired)
{
Detonate(ent, null);
}
{
UtilParticle.PlayParticle(ParticleType.EXPLODE, ent.getLocation(), 0.1f, 0.1f, 0.1f, 0, 10,
ViewDist.MAX, UtilServer.getPlayers());
ent.remove();
armedIter.remove();
}
}
}
}

View File

@ -0,0 +1,48 @@
package mineplex.minecraft.game.classcombat.item.event;
import mineplex.minecraft.game.classcombat.item.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class ProximityUseEvent extends Event
{
private static final HandlerList handlers = new HandlerList();
private Player _player;
private Item _item;
private org.bukkit.entity.Item _entity;
public ProximityUseEvent(Player player, Item item, org.bukkit.entity.Item ent)
{
_player = player;
_item = item;
_entity = ent;
}
public HandlerList getHandlers()
{
return handlers;
}
public static HandlerList getHandlerList()
{
return handlers;
}
public Player getPlayer()
{
return _player;
}
public Item getItemType()
{
return _item;
}
public org.bukkit.entity.Item getEntity()
{
return _entity;
}
}

View File

@ -61,7 +61,8 @@ public class ClassShopManager extends MiniPlugin
Achievement.CHAMPIONS_THE_LONGEST_SHOT,
Achievement.CHAMPIONS_WINS,
Achievement.CHAMPIONS_CAPTURES,
Achievement.CHAMPIONS_CLUTCH
Achievement.CHAMPIONS_CLUTCH,
Achievement.CHAMPIONS_SPECIAL_WIN
});
}
}

View File

@ -12,6 +12,7 @@ public class Condition
{
CLOAK,
SHOCK,
POISON_SHOCK,
SILENCE,
BURNING,
FALLING,
@ -19,6 +20,7 @@ public class Condition
INVULNERABLE,
EXPLOSION,
FIRE_ITEM_IMMUNITY,
ARCADE_HUNGER_DISABLE,
CUSTOM,

View File

@ -346,16 +346,42 @@ public class ConditionEffect implements Listener
LivingEntity ent = event.GetDamageeEntity();
if (ent == null) return;
//Ignore Poison Shock
Condition poisonShock = Manager.GetActiveCondition(ent, ConditionType.POISON_SHOCK);
if (poisonShock != null)
{
event.SetCancelled("Poison Shock - Poison Cancel");
return;
}
Condition condition = Manager.GetActiveCondition(ent, ConditionType.POISON);
if (condition == null) return;
if (condition == null)
return;
//Damage
event.SetDamager(condition.GetSource());
event.AddMod(UtilEnt.getName(condition.GetSource()), condition.GetReason(), 0, true);
event.SetIgnoreArmor(true);
event.SetKnockback(false);
}
@EventHandler
public void PoisonShock(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
for (LivingEntity ent : Manager.GetActiveConditions().keySet())
{
Condition condition = Manager.GetActiveCondition(ent, ConditionType.POISON_SHOCK);
if (condition == null)
continue;
Manager.getDamagerManager().NewDamageEvent(ent, condition.GetSource(), null,
DamageCause.CUSTOM, 0.1, false, true, false,
condition.GetSource().getName(), "Poison");
}
}
@EventHandler
public void Fall(CustomDamageEvent event)

View File

@ -246,6 +246,14 @@ public class ConditionFactory
Material.SLIME_BALL, (byte)14, showIndicator, ambient));
}
public Condition PoisonShock(String reason, LivingEntity ent, LivingEntity source,
double duration, boolean extend)
{
return Manager.AddCondition(new Condition(Manager, reason, ent, source,
ConditionType.POISON_SHOCK, 0, (int)(20 * duration), extend,
Material.SLIME_BALL, (byte)14, false, false));
}
public Condition Confuse(String reason, LivingEntity ent, LivingEntity source,
double duration, int mult, boolean extend, boolean showIndicator, boolean ambient)
{
@ -277,4 +285,12 @@ public class ConditionFactory
ConditionType.HEALTH_BOOST, mult, (int)(20 * duration), extend,
Material.APPLE, (byte)0, showIndicator, ambient));
}
public Condition ArcadeHungerDisable(String reason, LivingEntity ent, LivingEntity source,
double duration, boolean extend)
{
return Manager.AddCondition(new Condition(Manager, reason, ent, source,
ConditionType.ARCADE_HUNGER_DISABLE, 0, (int)(20 * duration), extend,
Material.COAL, (byte)0, false, false));
}
}

View File

@ -18,6 +18,7 @@ import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilTime.TimeUnit;
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
import mineplex.minecraft.game.core.condition.events.ConditionApplyEvent;
import mineplex.minecraft.game.core.damage.DamageManager;
import org.bukkit.Material;
import org.bukkit.Sound;
@ -39,6 +40,8 @@ public class ConditionManager extends MiniPlugin
private ConditionFactory _factory;
private ConditionApplicator _applicator;
protected ConditionEffect Effect;
private DamageManager _damageManager;
private WeakHashMap<LivingEntity, LinkedList<Condition>> _conditions = new WeakHashMap<LivingEntity, LinkedList<Condition>>();
private WeakHashMap<LivingEntity, LinkedList<ConditionActive>> _activeConditions = new WeakHashMap<LivingEntity, LinkedList<ConditionActive>>();
@ -53,6 +56,16 @@ public class ConditionManager extends MiniPlugin
Applicator();
Effect();
}
public void setDamageManager(DamageManager damageManager)
{
_damageManager = damageManager;
}
public DamageManager getDamagerManager()
{
return _damageManager;
}
public ConditionFactory Factory()
{

View File

@ -176,15 +176,7 @@ public class DamageManager extends MiniPlugin
{
NewDamageEvent(damagee, damager, proj, null, cause, damage, knockback, ignoreRate, ignoreArmor, source, reason, cancelled);
}
public void NewDamageEvent(LivingEntity damagee, LivingEntity damager, Projectile proj, Location knockbackOrigin,
DamageCause cause, double damage, boolean knockback, boolean ignoreRate, boolean ignoreArmor,
String source, String reason, boolean cancelled)
{
_plugin.getServer().getPluginManager().callEvent(new CustomDamageEvent(damagee, damager, proj, knockbackOrigin, cause,
damage, knockback, ignoreRate, ignoreArmor, source, reason, cancelled));
}
public void NewDamageEvent(LivingEntity damagee, LivingEntity damager, Projectile proj, Location knockbackOrigin,
DamageCause cause, double damage, boolean knockback, boolean ignoreRate, boolean ignoreArmor,
String source, String reason)
@ -193,6 +185,14 @@ public class DamageManager extends MiniPlugin
reason, false);
}
public void NewDamageEvent(LivingEntity damagee, LivingEntity damager, Projectile proj, Location knockbackOrigin,
DamageCause cause, double damage, boolean knockback, boolean ignoreRate, boolean ignoreArmor,
String source, String reason, boolean cancelled)
{
_plugin.getServer().getPluginManager().callEvent(new CustomDamageEvent(damagee, damager, proj, knockbackOrigin, cause,
damage, knockback, ignoreRate, ignoreArmor, source, reason, cancelled));
}
@EventHandler(priority = EventPriority.LOW)
public void CancelDamageEvent(CustomDamageEvent event)
{

