Remove silent chest opening mechanism (which was completely broken), and instead don't allow incognito staff to open chests

This commit is contained in:
Ben 2016-04-10 10:53:07 +01:00
parent 4bf19eebad
commit dd3e009413
4 changed files with 19 additions and 90 deletions

View File

@ -57,7 +57,6 @@ import mineplex.core.explosion.Explosion;
import mineplex.core.hologram.Hologram;
import mineplex.core.hologram.HologramManager;
import mineplex.core.incognito.IncognitoManager;
import mineplex.core.incognito.events.IncognitoHidePlayerEvent;
import mineplex.core.incognito.events.IncognitoStatusChangeEvent;
import mineplex.core.movement.Movement;
import mineplex.core.npc.NpcManager;
@ -99,7 +98,6 @@ import mineplex.game.clans.clans.redis.ClanLoadCommandHandler;
import mineplex.game.clans.clans.regions.ClansRegions;
import mineplex.game.clans.clans.scoreboard.ClansScoreboardManager;
import mineplex.game.clans.clans.siege.SiegeManager;
import mineplex.game.clans.clans.staff.SilentChestOpen;
import mineplex.game.clans.clans.supplyDrop.SupplyDropManager;
import mineplex.game.clans.clans.tntGenerator.TntGeneratorManager;
import mineplex.game.clans.clans.war.WarManager;
@ -296,8 +294,6 @@ public class ClansManager extends MiniClientPlugin<ClientClan>implements IRelati
new Field(plugin, creature, _condition, this, energy, serverName);
new SilentChestOpen(this);
// Required managers to be initialized
new Spawn(plugin, this);
new NPCManager(this, _hologramManager);

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@ -1,37 +0,0 @@
package mineplex.game.clans.clans.staff;
import org.bukkit.block.Chest;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.inventory.Inventory;
import mineplex.core.common.util.UtilServer;
public class SilentChestInventory implements Listener
{
private Chest _chest;
private Inventory _inventory;
private Player _viewer;
public SilentChestInventory(Chest chest, Player viewer)
{
_chest = chest;
viewer.openInventory(_chest.getBlockInventory());
UtilServer.RegisterEvents(this);
}
@EventHandler
public void closeInventory(InventoryCloseEvent event)
{
if (event.getInventory().equals(_inventory) && event.getPlayer().equals(_viewer))
{
UtilServer.Unregister(this);
}
}
}

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@ -1,49 +0,0 @@
package mineplex.game.clans.clans.staff;
import org.bukkit.block.BlockState;
import org.bukkit.block.Chest;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerInteractEvent;
import mineplex.core.MiniPlugin;
import mineplex.core.common.Rank;
import mineplex.core.common.util.UtilServer;
import mineplex.core.incognito.IncognitoManager;
import mineplex.game.clans.clans.ClansManager;
public class SilentChestOpen extends MiniPlugin
{
private ClansManager _clansManager;
public SilentChestOpen(ClansManager clansManager)
{
super("Silent Chest", clansManager.getPlugin());
_clansManager = clansManager;
}
@EventHandler
public void onInteract(PlayerInteractEvent event)
{
if (!_clansManager.getIncognitoManager().Get(event.getPlayer()).Status)
return;
if (!ClansManager.getInstance().getClientManager().hasRank(event.getPlayer(), Rank.CMOD))
return;
if (event.getClickedBlock() == null)
return;
BlockState block = event.getClickedBlock().getState();
if (!(block instanceof Chest))
return;
Chest chest = (Chest) block;
UtilServer.RegisterEvents(new SilentChestInventory(chest, event.getPlayer()));
event.setCancelled(true);
}
}

View File

@ -304,6 +304,25 @@ public class Gameplay extends MiniPlugin
event.setCancelled(true);
}
@EventHandler
public void onInteract(PlayerInteractEvent event)
{
if (!_clansManager.getIncognitoManager().Get(event.getPlayer()).Status)
{
return;
}
if (!event.getClickedBlock().getType().equals(Material.CHEST)
&& !event.getClickedBlock().getType().equals(Material.TRAPPED_CHEST))
{
return;
}
UtilPlayer.message(event.getPlayer(), F.main("Clans", "You are not allowed to use this whilst incognito."));
event.setCancelled(true);
}
/**
* Disable all Piston related events in Clans
*