Should have been added in the last commit
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@ -1381,7 +1381,7 @@ public class GadgetManager extends MiniPlugin
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if (!event.isGameInProgress() && event.getState().equals(TauntCommandEvent.TauntState.NONE))
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event.setState(TauntCommandEvent.TauntState.NOT_IN_GAME);
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if (taunt.isGameDisabled(event.getGameType()) && event.getState().equals(TauntCommandEvent.TauntState.NONE))
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if (taunt.isGameDisabled(event.getGameDisplay()) && event.getState().equals(TauntCommandEvent.TauntState.NONE))
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event.setState(TauntCommandEvent.TauntState.GAME_DISABLED);
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if (!event.isAlive() && event.getState().equals(TauntCommandEvent.TauntState.NONE))
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