View File

@ -42,9 +42,9 @@ public class Fire extends MiniPlugin
_damageManager = damageManager;
}
public void Add(Item item, LivingEntity owner, double expireTime, double delayTime, double burnTime, double damage, String skillName)
public void Add(Item item, LivingEntity owner, double expireTime, double delayTime, double burnTime, double damage, String skillName, boolean hitSelf)
{
_fire.put(item, new FireData(owner, expireTime, delayTime, burnTime, damage, skillName));
_fire.put(item, new FireData(owner, expireTime, delayTime, burnTime, damage, skillName, hitSelf));
item.setPickupDelay(0);
}
@ -60,13 +60,13 @@ public class Fire extends MiniPlugin
{
if (!_fire.get(fire).IsPrimed())
continue;
if (fire.getLocation().getBlock().isLiquid())
{
collided.put(fire, null);
continue;
}
for (LivingEntity ent : fire.getWorld().getEntitiesByClass(LivingEntity.class))
{
if (ent instanceof Player)
@ -75,13 +75,13 @@ public class Fire extends MiniPlugin
if (ent.hasPotionEffect(PotionEffectType.FIRE_RESISTANCE))
continue;
if (ent.getLocation().getBlock().getTypeId() == 8 || ent.getLocation().getBlock().getTypeId() == 9)
continue;
if (ent.equals(_fire.get(fire).GetOwner()))
if (!_fire.get(fire).canHitOwner() && ent.equals(_fire.get(fire).GetOwner()))
continue;
if (_conditionManager.HasCondition(ent, ConditionType.FIRE_ITEM_IMMUNITY, null))
{
continue;
@ -111,23 +111,23 @@ public class Fire extends MiniPlugin
if (!_fire.containsKey(fire))
return;
if (_fire.get(fire).GetOwner().equals(player))
if (!_fire.get(fire).canHitOwner() && _fire.get(fire).GetOwner().equals(player))
return;
event.setCancelled(true);
if (((CraftPlayer)player).getHandle().spectating)
return;
if (player.hasPotionEffect(PotionEffectType.FIRE_RESISTANCE))
return;
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
return;
if (!_fire.get(fire).IsPrimed())
return;
if (_conditionManager.HasCondition(player, ConditionType.FIRE_ITEM_IMMUNITY, null))
{
return;

View File

@ -10,8 +10,9 @@ public class FireData
private double _burnTime;
private double _damage;
private String _skillName;
private boolean _hitOwner;
public FireData(LivingEntity owner, double expireTime, double delayTime, double burnTime, double damage, String skillName)
public FireData(LivingEntity owner, double expireTime, double delayTime, double burnTime, double damage, String skillName, boolean hitSelf)
{
_owner = owner;
_expireTime = System.currentTimeMillis() + (long)(1000 * expireTime);
@ -19,6 +20,7 @@ public class FireData
_burnTime = burnTime;
_damage = damage;
_skillName = skillName;
_hitOwner = hitSelf;
}
public LivingEntity GetOwner()
@ -50,4 +52,9 @@ public class FireData
{
return System.currentTimeMillis() > _expireTime;
}
public boolean canHitOwner()
{
return _hitOwner;
}
}

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@ -24,7 +24,6 @@ import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilGear;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTime;
import mineplex.core.cosmetic.CosmeticManager;
import mineplex.core.creature.Creature;
@ -41,9 +40,7 @@ import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.movement.Movement;
import mineplex.core.notifier.NotificationManager;
import mineplex.core.npc.NpcManager;
import mineplex.core.packethandler.IPacketHandler;
import mineplex.core.packethandler.PacketHandler;
import mineplex.core.packethandler.PacketInfo;
import mineplex.core.party.PartyManager;
import mineplex.core.pet.PetManager;
import mineplex.core.poll.PollManager;
@ -61,7 +58,6 @@ import mineplex.core.status.ServerStatusManager;
import mineplex.core.task.TaskManager;
import mineplex.core.teleport.Teleport;
import mineplex.core.timing.TimingManager;
import mineplex.core.titangiveaway.TitanGiveawayManager;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.classcombat.Class.ClassManager;
import mineplex.minecraft.game.classcombat.Condition.SkillConditionManager;
@ -104,10 +100,10 @@ import nautilus.game.arcade.managers.GameSpectatorManager;
import nautilus.game.arcade.managers.GameStatManager;
import nautilus.game.arcade.managers.GameTournamentManager;
import nautilus.game.arcade.managers.GameWorldManager;
import nautilus.game.arcade.managers.HolidayManager;
import nautilus.game.arcade.managers.IdleManager;
import nautilus.game.arcade.managers.MiscManager;
import nautilus.game.arcade.shop.ArcadeShop;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.GameMode;
@ -235,16 +231,19 @@ public class ArcadeManager extends MiniPlugin implements IRelation
_explosionManager = new Explosion(plugin, _blockRestore);
_explosionManager.SetDebris(false);
if (serverConfig.GameList.contains(GameType.ChampionsDominate)
|| serverConfig.GameList.contains(GameType.ChampionsTDM)
|| serverConfig.GameList.contains(GameType.ChampionsCTF))
{
_conditionManager = new SkillConditionManager(plugin);
}
else
{
_conditionManager = new ConditionManager(plugin);
}
_conditionManager = new SkillConditionManager(plugin);
//Dont see a reason to ever just use the normal one
// if (serverConfig.GameList.contains(GameType.ChampionsDominate)
// || serverConfig.GameList.contains(GameType.ChampionsTDM)
// || serverConfig.GameList.contains(GameType.ChampionsCTF))
// {
// _conditionManager = new SkillConditionManager(plugin);
// }
// else
// {
// _conditionManager = new ConditionManager(plugin);
// }
_clientManager = clientManager;
_serverStatusManager = serverStatusManager;
@ -254,6 +253,7 @@ public class ArcadeManager extends MiniPlugin implements IRelation
_damageManager = damageManager;
_damageManager.UseSimpleWeaponDamage = true;
_damageManager.setConditionManager(_conditionManager);
_conditionManager.setDamageManager(_damageManager);
_disguiseManager = disguiseManager;
@ -713,6 +713,9 @@ public class ArcadeManager extends MiniPlugin implements IRelation
{
event.setMotd(ChatColor.YELLOW + "In Progress" + extrainformation);
}
if (this.getPlugin().getConfig().getString("serverstatus.group").equalsIgnoreCase("Testing"))
event.setMotd(ChatColor.GOLD + "Private Mineplex Test Server");
}
@EventHandler

