Fix UtilVariant and disable Thanksgiving Chickens in Christmas Chaos

This commit is contained in:
AlexTheCoder 2016-11-26 18:23:25 -05:00 committed by cnr
parent e8cc23279f
commit df741fd394
3 changed files with 7 additions and 5 deletions

View File

@ -34,6 +34,7 @@ public class UtilVariant
World world = ((CraftWorld) location.getWorld()).getHandle();
EntityZombie zombie = new EntityZombie(world);
zombie.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
zombie.setVillager(true);
world.addEntity(zombie, CreatureSpawnEvent.SpawnReason.CUSTOM);
@ -45,6 +46,7 @@ public class UtilVariant
World world = ((CraftWorld) location.getWorld()).getHandle();
EntitySkeleton skeleton = new EntitySkeleton(world);
skeleton.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
skeleton.setSkeletonType(1);
world.addEntity(skeleton, CreatureSpawnEvent.SpawnReason.CUSTOM);
@ -56,6 +58,7 @@ public class UtilVariant
World world = ((CraftWorld) location.getWorld()).getHandle();
EntityGuardian guardian = new EntityGuardian(world);
guardian.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
guardian.setElder(true);
world.addEntity(guardian, CreatureSpawnEvent.SpawnReason.CUSTOM);

View File

@ -181,15 +181,10 @@ public class Part4 extends Part
//Create
Location loc = UtilAlg.Random(_mobSpawns);
Bukkit.broadcastMessage(Host.CreatureAllowOverride + "");
Host.CreatureAllowOverride = true;
Zombie ent = UtilVariant.spawnZombieVillager(loc);
Bukkit.broadcastMessage("SPAWNING");
Host.CreatureAllowOverride = false;
Bukkit.broadcastMessage(Host.CreatureAllowOverride + "");
ent.getEquipment().setItemInHand(new ItemStack(Material.WOOD_PICKAXE));
ent.getEquipment().setChestplate(new ItemStack(Material.LEATHER_CHESTPLATE));
ent.getEquipment().setLeggings(new ItemStack(Material.LEATHER_LEGGINGS));

View File

@ -54,6 +54,7 @@ import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.game.games.christmas.Christmas;
import nautilus.game.arcade.game.games.uhc.UHC;
import nautilus.game.arcade.managers.events.SpecialEntityDeathEvent;
import net.minecraft.server.v1_8_R3.BlockPosition;
@ -256,6 +257,9 @@ public class HolidayManager implements Listener
if (game instanceof UHC)
return;
if (game instanceof Christmas)
return;
if (!UtilTime.elapsed(_lastSpawn, 90000))
return;