made power recharge a tad faster with Wind Blade

This commit is contained in:
NewGarbo 2015-11-26 21:12:09 +00:00
parent 0aaee24600
commit dd33d9587d

View File

@ -100,7 +100,7 @@ public class WindBlade extends LegendaryItem
if (UtilEnt.isGrounded(wielder, wielder.getLocation()) || UtilEnt.isGrounded(wielder, wielder.getLocation().subtract(0, 1, 0))) if (UtilEnt.isGrounded(wielder, wielder.getLocation()) || UtilEnt.isGrounded(wielder, wielder.getLocation().subtract(0, 1, 0)))
{ {
addPower(0.4); addPower(0.65);
} }
if (_burnoutThreshold > 15 && burnoutRemaining <= 0) if (_burnoutThreshold > 15 && burnoutRemaining <= 0)
@ -114,7 +114,7 @@ public class WindBlade extends LegendaryItem
@Override @Override
public void onAttack(CustomDamageEvent event, Player wielder) public void onAttack(CustomDamageEvent event, Player wielder)
{ {
event.AddMod("Wind Blade", 7); event.AddMod("Wind Blade", 6);
} }
private void propelPlayer(Player player) private void propelPlayer(Player player)