View File

@ -72,7 +72,6 @@ public enum GameType
CastleSiege(CastleSiege.class, GameDisplay.CastleSiege),
ChampionsCTF(ChampionsCTF.class, GameDisplay.ChampionsCTF),
ChampionsDominate(ChampionsDominate.class, GameDisplay.ChampionsDominate),
//ChampionsMOBA(ChampionsMOBA.class, "Champions MOBA", "Champions", Material.SKULL_ITEM, (byte)0, GameCategory.CHAMPIONS, 7),
ChampionsTDM(ChampionsTDM.class, GameDisplay.ChampionsTDM),
Christmas(Christmas.class, GameDisplay.Christmas, "http://file.mineplex.com/ResChristmas.zip", true),
DeathTag(DeathTag.class, GameDisplay.DeathTag),
@ -83,7 +82,6 @@ public enum GameType
DragonsTeams(DragonsTeams.class, GameDisplay.DragonsTeams),
Draw(Draw.class, GameDisplay.Draw),
Evolution(Evolution.class, GameDisplay.Evolution),
//FlappyBird(FlappyBird.class, "Flappy Bird", Material.FEATHER, (byte)0, GameCategory.ARCADE, 17),
Gravity(Gravity.class, GameDisplay.Gravity),
Halloween(Halloween.class, GameDisplay.Halloween, "http://file.mineplex.com/ResHalloween.zip", true),
HideSeek(HideSeek.class, GameDisplay.HideSeek),
@ -92,7 +90,7 @@ public enum GameType
Lobbers(BombLobbers.class, GameDisplay.Lobbers),
Micro(Micro.class, GameDisplay.Micro),
MilkCow(MilkCow.class, GameDisplay.MilkCow),
MineStrike(MineStrike.class, GameDisplay.MineStrike, "http://file.mineplex.com/ResMinestrike.zip", true),// Temp set to CHAMPIONS to fix UI bug
MineStrike(MineStrike.class, GameDisplay.MineStrike, "http://chivebox.com/mineplex/ResMinestrike.zip", true),
MineWare(MineWare.class, GameDisplay.MineWare),
OldMineWare(OldMineWare.class, GameDisplay.OldMineWare),
Paintball(Paintball.class, GameDisplay.Paintball),

View File

@ -195,7 +195,8 @@ public abstract class Game implements Listener
public boolean AutomaticRespawn = true;
public double DeathSpectateSecs = 0;
public boolean DeathTeleport = true;
public boolean QuitOut = true;
public boolean QuitDropItems = false;
@ -209,6 +210,7 @@ public abstract class Game implements Listener
public int WorldWaterDamage = 0;
public boolean WorldBoundaryKill = true;
public boolean WorldBlockBurn = false;
public boolean WorldBlockGrow = false;
public boolean WorldFireSpread = false;
public boolean WorldLeavesDecay = false;
public boolean WorldSoilTrample = false;

View File

@ -1,7 +1,9 @@
package nautilus.game.arcade.game.games.champions;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.inventory.data.Item;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.core.combat.DeathMessageType;
@ -21,8 +23,11 @@ import nautilus.game.arcade.stats.ClutchStatTracker;
import nautilus.game.arcade.stats.ElectrocutionStatTracker;
import nautilus.game.arcade.stats.KillReasonStatTracker;
import nautilus.game.arcade.stats.SeismicSlamStatTracker;
import nautilus.game.arcade.stats.SpecialWinStatTracker;
import nautilus.game.arcade.stats.TheLongestShotStatTracker;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@ -59,6 +64,8 @@ public class ChampionsCTF extends CaptureTheFlag
Manager.GetDamage().UseSimpleWeaponDamage = false;
Manager.getCosmeticManager().setHideParticles(true);
Manager.getClassManager().GetItemFactory().getProximityManager().setProxyLimit(6);
this.StrictAntiHack = true;
InventoryOpenChest = true;
@ -76,10 +83,11 @@ public class ChampionsCTF extends CaptureTheFlag
new TheLongestShotStatTracker(this),
new SeismicSlamStatTracker(this),
new CapturesStatTracker(this, "Captures"),
new ClutchStatTracker(this, "Clutch")
new ClutchStatTracker(this, "Clutch"),
new SpecialWinStatTracker(this, "SpecialWin")
);
new ChampsFixer(this);
new ChampionsFixes(this);
}
@Override
@ -140,4 +148,19 @@ public class ChampionsCTF extends CaptureTheFlag
}
}
}
@EventHandler
public void cleanProximities(UpdateEvent event)
{
if (!IsLive())
return;
if (event.getType() != UpdateType.FAST)
return;
for (Location loc : getLocations(true))
{
Manager.getClassManager().GetItemFactory().getProximityManager().clean(loc, 12);
}
}
}

View File

@ -59,6 +59,8 @@ public class ChampionsDominate extends Domination
Manager.GetDamage().UseSimpleWeaponDamage = false;
Manager.getCosmeticManager().setHideParticles(true);
Manager.getClassManager().GetItemFactory().getProximityManager().setProxyLimit(6);
this.StrictAntiHack = true;
InventoryOpenChest = true;
@ -77,7 +79,7 @@ public class ChampionsDominate extends Domination
new SeismicSlamStatTracker(this)
);
new ChampsFixer(this);
new ChampionsFixes(this);
}
@Override

View File

@ -1,6 +1,9 @@
package nautilus.game.arcade.game.games.champions;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilServer;
import mineplex.core.inventory.data.Item;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.classcombat.Skill.Skill;
import nautilus.game.arcade.events.GameStateChangeEvent;
@ -9,6 +12,8 @@ import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.Game.GameState;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@ -18,11 +23,11 @@ import org.bukkit.event.block.BlockDamageEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryType;
public class ChampsFixer implements Listener
public class ChampionsFixes implements Listener
{
private Game _host;
public ChampsFixer(Game game)
public ChampionsFixes(Game game)
{
_host = game;
Bukkit.getPluginManager().registerEvents(this, _host.getArcadeManager().getPlugin());
@ -34,7 +39,7 @@ public class ChampsFixer implements Listener
if (event.GetGame() != _host)
return;
if (event.GetState() == GameState.Dead)
if (event.GetState() == GameState.End || event.GetState() == GameState.Dead)
HandlerList.unregisterAll(this);
}
@ -51,7 +56,7 @@ public class ChampsFixer implements Listener
return;
event.setCancelled(true);
event.setCancelMessage("You cannot change kits while holding someone in Dwarf Toss!");
event.setCancelMessage("You cannot change kits while using Dwarf Toss!");
}
@EventHandler(priority = EventPriority.HIGHEST)
@ -67,11 +72,14 @@ public class ChampsFixer implements Listener
}
@EventHandler
public void onUpdate(UpdateEvent event)
public void resetSkillsWhileInInventory(UpdateEvent event)
{
if (!_host.IsLive())
return;
if (event.getType() != UpdateType.FAST)
return;
for (Player player : UtilServer.getPlayers())
{
if (player.getOpenInventory() == null || player.getOpenInventory().getTopInventory() == null)
@ -97,5 +105,4 @@ public class ChampsFixer implements Listener
{
event.setCancelled(true);
}
}

View File

@ -59,6 +59,8 @@ public class ChampionsTDM extends TeamDeathmatch
this.Manager.GetDamage().UseSimpleWeaponDamage = false;
Manager.getCosmeticManager().setHideParticles(true);
Manager.getClassManager().GetItemFactory().getProximityManager().setProxyLimit(6);
this.StrictAntiHack = true;
@ -77,7 +79,7 @@ public class ChampionsTDM extends TeamDeathmatch
new SeismicSlamStatTracker(this)
);
new ChampsFixer(this);
new ChampionsFixes(this);
}
@Override

