Fix UtilVariant and disable Thanksgiving Chickens in Christmas Chaos
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@ -34,6 +34,7 @@ public class UtilVariant
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World world = ((CraftWorld) location.getWorld()).getHandle();
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World world = ((CraftWorld) location.getWorld()).getHandle();
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EntityZombie zombie = new EntityZombie(world);
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EntityZombie zombie = new EntityZombie(world);
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zombie.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
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zombie.setVillager(true);
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zombie.setVillager(true);
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world.addEntity(zombie, CreatureSpawnEvent.SpawnReason.CUSTOM);
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world.addEntity(zombie, CreatureSpawnEvent.SpawnReason.CUSTOM);
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@ -45,6 +46,7 @@ public class UtilVariant
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World world = ((CraftWorld) location.getWorld()).getHandle();
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World world = ((CraftWorld) location.getWorld()).getHandle();
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EntitySkeleton skeleton = new EntitySkeleton(world);
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EntitySkeleton skeleton = new EntitySkeleton(world);
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skeleton.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
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skeleton.setSkeletonType(1);
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skeleton.setSkeletonType(1);
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world.addEntity(skeleton, CreatureSpawnEvent.SpawnReason.CUSTOM);
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world.addEntity(skeleton, CreatureSpawnEvent.SpawnReason.CUSTOM);
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@ -56,6 +58,7 @@ public class UtilVariant
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World world = ((CraftWorld) location.getWorld()).getHandle();
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World world = ((CraftWorld) location.getWorld()).getHandle();
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EntityGuardian guardian = new EntityGuardian(world);
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EntityGuardian guardian = new EntityGuardian(world);
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guardian.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
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guardian.setElder(true);
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guardian.setElder(true);
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world.addEntity(guardian, CreatureSpawnEvent.SpawnReason.CUSTOM);
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world.addEntity(guardian, CreatureSpawnEvent.SpawnReason.CUSTOM);
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@ -181,15 +181,10 @@ public class Part4 extends Part
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//Create
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//Create
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Location loc = UtilAlg.Random(_mobSpawns);
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Location loc = UtilAlg.Random(_mobSpawns);
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Bukkit.broadcastMessage(Host.CreatureAllowOverride + "");
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Host.CreatureAllowOverride = true;
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Host.CreatureAllowOverride = true;
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Zombie ent = UtilVariant.spawnZombieVillager(loc);
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Zombie ent = UtilVariant.spawnZombieVillager(loc);
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Bukkit.broadcastMessage("SPAWNING");
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Host.CreatureAllowOverride = false;
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Host.CreatureAllowOverride = false;
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Bukkit.broadcastMessage(Host.CreatureAllowOverride + "");
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ent.getEquipment().setItemInHand(new ItemStack(Material.WOOD_PICKAXE));
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ent.getEquipment().setItemInHand(new ItemStack(Material.WOOD_PICKAXE));
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ent.getEquipment().setChestplate(new ItemStack(Material.LEATHER_CHESTPLATE));
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ent.getEquipment().setChestplate(new ItemStack(Material.LEATHER_CHESTPLATE));
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ent.getEquipment().setLeggings(new ItemStack(Material.LEATHER_LEGGINGS));
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ent.getEquipment().setLeggings(new ItemStack(Material.LEATHER_LEGGINGS));
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@ -54,6 +54,7 @@ import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.Game.GameState;
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import nautilus.game.arcade.game.Game.GameState;
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import nautilus.game.arcade.game.games.christmas.Christmas;
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import nautilus.game.arcade.game.games.uhc.UHC;
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import nautilus.game.arcade.game.games.uhc.UHC;
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import nautilus.game.arcade.managers.events.SpecialEntityDeathEvent;
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import nautilus.game.arcade.managers.events.SpecialEntityDeathEvent;
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import net.minecraft.server.v1_8_R3.BlockPosition;
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import net.minecraft.server.v1_8_R3.BlockPosition;
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@ -257,6 +258,9 @@ public class HolidayManager implements Listener
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if (game instanceof UHC)
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if (game instanceof UHC)
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return;
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return;
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if (game instanceof Christmas)
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return;
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if (!UtilTime.elapsed(_lastSpawn, 90000))
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if (!UtilTime.elapsed(_lastSpawn, 90000))
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return;
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return;
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