and!
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@ -44,7 +44,7 @@ public class EternalTaunt extends TauntGadget
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public EternalTaunt(GadgetManager manager)
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{
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super(manager, "Eternal Taunt", UtilText.splitLinesToArray(new String[]{C.cGray + "Although the Eternal has been around forever, he waited to long for a worthy opponent he turned to bones.",
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super(manager, "Eternal Taunt", UtilText.splitLinesToArray(new String[]{C.cGray + "Although the Eternal has been around forever, he waited to long for a worthy opponent and he turned to bones.",
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"",
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C.cWhite + "Use /taunt in game to show how long you've been waiting.",
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C.cRed + "Cannot be used while in PvP!"}, LineFormat.LORE),
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@ -56,29 +56,18 @@ public class EternalTaunt extends TauntGadget
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addDisabledGames(GameType.SMASH, GameType.SMASHTEAMS, GameType.SMASHDOMINATION);
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}
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@Override
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public void disableCustom(Player player, boolean message)
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{
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finish(player);
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}
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@Override
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public void onStart(Player player)
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{
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if (!Recharge.Instance.use(player, getName(), COOLDOWN, true, false, "Cosmetics"))
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return;
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UtilFirework.playFirework(player.getLocation(), FireworkEffect.builder().with(FireworkEffect.Type.BALL_LARGE).withColor(Color.fromRGB(255, 175, 175)).withFade(Color.RED).build());
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/*List<EternalClock> clocks = new ArrayList<>();
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EnableArcadeSpawnEvent enableArcadeSpawnEvent = new EnableArcadeSpawnEvent(true);
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Bukkit.getPluginManager().callEvent(enableArcadeSpawnEvent);
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// Creates armor stands
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for (EternalClock.ClockPosition clockPosition : EternalClock.ClockPosition.values())
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{
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EternalClock eternalClock = new EternalClock(player, clockPosition, this);
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eternalClock.createStand();
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clocks.add(eternalClock);
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}
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_clocks.put(player.getUniqueId(), clocks);
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enableArcadeSpawnEvent = new EnableArcadeSpawnEvent(false);
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Bukkit.getPluginManager().callEvent(enableArcadeSpawnEvent);*/
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_clocks.put(player.getUniqueId(), new ArrayList<>());
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