View File

@ -4,7 +4,6 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
import mineplex.core.common.Rank;
import mineplex.core.common.util.C;
@ -85,8 +84,7 @@ public class CaptureTheFlag extends TeamGame
private HashMap<Player, List<ItemStack>> _hotbars = new HashMap<Player, List<ItemStack>>();
private HashMap<Player, ItemStack> _helmets = new HashMap<Player, ItemStack>();
private boolean _redFlickerStage = false;
private boolean _blueFlickerStage = false;
private boolean _flickerStage = false;
public CaptureTheFlag(ArcadeManager manager, GameType type, Kit[] kits)
{
@ -224,8 +222,8 @@ public class CaptureTheFlag extends TeamGame
for (Resupply resupply : _resupply)
resupply.Update();
getFlag(true).handleBottomInfo(_redFlickerStage, ChatColor.RED);
getFlag(false).handleBottomInfo(_blueFlickerStage, ChatColor.AQUA);
getFlag(true).handleBottomInfo(_flickerStage, ChatColor.RED);
getFlag(false).handleBottomInfo(_flickerStage, ChatColor.AQUA);
}
else if (event.getType() == UpdateType.SEC)
for (Flag flag : _flags)
@ -407,6 +405,28 @@ public class CaptureTheFlag extends TeamGame
return null;
}
public List<Location> getLocations(boolean base)
{
List<Location> locs = new ArrayList<Location>();
if (base)
{
locs.add(_blueFlag);
locs.add(_redFlag);
}
else
{
locs.add(getFlag(true).getPlacedLocation());
locs.add(getFlag(false).getPlacedLocation());
}
return locs;
}
public int getScoreDifference()
{
return Math.abs(_blueScore - _redScore);
}
@Override
@EventHandler
public void ScoreboardUpdate(UpdateEvent event)
@ -432,22 +452,21 @@ public class CaptureTheFlag extends TeamGame
String redMessage = "Flag Dropped";
if (getFlag(true).isAtHome())
{
redMessage = "Flag Safe";
_redFlickerStage = false;
}
if (getFlag(true).getCarrier() != null)
redMessage = "Flag Taken";
if (_redFlickerStage)
if (_flickerStage)
{
Scoreboard.Write(C.cRed + redMessage);
_redFlickerStage = false;
if (!getFlag(true).isAtHome())
Scoreboard.Write(C.cRed + redMessage);
else
Scoreboard.Write(redMessage);
}
else
{
Scoreboard.Write(redMessage);
_redFlickerStage = true;
}
//Flag in play stuff
@ -457,23 +476,27 @@ public class CaptureTheFlag extends TeamGame
String blueMessage = "Flag Dropped";
if (getFlag(false).isAtHome())
{
blueMessage = "Flag Safe";
_blueFlickerStage = false;
}
if (getFlag(false).getCarrier() != null)
blueMessage = "Flag Taken";
if (_blueFlickerStage)
if (getFlag(false).getCarrier() != null)
{
Scoreboard.Write(C.cAqua + blueMessage);
_blueFlickerStage = false;
blueMessage = "Flag Taken";
}
if (_flickerStage)
{
if (!getFlag(false).isAtHome())
Scoreboard.Write(C.cAqua + blueMessage);
else
Scoreboard.Write(blueMessage);
}
else
{
Scoreboard.Write(blueMessage);
_blueFlickerStage = true;
}
_flickerStage = !_flickerStage;
//Flag in play stuff
Scoreboard.WriteBlank();

View File

@ -410,10 +410,13 @@ public class Flag
if (!_host.isAtHome(_team.GetColor() == ChatColor.RED ? ChatColor.BLUE : ChatColor.RED))
{
if (Recharge.Instance.use(player, "No Cap Message", 1000, false, false))
UtilTextMiddle.display("", C.cRed + "Your flag must be at home to capture!", player);
return;
if (_host.getArcadeManager().IsTournamentServer())
{
if (Recharge.Instance.use(player, "No Cap Message", 1000, false, false))
UtilTextMiddle.display("", C.cRed + "Your flag must be at home to capture!", player);
return;
}
}
_host.resetInventory(player);

View File

@ -129,7 +129,7 @@ public class PerkFlamingSwordEVO extends Perk
{
//Fire
Item fire = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.BLAZE_POWDER));
Manager.GetFire().Add(fire, player, 0.7, 0, 0.5, 1, "Inferno");
Manager.GetFire().Add(fire, player, 0.7, 0, 0.5, 1, "Inferno", false);
fire.teleport(player.getEyeLocation());
double x = 0.07 - (UtilMath.r(14)/100d);

View File

@ -116,6 +116,10 @@ import net.minecraft.server.v1_8_R3.EntityArrow;
public class MineStrike extends TeamGame
{
public static float RECOIL = 0.8f;
public static float CONE = 0.7f;
public static float MOVE_PENALTY = 0.8f;
public static class PlayerHeadshotEvent extends PlayerEvent
{
private static final HandlerList handlers = new HandlerList();
@ -207,10 +211,12 @@ public class MineStrike extends TeamGame
private HashSet<Entity> _defusalDropped = new HashSet<Entity>();
private HashMap<Location, Long> _incendiary = new HashMap<Location, Long>();
private HashMap<Block, Long> _smokeBlocks = new HashMap<Block, Long>();
private Bomb _bomb = null;
private Item _bombItem = null;
private Player _bombHolder = null;
private long _bombHolderLastMove = 0;
private Player _bombPlanter;
private Player _bombDefuser;
@ -261,6 +267,8 @@ public class MineStrike extends TeamGame
this.ItemDrop = true;
this.DeathTeleport = false;
this.InventoryClick = true;
this.JoinInProgress = true;
@ -280,7 +288,7 @@ public class MineStrike extends TeamGame
"Sprinting heavily decreases accuracy",
"Jumping massively decreases accuracy",
"Crouching increases accuracy",
"Left-Click to roll Grenades",
"Left-Click to drop Grenades",
"Right-Click to throw Grenades",
"Burst Fire for greater accuracy",
"Sniper Rifles are only accurate while scoped",
@ -356,7 +364,7 @@ public class MineStrike extends TeamGame
event.getPlayer().getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.IRON_AXE, (byte)0, 1, "Knife"));
//Armor
giveTeamArmor(event.getPlayer(), Color.fromRGB(255, 0, 0));
giveTeamArmor(event.getPlayer(), Color.fromRGB(255, 75, 75));
}
}
else if (team.GetColor() == ChatColor.AQUA)
@ -369,10 +377,10 @@ public class MineStrike extends TeamGame
gun.giveToPlayer(event.getPlayer(), true);
//Knife
event.getPlayer().getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.IRON_SWORD, (byte)0, 1, "Knife"));
event.getPlayer().getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.IRON_AXE, (byte)0, 1, "Knife"));
//Armor
giveTeamArmor(event.getPlayer(), Color.fromRGB(0, 0, 255));
giveTeamArmor(event.getPlayer(), Color.fromRGB(125, 200, 255));
}
}
@ -385,6 +393,8 @@ public class MineStrike extends TeamGame
{
//Dont Get Hit By Bullets
((CraftPlayer) event.getEntity()).getHandle().spectating = true;
Manager.GetCondition().Factory().Blind("Ghost", event.getEntity(), event.getEntity(), 2.5, 0, false, false, false);
}
// public void disguiseSneak(Player player, GameTeam team)
@ -530,6 +540,7 @@ public class MineStrike extends TeamGame
player.playSound(player.getLocation(), Sound.NOTE_PLING, 1f, 2f);
_bombHolder = player;
_bombHolderLastMove = System.currentTimeMillis();
if (_bombItem != null)
{
@ -602,6 +613,17 @@ public class MineStrike extends TeamGame
{
_incendiary.put(loc, endTime);
}
@SuppressWarnings("deprecation")
public void registerSmokeBlock(Block block, long endTime)
{
if (block.getType() == Material.AIR || block.getType() == Material.PORTAL || block.getType() == Material.FIRE)
{
block.setTypeIdAndData(90, (byte)UtilMath.r(2), false);
_smokeBlocks.put(block, endTime);
}
}
public Gun getGunInHand(Player player, ItemStack overrideStack)
{
@ -717,6 +739,12 @@ public class MineStrike extends TeamGame
if (grenade == null)
return;
if (!UtilTime.elapsed(GetStateTime(), 10000))
{
UtilPlayer.message(event.getPlayer(), F.main("Game", "You cannot throw Grenades yet."));
return;
}
grenade.throwGrenade(event.getPlayer(), UtilEvent.isAction(event, ActionType.L), this);
event.setCancelled(true);
@ -1217,8 +1245,6 @@ public class MineStrike extends TeamGame
//Effect
damagee.getWorld().playSound(damagee.getLocation(), Sound.IRONGOLEM_DEATH, 1f, 1f);
event.SetKnockback(false);
}
//Standard
else
@ -1227,9 +1253,9 @@ public class MineStrike extends TeamGame
event.AddMod(damager.getName(), "Knife", 6 - event.GetDamage(), false);
event.GetDamageeEntity().getWorld().playSound(event.GetDamageeEntity().getLocation(), Sound.BAT_HURT, 1f, 1f);
event.AddKnockback("Knife", 1.2);
}
event.SetKnockback(false);
}
}
@ -1291,12 +1317,11 @@ public class MineStrike extends TeamGame
if (Armor.isArmor(event.GetDamageePlayer().getInventory().getHelmet()) ||
(_scoped.containsKey(event.GetDamageePlayer()) && UtilGear.isMat(_scoped.get(event.GetDamageePlayer()), Material.LEATHER_HELMET)))
{
event.AddMod(event.GetDamageePlayer().getName(), "Helmet", -damage*1, false);
event.AddMod(event.GetDamageePlayer().getName(), "Helmet", -damage*0.5, false);
event.GetDamageePlayer().getWorld().playSound(event.GetDamageePlayer().getEyeLocation(), Sound.SPIDER_DEATH, 1f, 1f);
}
else
{
event.GetDamageePlayer().getWorld().playSound(event.GetDamageePlayer().getEyeLocation(), Sound.SLIME_ATTACK, 1f, 1f);
}
}
@ -1368,16 +1393,16 @@ public class MineStrike extends TeamGame
public boolean hitBody(Player player, Location loc)
{
return UtilMath.offset2d(loc, player.getLocation()) < 0.6 && //0.6 is ideal
loc.getY() > player.getLocation().getY() &&
loc.getY() < player.getEyeLocation().getY() - 0.1;
return UtilMath.offset2d(loc, player.getLocation()) < 0.6 &&
loc.getY() >= player.getLocation().getY() &&
loc.getY() <= player.getEyeLocation().getY();
}
public boolean hitHead(Player player, Location loc)
{
return UtilMath.offset2d(loc, player.getLocation()) < 0.2 && //0.3 was old value, too large
loc.getY() >= player.getEyeLocation().getY() - 0.1 &&
loc.getY() < player.getEyeLocation().getY() + 0.1; //0.2 was old value, too large
return UtilMath.offset2d(loc, player.getLocation()) < 0.2 &&
loc.getY() >= player.getEyeLocation().getY() + 0.0 &&
loc.getY() < player.getEyeLocation().getY() + 0.2;
}
@ -1601,7 +1626,7 @@ public class MineStrike extends TeamGame
_bombPlanter.setExp(Math.min(_bombPlanter.getExp() + 0.017f, 0.99999f));
if (Math.random() > 0.90)
_bombPlanter.getWorld().playSound(_bombPlanter.getLocation(), Sound.NOTE_PLING, 1f, 3f);
_bombPlanter.getWorld().playSound(_bombPlanter.getLocation(), Sound.NOTE_PLING, 2f, 3f);
UtilTextMiddle.display(C.cRed + C.Bold + "Planting Bomb", UtilTextMiddle.progress(_bombPlanter.getExp()), 0, 10, 0, _bombPlanter);
@ -2147,6 +2172,11 @@ public class MineStrike extends TeamGame
//Incendiary
_incendiary.clear();
Manager.GetBlockRestore().RestoreAll();
//Smoke
for (Block block : _smokeBlocks.keySet())
block.setType(Material.AIR);
_smokeBlocks.clear();
//Restock Ammo
for (Gun gun : _gunsEquipped.keySet())
@ -2398,6 +2428,26 @@ public class MineStrike extends TeamGame
loc.getWorld().playSound(loc, Sound.PIG_DEATH, 1f, 1f);
}
}
@EventHandler
public void smokeUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
Iterator<Block> smokeIterator = _smokeBlocks.keySet().iterator();
while (smokeIterator.hasNext())
{
Block block = smokeIterator.next();
if (System.currentTimeMillis() > _smokeBlocks.get(block))
{
block.setTypeIdAndData(0, (byte)0, false);
smokeIterator.remove();
}
}
}
@EventHandler
public void bombBurnUpdate(UpdateEvent event)
@ -2706,7 +2756,7 @@ public class MineStrike extends TeamGame
public void fireDamage(CustomDamageEvent event)
{
if (event.GetCause() == DamageCause.FIRE)
event.AddMod(this.GetName(), "Fire", 3, false);
event.AddMod(this.GetName(), "Fire", 1, false);
}
@EventHandler
@ -2758,6 +2808,48 @@ public class MineStrike extends TeamGame
_shopManager.addMoney(event.getPlayer(), 16000, "Debug");
event.setCancelled(true);
}
if (event.getMessage().contains("recoil"))
{
try
{
MineStrike.RECOIL = Float.parseFloat(event.getMessage().split(" ")[1]);
this.Announce(C.cPurple + C.Bold + "Recoil Bloom: " + ChatColor.RESET + (int)(MineStrike.RECOIL * 100) + "%");
}
catch (Exception e)
{
}
event.setCancelled(true);
}
if (event.getMessage().contains("cone"))
{
try
{
MineStrike.CONE = Float.parseFloat(event.getMessage().split(" ")[1]);
this.Announce(C.cPurple + C.Bold + "Cone of Fire: " + ChatColor.RESET + (int)(MineStrike.CONE * 100) + "%");
}
catch (Exception e)
{
}
event.setCancelled(true);
}
if (event.getMessage().contains("move"))
{
try
{
MineStrike.MOVE_PENALTY = Float.parseFloat(event.getMessage().split(" ")[1]);
this.Announce(C.cPurple + C.Bold + "Move/Sprint/Jump Penalties: " + ChatColor.RESET + (int)(MineStrike.MOVE_PENALTY * 100) + "%");
}
catch (Exception e)
{
}
event.setCancelled(true);
}
if (event.getMessage().contains("instant"))
{
@ -2882,4 +2974,126 @@ public class MineStrike extends TeamGame
}
}
}
@EventHandler
public void bombMove(PlayerMoveEvent event)
{
if (_bombHolder == null || !event.getPlayer().equals(_bombHolder))
return;
_bombHolderLastMove = System.currentTimeMillis();
}
@EventHandler
public void bombTimeDrop(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
if (_freezeTime > 0)
_bombHolderLastMove = System.currentTimeMillis();
if (_bombHolder != null && UtilTime.elapsed(_bombHolderLastMove, 10000))
{
_bombHolder.getInventory().remove(Material.GOLD_SWORD);
Vector vel = new Vector(Math.random() - 0.5, 0, Math.random() - 0.5);
vel.normalize();
vel.multiply(0.3);
vel.setY(0.2);
_bombItem = _bombHolder.getWorld().dropItem(_bombHolder.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.GOLD_SWORD, (byte)0, 1, C.cGold + C.Bold + "C4 Explosive"));
_bombItem.setVelocity(vel);
_bombItem.setPickupDelay(60);
//Radio
playSound(Radio.T_BOMB_DROP, null, GetTeam(_bombHolder));
_bombHolder = null;
}
}
@Override
public Location GetSpectatorLocation()
{
if (SpectatorSpawn != null)
return SpectatorSpawn;
Vector vec = new Vector(0, 0, 0);
double count = 0;
for (GameTeam team : this.GetTeamList())
{
for (Location spawn : team.GetSpawns())
{
count++;
vec.add(spawn.toVector());
}
}
SpectatorSpawn = new Location(this.WorldData.World, 0, 0, 0);
vec.multiply(1d / count);
SpectatorSpawn.setX(vec.getX());
SpectatorSpawn.setY(vec.getY() + 50); //ADD 50
SpectatorSpawn.setZ(vec.getZ());
// Move Up - Out Of Blocks
while (!UtilBlock.airFoliage(SpectatorSpawn.getBlock())
|| !UtilBlock.airFoliage(SpectatorSpawn.getBlock().getRelative(BlockFace.UP)))
{
SpectatorSpawn.add(0, 1, 0);
}
int Up = 0;
// Move Up - Through Air
for (int i = 0; i < 15; i++)
{
if (UtilBlock.airFoliage(SpectatorSpawn.getBlock().getRelative(BlockFace.UP)))
{
SpectatorSpawn.add(0, 1, 0);
Up++;
}
else
{
break;
}
}
// Move Down - Out Of Blocks
while (Up > 0 && !UtilBlock.airFoliage(SpectatorSpawn.getBlock())
|| !UtilBlock.airFoliage(SpectatorSpawn.getBlock().getRelative(BlockFace.UP)))
{
SpectatorSpawn.subtract(0, 1, 0);
Up--;
}
SpectatorSpawn = SpectatorSpawn.getBlock().getLocation().add(0.5, 0.1, 0.5);
while (SpectatorSpawn.getBlock().getTypeId() != 0 || SpectatorSpawn.getBlock().getRelative(BlockFace.UP).getTypeId() != 0)
SpectatorSpawn.add(0, 1, 0);
return SpectatorSpawn;
}
@EventHandler
public void enableScpResPack(PlayerCommandPreprocessEvent event)
{
if (event.getMessage().equalsIgnoreCase("/rpoff"))
{
event.getPlayer().setResourcePack("http://file.mineplex.com/ResReset.zip");
UtilPlayer.message(event.getPlayer(), F.main("Resource Pack", "Resource Pack: " + C.cRed + "Disabled"));
UtilPlayer.message(event.getPlayer(), F.main("Resource Pack", "Type " + F.elem("/rpon") + " to enable."));
}
else if (event.getMessage().equalsIgnoreCase("/rpon"))
{
event.getPlayer().setResourcePack(GetType().getResourcePackUrl());
UtilPlayer.message(event.getPlayer(), F.main("Resource Pack", "Resource Pack: " + C.cGreen + "Enabled"));
UtilPlayer.message(event.getPlayer(), F.main("Resource Pack", "Type " + F.elem("/rpoff") + " to disable."));
}
}
}

View File

@ -236,14 +236,15 @@ public class ShopManager
Host.registerGrenade(grenade, player);
}
//Use 250 instead of 255, to show that its kevlar/helmet
else if (item instanceof Helmet)
{
((Helmet)item).giveToPlayer(player, (team.GetColor() == ChatColor.RED) ? Color.fromRGB(100, 0, 0) : Color.fromRGB(0, 0, 100));
((Helmet)item).giveToPlayer(player, (team.GetColor() == ChatColor.RED) ? Color.fromRGB(250, 75, 75) : Color.fromRGB(125, 200, 250));
}
else if (item instanceof Kevlar)
{
((Kevlar)item).giveToPlayer(player, (team.GetColor() == ChatColor.RED) ? Color.fromRGB(100, 0, 0) : Color.fromRGB(0, 0, 100));
((Kevlar)item).giveToPlayer(player, (team.GetColor() == ChatColor.RED) ? Color.fromRGB(250, 75, 75) : Color.fromRGB(125, 200, 250));
}
else if (item instanceof DefusalKit)

View File

@ -54,7 +54,7 @@ public class Armor extends StrikeItem
try
{
LeatherArmorMeta meta = (LeatherArmorMeta)stack.getItemMeta();
return (meta.getColor().getBlue() == 100 || meta.getColor().getRed() == 100);
return (meta.getColor().getBlue() == 250 || meta.getColor().getRed() == 250);
}
catch (Exception e)
{

View File

@ -74,6 +74,19 @@ public abstract class FireGrenadeBase extends Grenade
if (!UtilBlock.solid(block.getRelative(BlockFace.DOWN)))
continue;
//Smoke
boolean nearSmoke = false;
for (Block other : UtilBlock.getSurrounding(block, false))
{
if (other.getType() == Material.PORTAL)
{
nearSmoke = true;
break;
}
}
if (nearSmoke)
continue;
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(game.Manager.getPlugin(), new Runnable()
{
public void run()
@ -84,7 +97,7 @@ public abstract class FireGrenadeBase extends Grenade
game.Manager.GetBlockRestore().Add(block, 51, (byte)0, (long) time);
}
}
}, 60 - (int)(60d * blocks.get(block)));
}, 30 - (int)(30d * blocks.get(block)));
}
//Initial Burn Sound

View File

@ -68,8 +68,8 @@ public class FlashBang extends Grenade
double flashIntensity = 2 - UtilMath.offset(player.getEyeLocation().add(player.getLocation().getDirection()), eyeToGrenade);
//Duration
double duration = (2 + (3 * (players.get(player)))) * flashIntensity;
duration += 1;
double duration = (2 + (2 * (players.get(player)))) * flashIntensity;
duration = (Math.min(5, duration));
//Blind
game.Manager.GetCondition().Factory().Blind(getName(), player, _thrower, duration, 0, false, false, false);

View File

@ -87,7 +87,7 @@ public abstract class Grenade extends StrikeItem
int alreadyHas = 0;
int bestSlot = -1;
for (int i = 3 ; i < 7 ; i++)
for (int i = 6 ; i >= 3 ; i--)
{
if (UtilInv.IsItem(player.getInventory().getItem(i), getSkin(), (byte) -1))
alreadyHas++;
@ -177,6 +177,11 @@ public abstract class Grenade extends StrikeItem
if (UtilEnt.isGrounded(ent) || ent.getVelocity().length() < 0.1 || ent.getTicksLived() < 4)
return;
if (Math.abs(_vel.getX()) < 0.1 && Math.abs(_vel.getX()) < 0.1)
{
return;
}
/*
* What we must do here, is record the velocity every tick.
* Then when it collides, we get the velocity from a few ticks before and apply it, reversing the direction of collision.
@ -184,8 +189,8 @@ public abstract class Grenade extends StrikeItem
*/
//X Rebound
if ((_vel.getX() > 0.05 && ent.getLocation().getX() - _lastLoc.getX() <= 0) ||
(_vel.getX() < 0.05 && ent.getLocation().getX() - _lastLoc.getX() >= 0))
if ((_vel.getX() > 0.1 && ent.getLocation().getX() - _lastLoc.getX() <= 0) ||
(_vel.getX() < 0.1 && ent.getLocation().getX() - _lastLoc.getX() >= 0))
{
_vel = _velHistory.get(0);
_vel.setX(-_vel.getX());
@ -197,8 +202,8 @@ public abstract class Grenade extends StrikeItem
}
//Z Rebound
else if ((_vel.getZ() > 0.05 && ent.getLocation().getZ() - _lastLoc.getZ() <= 0) ||
(_vel.getZ() < 0.05 && ent.getLocation().getZ() - _lastLoc.getZ() >= 0))
else if ((_vel.getZ() > 0.1 && ent.getLocation().getZ() - _lastLoc.getZ() <= 0) ||
(_vel.getZ() < 0.1 && ent.getLocation().getZ() - _lastLoc.getZ() >= 0))
{
_vel = _velHistory.get(0);
_vel.setZ(-_vel.getZ());

View File

@ -43,7 +43,7 @@ public class HighExplosive extends Grenade
ent.getWorld().playSound(ent.getLocation(),
Sound.EXPLODE, 3f, 0.8f);
HashMap<Player, Double> players = UtilPlayer.getInRadius(ent.getLocation(), 10);
HashMap<Player, Double> players = UtilPlayer.getInRadius(ent.getLocation(), 9);
List<Player> damagedPlayers = new ArrayList<>();
for (Player player : players.keySet())
{
@ -51,7 +51,7 @@ public class HighExplosive extends Grenade
continue;
// Damage Event
game.Manager.GetDamage().NewDamageEvent(player, _thrower, null,
game.Manager.GetDamage().NewDamageEvent(player, _thrower, null, ent.getLocation(),
DamageCause.CUSTOM, 1 + (players.get(player) * 18),
true, true, false, _thrower.getName(), getName());

View File

@ -1,5 +1,9 @@
package nautilus.game.arcade.game.games.minestrike.items.grenades;
import java.util.HashMap;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilParticle.ParticleType;
@ -12,11 +16,15 @@ import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
public class Smoke extends Grenade
{
private boolean _createdBlocks = false;
public Smoke()
{
super("Smoke", new String[]
@ -27,23 +35,55 @@ public class Smoke extends Grenade
}
@Override
public boolean updateCustom(MineStrike game, Entity ent)
public boolean updateCustom(final MineStrike game, Entity ent)
{
if (ent.getTicksLived() > 60)
if (ent.getTicksLived() > 40 && UtilEnt.isGrounded(ent))
{
UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, ent.getLocation(), 0.3f, 0.3f, 0.3f, 0, 1,
ViewDist.MAX, UtilServer.getPlayers());
ent.getWorld().playSound(ent.getLocation(), Sound.FIZZ, 0.1f, 0.1f);
// UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, ent.getLocation(), 0.3f, 0.3f, 0.3f, 0, 1,
// ViewDist.MAX, UtilServer.getPlayers());
//Remove Fire
for (Location loc : game.Manager.GetBlockRestore().RestoreBlockAround(Material.FIRE, ent.getLocation(), 5))
{
loc.getWorld().playSound(loc, Sound.FIZZ, 1f, 1f);
}
//Smoke Blocks
if (!_createdBlocks)
{
final HashMap<Block, Double> blocks = UtilBlock.getInRadius(ent.getLocation().add(0, 1, 0), 4d);
final int round = game.getRound();
for (final Block block : blocks.keySet())
{
if (block.getType() != Material.AIR)
continue;
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(game.Manager.getPlugin(), new Runnable()
{
public void run()
{
if (round == game.getRound() && !game.isFreezeTime())
{
//18 seconds
long duration = (long) (15000 + blocks.get(block) * 3000);
game.registerSmokeBlock(block, System.currentTimeMillis() + duration);
}
}
}, 10 - (int)(10d * blocks.get(block)));
}
_createdBlocks = true;
}
ent.getWorld().playSound(ent.getLocation(), Sound.FIZZ, 0.1f, 0.1f);
return false;
}
//18 seconds
return ent.getTicksLived() > 360;
}

View File

@ -118,7 +118,9 @@ public class Gun extends StrikeItem
}
if (!Recharge.Instance.use(player, getName() + " Shoot", _gunStats.getFireRate(), false, false))
{
return;
}
//Use Ammo
_loadedAmmo--;
@ -164,6 +166,7 @@ public class Gun extends StrikeItem
Vector cof = new Vector(Math.random() - 0.5, (Math.random() - 0.2) * (5d/8d), Math.random() - 0.5);
cof.normalize();
cof.multiply(cone);
cof.multiply(MineStrike.CONE);
cof.add(player.getLocation().getDirection());
cof.normalize();

View File

@ -1,5 +1,6 @@
package nautilus.game.arcade.game.games.minestrike.items.guns;
import nautilus.game.arcade.game.games.minestrike.MineStrike;
import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
import org.bukkit.Material;
@ -241,7 +242,6 @@ public enum GunStats
private double _coneMin;
private double _coneMax;
private double _coneReduceRate;
private double _coneIncreaseRate;
private boolean _scope = false;
@ -375,7 +375,7 @@ public enum GunStats
public double getConeIncreaseRate()
{
return _coneIncreaseRate;
return _coneIncreaseRate * MineStrike.RECOIL;
}
public boolean getScope()

View File

@ -1,5 +1,7 @@
package nautilus.game.arcade.game.games.minestrike.items.guns;
import nautilus.game.arcade.game.games.minestrike.MineStrike;
public enum GunType
{
PISTOL("Pistol", 0.01, 0.02, 0.02, 3f, 0.1),
@ -38,17 +40,17 @@ public enum GunType
public double getMovePenalty()
{
return _movePenalty;
return _movePenalty * MineStrike.MOVE_PENALTY;
}
public double getSprintPenalty()
{
return _sprintPentalty;
return _sprintPentalty * MineStrike.MOVE_PENALTY;
}
public double getJumpPenalty()
{
return _jumpPenalty;
return _jumpPenalty * MineStrike.MOVE_PENALTY;
}
public float getVolume()

View File

@ -273,8 +273,7 @@ public class WitherGame extends TeamGame implements IBlockRestorer
return;
}
_maxY = GetTeamList().get(1).GetSpawn().getBlockY() - 4;
if(event.getBlock().getLocation().getBlockY() < _maxY)
if(event.getBlock().getLocation().getBlockY() < _maxY - 4)
{
event.getPlayer().sendMessage(F.main("BlockChecker", "You may not build under this height!"));
event.setCancelled(true);
@ -298,7 +297,6 @@ public class WitherGame extends TeamGame implements IBlockRestorer
}
Location blockLocation = event.getBlock().getLocation();
_maxY = GetTeamList().get(1).GetSpawn().getBlockY() - 3;
if(blockLocation.add(0,1,0).getBlock().getType() == Material.AIR)
{
for(Player humans: _runners.GetPlayers(true))
@ -317,7 +315,7 @@ public class WitherGame extends TeamGame implements IBlockRestorer
}
}
if(blockLocation.getBlockY() < _maxY)
if(blockLocation.getBlockY() < _maxY - 3)
{
event.getPlayer().sendMessage(F.main("BlockChecker", "You may not build under this height!"));
event.setCancelled(true);
@ -435,6 +433,7 @@ public class WitherGame extends TeamGame implements IBlockRestorer
if (event.GetState() != GameState.Live)
return;
_maxY = GetTeamList().get(1).GetSpawn().getBlockY();
UtilTextMiddle.display(C.cGreen + "Humans Hiding",
"15 Seconds until Assault", 10, 80, 10);

View File

@ -60,7 +60,7 @@ public class PerkBlockRestorer extends Perk implements IThrown
org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.COMMAND));
UtilAction.velocity(ent, player.getLocation().getDirection(), 1.2, false, 0, 0.2, 10, false);
Manager.GetProjectile().AddThrow(ent, player, this, -1, false, false, true, false, 0.5f);
Manager.GetProjectile().AddThrow(ent, player, this, -1, false, false, true, true, 0.5f);
}
@Override

View File

@ -111,7 +111,7 @@ public class PerkFlamingSword extends Perk
//Fire
Item fire = cur.getWorld().dropItem(cur.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.BLAZE_POWDER));
Manager.GetFire().Add(fire, cur, 0.7, 0, 0.5, 1, "Inferno");
Manager.GetFire().Add(fire, cur, 0.7, 0, 0.5, 1, "Inferno", false);
fire.teleport(cur.getEyeLocation());
double x = 0.07 - (UtilMath.r(14)/100d);

View File

@ -106,7 +106,7 @@ public class PerkInferno extends SmashPerk
//Fire
Item fire = cur.getWorld().dropItem(cur.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.BLAZE_POWDER));
Manager.GetFire().Add(fire, cur, 0.7, 0, 0.5, 1.25, "Inferno");
Manager.GetFire().Add(fire, cur, 0.7, 0, 0.5, 1.25, "Inferno", false);
fire.teleport(cur.getEyeLocation());
double x = 0.07 - (UtilMath.r(14)/100d);

View File

@ -86,7 +86,7 @@ public class PerkInfernoFinn extends Perk
//Fire
Item fire = cur.getWorld().dropItem(cur.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.BLAZE_POWDER));
Manager.GetFire().Add(fire, cur, 0.7, 0, 2, 2, "Inferno");
Manager.GetFire().Add(fire, cur, 0.7, 0, 2, 2, "Inferno", false);
fire.teleport(cur.getEyeLocation());
double x = 0.07 - (UtilMath.r(14)/100d);

View File

@ -20,6 +20,7 @@ import mineplex.core.recharge.Recharge;
import mineplex.core.teleport.event.MineplexTeleportEvent;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType;
@ -47,6 +48,7 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockGrowEvent;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.block.LeavesDecayEvent;
@ -675,7 +677,7 @@ public class GameFlagManager implements Listener
final Player player = event.getEntity();
//Visual
Manager.GetCondition().Factory().Blind("Ghost", player, player, 2, 0, false, false, false);
Manager.GetCondition().Factory().Blind("Ghost", player, player, 2.5, 0, false, false, false);
player.setFireTicks(0);
player.setFallDistance(0);
@ -709,7 +711,7 @@ public class GameFlagManager implements Listener
}
else
{
Manager.addSpectator(player, true);
Manager.addSpectator(player, game.DeathTeleport);
}
Manager.getPlugin().getServer().getScheduler().scheduleSyncDelayedTask(Manager.getPlugin(), new Runnable()
@ -730,7 +732,6 @@ public class GameFlagManager implements Listener
time = game.GetTeam(player).GetRespawnTime();
UtilInv.Clear(player);
Manager.GetCondition().Factory().Blind("Ghost", player, player, 1.5, 0, false, false, false);
Manager.GetCondition().Factory().Cloak("Ghost", player, player, time, false, false);
player.setAllowFlight(true);
player.setFlying(true);
@ -745,7 +746,7 @@ public class GameFlagManager implements Listener
if (!game.IsAlive(player))
{
Manager.addSpectator(player, true);
Manager.addSpectator(player, game.DeathTeleport);
return;
}
@ -766,7 +767,7 @@ public class GameFlagManager implements Listener
}
else
{
Manager.addSpectator(player, true);
Manager.addSpectator(player, game.DeathTeleport);
}
player.setFireTicks(0);
@ -854,6 +855,9 @@ public class GameFlagManager implements Listener
if (game.HungerSet != -1)
for (Player player : game.GetPlayers(true))
{
if (Manager.GetCondition().HasCondition(player, ConditionType.ARCADE_HUNGER_DISABLE, null))
continue;
player.setFoodLevel(game.HungerSet);
player.setSaturation(1F);
}
@ -1096,6 +1100,18 @@ public class GameFlagManager implements Listener
event.setCancelled(true);
}
@EventHandler
public void WorldBlockBurn(BlockGrowEvent event)
{
Game game = Manager.GetGame();
if (game == null) return;
if (game.WorldBlockGrow)
return;
event.setCancelled(true);
}
@EventHandler
public void WorldFireSpread(BlockIgniteEvent event)
{

View File

@ -0,0 +1,46 @@
package nautilus.game.arcade.stats;
import java.util.List;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.games.common.CaptureTheFlag;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
public class SpecialWinStatTracker extends StatTracker<CaptureTheFlag>
{
private final String _stat;
public SpecialWinStatTracker(CaptureTheFlag game, String stat)
{
super(game);
_stat = stat;
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
public void onGameStateChange(GameStateChangeEvent event)
{
if (event.GetState() == Game.GameState.End)
{
if (getGame().getScoreDifference() < 5)
return;
List<Player> winners = getGame().getWinners();
if (winners != null)
{
for (Player winner : winners)
addStat(winner, _stat, 1, false, false);
}
}
}
public String getStat()
{
return _stat;
}
}